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authorDavid Thompson <dthompson@vistahigherlearning.com>2020-04-07 17:13:04 -0400
committerDavid Thompson <dthompson@vistahigherlearning.com>2020-04-07 17:13:04 -0400
commitb660cbb5287f7cdcb6cebaba72afe8fc7d512616 (patch)
treeba7d86e889170f27008ed37fd37b51703056887f /posts
parent9e68c9f694a8ec1533514d11385203f76fad348e (diff)
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+title: Guile-SDL2 0.5.0 released
+date: 2020-04-07 17:00:00
+tags: guile gamedev guile-sdl2
+summary: Guile-SDL2 0.5.0 has been released
+---
+
+I'm happy to announce that Guile-SDL2 0.5.0 has been released!
+Guile-SDL2 provides Guile Scheme bindings for the SDL2 C shared
+library. The bindings are written in pure Scheme using Guile's foreign
+function interface.
+
+This release features several new bindings:
+
+* SDL_GetTextureColorMod
+* SDL_GetTextureAlphaMod
+* SDL_RenderDrawRect
+* SDL_RenderFillRect
+* SDL_SetRenderTarget
+* SDL_SetTextureColorMod
+* SDL_SetTextureAlphaMod
+
+Thanks to Hugo Hörnquist for contributing these new bindings!
+
+tarball: <https://files.dthompson.us/guile-sdl2/guile-sdl2-0.5.0.tar.gz>
+
+signature: <https://files.dthompson.us/guile-sdl2/guile-sdl2-0.5.0.tar.gz.asc>
+
+See the
+[Guile-SDL2 project page](https://dthompson.us/projects/guile-sdl2.html)
+for more information.
+
+Bug reports, bug fixes, feature requests, and patches are welcomed.
+
+Happy hacking!