diff options
author | David Thompson <dthompson2@worcester.edu> | 2017-01-23 21:44:37 -0500 |
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committer | David Thompson <dthompson2@worcester.edu> | 2017-01-23 21:44:37 -0500 |
commit | 7fe48853acbd376cdd9c701d6d37acc2784d130d (patch) | |
tree | 7e5f42531bf4048d64289f21f04729528fd87912 /manuals | |
parent | 1120a159f43cd64532ada005ad9a7693d8649ba3 (diff) |
Add Chickadee manual.
Diffstat (limited to 'manuals')
24 files changed, 3152 insertions, 0 deletions
diff --git a/manuals/chickadee/API-Reference.html b/manuals/chickadee/API-Reference.html new file mode 100644 index 0000000..bee3d9d --- /dev/null +++ b/manuals/chickadee/API-Reference.html @@ -0,0 +1,93 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html> +<!-- Copyright (C) 2017 David Thompson davet@gnu.org + +Permission is granted to copy, distribute and/or modify this document +under the terms of the GNU Free Documentation License, Version 1.3 +or any later version published by the Free Software Foundation; +with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. +A copy of the license is included in the section entitled "GNU +Free Documentation License". + +A copy of the license is also available from the Free Software +Foundation Web site at http://www.gnu.org/licenses/fdl.html. + + +The document was typeset with +http://www.texinfo.org/ (GNU Texinfo). + --> +<!-- Created by GNU Texinfo 6.3, http://www.gnu.org/software/texinfo/ --> +<head> +<title>The Chickadee Game Toolkit: API Reference</title> + +<meta name="description" content="The Chickadee Game Toolkit: API Reference"> +<meta name="keywords" content="The Chickadee Game Toolkit: API Reference"> +<meta name="resource-type" content="document"> +<meta name="distribution" content="global"> +<meta name="Generator" content="makeinfo"> +<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> +<link href="index.html#Top" rel="start" title="Top"> +<link href="Index.html#Index" rel="index" title="Index"> +<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents"> +<link href="index.html#Top" rel="up" title="Top"> +<link href="Kernel.html#Kernel" rel="next" title="Kernel"> +<link href="Requirements.html#Requirements" rel="prev" title="Requirements"> +<style type="text/css"> +<!-- +a.summary-letter {text-decoration: none} +blockquote.indentedblock {margin-right: 0em} +blockquote.smallindentedblock {margin-right: 0em; font-size: smaller} +blockquote.smallquotation {font-size: smaller} +div.display {margin-left: 3.2em} +div.example {margin-left: 3.2em} +div.lisp {margin-left: 3.2em} +div.smalldisplay {margin-left: 3.2em} +div.smallexample {margin-left: 3.2em} +div.smalllisp {margin-left: 3.2em} +kbd {font-style: oblique} +pre.display {font-family: inherit} +pre.format {font-family: inherit} +pre.menu-comment {font-family: serif} +pre.menu-preformatted {font-family: serif} +pre.smalldisplay {font-family: inherit; font-size: smaller} +pre.smallexample {font-size: smaller} +pre.smallformat {font-family: inherit; font-size: smaller} +pre.smalllisp {font-size: smaller} +span.nolinebreak {white-space: nowrap} +span.roman {font-family: initial; font-weight: normal} +span.sansserif {font-family: sans-serif; font-weight: normal} +ul.no-bullet {list-style: none} +--> +</style> + + +</head> + +<body lang="en"> +<a name="API-Reference"></a> +<div class="header"> +<p> +Next: <a href="Copying-This-Manual.html#Copying-This-Manual" accesskey="n" rel="next">Copying This Manual</a>, Previous: <a href="Installation.html#Installation" accesskey="p" rel="prev">Installation</a>, Up: <a href="index.html#Top" accesskey="u" rel="up">Top</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p> +</div> +<hr> +<a name="API-Reference-1"></a> +<h2 class="chapter">2 API Reference</h2> + +<table class="menu" border="0" cellspacing="0"> +<tr><td align="left" valign="top">• <a href="Kernel.html#Kernel" accesskey="1">Kernel</a>:</td><td> </td><td align="left" valign="top">The fundamental components. +</td></tr> +<tr><td align="left" valign="top">• <a href="Input.html#Input" accesskey="2">Input</a>:</td><td> </td><td align="left" valign="top">Keyboard, mouse, and controller input. +</td></tr> +<tr><td align="left" valign="top">• <a href="Math.html#Math" accesskey="3">Math</a>:</td><td> </td><td align="left" valign="top">Linear algebra and more. +</td></tr> +<tr><td align="left" valign="top">• <a href="Graphics.html#Graphics" accesskey="4">Graphics</a>:</td><td> </td><td align="left" valign="top">Eye candy. +</td></tr> +<tr><td align="left" valign="top">• <a href="Audio.html#Audio" accesskey="5">Audio</a>:</td><td> </td><td align="left" valign="top">Sound effects and music. +</td></tr> +</table> + + + + +</body> +</html> diff --git a/manuals/chickadee/Audio.html b/manuals/chickadee/Audio.html new file mode 100644 index 0000000..2f20199 --- /dev/null +++ b/manuals/chickadee/Audio.html @@ -0,0 +1,82 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html> +<!-- Copyright (C) 2017 David Thompson davet@gnu.org + +Permission is granted to copy, distribute and/or modify this document +under the terms of the GNU Free Documentation License, Version 1.3 +or any later version published by the Free Software Foundation; +with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. +A copy of the license is included in the section entitled "GNU +Free Documentation License". + +A copy of the license is also available from the Free Software +Foundation Web site at http://www.gnu.org/licenses/fdl.html. + + +The document was typeset with +http://www.texinfo.org/ (GNU Texinfo). + --> +<!-- Created by GNU Texinfo 6.3, http://www.gnu.org/software/texinfo/ --> +<head> +<title>The Chickadee Game Toolkit: Audio</title> + +<meta name="description" content="The Chickadee Game Toolkit: Audio"> +<meta name="keywords" content="The Chickadee Game Toolkit: Audio"> +<meta name="resource-type" content="document"> +<meta name="distribution" content="global"> +<meta name="Generator" content="makeinfo"> +<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> +<link href="index.html#Top" rel="start" title="Top"> +<link href="Index.html#Index" rel="index" title="Index"> +<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents"> +<link href="API-Reference.html#API-Reference" rel="up" title="API Reference"> +<link href="Copying-This-Manual.html#Copying-This-Manual" rel="next" title="Copying This Manual"> +<link href="Viewports.html#Viewports" rel="prev" title="Viewports"> +<style type="text/css"> +<!-- +a.summary-letter {text-decoration: none} +blockquote.indentedblock {margin-right: 0em} +blockquote.smallindentedblock {margin-right: 0em; font-size: smaller} +blockquote.smallquotation {font-size: smaller} +div.display {margin-left: 3.2em} +div.example {margin-left: 3.2em} +div.lisp {margin-left: 3.2em} +div.smalldisplay {margin-left: 3.2em} +div.smallexample {margin-left: 3.2em} +div.smalllisp {margin-left: 3.2em} +kbd {font-style: oblique} +pre.display {font-family: inherit} +pre.format {font-family: inherit} +pre.menu-comment {font-family: serif} +pre.menu-preformatted {font-family: serif} +pre.smalldisplay {font-family: inherit; font-size: smaller} +pre.smallexample {font-size: smaller} +pre.smallformat {font-family: inherit; font-size: smaller} +pre.smalllisp {font-size: smaller} +span.nolinebreak {white-space: nowrap} +span.roman {font-family: initial; font-weight: normal} +span.sansserif {font-family: sans-serif; font-weight: normal} +ul.no-bullet {list-style: none} +--> +</style> + + +</head> + +<body lang="en"> +<a name="Audio"></a> +<div class="header"> +<p> +Previous: <a href="Graphics.html#Graphics" accesskey="p" rel="prev">Graphics</a>, Up: <a href="API-Reference.html#API-Reference" accesskey="u" rel="up">API Reference</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p> +</div> +<hr> +<a name="Audio-1"></a> +<h3 class="section">2.5 Audio</h3> + +<p>There is no audio support yet. Stay tuned! +</p> + + + +</body> +</html> diff --git a/manuals/chickadee/Blending-and-Depth-Testing.html b/manuals/chickadee/Blending-and-Depth-Testing.html new file mode 100644 index 0000000..0c0aaa3 --- /dev/null +++ b/manuals/chickadee/Blending-and-Depth-Testing.html @@ -0,0 +1,80 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html> +<!