summaryrefslogtreecommitdiff
path: root/posts/2021-10-07-guile-sdl2-0.7.0-released.md
blob: 986eaf2589fc2a873cff6731e3feb66113978eaa (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
title: Guile-SDL2 0.7.0 released
date: 2021-10-07 18:00:00
tags: guile gamedev guile-sdl2
summary: Guile-SDL2 0.7.0 has been released
---

I'm happy to announce that Guile-SDL2 0.7.0 has been released!
Guile-SDL2 provides Guile Scheme bindings for the SDL2 C shared
library. The bindings are written in pure Scheme using Guile's foreign
function interface.

New bindings in this release:

* SDL_SetTextureBlendMode
* SDL_SetWindowIcon
* SDL_ShowCursor
* SDL_WarpMouseInWindow
* SDL_WarpMouseGlobal

Mouse wheel events are now supported.

Thanks to Liliana Prikler for their contributions to this release, and
the previous release which did not get a release announcement.

tarball: <https://files.dthompson.us/guile-sdl2/guile-sdl2-0.7.0.tar.gz>

signature: <https://files.dthompson.us/guile-sdl2/guile-sdl2-0.7.0.tar.gz.asc>

See the
[Guile-SDL2 project page](https://dthompson.us/projects/guile-sdl2.html)
for more information.

Bug reports, bug fixes, feature requests, and patches are welcomed.

Happy hacking!