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authorDavid Thompson <dthompson2@worcester.edu>2021-01-20 08:55:35 -0500
committerDavid Thompson <dthompson2@worcester.edu>2021-01-20 08:55:35 -0500
commit578de9a16d58385f4e9926c7c0effae6127c9270 (patch)
tree206cd845e227c0b897a9bd68221229666f950a8f
parenteb1707c3cbbab147cc005c88d8d0c2539242df13 (diff)
graphics: texture: Fix typo in docstring.
-rw-r--r--chickadee/graphics/texture.scm2
1 files changed, 1 insertions, 1 deletions
diff --git a/chickadee/graphics/texture.scm b/chickadee/graphics/texture.scm
index ba6cb62..db59585 100644
--- a/chickadee/graphics/texture.scm
+++ b/chickadee/graphics/texture.scm
@@ -131,7 +131,7 @@
(format 'rgba))
"Translate the bytevector PIXELS into an OpenGL texture with
dimensions WIDTHxHEIGHT where each pixel is in 32-bit RGBA format.
-The first pixe lin PIXELS corresponds to the upper-left corner of the
+The first pixel in PIXELS corresponds to the upper-left corner of the
image. If this is not the case and the first pixel corresponds to the
lower-left corner of the image, set FLIP? to #t. The generated
texture uses MIN-FILTER for downscaling and MAG-FILTER for upscaling.