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-rw-r--r--manuals/chickadee/Math.html39
1 files changed, 14 insertions, 25 deletions
diff --git a/manuals/chickadee/Math.html b/manuals/chickadee/Math.html
index fddd9cc..6636fd6 100644
--- a/manuals/chickadee/Math.html
+++ b/manuals/chickadee/Math.html
@@ -1,6 +1,6 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
-<!-- Copyright (C) 2017, 2018, 2019 David Thompson davet@gnu.org
+<!-- Copyright (C) 2017-2020 David Thompson davet@gnu.org
Permission is granted to copy, distribute and/or modify this document
under the terms of the GNU Free Documentation License, Version 1.3
@@ -18,7 +18,7 @@ Foundation Web site at http://www.gnu.org/licenses/fdl.html.
The document was typeset with
http://www.texinfo.org/ (GNU Texinfo).
-->
-<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
+<!-- Created by GNU Texinfo 6.6, http://www.gnu.org/software/texinfo/ -->
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Math (The Chickadee Game Toolkit)</title>
@@ -33,28 +33,19 @@ http://www.texinfo.org/ (GNU Texinfo).
<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
<link href="API-Reference.html#API-Reference" rel="up" title="API Reference">
<link href="Basics.html#Basics" rel="next" title="Basics">
-<link href="Kernel.html#Kernel" rel="prev" title="Kernel">
+<link href="Live-Coding.html#Live-Coding" rel="prev" title="Live Coding">
<style type="text/css">
<!--
a.summary-letter {text-decoration: none}
blockquote.indentedblock {margin-right: 0em}
-blockquote.smallindentedblock {margin-right: 0em; font-size: smaller}
-blockquote.smallquotation {font-size: smaller}
div.display {margin-left: 3.2em}
div.example {margin-left: 3.2em}
div.lisp {margin-left: 3.2em}
-div.smalldisplay {margin-left: 3.2em}
-div.smallexample {margin-left: 3.2em}
-div.smalllisp {margin-left: 3.2em}
kbd {font-style: oblique}
pre.display {font-family: inherit}
pre.format {font-family: inherit}
pre.menu-comment {font-family: serif}
pre.menu-preformatted {font-family: serif}
-pre.smalldisplay {font-family: inherit; font-size: smaller}
-pre.smallexample {font-size: smaller}
-pre.smallformat {font-family: inherit; font-size: smaller}
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span.nolinebreak {white-space: nowrap}
span.roman {font-family: initial; font-weight: normal}
span.sansserif {font-family: sans-serif; font-weight: normal}
@@ -89,14 +80,12 @@ ul.no-bullet {list-style: none}
</head>
<body lang="en">
-<a name="Math"></a>
-<div class="header">
+<span id="Math"></span><div class="header">
<p>
Next: <a href="Graphics.html#Graphics" accesskey="n" rel="next">Graphics</a>, Previous: <a href="Kernel.html#Kernel" accesskey="p" rel="prev">Kernel</a>, Up: <a href="API-Reference.html#API-Reference" accesskey="u" rel="up">API Reference</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
</div>
<hr>
-<a name="Math-1"></a>
-<h3 class="section">2.2 Math</h3>
+<span id="Math-1"></span><h3 class="section">2.2 Math</h3>
<p>Chickadee contains data types and procedures for performing the most
common computations in video game simulations such as linear algebra
@@ -104,23 +93,23 @@ with vectors and matrices and axis-aligned bounding box collision
detection.
</p>
<table class="menu" border="0" cellspacing="0">
-<tr><td align="left" valign="top">&bull; <a href="Basics.html#Basics" accesskey="1">Basics</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Commonly used, miscellaneous things.
+<tr><td align="left" valign="top">&bull; <a href="Basics.html#Basics" accesskey="1">Basics</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Commonly used, miscellaneous things.
</td></tr>
-<tr><td align="left" valign="top">&bull; <a href="Vectors.html#Vectors" accesskey="2">Vectors</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Euclidean vectors.
+<tr><td align="left" valign="top">&bull; <a href="Vectors.html#Vectors" accesskey="2">Vectors</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Euclidean vectors.
</td></tr>
-<tr><td align="left" valign="top">&bull; <a href="Rectangles.html#Rectangles" accesskey="3">Rectangles</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Axis-aligned bounding boxes.
+<tr><td align="left" valign="top">&bull; <a href="Rectangles.html#Rectangles" accesskey="3">Rectangles</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Axis-aligned bounding boxes.
</td></tr>
-<tr><td align="left" valign="top">&bull; <a href="Grid.html#Grid" accesskey="4">Grid</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Spatial partitioning for bounding boxes.
+<tr><td align="left" valign="top">&bull; <a href="Grid.html#Grid" accesskey="4">Grid</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Spatial partitioning for bounding boxes.
</td></tr>
-<tr><td align="left" valign="top">&bull; <a href="Matrices.html#Matrices" accesskey="5">Matrices</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Transformation matrices.
+<tr><td align="left" valign="top">&bull; <a href="Matrices.html#Matrices" accesskey="5">Matrices</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Transformation matrices.
</td></tr>
-<tr><td align="left" valign="top">&bull; <a href="Quaternions.html#Quaternions" accesskey="6">Quaternions</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Rotations about an arbitrary axis.
+<tr><td align="left" valign="top">&bull; <a href="Quaternions.html#Quaternions" accesskey="6">Quaternions</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Rotations about an arbitrary axis.
</td></tr>
-<tr><td align="left" valign="top">&bull; <a href="Easings.html#Easings" accesskey="7">Easings</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Easing functions for interesting animations.
+<tr><td align="left" valign="top">&bull; <a href="Easings.html#Easings" accesskey="7">Easings</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Easing functions for interesting animations.
</td></tr>
-<tr><td align="left" valign="top">&bull; <a href="Bezier-Curves.html#Bezier-Curves" accesskey="8">Bezier Curves</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Cubic Bezier curves and paths in 2D space.
+<tr><td align="left" valign="top">&bull; <a href="Bezier-Curves.html#Bezier-Curves" accesskey="8">Bezier Curves</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Cubic Bezier curves and paths in 2D space.
</td></tr>
-<tr><td align="left" valign="top">&bull; <a href="Path-Finding.html#Path-Finding" accesskey="9">Path Finding</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Generic A* path finding.
+<tr><td align="left" valign="top">&bull; <a href="Path-Finding.html#Path-Finding" accesskey="9">Path Finding</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Generic A* path finding.
</td></tr>
</table>