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authorDavid Thompson <dthompson2@worcester.edu>2022-12-28 13:38:08 -0500
committerDavid Thompson <dthompson2@worcester.edu>2022-12-28 13:38:32 -0500
commitd2ba1218212e5db4d1afcc7c3f513e103ec88399 (patch)
tree4cd5e5d07e99f33d230edce12a91ae7916e31bf6
parent9b19ea91bd5672280238f4132153c5ef16ba127d (diff)
Add beginnings of UI widget module.
-rw-r--r--Makefile.am1
-rw-r--r--catbird/ui.scm340
2 files changed, 341 insertions, 0 deletions
diff --git a/Makefile.am b/Makefile.am
index 1fb5a2b..5351101 100644
--- a/Makefile.am
+++ b/Makefile.am
@@ -50,6 +50,7 @@ SOURCES = \
catbird/camera.scm \
catbird/node.scm \
catbird/node-2d.scm \
+ catbird/ui.scm \
catbird/scene.scm \
catbird/region.scm \
catbird/kernel.scm \
diff --git a/catbird/ui.scm b/catbird/ui.scm
new file mode 100644
index 0000000..fcd3427
--- /dev/null
+++ b/catbird/ui.scm
@@ -0,0 +1,340 @@
+;;; Catbird Game Engine
+;;; Copyright © 2022 David Thompson <davet@gnu.org>
+;;;
+;;; Catbird is free software: you can redistribute it and/or modify it
+;;; under the terms of the GNU General Public License as published by
+;;; the Free Software Foundation, either version 3 of the License, or
+;;; (at your option) any later version.
+;;;
+;;; Catbird is distributed in the hope that it will be useful, but
+;;; WITHOUT ANY WARRANTY; without even the implied warranty of
+;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+;;; General Public License for more details.
+;;;
+;;; You should have received a copy of the GNU General Public License
+;;; along with Catbird. If not, see <http://www.gnu.org/licenses/>.
+
+;;; Commentary:
+;;
+;; Graphical user interface widgets.
+;;
+;;; Code:
+(define-module (catbird ui)
+ #:use-module (catbird input-map)
+ #:use-module (catbird mixins)
+ #:use-module (catbird mode)
+ #:use-module (catbird node)
+ #:use-module (catbird node-2d)
+ #:use-module (catbird scene)
+ #:use-module (chickadee graphics color)
+ #:use-module (chickadee graphics path)
+ #:use-module (chickadee graphics text)
+ #:use-module (chickadee math vector)
+ #:use-module (ice-9 match)
+ #:use-module (oop goops)
+ #:use-module (srfi srfi-1)
+ #:export (accepts-cursor-focus?
+ on-cursor-enter
+ on-cursor-exit
+ on-primary-press
+ on-primary-click
+
+ <ui-mode>
+
+ <container>
+
+ <margin-container>
+ margin
+ margin-left
+ margin-right
+ margin-bottom
+ margin-top
+
+ <horizontal-container>
+ padding
+
+ <vertical-container>
+
+ <button>
+ background-up
+ background-down
+ background-over))
+
+
+;;;
+;;; General purpose UI methods
+
+(define-method (accepts-cursor-focus? (node <node>))
+ #f)
+
+(define-method (on-cursor-enter (node <node>))
+ (send node 'cursor-enter))
+
+(define-method (on-cursor-exit (node <node>))
+ (send node 'cursor-exit))
+
+(define-method (on-primary-press (node <node>))
+ (send node 'primary-press))
+
+(define-method (on-primary-click (node <node>))
+ (send node 'primary-click))
+
+
+;;;
+;;; UI Mode
+;;;
+
+(define-class <ui-mode> (<minor-mode>)
+ (cursor-focus #:accessor cursor-focus #:init-value #f))
+
+(define (pick-focusable x y)
+ (let loop ((node (pick (current-scene) (vec2 x y))))
+ (cond
+ ((not node)
+ #f)
+ ((accepts-cursor-focus? node)
+ node)
+ (else
+ (loop (parent node))))))
+
+(define-method (do-mouse-move (mode <ui-mode>) x y x-rel y-rel)
+ (let ((focus (cursor-focus mode))
+ (node (pick-focusable x y)))
