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authorDavid Thompson <dthompson2@worcester.edu>2023-04-29 12:21:49 -0400
committerDavid Thompson <dthompson2@worcester.edu>2023-05-01 08:01:39 -0400
commit4af0b4f579b03bdb9475c3d0e4c9ac7df29555d9 (patch)
tree00d2bf27be651300322a669b4bc2548c8f731244 /data/shaders/pbr-vert.glsl
parent515ba05517c3fdf92aeb1e37c1ab5af320586604 (diff)
Further reduce garbage generated by graphics state management.
I'm not totally sure if this does much good, but it seems there's at least some savings by not using hash tables here.
Diffstat (limited to 'data/shaders/pbr-vert.glsl')
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