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Diffstat (limited to 'manuals/chickadee/Graphics.html')
-rw-r--r-- | manuals/chickadee/Graphics.html | 19 |
1 files changed, 13 insertions, 6 deletions
diff --git a/manuals/chickadee/Graphics.html b/manuals/chickadee/Graphics.html index 51d97cb..60ba1f8 100644 --- a/manuals/chickadee/Graphics.html +++ b/manuals/chickadee/Graphics.html @@ -33,7 +33,7 @@ http://www.texinfo.org/ (GNU Texinfo). <link href="index.html#SEC_Contents" rel="contents" title="Table of Contents"> <link href="API-Reference.html" rel="up" title="API Reference"> <link href="Colors.html" rel="next" title="Colors"> -<link href="Path-Finding.html" rel="prev" title="Path Finding"> +<link href="Grid.html" rel="prev" title="Grid"> <style type="text/css"> <!-- a.summary-letter {text-decoration: none} @@ -103,17 +103,19 @@ blocks to implement additional rendering techniques. </td></tr> <tr><td align="left" valign="top">• <a href="Sprites.html" accesskey="3">Sprites</a></td><td> </td><td align="left" valign="top">Draw 2D images. </td></tr> -<tr><td align="left" valign="top">• <a href="Tile-Maps.html" accesskey="4">Tile Maps</a></td><td> </td><td align="left" valign="top">Draw 2D tile maps. +<tr><td align="left" valign="top">• <a href="9_002dPatches.html" accesskey="4">9-Patches</a></td><td> </td><td align="left" valign="top">Scalable bitmap boxes. </td></tr> -<tr><td align="left" valign="top">• <a href="Vector-Paths.html" accesskey="5">Vector Paths</a></td><td> </td><td align="left" valign="top">Draw filled and stroked paths. +<tr><td align="left" valign="top">• <a href="Fonts.html" accesskey="5">Fonts</a></td><td> </td><td align="left" valign="top">Drawing text. </td></tr> -<tr><td align="left" valign="top">• <a href="Fonts.html" accesskey="6">Fonts</a></td><td> </td><td align="left" valign="top">Drawing text. +<tr><td align="left" valign="top">• <a href="Vector-Paths.html" accesskey="6">Vector Paths</a></td><td> </td><td align="left" valign="top">Draw filled and stroked paths. </td></tr> <tr><td align="left" valign="top">• <a href="Particles.html" accesskey="7">Particles</a></td><td> </td><td align="left" valign="top">Pretty little flying pieces! </td></tr> -<tr><td align="left" valign="top">• <a href="3D-Models.html" accesskey="8">3D Models</a></td><td> </td><td align="left" valign="top">Spinning teapots everywhere. +<tr><td align="left" valign="top">• <a href="Tile-Maps.html" accesskey="8">Tile Maps</a></td><td> </td><td align="left" valign="top">Draw 2D tile maps. </td></tr> -<tr><td align="left" valign="top">• <a href="Blending.html" accesskey="9">Blending</a></td><td> </td><td align="left" valign="top">Control how pixels are combined. +<tr><td align="left" valign="top">• <a href="3D-Models.html" accesskey="9">3D Models</a></td><td> </td><td align="left" valign="top">Spinning teapots everywhere. +</td></tr> +<tr><td align="left" valign="top">• <a href="Blending.html">Blending</a></td><td> </td><td align="left" valign="top">Control how pixels are combined. </td></tr> <tr><td align="left" valign="top">• <a href="Framebuffers.html">Framebuffers</a></td><td> </td><td align="left" valign="top">Render to texture. </td></tr> @@ -127,6 +129,11 @@ blocks to implement additional rendering techniques. </td></tr> </table> +<hr> +<div class="header"> +<p> +Next: <a href="Audio.html" accesskey="n" rel="next">Audio</a>, Previous: <a href="Math.html" accesskey="p" rel="prev">Math</a>, Up: <a href="API-Reference.html" accesskey="u" rel="up">API Reference</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p> +</div> |