summaryrefslogtreecommitdiff
path: root/manuals/sly/Time.html
blob: ca2986d8c5558ca42ac08eca2186d75d7040db90 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
<!-- Copyright (C) 2013, 2014  David Thompson davet@gnu.org

Permission is granted to copy, distribute and/or modify this document
under the terms of the GNU Free Documentation License, Version 1.3
or any later version published by the Free Software Foundation;
with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.
A copy of the license is included in the section entitled "GNU
Free Documentation License".

A copy of the license is also available from the Free Software
Foundation Web site at http://www.gnu.org/licenses/fdl.html.


The document was typeset with
http://www.texinfo.org/ (GNU Texinfo).
 -->
<!-- Created by GNU Texinfo 6.0, http://www.gnu.org/software/texinfo/ -->
<head>
<title>Sly: Time</title>

<meta name="description" content="Sly: Time">
<meta name="keywords" content="Sly: Time">
<meta name="resource-type" content="document">
<meta name="distribution" content="global">
<meta name="Generator" content="makeinfo">
<meta charset="UTF-8">
<link href="index.html#Top" rel="start" title="Top">
<link href="Index.html#Index" rel="index" title="Index">
<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
<link href="API-Reference.html#API-Reference" rel="up" title="API Reference">
<link href="Signals.html#Signals" rel="next" title="Signals">
<link href="Miscellaneous.html#Miscellaneous" rel="prev" title="Miscellaneous">
<style type="text/css">
<!--
a.summary-letter {text-decoration: none}
blockquote.indentedblock {margin-right: 0em}
blockquote.smallindentedblock {margin-right: 0em; font-size: smaller}
blockquote.smallquotation {font-size: smaller}
div.display {margin-left: 3.2em}
div.example {margin-left: 3.2em}
div.lisp {margin-left: 3.2em}
div.smalldisplay {margin-left: 3.2em}
div.smallexample {margin-left: 3.2em}
div.smalllisp {margin-left: 3.2em}
kbd {font-style: oblique}
pre.display {font-family: inherit}
pre.format {font-family: inherit}
pre.menu-comment {font-family: serif}
pre.menu-preformatted {font-family: serif}
pre.smalldisplay {font-family: inherit; font-size: smaller}
pre.smallexample {font-size: smaller}
pre.smallformat {font-family: inherit; font-size: smaller}
pre.smalllisp {font-size: smaller}
span.nocodebreak {white-space: nowrap}
span.nolinebreak {white-space: nowrap}
span.roman {font-family: serif; font-weight: normal}
span.sansserif {font-family: sans-serif; font-weight: normal}
ul.no-bullet {list-style: none}
-->
</style>


</head>

<body lang="en">
<a name="Time"></a>
<div class="header">
<p>
Next: <a href="Input.html#Input" accesskey="n" rel="next">Input</a>, Previous: <a href="Math.html#Math" accesskey="p" rel="prev">Math</a>, Up: <a href="API-Reference.html#API-Reference" accesskey="u" rel="up">API Reference</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
</div>
<hr>
<a name="Time-1"></a>
<h3 class="section">4.3 Time</h3>

<p>In the context of Sly, time is not the seconds that are passing in the
real world, but the virtual clock that is ticking within the game
loop.  This manual refers to a &ldquo;tick&rdquo; as the smallest unit of time.
There are a user-defined amount of ticks in a real world second, but
by default it is 60.
</p>
<p>Sly includes several useful modules for working with time.  Coroutines
are procedures that can be paused and resumed, agendas are procedure
schedulers, and signals built atop both agendas and coroutines to
provide a high-level functional reactive programming API.
</p>
<p>For most use-cases, the signal module should be used exclusively, but
the agenda and coroutine modules are useful for building new
high-level abstractions.
</p>
<table class="menu" border="0" cellspacing="0">
<tr><td align="left" valign="top">&bull; <a href="Signals.html#Signals" accesskey="1">Signals</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Functional reactive programming.
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="Coroutines.html#Coroutines" accesskey="2">Coroutines</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Cooperative multi-tasking.
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="Agendas.html#Agendas" accesskey="3">Agendas</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Deferred procedure scheduling.
</td></tr>
</table>




</body>
</html>