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<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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<!-- Copyright (C) 2016, 2017, 2018, 2019 David Thompson davet@gnu.org
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<title>Input (Guile-SDL2)</title>
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<p>
Next: <a href="Events.html" accesskey="n" rel="next">Events</a>, Previous: <a href="Window-Management.html" accesskey="p" rel="prev">Window Management</a>, Up: <a href="API-Reference.html" accesskey="u" rel="up">API Reference</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p>
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<hr>
<span id="Input-1"></span><h3 class="section">3.3 Input</h3>
<table class="menu" border="0" cellspacing="0">
<tr><td align="left" valign="top">• <a href="Keyboard.html" accesskey="1">Keyboard</a></td><td> </td><td align="left" valign="top">Keyboard input.
</td></tr>
<tr><td align="left" valign="top">• <a href="Mouse.html" accesskey="2">Mouse</a></td><td> </td><td align="left" valign="top">Mouse input.
</td></tr>
<tr><td align="left" valign="top">• <a href="Joysticks.html" accesskey="3">Joysticks</a></td><td> </td><td align="left" valign="top">Joystick input.
</td></tr>
<tr><td align="left" valign="top">• <a href="Game-Controllers.html" accesskey="4">Game Controllers</a></td><td> </td><td align="left" valign="top">Game controller input.
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