+ (unless (eq? focus node)
+ (set! (cursor-focus mode) node)
+ (and=> focus on-cursor-exit)
+ (and=> node on-cursor-enter))))
+
+(define-method (do-mouse-press-primary (mode <ui-mode>) x y)
+ (and=> (cursor-focus mode) on-primary-press))
+
+(define-method (do-mouse-click-primary (mode <ui-mode>) x y)
+ (and=> (cursor-focus mode) on-primary-click))
+
+(bind-input <ui-mode> (mouse-move) do-mouse-move)
+(bind-input <ui-mode> (mouse-press 'left) do-mouse-press-primary)
+(bind-input <ui-mode> (mouse-release 'left) do-mouse-click-primary)
+
+
+;;;
+;;; Containers
+;;;
+
+(define (max-child-width node)
+ (fold (lambda (child w)
+ (max (width child) w))
+ 0.0
+ (children node)))
+
+(define (max-child-height node)
+ (fold (lambda (child h)
+ (max (height child) h))
+ 0.0
+ (children node)))
+
+(define-class <container> (<node-2d>)
+ (needs-layout? #:accessor needs-layout? #:init-value #t))
+
+(define-method (layout (container <container>))
+ #t)
+
+(define-method (on-attach (container <container>) child)
+ (set! (needs-layout? container) #t))
+
+(define-method (on-detach (container <container>) child)
+ (set! (needs-layout? container) #t))
+
+(define-method (update (container <container>) dt)
+ (when (needs-layout? container)
+ (layout container)
+ (set! (needs-layout? container) #f)))
+
+(define-class <margin-container> (<container>)
+ (margin-left #:accessor margin-left
+ #:init-keyword #:margin-left
+ #:init-value 0.0)
+ (margin-right #:accessor margin-right
+ #:init-keyword #:margin-right
+ #:init-value 0.0)
+ (margin-bottom #:accessor margin-bottom
+ #:init-keyword #:margin-bottom
+ #:init-value 0.0)
+ (margin-top #:accessor margin-top
+ #:init-keyword #:margin-top
+ #:init-value 0.0)
+ (margin #:allocation #:virtual
+ #:accessor margin
+ #:init-keyword #:margin
+ #:slot-ref
+ (lambda (c)
+ (let ((l (margin-left c))
+ (r (margin-right c))
+ (b (margin-bottom c))
+ (t (margin-top c)))
+ (and (= l r b t) l)))
+ #:slot-set!
+ (lambda (c m)
+ (set! (margin-left c) m)
+ (set! (margin-right c) m)
+ (set! (margin-bottom c) m)
+ (set! (margin-top c) m))))
+
+(define-method ((setter margin-left) (container <margin-container>) m)
+ (slot-set! container 'margin-left m)
+ (set! (needs-layout? container) #t))
+
+(define-method ((setter margin-right) (container <margin-container>) m)
+ (slot-set! container 'margin-right m)
+ (set! (needs-layout? container) #t))
+
+(define-method ((setter margin-bottom) (container <margin-container>) m)
+ (slot-set! container 'margin-bottom m)
+ (set! (needs-layout? container) #t))
+
+(define-method ((setter margin-top) (container <margin-container>) m)
+ (slot-set! container 'margin-top m)
+ (set! (needs-layout? container) #t))
+
+(define-method (on-child-resize (container <container>) child)
+ (set! (needs-layout? container) #t))
+
+(define-method (layout (container <margin-container>))
+ (for-each-child (lambda (child)
+ (place-at child
+ (margin-left container)
+ (margin-bottom container)))
+ container)
+ (resize container
+ (+ (max-child-width container)
+ (margin-left container)
+ (margin-right container))
+ (+ (max-child-height container)
+ (margin-bottom container)
+ (margin-top container))))
+
+(define-class <horizontal-container> (<container>)
+ (padding #:accessor padding #:init-keyword #:padding #:init-value 0.0))
+
+(define-method (layout (container <horizontal-container>))
+ (let ((p (padding container)))
