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* Chickadee: (chickadee).     Game programming toolkit for Guile.

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<span id="Kernel"></span><div class="header">
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Next: <a href="Math.html" accesskey="n" rel="next">Math</a>, Up: <a href="API-Reference.html" accesskey="u" rel="up">API Reference</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p>
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<hr>
<span id="Kernel-1"></span><h3 class="section">5.1 Kernel</h3>

<p>This section of the manual covers the foundation of Chickadee: The
game loop and desktop environment interaction.
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<table class="menu" border="0" cellspacing="0">
<tr><td align="left" valign="top">&bull; <a href="The-Game-Loop.html" accesskey="1">The Game Loop</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">The core event loop.
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<tr><td align="left" valign="top">&bull; <a href="Input-Devices.html" accesskey="2">Input Devices</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Mouse, keyboard, controller input.
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<tr><td align="left" valign="top">&bull; <a href="Window-Manipulation.html" accesskey="3">Window Manipulation</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Inspect and modify the graphical window.
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