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* Use actual position instead of interpolated position for local matrix.David Thompson2023-03-261-1/+1
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* Fix infinite loop in line editor.David Thompson2023-03-261-1/+5
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* Use resize method in line editor.David Thompson2023-03-261-3/+3
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* Auto-resize minibuffer background.David Thompson2023-03-261-7/+9
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* Resize label on initialize.David Thompson2023-03-261-1/+2
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* Add auto-resizing version of resize method.David Thompson2023-03-261-0/+3
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* Give overlay scene a name.David Thompson2023-03-261-1/+1
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* guix: Update chickadee to latest commit.David Thompson2023-03-251-2/+2
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* Ignore all *.log files.David Thompson2023-03-221-1/+1
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* Add generic math module.David Thompson2023-03-224-0/+231
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* Use default-width/height for <particles>.David Thompson2023-03-221-5/+5
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* Refresh label on enter, not boot.David Thompson2023-03-221-4/+4
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* Refresh canvas on enter, not boot.David Thompson2023-03-221-3/+3
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* Update TODO list.David Thompson2022-12-281-3/+11
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* Add beginnings of UI widget module.David Thompson2022-12-282-0/+341
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* node-2d: Fix width/height init args bug.David Thompson2022-12-281-6/+5
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* Make pick method more general.David Thompson2022-12-283-20/+33
| | | | | Now it can work on scenes as well as 2D nodes. In the future, it could also work on 3D nodes that don't exist yet.
* node-2d: Short circuit move-by if dx/dy are both 0.David Thompson2022-12-281-11/+15
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* node-2d: Short-circuit resize if size hasn't actually changed.David Thompson2022-12-281-4/+7
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* node-2d: Add fit-to-children procedure.David Thompson2022-12-281-0/+27
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* node: Inherit <listener> mixin.David Thompson2022-12-271-1/+8
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* mixins: Add <listener> class.David Thompson2022-12-271-2/+39
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* node: Add #:children initarg.David Thompson2022-12-271-0/+1
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* node: Make rank mutable.David Thompson2022-12-271-3/+12
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* repl: Fix quit metacommand.David Thompson2022-12-271-1/+2
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* node-2d: Call next-method in <node-2d> on-change method.David Thompson2022-12-271-1/+2
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* node-2d: Smoothly handle canvas node resizing.David Thompson2022-12-271-13/+33
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* node-2d: Fix width/height slots to be properly observed.David Thompson2022-12-271-2/+8
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* node-2d: Call next-method in sprite on-change method.David Thompson2022-12-271-1/+2
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* node-2d: Improve docstrings for placement/alignment procedures.David Thompson2022-12-271-5/+9
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* node-2d: Uncomment 9-patch on-change method.David Thompson2022-12-211-7/+7
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* node-2d: Fix typo.David Thompson2022-12-181-1/+1
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* node-2d: Add place-at, place-at-x, place-at-y procedures.David Thompson2022-12-181-0/+15
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* node-2d: Use resize method.David Thompson2022-12-181-10/+8
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* node-2d: Call on-child-resize in resize method.David Thompson2022-12-181-1/+2
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* node-2d: Delete commented code.David Thompson2022-12-181-4/+0
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* node-2d: sprite: Fix on-change asset bug.David Thompson2022-12-151-2/+3
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* node-2d: Add centering within parent procedures.David Thompson2022-12-141-0/+20
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* node-2d: Add centering methods.David Thompson2022-12-141-0/+21
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* node-2d: Fix placement/alignment methods to properly use local space.David Thompson2022-12-141-12/+29
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* node-2d: Add methods for getting position/size in local space.David Thompson2022-12-141-0/+24
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* node-2d: Fix local bounding box fast path.David Thompson2022-12-141-3/+3
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* minibuffer: Fix quit command.David Thompson2022-12-141-1/+1
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* scene: Add width/height methods.David Thompson2022-12-141-0/+6
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* region: Add width/height methods.David Thompson2022-12-141-0/+6
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* mixins: Define generic position/size accessors.David Thompson2022-12-142-4/+16
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* Add TODO list and class diagram.David Thompson2022-12-072-0/+10
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* scene: Add current-scene parameter and some tests.David Thompson2022-11-124-13/+146
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* input-map: Fix broken remove-input procedure.David Thompson2022-11-081-2/+3
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* node-2d: label: Realign when text changes.David Thompson2022-11-081-1/+2
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