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Diffstat (limited to 'manuals/chickadee/Graphics.html')
-rw-r--r-- | manuals/chickadee/Graphics.html | 42 |
1 files changed, 21 insertions, 21 deletions
diff --git a/manuals/chickadee/Graphics.html b/manuals/chickadee/Graphics.html index ce6d07a..51d97cb 100644 --- a/manuals/chickadee/Graphics.html +++ b/manuals/chickadee/Graphics.html @@ -18,7 +18,7 @@ Foundation Web site at http://www.gnu.org/licenses/fdl.html. The document was typeset with http://www.texinfo.org/ (GNU Texinfo). --> -<!-- Created by GNU Texinfo 6.6, http://www.gnu.org/software/texinfo/ --> +<!-- Created by GNU Texinfo 6.7, http://www.gnu.org/software/texinfo/ --> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> <title>Graphics (The Chickadee Game Toolkit)</title> @@ -28,12 +28,12 @@ http://www.texinfo.org/ (GNU Texinfo). <meta name="resource-type" content="document"> <meta name="distribution" content="global"> <meta name="Generator" content="makeinfo"> -<link href="index.html#Top" rel="start" title="Top"> -<link href="Index.html#Index" rel="index" title="Index"> +<link href="index.html" rel="start" title="Top"> +<link href="Index.html" rel="index" title="Index"> <link href="index.html#SEC_Contents" rel="contents" title="Table of Contents"> -<link href="API-Reference.html#API-Reference" rel="up" title="API Reference"> -<link href="Colors.html#Colors" rel="next" title="Colors"> -<link href="Path-Finding.html#Path-Finding" rel="prev" title="Path Finding"> +<link href="API-Reference.html" rel="up" title="API Reference"> +<link href="Colors.html" rel="next" title="Colors"> +<link href="Path-Finding.html" rel="prev" title="Path Finding"> <style type="text/css"> <!-- a.summary-letter {text-decoration: none} @@ -82,7 +82,7 @@ ul.no-bullet {list-style: none} <body lang="en"> <span id="Graphics"></span><div class="header"> <p> -Next: <a href="Audio.html#Audio" accesskey="n" rel="next">Audio</a>, Previous: <a href="Math.html#Math" accesskey="p" rel="prev">Math</a>, Up: <a href="API-Reference.html#API-Reference" accesskey="u" rel="up">API Reference</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p> +Next: <a href="Audio.html" accesskey="n" rel="next">Audio</a>, Previous: <a href="Math.html" accesskey="p" rel="prev">Math</a>, Up: <a href="API-Reference.html" accesskey="u" rel="up">API Reference</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p> </div> <hr> <span id="Graphics-1"></span><h3 class="section">2.3 Graphics</h3> @@ -97,33 +97,33 @@ tasks like rendering a sprite while also providing all of the building blocks to implement additional rendering techniques. </p> <table class="menu" border="0" cellspacing="0"> -<tr><td align="left" valign="top">• <a href="Colors.html#Colors" accesskey="1">Colors</a></td><td> </td><td align="left" valign="top">Such pretty colors... +<tr><td align="left" valign="top">• <a href="Colors.html" accesskey="1">Colors</a></td><td> </td><td align="left" valign="top">Such pretty colors... </td></tr> -<tr><td align="left" valign="top">• <a href="Textures.html#Textures" accesskey="2">Textures</a></td><td> </td><td align="left" valign="top">2D images. +<tr><td align="left" valign="top">• <a href="Textures.html" accesskey="2">Textures</a></td><td> </td><td align="left" valign="top">2D images. </td></tr> -<tr><td align="left" valign="top">• <a href="Sprites.html#Sprites" accesskey="3">Sprites</a></td><td> </td><td align="left" valign="top">Draw 2D images. +<tr><td align="left" valign="top">• <a href="Sprites.html" accesskey="3">Sprites</a></td><td> </td><td align="left" valign="top">Draw 2D images. </td></tr> -<tr><td