summaryrefslogtreecommitdiff
path: root/manuals/chickadee/Math.html
diff options
context:
space:
mode:
Diffstat (limited to 'manuals/chickadee/Math.html')
-rw-r--r--manuals/chickadee/Math.html116
1 files changed, 0 insertions, 116 deletions
diff --git a/manuals/chickadee/Math.html b/manuals/chickadee/Math.html
deleted file mode 100644
index 7b6456c..0000000
--- a/manuals/chickadee/Math.html
+++ /dev/null
@@ -1,116 +0,0 @@
-<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<html>
-<!-- Copyright (C) 2017-2023 David Thompson dthompson2@worcester.edu
-
-Permission is granted to copy, distribute and/or modify this document
-under the terms of the GNU Free Documentation License, Version 1.3
-or any later version published by the Free Software Foundation;
-with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.
-A copy of the license is included in the section entitled "GNU
-Free Documentation License".
-
-A copy of the license is also available from the Free Software
-Foundation Web site at http://www.gnu.org/licenses/fdl.html.
-
-
-* Chickadee: (chickadee). Game programming toolkit for Guile.
-
-The document was typeset with
-http://www.texinfo.org/ (GNU Texinfo).
- -->
-<!-- Created by GNU Texinfo 6.7, http://www.gnu.org/software/texinfo/ -->
-<head>
-<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
-<title>Math (The Chickadee Game Toolkit)</title>
-
-<meta name="description" content="Math (The Chickadee Game Toolkit)" />
-<meta name="keywords" content="Math (The Chickadee Game Toolkit)" />
-<meta name="resource-type" content="document" />
-<meta name="distribution" content="global" />
-<meta name="Generator" content="makeinfo" />
-<link href="index.html" rel="start" title="Top" />
-<link href="Index.html" rel="index" title="Index" />
-<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents" />
-<link href="API-Reference.html" rel="up" title="API Reference" />
-<link href="Basics.html" rel="next" title="Basics" />
-<link href="Window-Manipulation.html" rel="prev" title="Window Manipulation" />
-<style type="text/css">
-&lt;!--
-a.summary-letter {text-decoration: none}
-blockquote.indentedblock {margin-right: 0em}
-div.display {margin-left: 3.2em}
-div.example {margin-left: 3.2em}
-div.lisp {margin-left: 3.2em}
-kbd {font-style: oblique}
-pre.display {font-family: inherit}
-pre.format {font-family: inherit}
-pre.menu-comment {font-family: serif}
-pre.menu-preformatted {font-family: serif}
-span.nolinebreak {white-space: nowrap}
-span.roman {font-family: initial; font-weight: normal}
-span.sansserif {font-family: sans-serif; font-weight: normal}
-ul.no-bullet {list-style: none}
-@media (min-width: 1140px) {
- body {
- margin-left: 14rem;
- margin-right: 4rem;
- max-width: 52rem;
- }
-}
-
-@media (min-width: 800px) and (max-width: 1140px) {
- body {
- margin-left: 6rem;
- margin-right: 4rem;
- max-width: 52rem;
- }
-}
-
-@media (max-width: 800px) {
- body {
- margin: 1rem;
- }
-}
-
---&gt;
-</style>
-<link rel="stylesheet" type="text/css" href="https://dthompson.us/css/dthompson.css" />
-
-
-</head>
-
-<body lang="en">
-<span id="Math"></span><div class="header">
-<p>
-Next: <a href="Graphics.html" accesskey="n" rel="next">Graphics</a>, Previous: <a href="Kernel.html" accesskey="p" rel="prev">Kernel</a>, Up: <a href="API-Reference.html" accesskey="u" rel="up">API Reference</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p>
-</div>
-<hr />
-<span id="Math-1"></span><h3 class="section">5.2 Math</h3>
-
-<p>Chickadee contains data types and procedures for performing the most
-common computations in video game simulations such as linear algebra
-with vectors and matrices and axis-aligned bounding box collision
-detection.
-</p>
-<table class="menu" border="0" cellspacing="0">
-<tr><td align="left" valign="top">&bull; <a href="Basics.html" accesskey="1">Basics</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Commonly used, miscellaneous things.
-</td></tr>
-<tr><td align="left" valign="top">&bull; <a href="Vectors.html" accesskey="2">Vectors</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Euclidean vectors.
-</td></tr>
-<tr><td align="left" valign="top">&bull; <a href="Rectangles.html" accesskey="3">Rectangles</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Axis-aligned bounding boxes.
-</td></tr>
-<tr><td align="left" valign="top">&bull; <a href="Matrices.html" accesskey="4">Matrices</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Transformation matrices.
-</td></tr>
-<tr><td align="left" valign="top">&bull; <a href="Quaternions.html" accesskey="5">Quaternions</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Rotations about an arbitrary axis.
-</td></tr>
-<tr><td align="left" valign="top">&bull; <a href="Easings.html" accesskey="6">Easings</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Easing functions for interesting animations.
-</td></tr>
-<tr><td align="left" valign="top">&bull; <a href="Bezier-Curves.html" accesskey="7">Bezier Curves</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Cubic Bezier curves and paths in 2D space.
-</td></tr>
-</table>
-
-
-
-
-</body>
-</html>