-- Copyright (C) 2017 David Thompson davet@gnu.org + +Permission is granted to copy, distribute and/or modify this document +under the terms of the GNU Free Documentation License, Version 1.3 +or any later version published by the Free Software Foundation; +with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. +A copy of the license is included in the section entitled "GNU +Free Documentation License". + +A copy of the license is also available from the Free Software +Foundation Web site at http://www.gnu.org/licenses/fdl.html. + + +The document was typeset with +http://www.texinfo.org/ (GNU Texinfo). + --> +<!-- Created by GNU Texinfo 6.3, http://www.gnu.org/software/texinfo/ --> +<head> +<title>The Chickadee Game Toolkit: Blending and Depth Testing</title> + +<meta name="description" content="The Chickadee Game Toolkit: Blending and Depth Testing"> +<meta name="keywords" content="The Chickadee Game Toolkit: Blending and Depth Testing"> +<meta name="resource-type" content="document"> +<meta name="distribution" content="global"> +<meta name="Generator" content="makeinfo"> +<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> +<link href="index.html#Top" rel="start" title="Top"> +<link href="Index.html#Index" rel="index" title="Index"> +<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents"> +<link href="Graphics.html#Graphics" rel="up" title="Graphics"> +<link href="Vertex-Arrays.html#Vertex-Arrays" rel="next" title="Vertex Arrays"> +<link href="Textures.html#Textures" rel="prev" title="Textures"> +<style type="text/css"> +<!-- +a.summary-letter {text-decoration: none} +blockquote.indentedblock {margin-right: 0em} +blockquote.smallindentedblock {margin-right: 0em; font-size: smaller} +blockquote.smallquotation {font-size: smaller} +div.display {margin-left: 3.2em} +div.example {margin-left: 3.2em} +div.lisp {margin-left: 3.2em} +div.smalldisplay {margin-left: 3.2em} +div.smallexample {margin-left: 3.2em} +div.smalllisp {margin-left: 3.2em} +kbd {font-style: oblique} +pre.display {font-family: inherit} +pre.format {font-family: inherit} +pre.menu-comment {font-family: serif} +pre.menu-preformatted {font-family: serif} +pre.smalldisplay {font-family: inherit; font-size: smaller} +pre.smallexample {font-size: smaller} +pre.smallformat {font-family: inherit; font-size: smaller} +pre.smalllisp {font-size: smaller} +span.nolinebreak {white-space: nowrap} +span.roman {font-family: initial; font-weight: normal} +span.sansserif {font-family: sans-serif; font-weight: normal} +ul.no-bullet {list-style: none} +--> +</style> + + +</head> + +<body lang="en"> +<a name="Blending-and-Depth-Testing"></a> +<div class="header"> +<p> +Next: <a href="Vertex-Arrays.html#Vertex-Arrays" accesskey="n" rel="next">Vertex Arrays</a>, Previous: <a href="Textures.html#Textures" accesskey="p" rel="prev">Textures</a>, Up: <a href="Graphics.html#Graphics" accesskey="u" rel="up">Graphics</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p> +</div> +<hr> +<a name="Blending-and-Depth-Testing-1"></a> +<h4 class="subsection">2.4.5 Blending and Depth Testing</h4> + + + + +</body> +</html> diff --git a/manuals/chickadee/Copying-This-Manual.html b/manuals/chickadee/Copying-This-Manual.html new file mode 100644 index 0000000..f8bef99 --- /dev/null +++ b/manuals/chickadee/Copying-This-Manual.html @@ -0,0 +1,85 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html> +<!-- Copyright (C) 2017 David Thompson davet@gnu.org + +Permission is granted to copy, distribute and/or modify this document +under the terms of the GNU Free Documentation License, Version 1.3 +or any later version published by the Free Software Foundation; +with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. +A copy of the license is included in the section entitled "GNU +Free Documentation License". + +A copy of the license is also available from the Free Software +Foundation Web site at http://www.gnu.org/licenses/fdl.html. + + +The document was typeset with +http://www.texinfo.org/ (GNU Texinfo). + --> +<!-- Created by GNU Texinfo 6.3, http://www.gnu.org/software/texinfo/ --> +<head> +<title>The Chickadee Game Toolkit: Copying This Manual</title> + +<meta name="description" content="The Chickadee Game Toolkit: Copying This Manual"> +<meta name="keywords" content="The Chickadee Game Toolkit: Copying This Manual"> +<meta name="resource-type" content="document"> +<meta name="distribution" content="global"> +<meta name="Generator" content="makeinfo"> +<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> +<link href="index.html#Top" rel="start" title="Top"> +<link href="Index.html#Index" rel="index" title="Index"> +<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents"> +<link href="index.html#Top" rel="up" title="Top"> +<link href="GNU-Free-Documentation-License.html#GNU-Free-Documentation-License" rel="next" title="GNU Free Documentation License"> +<link href="Audio.html#Audio" rel="prev" title="Audio"> +<style type="text/css"> +<!-- +a.summary-letter {text-decoration: none} +blockquote.indentedblock {margin-right: 0em} +blockquote.smallindentedblock {margin-right: 0em; font-size: smaller} +blockquote.smallquotation {font-size: smaller} +div.display {margin-left: 3.2em} +div.example {margin-left: 3.2em} +div.lisp {margin-left: 3.2em} +div.smalldisplay {margin-left: 3.2em} +div.smallexample {margin-left: 3.2em} +div.smalllisp {margin-left: 3.2em} +kbd {font-style: oblique} +pre.display {font-family: inherit} +pre.format {font-family: inherit} +pre.menu-comment {font-family: serif} +pre.menu-preformatted {font-family: serif} +pre.smalldisplay {font-family: inherit; font-size: smaller} +pre.smallexample {font-size: smaller} +pre.smallformat {font-family: inherit; font-size: smaller} +pre.smalllisp {font-size: smaller} +span.nolinebreak {white-space: nowrap} +span.roman {font-family: initial; font-weight: normal} +span.sansserif {font-family: sans-serif; font-weight: normal} +ul.no-bullet {list-style: none} +--> +</style> + + +</head> + +<body lang="en"> +<a name="Copying-This-Manual"></a> +<div class="header"> +<p> +Next: <a href="Index.html#Index" accesskey="n" rel="next">Index</a>, Previous: <a href="API-Reference.html#API-Reference" accesskey="p" rel="prev">API Reference</a>, Up: <a href="index.html#Top" accesskey="u" rel="up">Top</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p> +</div> +<hr> +<a name="Copying-This-Manual-1"></a> +<h2 class="appendix">Appendix A Copying This Manual</h2> + +<table class="menu" border="0" cellspacing="0"> +<tr><td align="left" valign="top">• <a href="GNU-Free-Documentation-License.html#GNU-Free-Documentation-License" accesskey="1">GNU Free Documentation License</a>:</td><td> </td><td align="left" valign="top">License for copying this manual. +</td></tr> +</table> + + + + +</body> +</html> diff --git a/manuals/chickadee/Framebuffers.html b/manuals/chickadee/Framebuffers.html new file mode 100644 index 0000000..fd0c64f --- /dev/null +++ b/manuals/chickadee/Framebuffers.html @@ -0,0 +1,80 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html> +<!