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title: Guile-SDL2 0.4.0 released
date: 2019-06-02 20:30:00
tags: guile, gamedev, guile-sdl2, release
summary: Guile-SDL2 0.4.0 has been released
---

I'm happy to announce that Guile-SDL2 0.4.0 has been released!
Guile-SDL2 provides Guile Scheme bindings for the SDL2 C shared
library. The bindings are written in pure Scheme using Guile's foreign
function interface.

This release features several new bindings:

* SDL_BlitScaled
* SDL_BlitSurface
* SDL_DestroyTexture
* SDL_FillRect
* SDL_RenderCopyEx
* SDL_RenderDrawLine
* SDL_RenderDrawLines
* SDL_RenderDrawPoint
* SDL_RenderDrawPoints

Thanks to Pierre-Antoine Rouby for contributing many of these new
bindings!

tarball: <https://files.dthompson.us/guile-sdl2/guile-sdl2-0.4.0.tar.gz>

signature: <https://files.dthompson.us/guile-sdl2/guile-sdl2-0.4.0.tar.gz.asc>

See the
[Guile-SDL2 project page](https://dthompson.us/projects/guile-sdl2.html)
for more information.

Bug reports, bug fixes, feature requests, and patches are welcomed.

Happy hacking!