+ (let loop ((kids (children container))
+ (prev #f))
+ (match kids
+ (()
+ (fit-to-children container))
+ ((node . rest)
+ (if prev
+ (place-right prev node #:padding p)
+ (place-at-x node 0.0))
+ (place-at-y node 0.0)
+ (loop rest node))))))
+
+(define-class <vertical-container> (<container>)
+ (padding #:accessor padding #:init-keyword #:padding #:init-value 0.0))
+
+(define-method (layout (container <vertical-container>))
+ (let ((p (padding container)))
+ (let loop ((kids (children container))
+ (prev #f))
+ (match kids
+ (()
+ (fit-to-children container))
+ ((node . rest)
+ (if prev
+ (place-above prev node #:padding p)
+ (place-at-y node 0.0))
+ (place-at-x node 0.0)
+ (loop rest node))))))
+
+
+;;;
+;;; Buttons
+;;;
+
+(define (make-empty-node)
+ (make <node-2d>))
+
+(define-class <button> (<node-2d>)
+ (padding #:accessor padding #:init-keyword #:padding #:init-value 0.0)
+ (background-up #:accessor background-up
+ #:init-keyword #:background-up
+ #:init-thunk make-empty-node)
+ (background-down #:accessor background-down
+ #:init-keyword #:background-down
+ #:init-thunk make-empty-node)
+ (background-over #:accessor background-over
+ #:init-keyword #:background-over
+ #:init-thunk make-empty-node))
+
+(define-method (update-background (button <button>))
+ (resize (background-up button) (width button) (height button))
+ (resize (background-down button) (width button) (height button))
+ (resize (background-over button) (width button) (height button)))
+
+(define-method (hide-background (button <button>))
+ (hide (background-up button))
+ (hide (background-down button))
+ (hide (background-over button)))
+
+(define-method (refit (button <button>))
+ (hide-background button)
+ (fit-to-children button (padding button))
+ (show (background-up button)))
+
+(define-method (on-boot (button <button>))
+ (let ((bg-up (background-up button))
+ (bg-down (background-down button))
+ (bg-over (background-over button)))
+ (set! (rank bg-up) 0)
+ (set! (rank bg-down) 0)
+ (set! (rank bg-over) 0)
+ (attach-to button
+ (background-up button)
+ (background-down button)
+ (background-over button))
+ (refit button)))
+
+(define (background? button child)
+ (or (eq? (background-up button) child)
+ (eq? (background-down button) child)
+ (eq? (background-over button) child)))
+
+(define-method (on-attach (button <button>) child)
+ (unless (background? button child)
+ ;; Backgrounds have rank 0, other children must have at least rank
+ ;; 1.
+ (set! (rank child) (max (rank child) 1))
+ (refit button)))
+
+(define-method (on-child-resize (button <button>) child)
+ (unless (background? button child)
+ (refit button)))
+
+(define-method (accepts-cursor-focus? (button <button>))
+ #t)
+
+(define-method (on-change (button <button>) slot-name old new)
+ (case slot-name
+ ((width height)
+ (update-background button)))
+ (next-method))
+
+(define-method (on-cursor-enter (button <button>))
+ (hide-background button)
+ (show (background-over button))
+ (next-method))
+
+(define-method (on-cursor-exit (button <button>))
+ (hide-background button)
+ (show (background-up button))
+ (next-method))
+
+(define-method (on-primary-press (button <button>))
+ (hide-background button)
+ (show (background-down button))
+ (next-method))
+
+(define-method (on-primary-click (button <button>))
+ (hide-background button)
+ (show (background-over button))
+ (next-method))