-- Copyright (C) 2017 David Thompson davet@gnu.org + +Permission is granted to copy, distribute and/or modify this document +under the terms of the GNU Free Documentation License, Version 1.3 +or any later version published by the Free Software Foundation; +with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. +A copy of the license is included in the section entitled "GNU +Free Documentation License". + +A copy of the license is also available from the Free Software +Foundation Web site at http://www.gnu.org/licenses/fdl.html. + + +The document was typeset with +http://www.texinfo.org/ (GNU Texinfo). + --> +<!-- Created by GNU Texinfo 6.3, http://www.gnu.org/software/texinfo/ --> +<head> +<title>The Chickadee Game Toolkit: Framebuffers</title> + +<meta name="description" content="The Chickadee Game Toolkit: Framebuffers"> +<meta name="keywords" content="The Chickadee Game Toolkit: Framebuffers"> +<meta name="resource-type" content="document"> +<meta name="distribution" content="global"> +<meta name="Generator" content="makeinfo"> +<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> +<link href="index.html#Top" rel="start" title="Top"> +<link href="Index.html#Index" rel="index" title="Index"> +<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents"> +<link href="Graphics.html#Graphics" rel="up" title="Graphics"> +<link href="Viewports.html#Viewports" rel="next" title="Viewports"> +<link href="Shaders.html#Shaders" rel="prev" title="Shaders"> +<style type="text/css"> +<!-- +a.summary-letter {text-decoration: none} +blockquote.indentedblock {margin-right: 0em} +blockquote.smallindentedblock {margin-right: 0em; font-size: smaller} +blockquote.smallquotation {font-size: smaller} +div.display {margin-left: 3.2em} +div.example {margin-left: 3.2em} +div.lisp {margin-left: 3.2em} +div.smalldisplay {margin-left: 3.2em} +div.smallexample {margin-left: 3.2em} +div.smalllisp {margin-left: 3.2em} +kbd {font-style: oblique} +pre.display {font-family: inherit} +pre.format {font-family: inherit} +pre.menu-comment {font-family: serif} +pre.menu-preformatted {font-family: serif} +pre.smalldisplay {font-family: inherit; font-size: smaller} +pre.smallexample {font-size: smaller} +pre.smallformat {font-family: inherit; font-size: smaller} +pre.smalllisp {font-size: smaller} +span.nolinebreak {white-space: nowrap} +span.roman {font-family: initial; font-weight: normal} +span.sansserif {font-family: sans-serif; font-weight: normal} +ul.no-bullet {list-style: none} +--> +</style> + + +</head> + +<body lang="en"> +<a name="Framebuffers"></a> +<div class="header"> +<p> +Next: <a href="Viewports.html#Viewports" accesskey="n" rel="next">Viewports</a>, Previous: <a href="Shaders.html#Shaders" accesskey="p" rel="prev">Shaders</a>, Up: <a href="Graphics.html#Graphics" accesskey="u" rel="up">Graphics</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p> +</div> +<hr> +<a name="Framebuffers-1"></a> +<h4 class="subsection">2.4.8 Framebuffers</h4> + + + + +</body> +</html> diff --git a/manuals/chickadee/GNU-Free-Documentation-License.html b/manuals/chickadee/GNU-Free-Documentation-License.html new file mode 100644 index 0000000..ea990ae --- /dev/null +++ b/manuals/chickadee/GNU-Free-Documentation-License.html @@ -0,0 +1,553 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html> +<!-- Copyright (C) 2017 David Thompson davet@gnu.org + +Permission is granted to copy, distribute and/or modify this document +under the terms of the GNU Free Documentation License, Version 1.3 +or any later version published by the Free Software Foundation; +with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. +A copy of the license is included in the section entitled "GNU +Free Documentation License". + +A copy of the license is also available from the Free Software +Foundation Web site at http://www.gnu.org/licenses/fdl.html. + + +The document was typeset with +http://www.texinfo.org/ (GNU Texinfo). + --> +<!-- Created by GNU Texinfo 6.3, http://www.gnu.org/software/texinfo/ --> +<head> +<title>The Chickadee Game Toolkit: GNU Free Documentation License</title> + +<meta name="description" content="The Chickadee Game Toolkit: GNU Free Documentation License"> +<meta name="keywords" content="The Chickadee Game Toolkit: GNU Free Documentation License"> +<meta name="resource-type" content="document"> +<meta name="distribution" content="global"> +<meta name="Generator" content="makeinfo"> +<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> +<link href="index.html#Top" rel="start" title="Top"> +<link href="Index.html#Index" rel="index" title="Index"> +<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents"> +<link href="Copying-This-Manual.html#Copying-This-Manual" rel="up" title="Copying This Manual"> +<link href="Index.html#Index" rel="next" title="Index"> +<link href="Copying-This-Manual.html#Copying-This-Manual" rel="prev" title="Copying This Manual"> +<style type="text/css"> +<!-- +a.summary-letter {text-decoration: none} +blockquote.indentedblock {margin-right: 0em} +blockquote.smallindentedblock {margin-right: 0em; font-size: smaller} +blockquote.smallquotation {font-size: smaller} +div.display {margin-left: 3.2em} +div.example {margin-left: 3.2em} +div.lisp {margin-left: 3.2em} +div.smalldisplay {margin-left: 3.2em} +div.smallexample {margin-left: 3.2em} +div.smalllisp {margin-left: 3.2em} +kbd {font-style: oblique} +pre.display {font-family: inherit} +pre.format {font-family: inherit} +pre.menu-comment {font-family: serif} +pre.menu-preformatted {font-family: serif} +pre.smalldisplay {font-family: inherit; font-size: smaller} +pre.smallexample {font-size: smaller} +pre.smallformat {font-family: inherit; font-size: smaller} +pre.smalllisp {font-size: smaller} +span.nolinebreak {white-space: nowrap} +span.roman {font-family: initial; font-weight: normal} +span.sansserif {font-family: sans-serif; font-weight: normal} +ul.no-bullet {list-style: none} +--> +</style> + + +</head> + +<body lang="en"> +<a name="GNU-Free-Documentation-License"></a> +<div class="header"> +<p> +Up: <a href="Copying-This-Manual.html#Copying-This-Manual" accesskey="u" rel="up">Copying This Manual</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p> +</div> +<hr> +<a name="GNU-Free-Documentation-License-1"></a> +<h3 class="section">A.1 GNU Free Documentation License</h3> +<div align="center">Version 1.3, 3 November 2008 +</div> + +<div class="display"> +<pre class="display">Copyright © 2000, 2001, 2002, 2007, 2008 Free Software Foundation, Inc. +<a href="http://fsf.org/">http://fsf.org/</a> + +Everyone is permitted to copy and distribute verbatim copies +of this license document, but changing it is not allowed. +</pre></div> + +<ol> +<li> PREAMBLE + +<p>The purpose of this License is to make a manual, textbook, or other +functional and useful document <em>free</em> in the sense of freedom: to +assure everyone the effective freedom to copy and redistribute it, +with or without modifying it, either commercially or noncommercially. +Secondarily, this License preserves for the author and publisher a way +to get credit for their work, while not being considered responsible +for modifications made by others. +</p> +<p>This License is a kind of “copyleft”, which means that derivative +works of the document must themselves be free in the same sense. It +complements the GNU General Public