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-rw-r--r-- | posts/2020-04-07-guile-sdl2-0.5.0-released.md | 34 |
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diff --git a/posts/2020-04-07-guile-sdl2-0.5.0-released.md b/posts/2020-04-07-guile-sdl2-0.5.0-released.md new file mode 100644 index 0000000..c3ce213 --- /dev/null +++ b/posts/2020-04-07-guile-sdl2-0.5.0-released.md @@ -0,0 +1,34 @@ +title: Guile-SDL2 0.5.0 released +date: 2020-04-07 17:00:00 +tags: guile gamedev guile-sdl2 +summary: Guile-SDL2 0.5.0 has been released +--- + +I'm happy to announce that Guile-SDL2 0.5.0 has been released! +Guile-SDL2 provides Guile Scheme bindings for the SDL2 C shared +library. The bindings are written in pure Scheme using Guile's foreign +function interface. + +This release features several new bindings: + +* SDL_GetTextureColorMod +* SDL_GetTextureAlphaMod +* SDL_RenderDrawRect +* SDL_RenderFillRect +* SDL_SetRenderTarget +* SDL_SetTextureColorMod +* SDL_SetTextureAlphaMod + +Thanks to Hugo Hörnquist for contributing these new bindings! + +tarball: <https://files.dthompson.us/guile-sdl2/guile-sdl2-0.5.0.tar.gz> + +signature: <https://files.dthompson.us/guile-sdl2/guile-sdl2-0.5.0.tar.gz.asc> + +See the +[Guile-SDL2 project page](https://dthompson.us/projects/guile-sdl2.html) +for more information. + +Bug reports, bug fixes, feature requests, and patches are welcomed. + +Happy hacking! |