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authorDavid Thompson <dthompson2@worcester.edu>2021-04-30 08:17:32 -0400
committerDavid Thompson <dthompson2@worcester.edu>2021-04-30 08:17:32 -0400
commitf38f302a49565c993d13d9d00eb409bff7506777 (patch)
treee1e9d7ed5029d6bed8e98b8a181148a199ed7145
parentdce66715fafb903c72f5e23cfc43268ab593e63b (diff)
graphics: texture: Import (sdl2 image) the right way.
-rw-r--r--chickadee/graphics/texture.scm3
1 files changed, 2 insertions, 1 deletions
diff --git a/chickadee/graphics/texture.scm b/chickadee/graphics/texture.scm
index 6debd11..94ce546 100644
--- a/chickadee/graphics/texture.scm
+++ b/chickadee/graphics/texture.scm
@@ -24,6 +24,7 @@
#:use-module (system foreign)
#:use-module (gl)
#:use-module ((gl enums) #:prefix gl:)
+ #:use-module ((sdl2 image) #:prefix sdl2:)
#:use-module ((sdl2 surface) #:prefix sdl2:)
#:use-module (chickadee math rect)
#:use-module (chickadee graphics color)
@@ -282,7 +283,7 @@ the given MIN-FILTER and MAG-FILTER."
describe the method that should be used for minification and
magnification. Valid values are 'nearest and 'linear. By default,
'nearest is used."
- (sdl2:call-with-surface ((@ (sdl2 image) load-image) file)
+ (sdl2:call-with-surface (sdl2:load-image file)
(lambda (surface)
(surface->texture surface min-filter mag-filter wrap-s wrap-t
transparent-color))))