License, which is a copyleft +license designed for free software. +</p> +<p>We have designed this License in order to use it for manuals for free +software, because free software needs free documentation: a free +program should come with manuals providing the same freedoms that the +software does. But this License is not limited to software manuals; +it can be used for any textual work, regardless of subject matter or +whether it is published as a printed book. We recommend this License +principally for works whose purpose is instruction or reference. +</p> +</li><li> APPLICABILITY AND DEFINITIONS + +<p>This License applies to any manual or other work, in any medium, that +contains a notice placed by the copyright holder saying it can be +distributed under the terms of this License. Such a notice grants a +world-wide, royalty-free license, unlimited in duration, to use that +work under the conditions stated herein. The “Document”, below, +refers to any such manual or work. Any member of the public is a +licensee, and is addressed as “you”. You accept the license if you +copy, modify or distribute the work in a way requiring permission +under copyright law. +</p> +<p>A “Modified Version” of the Document means any work containing the +Document or a portion of it, either copied verbatim, or with +modifications and/or translated into another language. +</p> +<p>A “Secondary Section” is a named appendix or a front-matter section +of the Document that deals exclusively with the relationship of the +publishers or authors of the Document to the Document’s overall +subject (or to related matters) and contains nothing that could fall +directly within that overall subject. (Thus, if the Document is in +part a textbook of mathematics, a Secondary Section may not explain +any mathematics.) The relationship could be a matter of historical +connection with the subject or with related matters, or of legal, +commercial, philosophical, ethical or political position regarding +them. +</p> +<p>The “Invariant Sections” are certain Secondary Sections whose titles +are designated, as being those of Invariant Sections, in the notice +that says that the Document is released under this License. If a +section does not fit the above definition of Secondary then it is not +allowed to be designated as Invariant. The Document may contain zero +Invariant Sections. If the Document does not identify any Invariant +Sections then there are none. +</p> +<p>The “Cover Texts” are certain short passages of text that are listed, +as Front-Cover Texts or Back-Cover Texts, in the notice that says that +the Document is released under this License. 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A copy that is not “Transparent” is called “Opaque”. +</p> +<p>Examples of suitable formats for Transparent copies include plain +ASCII without markup, Texinfo input format, LaTeX input +format, SGML or XML using a publicly available +DTD, and standard-conforming simple HTML, +PostScript or PDF designed for human modification. Examples +of transparent image formats include PNG, XCF and +JPG. Opaque formats include proprietary formats that can be +read and edited only by proprietary word processors, SGML or +XML for which the DTD and/or processing tools are +not generally available, and the machine-generated HTML, +PostScript or PDF produced by some word processors for +output purposes only. +</p> +<p>The “Title Page” means, for a printed book, the title page itself, +plus such following pages as are needed to hold, legibly, the material +this License requires to appear in the title page. For works in +formats which do not have any title page as such, “Title Page” means +the text near the most prominent appearance of the work’s title, +preceding the beginning of the body of the text. +</p> +<p>The “publisher” means any person or entity that distributes copies +of the Document to the public. +</p> +<p>A section “Entitled XYZ” means a named subunit of the Document whose +title either is precisely XYZ or contains XYZ in parentheses following +text that translates XYZ in another language. (Here XYZ stands for a +specific section name mentioned below, such as “Acknowledgements”, +“Dedications”, “Endorsements”, or “History”.) To “Preserve the Title” +of such a section when you modify the Document means that it remains a +section “Entitled XYZ” according to this definition. +</p> +<p>The Document may include Warranty Disclaimers next to the notice which +states that this License applies to the Document. These Warranty +Disclaimers are considered to be included by reference in this +License, but only as regards disclaiming warranties: any other +implication that these Warranty Disclaimers may have is void and has +no effect on the meaning of this License. +</p> +</li><li> VERBATIM COPYING + +<p>You may copy and distribute the Document in any medium, either +commercially or noncommercially, provided that this License, the +copyright notices, and the license notice saying this License applies +to the Document are reproduced in all copies, and that you add no other +conditions whatsoever to those of this License. You may not use +technical measures to obstruct or control the reading or further +copying of the copies you make or distribute. However, you may accept +compensation in exchange for copies. If you distribute a large enough +number of copies you must also follow the conditions in section 3. +</p> +<p>You may also lend copies, under the same conditions stated above, and +you may publicly display copies. +</p> +</li><li> COPYING IN QUANTITY + +<p>If you publish printed copies (or copies in media that commonly have +printed covers) of the Document, numbering more than 100, and the +Document’s license notice requires Cover Texts, you must enclose the +copies in covers that carry, clearly and legibly, all these Cover +Texts: Front-Cover Texts on the front cover, and Back-Cover Texts on +the back cover. Both covers must also clearly and legibly identify +you as the publisher of these copies. The front cover must present +the full title with all words of the title equally prominent and +visible. You may add other material on the covers in addition. +Copying with changes limited to the covers, as long as they preserve +the title of the Document and satisfy these conditions, can be treated +as verbatim copying in other respects. +</p> +<p>If the required texts for either cover are too voluminous to fit +legibly, you should put the first ones listed (as many as fit +reasonably) on the actual cover, and continue the rest onto adjacent +pages. +</p> +<p>If you publish or distribute Opaque copies of the Document numbering +more than 100, you must either include a machine-readable Transparent +copy along with each Opaque copy, or state in or with each Opaque copy +a computer-network location from which the general network-using +public has access to download using public-standard network protocols +a complete Transparent copy of the Document, free of added material. +If you use the latter option, you must take reasonably prudent steps, +when you begin distribution of Opaque copies in quantity, to ensure +that this Transparent copy will remain thus accessible at the stated +location until at least one year after the last time you distribute an +Opaque copy (directly or through your agents or retailers) of that +edition to the public. +</p> +<p>It is requested, but not required, that you contact the authors of the +Document well before redistributing any large number of copies, to give +them a chance to