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-rw-r--r--posts/guile-2d-live-asset-reload.md4
-rw-r--r--videos/guile-2d-live-reload.webmbin0 -> 682052 bytes
2 files changed, 1 insertions, 3 deletions
diff --git a/posts/guile-2d-live-asset-reload.md b/posts/guile-2d-live-asset-reload.md
index 7dadf87..f1e67b5 100644
--- a/posts/guile-2d-live-asset-reload.md
+++ b/posts/guile-2d-live-asset-reload.md
@@ -44,8 +44,6 @@ regenerated using the new texture.
Here’s a screencast to see live reloading in action:
- <video src="http://media.dthompson.us/mgoblin_media/media_entries/10/Screencast_from_05-04-2014_053639_PM.medium.webm"
- style="width:640px;height:360px;" controls>
- </video>
+![](/videos/guile-2d-live-reload.webm)
Guile-2d is ever-so-slowly approaching a 0.2 release. Stay tuned!
diff --git a/videos/guile-2d-live-reload.webm b/videos/guile-2d-live-reload.webm
new file mode 100644
index 0000000..37d8d78
--- /dev/null
+++ b/videos/guile-2d-live-reload.webm
Binary files differ