align="left" valign="top">• <a href="Tile-Maps.html#Tile-Maps" accesskey="4">Tile Maps</a></td><td> </td><td align="left" valign="top">Draw 2D tile maps. +<tr><td align="left" valign="top">• <a href="Tile-Maps.html" accesskey="4">Tile Maps</a></td><td> </td><td align="left" valign="top">Draw 2D tile maps. </td></tr> -<tr><td align="left" valign="top">• <a href="Lines-and-Shapes.html#Lines-and-Shapes" accesskey="5">Lines and Shapes</a></td><td> </td><td align="left" valign="top">Draw line segments and polygons. +<tr><td align="left" valign="top">• <a href="Vector-Paths.html" accesskey="5">Vector Paths</a></td><td> </td><td align="left" valign="top">Draw filled and stroked paths. </td></tr> -<tr><td align="left" valign="top">• <a href="Fonts.html#Fonts" accesskey="6">Fonts</a></td><td> </td><td align="left" valign="top">Drawing text. +<tr><td align="left" valign="top">• <a href="Fonts.html" accesskey="6">Fonts</a></td><td> </td><td align="left" valign="top">Drawing text. </td></tr> -<tr><td align="left" valign="top">• <a href="Particles.html#Particles" accesskey="7">Particles</a></td><td> </td><td align="left" valign="top">Pretty little flying pieces! +<tr><td align="left" valign="top">• <a href="Particles.html" accesskey="7">Particles</a></td><td> </td><td align="left" valign="top">Pretty little flying pieces! </td></tr> -<tr><td align="left" valign="top">• <a href="3D-Models.html#g_t3D-Models" accesskey="8">3D Models</a></td><td> </td><td align="left" valign="top">Spinning teapots everywhere. +<tr><td align="left" valign="top">• <a href="3D-Models.html" accesskey="8">3D Models</a></td><td> </td><td align="left" valign="top">Spinning teapots everywhere. </td></tr> -<tr><td align="left" valign="top">• <a href="Blending.html#Blending" accesskey="9">Blending</a></td><td> </td><td align="left" valign="top">Control how pixels are combined. +<tr><td align="left" valign="top">• <a href="Blending.html" accesskey="9">Blending</a></td><td> </td><td align="left" valign="top">Control how pixels are combined. </td></tr> -<tr><td align="left" valign="top">• <a href="Framebuffers.html#Framebuffers">Framebuffers</a></td><td> </td><td align="left" valign="top">Render to texture. +<tr><td align="left" valign="top">• <a href="Framebuffers.html">Framebuffers</a></td><td> </td><td align="left" valign="top">Render to texture. </td></tr> -<tr><td align="left" valign="top">• <a href="Viewports.html#Viewports">Viewports</a></td><td> </td><td align="left" valign="top">Restrict rendering to a particular area. +<tr><td align="left" valign="top">• <a href="Viewports.html">Viewports</a></td><td> </td><td align="left" valign="top">Restrict rendering to a particular area. </td></tr> -<tr><td align="left" valign="top">• <a href="Rendering-Engine.html#Rendering-Engine">Rendering Engine</a></td><td> </td><td align="left" valign="top">Rendering state management. +<tr><td align="left" valign="top">• <a href="Rendering-Engine.html">Rendering Engine</a></td><td> </td><td align="left" valign="top">Rendering state management. </td></tr> -<tr><td align="left" valign="top">• <a href="Buffers.html#Buffers">Buffers</a></td><td> </td><td align="left" valign="top">Send data to the GPU. +<tr><td align="left" valign="top">• <a href="Buffers.html">Buffers</a></td><td> </td><td align="left" valign="top">Send data to the GPU. </td></tr> -<tr><td align="left" valign="top">• <a href="Shaders.html#Shaders">Shaders</a></td><td> </td><td align="left" valign="top">Create custom GPU programs. +<tr><td align="left" valign="top">• <a href="Shaders.html">Shaders</a></td><td> </td><td align="left" valign="top">Create custom GPU programs. </td></tr> </table> |