provide you with an updated version of the Document. +</p> +</li><li> MODIFICATIONS + +<p>You may copy and distribute a Modified Version of the Document under +the conditions of sections 2 and 3 above, provided that you release +the Modified Version under precisely this License, with the Modified +Version filling the role of the Document, thus licensing distribution +and modification of the Modified Version to whoever possesses a copy +of it. In addition, you must do these things in the Modified Version: +</p> +<ol> +<li> Use in the Title Page (and on the covers, if any) a title distinct +from that of the Document, and from those of previous versions +(which should, if there were any, be listed in the History section +of the Document). You may use the same title as a previous version +if the original publisher of that version gives permission. + +</li><li> List on the Title Page, as authors, one or more persons or entities +responsible for authorship of the modifications in the Modified +Version, together with at least five of the principal authors of the +Document (all of its principal authors, if it has fewer than five), +unless they release you from this requirement. + +</li><li> State on the Title page the name of the publisher of the +Modified Version, as the publisher. + +</li><li> Preserve all the copyright notices of the Document. + +</li><li> Add an appropriate copyright notice for your modifications +adjacent to the other copyright notices. + +</li><li> Include, immediately after the copyright notices, a license notice +giving the public permission to use the Modified Version under the +terms of this License, in the form shown in the Addendum below. + +</li><li> Preserve in that license notice the full lists of Invariant Sections +and required Cover Texts given in the Document’s license notice. + +</li><li> Include an unaltered copy of this License. + +</li><li> Preserve the section Entitled “History”, Preserve its Title, and add +to it an item stating at least the title, year, new authors, and +publisher of the Modified Version as given on the Title Page. If +there is no section Entitled “History” in the Document, create one +stating the title, year, authors, and publisher of the Document as +given on its Title Page, then add an item describing the Modified +Version as stated in the previous sentence. + +</li><li> Preserve the network location, if any, given in the Document for +public access to a Transparent copy of the Document, and likewise +the network locations given in the Document for previous versions +it was based on. These may be placed in the “History” section. +You may omit a network location for a work that was published at +least four years before the Document itself, or if the original +publisher of the version it refers to gives permission. + +</li><li> For any section Entitled “Acknowledgements” or “Dedications”, Preserve +the Title of the section, and preserve in the section all the +substance and tone of each of the contributor acknowledgements and/or +dedications given therein. + +</li><li> Preserve all the Invariant Sections of the Document, +unaltered in their text and in their titles. Section numbers +or the equivalent are not considered part of the section titles. + +</li><li> Delete any section Entitled “Endorsements”. Such a section +may not be included in the Modified Version. + +</li><li> Do not retitle any existing section to be Entitled “Endorsements” or +to conflict in title with any Invariant Section. + +</li><li> Preserve any Warranty Disclaimers. +</li></ol> + +<p>If the Modified Version includes new front-matter sections or +appendices that qualify as Secondary Sections and contain no material +copied from the Document, you may at your option designate some or all +of these sections as invariant. To do this, add their titles to the +list of Invariant Sections in the Modified Version’s license notice. +These titles must be distinct from any other section titles. +</p> +<p>You may add a section Entitled “Endorsements”, provided it contains +nothing but endorsements of your Modified Version by various +parties—for example, statements of peer review or that the text has +been approved by an organization as the authoritative definition of a +standard. +</p> +<p>You may add a passage of up to five words as a Front-Cover Text, and a +passage of up to 25 words as a Back-Cover Text, to the end of the list +of Cover Texts in the Modified Version. Only one passage of +Front-Cover Text and one of Back-Cover Text may be added by (or +through arrangements made by) any one entity. If the Document already +includes a cover text for the same cover, previously added by you or +by arrangement made by the same entity you are acting on behalf of, +you may not add another; but you may replace the old one, on explicit +permission from the previous publisher that added the old one. +</p> +<p>The author(s) and publisher(s) of the Document do not by this License +give permission to use their names for publicity for or to assert or +imply endorsement of any Modified Version. +</p> +</li><li> COMBINING DOCUMENTS + +<p>You may combine the Document with other documents released under this +License, under the terms defined in section 4 above for modified +versions, provided that you include in the combination all of the +Invariant Sections of all of the original documents, unmodified, and +list them all as Invariant Sections of your combined work in its +license notice, and that you preserve all their Warranty Disclaimers. +</p> +<p>The combined work need only contain one copy of this License, and +multiple identical Invariant Sections may be replaced with a single +copy. If there are multiple Invariant Sections with the same name but +different contents, make the title of each such section unique by +adding at the end of it, in parentheses, the name of the original +author or publisher of that section if known, or else a unique number. +Make the same adjustment to the section titles in the list of +Invariant Sections in the license notice of the combined work. +</p> +<p>In the combination, you must combine any sections Entitled “History” +in the various original documents, forming one section Entitled +“History”; likewise combine any sections Entitled “Acknowledgements”, +and any sections Entitled “Dedications”. You must delete all +sections Entitled “Endorsements.” +</p> +</li><li> COLLECTIONS OF DOCUMENTS + +<p>You may make a collection consisting of the Document and other documents +released under this License, and replace the individual copies of this +License in the various documents with a single copy that is included in +the collection, provided that you follow the rules of this License for +verbatim copying of each of the documents in all other respects. +</p> +<p>You may extract a single document from such a collection, and distribute +it individually under this License, provided you insert a copy of this +License into the extracted document, and follow this License in all +other respects regarding verbatim copying of that document. +</p> +</li><li> AGGREGATION WITH INDEPENDENT WORKS + +<p>A compilation of the Document or its derivatives with other separate +and independent documents or works, in or on a volume of a storage or +distribution medium, is called an “aggregate” if the copyright +resulting from the compilation is not used to limit the legal rights +of the compilation’s users beyond what the individual works permit. +When the Document is included in an aggregate, this License does not +apply to the