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diff --git a/manuals/chickadee/Invoking-chickadee-bundle.html b/manuals/chickadee/Invoking-chickadee-bundle.html
index 5c9e8f6..060c8ad 100644
--- a/manuals/chickadee/Invoking-chickadee-bundle.html
+++ b/manuals/chickadee/Invoking-chickadee-bundle.html
@@ -1,6 +1,6 @@
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+<!-- Copyright (C) 2017-2023 David Thompson dthompson2@worcester.edu
Permission is granted to copy, distribute and/or modify this document
under the terms of the GNU Free Documentation License, Version 1.3
@@ -17,25 +17,25 @@ Foundation Web site at http://www.gnu.org/licenses/fdl.html.
The document was typeset with
http://www.texinfo.org/ (GNU Texinfo).
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<title>Invoking chickadee bundle (The Chickadee Game Toolkit)</title>
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<p>
Previous: <a href="Invoking-chickadee-play.html" accesskey="p" rel="prev">Invoking chickadee play</a>, Up: <a href="Command-Line-Interface.html" accesskey="u" rel="up">Command Line Interface</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p>
</div>
-<hr>
+<hr />
<span id="Invoking-chickadee-bundle-1"></span><h3 class="section">3.2 Invoking <code>chickadee bundle</code></h3>
<p>Distributing games is difficult. While Chickadee games are free
@@ -121,11 +121,11 @@ let&rsquo;s get back to reality.
<p>To get started with bundling, simply add a <samp>bundle.scm</samp> file to
the root of the project directory. It could look something like this:
</p>
-<div class="example">
-<pre class="example">'((asset-directories . (&quot;images&quot; &quot;models&quot;))
- (bundle-name . &quot;the-legend-of-emacs-1.0&quot;)
- (code . &quot;the-legend-of-emacs.scm&quot;)
- (launcher-name . &quot;the-legend-of-emacs&quot;))
+<div class="lisp">
+<pre class="lisp"><span class="syntax-symbol">'</span><span class="syntax-open">(</span><span class="syntax-open">(</span><span class="syntax-symbol">asset-directories</span> <span class="syntax-symbol">.</span> <span class="syntax-open">(</span><span class="syntax-string">"images"</span> <span class="syntax-string">"models"</span><span class="syntax-close">)</span><span class="syntax-close">)</span>
+ <span class="syntax-open">(</span><span class="syntax-symbol">bundle-name</span> <span class="syntax-symbol">.</span> <span class="syntax-string">"the-legend-of-emacs-1.0"</span><span class="syntax-close">)</span>
+ <span class="syntax-open">(</span><span class="syntax-symbol">code</span> <span class="syntax-symbol">.</span> <span class="syntax-string">"the-legend-of-emacs.scm"</span><span class="syntax-close">)</span>
+ <span class="syntax-open">(</span><span class="syntax-symbol">launcher-name</span> <span class="syntax-symbol">.</span> <span class="syntax-string">"the-legend-of-emacs"</span><span class="syntax-close">)</span><span class="syntax-close">)</span>
</pre></div>
<p>To create the bundle, simply run <code>chickadee bundle</code>. Upon
@@ -160,12 +160,12 @@ archive.
</li><li> <code>bundle-name</code>
<p>The name of the bundle archive. By default, the name is
-<code>&quot;chickadee-bundle&quot;</code>.
+<code>"chickadee-bundle"</code>.
</p>
</li><li> <code>launcher-name</code>
<p>The name of the launcher script. By default, the name is
-<code>&quot;launch-game&quot;</code>.
+<code>"launch-game"</code>.
</p>
</li><li> <code>libraries</code>
@@ -207,7 +207,7 @@ can be programatically modified, if necessary.
<dd><p>An association list of default configuration options.
</p></dd></dl>
-<hr>
+<hr />
<div class="header">
<p>
Previous: <a href="Invoking-chickadee-play.html" accesskey="p" rel="prev">Invoking chickadee play</a>, Up: <a href="Command-Line-Interface.html" accesskey="u" rel="up">Command Line Interface</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p>