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diff --git a/posts/2018-10-16-guile-sdl2-0.3.1-released.md b/posts/2018-10-16-guile-sdl2-0.3.1-released.md new file mode 100644 index 0000000..a34cd5f --- /dev/null +++ b/posts/2018-10-16-guile-sdl2-0.3.1-released.md @@ -0,0 +1,23 @@ +title: Guile-SDL2 0.3.1 released +date: 2018-10-16 09:01:00 +tags: guile gamedev guile-sdl2 +summary: Guile-SDL2 0.3.1 has been released +--- + +I'm happy to announce that Guile-SDL2 0.3.1 has been released! This +is a simple maintenance release that adds support for the upcoming +Guile 3.0 featuring JIT compilation. However, one new SDL2 binding +has snuck in. Thanks to Eero Leno for wrapping the +`SDL_SetRenderDrawColor` function! + +tarball: <https://files.dthompson.us/guile-sdl2/guile-sdl2-0.3.1.tar.gz> + +signature: <https://files.dthompson.us/guile-sdl2/guile-sdl2-0.3.1.tar.gz.asc> + +See the +[Guile-SDL2 project page](https://dthompson.us/projects/guile-sdl2.html) +for more information. + +Bug reports, bug fixes, feature requests, and patches are welcomed. + +Happy hacking! |