other works in the aggregate which are not themselves +derivative works of the Document. +</p> +<p>If the Cover Text requirement of section 3 is applicable to these +copies of the Document, then if the Document is less than one half of +the entire aggregate, the Document’s Cover Texts may be placed on +covers that bracket the Document within the aggregate, or the +electronic equivalent of covers if the Document is in electronic form. +Otherwise they must appear on printed covers that bracket the whole +aggregate. +</p> +</li><li> TRANSLATION + +<p>Translation is considered a kind of modification, so you may +distribute translations of the Document under the terms of section 4. +Replacing Invariant Sections with translations requires special +permission from their copyright holders, but you may include +translations of some or all Invariant Sections in addition to the +original versions of these Invariant Sections. You may include a +translation of this License, and all the license notices in the +Document, and any Warranty Disclaimers, provided that you also include +the original English version of this License and the original versions +of those notices and disclaimers. In case of a disagreement between +the translation and the original version of this License or a notice +or disclaimer, the original version will prevail. +</p> +<p>If a section in the Document is Entitled “Acknowledgements”, +“Dedications”, or “History”, the requirement (section 4) to Preserve +its Title (section 1) will typically require changing the actual +title. +</p> +</li><li> TERMINATION + +<p>You may not copy, modify, sublicense, or distribute the Document +except as expressly provided under this License. Any attempt +otherwise to copy, modify, sublicense, or distribute it is void, and +will automatically terminate your rights under this License. +</p> +<p>However, if you cease all violation of this License, then your license +from a particular copyright holder is reinstated (a) provisionally, +unless and until the copyright holder explicitly and finally +terminates your license, and (b) permanently, if the copyright holder +fails to notify you of the violation by some reasonable means prior to +60 days after the cessation. +</p> +<p>Moreover, your license from a particular copyright holder is +reinstated permanently if the copyright holder notifies you of the +violation by some reasonable means, this is the first time you have +received notice of violation of this License (for any work) from that +copyright holder, and you cure the violation prior to 30 days after +your receipt of the notice. +</p> +<p>Termination of your rights under this section does not terminate the +licenses of parties who have received copies or rights from you under +this License. If your rights have been terminated and not permanently +reinstated, receipt of a copy of some or all of the same material does +not give you any rights to use it. +</p> +</li><li> FUTURE REVISIONS OF THIS LICENSE + +<p>The Free Software Foundation may publish new, revised versions +of the GNU Free Documentation License from time to time. Such new +versions will be similar in spirit to the present version, but may +differ in detail to address new problems or concerns. See +<a href="http://www.gnu.org/copyleft/">http://www.gnu.org/copyleft/</a>. +</p> +<p>Each version of the License is given a distinguishing version number. +If the Document specifies that a particular numbered version of this +License “or any later version” applies to it, you have the option of +following the terms and conditions either of that specified version or +of any later version that has been published (not as a draft) by the +Free Software Foundation. If the Document does not specify a version +number of this License, you may choose any version ever published (not +as a draft) by the Free Software Foundation. If the Document +specifies that a proxy can decide which future versions of this +License can be used, that proxy’s public statement of acceptance of a +version permanently authorizes you to choose that version for the +Document. +</p> +</li><li> RELICENSING + +<p>“Massive Multiauthor Collaboration Site” (or “MMC Site”) means any +World Wide Web server that publishes copyrightable works and also +provides prominent facilities for anybody to edit those works. A +public wiki that anybody can edit is an example of such a server. A +“Massive Multiauthor Collaboration” (or “MMC”) contained in the +site means any set of copyrightable works thus published on the MMC +site. +</p> +<p>“CC-BY-SA” means the Creative Commons Attribution-Share Alike 3.0 +license published by Creative Commons Corporation, a not-for-profit +corporation with a principal place of business in San Francisco, +California, as well as future copyleft versions of that license +published by that same organization. +</p> +<p>“Incorporate” means to publish or republish a Document, in whole or +in part, as part of another Document. +</p> +<p>An MMC is “eligible for relicensing” if it is licensed under this +License, and if all works that were first published under this License +somewhere other than this MMC, and subsequently incorporated in whole +or in part into the MMC, (1) had no cover texts or invariant sections, +and (2) were thus incorporated prior to November 1, 2008. +</p> +<p>The operator of an MMC Site may republish an MMC contained in the site +under CC-BY-SA on the same site at any time before August 1, 2009, +provided the MMC is eligible for relicensing. +</p> +</li></ol> + +<a name="ADDENDUM_003a-How-to-use-this-License-for-your-documents"></a> +<h3 class="heading">ADDENDUM: How to use this License for your documents</h3> + +<p>To use this License in a document you have written, include a copy of +the License in the document and put the following copyright and +license notices just after the title page: +</p> +<div class="smallexample"> +<pre class="smallexample"> Copyright (C) <var>year</var> <var>your name</var>. + Permission is granted to copy, distribute and/or modify this document + under the terms of the GNU Free Documentation License, Version 1.3 + or any later version published by the Free Software Foundation; + with no Invariant Sections, no Front-Cover Texts, and no Back-Cover + Texts. A copy of the license is included in the section entitled ``GNU + Free Documentation License''. +</pre></div> + +<p>If you have Invariant Sections, Front-Cover Texts and Back-Cover Texts, +replace the “with…Texts.” line with this: +</p> +<div class="smallexample"> +<pre class="smallexample"> with the Invariant Sections being <var>list their titles</var>, with + the Front-Cover Texts being <var>list</var>, and with the Back-Cover Texts + being <var>list</var>. +</pre></div> + +<p>If you have Invariant Sections without Cover Texts, or some other +combination of the three, merge those two alternatives to suit the +situation. +</p> +<p>If your document contains nontrivial examples of program code, we +recommend releasing these examples in parallel under your choice of +free software license, such as the GNU General Public License, +to permit their use in free software. +</p> + +<hr> +<div class="header"> +<p> +Up: <a href="Copying-This-Manual.html#Copying-This-Manual" accesskey="u" rel="up">Copying This Manual</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p> +</div> + + + +</body> +</html> diff --git a/manuals/chickadee/Graphics.html b/manuals/chickadee/Graphics.html new file mode 100644 index 0000000..efe6df6 --- /dev/null +++ b/manuals/chickadee/Graphics.html @@ -0,0 +1,110 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html> +<!