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-rw-r--r--manuals/chickadee/Graphics.html19
1 files changed, 13 insertions, 6 deletions
diff --git a/manuals/chickadee/Graphics.html b/manuals/chickadee/Graphics.html
index 51d97cb..60ba1f8 100644
--- a/manuals/chickadee/Graphics.html
+++ b/manuals/chickadee/Graphics.html
@@ -33,7 +33,7 @@ http://www.texinfo.org/ (GNU Texinfo).
<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
<link href="API-Reference.html" rel="up" title="API Reference">
<link href="Colors.html" rel="next" title="Colors">
-<link href="Path-Finding.html" rel="prev" title="Path Finding">
+<link href="Grid.html" rel="prev" title="Grid">
<style type="text/css">
<!--
a.summary-letter {text-decoration: none}
@@ -103,17 +103,19 @@ blocks to implement additional rendering techniques.
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="Sprites.html" accesskey="3">Sprites</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Draw 2D images.
</td></tr>
-<tr><td align="left" valign="top">&bull; <a href="Tile-Maps.html" accesskey="4">Tile Maps</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Draw 2D tile maps.
+<tr><td align="left" valign="top">&bull; <a href="9_002dPatches.html" accesskey="4">9-Patches</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Scalable bitmap boxes.
</td></tr>
-<tr><td align="left" valign="top">&bull; <a href="Vector-Paths.html" accesskey="5">Vector Paths</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Draw filled and stroked paths.
+<tr><td align="left" valign="top">&bull; <a href="Fonts.html" accesskey="5">Fonts</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Drawing text.
</td></tr>
-<tr><td align="left" valign="top">&bull; <a href="Fonts.html" accesskey="6">Fonts</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Drawing text.
+<tr><td align="left" valign="top">&bull; <a href="Vector-Paths.html" accesskey="6">Vector Paths</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Draw filled and stroked paths.
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="Particles.html" accesskey="7">Particles</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Pretty little flying pieces!
</td></tr>
-<tr><td align="left" valign="top">&bull; <a href="3D-Models.html" accesskey="8">3D Models</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Spinning teapots everywhere.
+<tr><td align="left" valign="top">&bull; <a href="Tile-Maps.html" accesskey="8">Tile Maps</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Draw 2D tile maps.
</td></tr>
-<tr><td align="left" valign="top">&bull; <a href="Blending.html" accesskey="9">Blending</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Control how pixels are combined.
+<tr><td align="left" valign="top">&bull; <a href="3D-Models.html" accesskey="9">3D Models</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Spinning teapots everywhere.
+</td></tr>
+<tr><td align="left" valign="top">&bull; <a href="Blending.html">Blending</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Control how pixels are combined.
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="Framebuffers.html">Framebuffers</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Render to texture.
</td></tr>
@@ -127,6 +129,11 @@ blocks to implement additional rendering techniques.
</td></tr>
</table>
+<hr>
+<div class="header">
+<p>
+Next: <a href="Audio.html" accesskey="n" rel="next">Audio</a>, Previous: <a href="Math.html" accesskey="p" rel="prev">Math</a>, Up: <a href="API-Reference.html" accesskey="u" rel="up">API Reference</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p>
+</div>