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author | David Thompson <dthompson@vistahigherlearning.com> | 2022-10-26 18:30:51 -0400 |
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committer | David Thompson <dthompson@vistahigherlearning.com> | 2022-10-26 18:30:51 -0400 |
commit | e2f2e1b9389b846bcc1b8e3ac17602decb9ded9e (patch) | |
tree | 1d77a021ee419e1ce7abb94c9144ae1c0c21fe0b /README | |
parent | 2c2be9855320473ee7fdc23f54ae6c01c6a569c7 (diff) |
README: Fix typo.
Diffstat (limited to 'README')
-rw-r--r-- | README | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -69,7 +69,7 @@ associated with one scene and one camera. When both a scene and camera are present, the scene is rendered to the region's viewport from the perspective of the camera. In a typical case, one region that covers the entire window is all that's needed. A split-screen -multiplayer game, however, could divide the window into two windows +multiplayer game, however, could divide the window into two regions and render the same scene using different cameras. ** Assets |