-- Copyright (C) 2017 David Thompson davet@gnu.org + +Permission is granted to copy, distribute and/or modify this document +under the terms of the GNU Free Documentation License, Version 1.3 +or any later version published by the Free Software Foundation; +with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. +A copy of the license is included in the section entitled "GNU +Free Documentation License". + +A copy of the license is also available from the Free Software +Foundation Web site at http://www.gnu.org/licenses/fdl.html. + + +The document was typeset with +http://www.texinfo.org/ (GNU Texinfo). + --> +<!-- Created by GNU Texinfo 6.3, http://www.gnu.org/software/texinfo/ --> +<head> +<title>The Chickadee Game Toolkit: Graphics</title> + +<meta name="description" content="The Chickadee Game Toolkit: Graphics"> +<meta name="keywords" content="The Chickadee Game Toolkit: Graphics"> +<meta name="resource-type" content="document"> +<meta name="distribution" content="global"> +<meta name="Generator" content="makeinfo"> +<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> +<link href="index.html#Top" rel="start" title="Top"> +<link href="Index.html#Index" rel="index" title="Index"> +<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents"> +<link href="API-Reference.html#API-Reference" rel="up" title="API Reference"> +<link href="Rendering-Engine.html#Rendering-Engine" rel="next" title="Rendering Engine"> +<link href="Rectangles.html#Rectangles" rel="prev" title="Rectangles"> +<style type="text/css"> +<!-- +a.summary-letter {text-decoration: none} +blockquote.indentedblock {margin-right: 0em} +blockquote.smallindentedblock {margin-right: 0em; font-size: smaller} +blockquote.smallquotation {font-size: smaller} +div.display {margin-left: 3.2em} +div.example {margin-left: 3.2em} +div.lisp {margin-left: 3.2em} +div.smalldisplay {margin-left: 3.2em} +div.smallexample {margin-left: 3.2em} +div.smalllisp {margin-left: 3.2em} +kbd {font-style: oblique} +pre.display {font-family: inherit} +pre.format {font-family: inherit} +pre.menu-comment {font-family: serif} +pre.menu-preformatted {font-family: serif} +pre.smalldisplay {font-family: inherit; font-size: smaller} +pre.smallexample {font-size: smaller} +pre.smallformat {font-family: inherit; font-size: smaller} +pre.smalllisp {font-size: smaller} +span.nolinebreak {white-space: nowrap} +span.roman {font-family: initial; font-weight: normal} +span.sansserif {font-family: sans-serif; font-weight: normal} +ul.no-bullet {list-style: none} +--> +</style> + + +</head> + +<body lang="en"> +<a name="Graphics"></a> +<div class="header"> +<p> +Next: <a href="Audio.html#Audio" accesskey="n" rel="next">Audio</a>, Previous: <a href="Math.html#Math" accesskey="p" rel="prev">Math</a>, Up: <a href="API-Reference.html#API-Reference" accesskey="u" rel="up">API Reference</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p> +</div> +<hr> +<a name="Graphics-1"></a> +<h3 class="section">2.4 Graphics</h3> + +<p>Chickadee aims to make hardware-accelerated graphics rendering as +simple and efficient as possible by providing high-level APIs that +interact with the low-level OpenGL API under the hood. Anyone that +has worked with OpenGL directly knows that it has a steep learning +curve and a lot of effort is needed to render even a single triangle. +The Chickadee rendering engine attempts to make it easy to do common +tasks like rendering a sprite while also providing all of the building +blocks to implement additional rendering techniques. +</p> +<table class="menu" border="0" cellspacing="0"> +<tr><td align="left" valign="top">• <a href="Rendering-Engine.html#Rendering-Engine" accesskey="1">Rendering Engine</a>:</td><td> </td><td align="left" valign="top">Rendering state management. +</td></tr> +<tr><td align="left" valign="top">• <a href="Sprites.html#Sprites" accesskey="2">Sprites</a>:</td><td> </td><td align="left" valign="top">Draw 2D images. +</td></tr> +<tr><td align="left" valign="top">• <a href="Lines-and-Shapes.html#Lines-and-Shapes" accesskey="3">Lines and Shapes</a>:</td><td> </td><td align="left" valign="top">Draw line segments and polygons. +</td></tr> +<tr><td align="left" valign="top">• <a href="Textures.html#Textures" accesskey="4">Textures</a>:</td><td> </td><td align="left" valign="top">2D images. +</td></tr> +<tr><td align="left" valign="top">• <a href="Blending-and-Depth-Testing.html#Blending-and-Depth-Testing" accesskey="5">Blending and Depth Testing</a>:</td><td> </td><td align="left" valign="top">Control how pixels are combined. +</td></tr> +<tr><td align="left" valign="top">• <a href="Vertex-Arrays.html#Vertex-Arrays" accesskey="6">Vertex Arrays</a>:</td><td> </td><td align="left" valign="top">Create 2D/3D models. +</td></tr> +<tr><td align="left" valign="top">• <a href="Shaders.html#Shaders" accesskey="7">Shaders</a>:</td><td> </td><td align="left" valign="top">Create custom GPU programs. +</td></tr> +<tr><td align="left" valign="top">• <a href="Framebuffers.html#Framebuffers" accesskey="8">Framebuffers</a>:</td><td> </td><td align="left" valign="top">Render to texture. +</td></tr> +<tr><td align="left" valign="top">• <a href="Viewports.html#Viewports" accesskey="9">Viewports</a>:</td><td> </td><td align="left" valign="top">Restrict rendering to +</td></tr> +</table> + + + + +</body> +</html> diff --git a/manuals/chickadee/Index.html b/manuals/chickadee/Index.html new file mode 100644 index 0000000..3863270 --- /dev/null +++ b/manuals/chickadee/Index.html @@ -0,0 +1,204 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html> +<!-- Copyright (C) 2017 David Thompson davet@gnu.org + +Permission is granted to copy, distribute and/or modify this document +under the terms of the GNU Free Documentation License, Version 1.3 +or any later version published by the Free Software Foundation; +with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. +A copy of the license is included in the section entitled "GNU +Free Documentation License". + +A copy of the license is also available from the Free Software +Foundation Web site at http://www.gnu.org/licenses/fdl.html. + + +The document was typeset with +http://www.texinfo.org/ (GNU Texinfo). + --> +<!-- Created by GNU Texinfo 6.3, http://www.gnu.org/software/texinfo/ --> +<head> +<title>The Chickadee Game Toolkit: Index</title> + +<meta name="description" content="The Chickadee Game Toolkit: Index"> +<meta name="keywords" content="The Chickadee Game Toolkit: Index"> +<meta name="resource-type" content="document"> +<meta name="distribution" content="global"> +<meta name="Generator" content="makeinfo"> +<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> +<link href="index.html#Top" rel="start" title="Top"> +<link href="#Index" rel="index" title="Index"> +<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents"> +<link href="index.html#Top" rel="up" title="Top"> +<link href="GNU-Free-Documentation-License.html#GNU-Free-Documentation-License" rel="prev" title="GNU Free Documentation License"> +<style type="text/css"> +<!