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diff --git a/manuals/guile-sdl2/Mouse.html b/manuals/guile-sdl2/Mouse.html deleted file mode 100644 index f8dc136..0000000 --- a/manuals/guile-sdl2/Mouse.html +++ /dev/null @@ -1,164 +0,0 @@ -<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> -<html> -<!-- Copyright (C) 2016, 2017, 2018, 2019 David Thompson davet@gnu.org - -Permission is granted to copy, distribute and/or modify this document -under the terms of the GNU Free Documentation License, Version 1.3 -or any later version published by the Free Software Foundation; -with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. -A copy of the license is included in the section entitled "GNU -Free Documentation License". - -A copy of the license is also available from the Free Software -Foundation Web site at http://www.gnu.org/licenses/fdl.html. - - -* Guile-SDL2: (guile-sdl2). SDL2 bindings for Guile. - -The document was typeset with -http://www.texinfo.org/ (GNU Texinfo). - --> -<!-- Created by GNU Texinfo 6.7, http://www.gnu.org/software/texinfo/ --> -<head> -<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> -<title>Mouse (Guile-SDL2)</title> - -<meta name="description" content="Mouse (Guile-SDL2)"> -<meta name="keywords" content="Mouse (Guile-SDL2)"> -<meta name="resource-type" content="document"> -<meta name="distribution" content="global"> -<meta name="Generator" content="makeinfo"> -<link href="index.html" rel="start" title="Top"> -<link href="Index.html" rel="index" title="Index"> -<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents"> -<link href="Input.html" rel="up" title="Input"> -<link href="Joysticks.html" rel="next" title="Joysticks"> -<link href="Keyboard.html" rel="prev" title="Keyboard"> -<style type="text/css"> -<!-- -a.summary-letter {text-decoration: none} -blockquote.indentedblock {margin-right: 0em} -div.display {margin-left: 3.2em} -div.example {margin-left: 3.2em} -div.lisp {margin-left: 3.2em} -kbd {font-style: oblique} -pre.display {font-family: inherit} -pre.format {font-family: inherit} -pre.menu-comment {font-family: serif} -pre.menu-preformatted {font-family: serif} -span.nolinebreak {white-space: nowrap} -span.roman {font-family: initial; font-weight: normal} -span.sansserif {font-family: sans-serif; font-weight: normal} -ul.no-bullet {list-style: none} -@media (min-width: 1140px) { - body { - margin-left: 14rem; - margin-right: 4rem; - max-width: 52rem; - } -} - -@media (min-width: 800px) and (max-width: 1140px) { - body { - margin-left: 6rem; - margin-right: 4rem; - max-width: 52rem; - } -} - -@media (max-width: 800px) { - body { - margin: 1rem; - } -} - ---> -</style> -<link rel="stylesheet" type="text/css" href="https://dthompson.us/css/dthompson.css"> - - -</head> - -<body lang="en"> -<span id="Mouse"></span><div class="header"> -<p> -Next: <a href="Joysticks.html" accesskey="n" rel="next">Joysticks</a>, Previous: <a href="Keyboard.html" accesskey="p" rel="prev">Keyboard</a>, Up: <a href="Input.html" accesskey="u" rel="up">Input</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p> -</div> -<hr> -<span id="Mouse-1"></span><h4 class="subsection">3.3.2 Mouse</h4> - -<div class="example"> -<pre class="example">(use-modules (sdl2 input mouse)) -</pre></div> - -<dl> -<dt id="index-mouse_002dx">Procedure: <strong>mouse-x</strong></dt> -<dd><p>Return the x coordinate of the mouse cursor. -</p></dd></dl> - -<dl> -<dt id="index-mouse_002dy">Procedure: <strong>mouse-y</strong></dt> -<dd><p>Return the y coordinate of the mouse cursor. -</p></dd></dl> - -<dl> -<dt id="index-mouse_002dbutton_002dpressed_003f">Procedure: <strong>mouse-button-pressed?</strong> <em>button</em></dt> -<dd><p>Return <code>#t</code> if <var>button</var> is currently being pressed. -</p></dd></dl> - -<dl> -<dt id="index-mouse_002dbutton_002dreleased_003f">Procedure: <strong>mouse-button-released?</strong> <em>button</em></dt> -<dd><p>Return <code>#t</code> if <var>button</var> is not currently being pressed. -</p></dd></dl> - -<dl> -<dt id="index-make_002dsystem_002dcursor">Procedure: <strong>make-system-cursor</strong> <em>cursor-type</em></dt> -<dd><p>Create a new cursor from the system’s available set, chosen by -<var>cursor-type</var>. The possible values for <var>cursor-type</var> are: -</p> -<ul> -<li> <code>arrow</code> -</li><li> <code>crosshair</code> -</li><li> <code>hand</code> -</li><li> <code>i-beam</code> -</li><li> <code>size-north-south</code> -</li><li> <code>size-northwest-southeast</code> -</li><li> <code>size-northeast-southwest</code> -</li><li> <code>size-west-east</code> -</li><li> <code>size-all</code> -</li><li> <code>no</code> -</li><li> <code>wait</code> -</li><li> <code>wait-arrow</code> -</li></ul> - -</dd></dl> - -<dl> -<dt id="index-make_002dcolor_002dcursor">Procedure: <strong>make-color-cursor</strong> <em>surface hot-x hot-y</em></dt> -<dd><p>Create a new cursor from a surface and the given hotspot coordinates -(<var>hot-x</var>, <var>hot-y</var>). -</p></dd></dl> - -<dl> -<dt id="index-get_002dcursor">Procedure: <strong>get-cursor</strong></dt> -<dd><p>Return the cursor currently in use. The returned cursor object is -internally managed and it’s not necessary to call -<code>delete-cursor!</code> for it. -</p></dd></dl> - -<dl> -<dt id="index-set_002dcursor_0021">Procedure: <strong>set-cursor!</strong> <em>cursor</em></dt> -<dd><p>Set the current cursor to <var>cursor</var>. If <var>cursor</var> is <code>#f</code>, -the system default cursor is restored. -</p></dd></dl> - -<dl> -<dt id="index-delete_002dcursor_0021">Procedure: <strong>delete-cursor!</strong> <em>cursor</em></dt> -<dd><p>Free the memory used by <var>cursor</var>. Be careful! -</p></dd></dl> - - - - -</body> -</html> |