From e326a983893117508a6e94511c2f93913cd02256 Mon Sep 17 00:00:00 2001 From: David Thompson Date: Fri, 6 Aug 2021 08:36:25 -0400 Subject: graphics: phong: Improve lighting. --- data/shaders/phong-vert.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'data/shaders/phong-vert.glsl') diff --git a/data/shaders/phong-vert.glsl b/data/shaders/phong-vert.glsl index 9b72eb3..f7fd363 100644 --- a/data/shaders/phong-vert.glsl +++ b/data/shaders/phong-vert.glsl @@ -30,7 +30,7 @@ uniform mat4 projection; void main() { fragWorldPos = vec3(model * vec4(position, 1.0)); - fragNorm = normalize(model * vec4(normal, 1.0)).xyz; + fragNorm = mat3(model) * normal; fragTex = texcoord; gl_Position = projection * view * vec4(fragWorldPos, 1.0); } -- cgit v1.2.3