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-<span id="Hints"></span><div class="header">
-<p>
-Previous: <a href="Fonts.html" accesskey="p" rel="prev">Fonts</a>, Up: <a href="API-Reference.html" accesskey="u" rel="up">API Reference</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p>
-</div>
-<hr>
-<span id="Hints-1"></span><h3 class="section">3.12 Hints</h3>
-
-<div class="example">
-<pre class="example">(use-modules (sdl2 hints))
-</pre></div>
-
-<dl>
-<dt id="index-get_002dhint">Procedure: <strong>get-hint</strong> <em>hint</em></dt>
-<dd><p>Get the string value of <var>hint</var> or <code>#f</code> if if <var>hint</var> is unset.
-</p></dd></dl>
-
-<dl>
-<dt id="index-set_002dhint_0021">Procedure: <strong>set-hint!</strong> <em>hint value [priority]</em></dt>
-<dd><p>Set <var>hint</var> to <var>value</var> at priority level <var>priority</var>.
-<var>priority</var> can be one of the symbols <code>default</code>, <code>normal</code> or
-<code>override</code> and defaults to <code>normal</code>.
-<var>value</var> will automatically be converted to a string if it is a boolean
-or a number.
-</p></dd></dl>
-
-<p>Inside SDL2, the macro <code>SDL_HINT_SOME_HINT</code> corresponds to the
-environment variable <code>SDL_SOME_HINT</code>. In Guile-SDL2, this hint would be
-represented by the symbol <code>some-symbol.</code>
-</p>
-
-
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