summaryrefslogtreecommitdiff
path: root/posts/2018-10-16-guile-sdl2-0.3.1-released.md
blob: ee685774d5d2cb9840e9daf117ef5ae167b84c1e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
title: Guile-SDL2 0.3.1 released
date: 2018-10-16 09:01:00
tags: guile, gamedev, guile-sdl2
summary: Guile-SDL2 0.3.1 has been released
---

I'm happy to announce that Guile-SDL2 0.3.1 has been released!  This
is a simple maintenance release that adds support for the upcoming
Guile 3.0 featuring JIT compilation.  However, one new SDL2 binding
has snuck in.  Thanks to Eero Leno for wrapping the
`SDL_SetRenderDrawColor` function!

tarball: <https://files.dthompson.us/guile-sdl2/guile-sdl2-0.3.1.tar.gz>

signature: <https://files.dthompson.us/guile-sdl2/guile-sdl2-0.3.1.tar.gz.asc>

See the
[Guile-SDL2 project page](https://dthompson.us/projects/guile-sdl2.html)
for more information.

Bug reports, bug fixes, feature requests, and patches are welcomed.

Happy hacking!