-- 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+</style> + + +</head> + +<body lang="en"> +<a name="Index"></a> +<div class="header"> +<p> +Previous: <a href="Copying-This-Manual.html#Copying-This-Manual" accesskey="p" rel="prev">Copying This Manual</a>, Up: <a href="index.html#Top" accesskey="u" rel="up">Top</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Index" title="Index" rel="index">Index</a>]</p> +</div> +<hr> +<a name="Index-1"></a> +<h2 class="unnumbered">Index</h2> + +<table><tr><th valign="top">Jump to: </th><td><a class="summary-letter" href="#Index_fn_letter-A"><b>A</b></a> + +<a class="summary-letter" href="#Index_fn_letter-B"><b>B</b></a> + +<a class="summary-letter" href="#Index_fn_letter-C"><b>C</b></a> + +<a class="summary-letter" href="#Index_fn_letter-D"><b>D</b></a> + +<a class="summary-letter" href="#Index_fn_letter-G"><b>G</b></a> + +<a class="summary-letter" href="#Index_fn_letter-K"><b>K</b></a> + +<a class="summary-letter" href="#Index_fn_letter-L"><b>L</b></a> + +<a class="summary-letter" href="#Index_fn_letter-M"><b>M</b></a> + +<a class="summary-letter" href="#Index_fn_letter-Q"><b>Q</b></a> + +<a class="summary-letter" href="#Index_fn_letter-R"><b>R</b></a> + +<a class="summary-letter" href="#Index_fn_letter-T"><b>T</b></a> + +<a class="summary-letter" href="#Index_fn_letter-U"><b>U</b></a> + +<a class="summary-letter" href="#Index_fn_letter-W"><b>W</b></a> + +</td></tr></table> +<table class="index-fn" border="0"> +<tr><td></td><th align="left">Index Entry</th><td> </td><th align="left"> Section</th></tr> +<tr><td colspan="4"> <hr></td></tr> +<tr><th><a name="Index_fn_letter-A">A</a></th><td></td><td></td></tr> +<tr><td></td><td valign="top"><a href="Kernel.html#index-abort_002dgame"><code>abort-game</code></a>:</td><td> </td><td valign="top"><a href="Kernel.html#Kernel">Kernel</a></td></tr> +<tr><td></td><td valign="top"><a href="Kernel.html#index-after_002ddraw_002dhook"><code>after-draw-hook</code></a>:</td><td> </td><td valign="top"><a href="Kernel.html#Kernel">Kernel</a></td></tr> +<tr><td colspan="4"> <hr></td></tr> +<tr><th><a name="Index_fn_letter-B">B</a></th><td></td><td></td></tr> +<tr><td></td><td valign="top"><a href="Kernel.html#index-before_002ddraw_002dhook"><code>before-draw-hook</code></a>:</td><td> </td><td valign="top"><a href="Kernel.html#Kernel">Kernel</a></td></tr> +<tr><td colspan="4"> <hr></td></tr> +<tr><th><a name="Index_fn_letter-C">C</a></th><td></td><td></td></tr> +<tr><td></td><td valign="top"><a href="Kernel.html#index-controller_002dadd_002dhook"><code>controller-add-hook</code></a>:</td><td> </td><td valign="top"><a href="Kernel.html#Kernel">Kernel</a></td></tr> +<tr><td></td><td valign="top"><a href="Kernel.html#index-controller_002dmove_002dhook"><code>controller-move-hook</code></a>:</td><td> </td><td valign="top"><a href="Kernel.html#Kernel">Kernel</a></td></tr> +<tr><td></td><td valign="top"><a href="Kernel.html#index-controller_002dpress_002dhook"><code>controller-press-hook</code></a>:</td><td> </td><td valign="top"><a href="Kernel.html#Kernel">Kernel</a></td></tr> +<tr><td></td><td valign="top"><a href="Kernel.html#index-controller_002drelease_002dhook"><code>controller-release-hook</code></a>:</td><td> </td><td valign="top"><a href="Kernel.html#Kernel">Kernel</a></td></tr> +<tr><td></td><td valign="top"><a href="Kernel.html#index-controller_002dremove_002dhook"><code>controller-remove-hook</code></a>:</td><td> </td><td valign="top"><a href="Kernel.html#Kernel">Kernel</a></td></tr> +<tr><td></td><td valign="top"><a href="Rendering-Engine.html#index-current_002dblend_002dmode"><code>current-blend-mode</code></a>:</td><td> </td><td valign="top"><a href="Rendering-Engine.html#Rendering-Engine">Rendering Engine</a></td></tr> +<tr><td></td><td valign="top"><a href="Rendering-Engine.html#index-current_002ddepth_002dtest"><code>current-depth-test</code></a>:</td><td> </td><td valign="top"><a href="Rendering-Engine.html#Rendering-Engine">Rendering Engine</a></td></tr> +<tr><td></td><td valign="top"><a href="Rendering-Engine.html#index-current_002dframebuffer"><code>current-framebuffer</code></a>:</td><td> </td><td valign="top"><a href="Rendering-Engine.html#Rendering-Engine">Rendering Engine</a></td></tr> +<tr><td></td><td valign="top"><a href="Rendering-Engine.html#index-current_002dprojection"><code>current-projection</code></a>:</td><td> </td><td valign="top"><a href="Rendering-Engine.html#Rendering-Engine">Rendering Engine</a></td></tr> +<tr><td></td><td valign="top"><a href="Rendering-Engine.html#index-current_002dtexture"><code>current-texture</code></a>:</td><td> </td><td valign="top"><a href="Rendering-Engine.html#Rendering-Engine">Rendering Engine</a></td></tr> +<tr><td></td><td valign="top"><a href="Rendering-Engine.html#index-current_002dviewport"><code>current-viewport</code></a>:</td><td> </td><td valign="top"><a href="Rendering-Engine.html#Rendering-Engine">Rendering Engine</a></td></tr> +<tr><td colspan="4"> <hr></td></tr> +<tr><th><a name="Index_fn_letter-D">D</a></th><td></td><td></td></tr> +<tr><td></td><td valign="top"><a href="Kernel.html#index-draw_002dhook"><code>draw-hook</code></a>:</td><td> </td><td valign="top"><a href="Kernel.html#Kernel">Kernel</a></td></tr> +<tr><td colspan="4"> <hr></td></tr> +<tr><th><a name="Index_fn_letter-G">G</a></th><td></td><td></td></tr> +<tr><td></td><td valign="top"><a href="Rendering-Engine.html#index-gpu_002dapply"><code>gpu-apply</code></a>:</td><td> </td><td valign="top"><a href="Rendering-Engine.html#Rendering-Engine">Rendering Engine</a></td></tr> +<tr><td></td><td valign="top"><a href="Rendering-Engine.html#index-gpu_002dapply_002a"><code>gpu-apply*</code></a>:</td><td> </td><td valign="top"><a href="Rendering-Engine.html#Rendering-Engine">Rendering Engine</a></td></tr> +<tr><td colspan="4"> <hr></td></tr> +<tr><th><a name="Index_fn_letter-K">K</a></th><td></td><td></td></tr> +<tr><td></td><td valign="top"><a href="Kernel.html#index-key_002dpress_002dhook"><code>key-press-hook</code></a>:</td><td> </td><td valign="top"><a href="Kernel.html#Kernel">Kernel</a></td></tr> +<tr><td></td><td valign="top"><a href="Kernel.html#index-key_002drelease_002dhook"><code>key-release-hook</code></a>:</td><td> </td><td valign="top"><a href="Kernel.html#Kernel">Kernel</a></td></tr> +<tr><td colspan="4"> <hr></td></tr> +<tr><th><a name="Index_fn_letter-L">L</a></th><td></td><td></td></tr> +<tr><td></td><td valign="top"><a href="Kernel.html#index-load_002dhook"><code>load-hook</code></a>:</td><td> </td><td valign="top"><a href="Kernel.html#Kernel">Kernel</a></td></tr> +<tr><td></td><td valign="top"><a href="Textures.html#index-load_002dimage"><code>load-image</code></a>:</td><td> </td><td valign="top"><a href="Textures.html#Textures">Textures</a></td></tr> +<tr><td colspan="4"> <hr></td></tr> +<tr><th><a name="Index_fn_letter-M">M</a></th><td></td><td></td></tr> +<tr><td></td><td valign="top"><a href="Kernel.html#index-mouse_002dmove_002dhook"><code>mouse-move-hook</code></a>:</td><td> </td><td valign="top"><a href="Kernel.html#Kernel">Kernel</a></td></tr> +<tr><td></td><td valign="top"><a href="Kernel.html#index-mouse_002dpress_002dhook"><code>mouse-press-hook</code></a>:</td><td> </td><td valign="top"><a href="Kernel.html#Kernel">Kernel</a></td></tr> +<tr><td></td><td valign="top"><a href="Kernel.html#index-mouse_002drelease_002dhook"><code>mouse-release-hook</code></a>:</td><td> </td><td valign="top"><a href="Kernel.html#Kernel">Kernel</a></td></tr> +<tr><td colspan="4"> <hr></td></tr> +<tr><th><a name="Index_fn_letter-Q">Q</a></th><td></td><td></td></tr> +<tr><td></td><td valign="top"><a href="Kernel.html#index-quit_002dhook"><code>quit-hook</code></a>:</td><td> </td><td valign="top"><a href="Kernel.html#Kernel">Kernel</a></td></tr> +<tr><td colspan="4"> <hr></td></tr> +<tr><th><a name="Index_fn_letter-R">R</a></th><td></td><td></td></tr> +<tr><td></td><td valign="top"><a href="Kernel.html#index-run_002dgame"><code>run-game</code></a>:</td><td> </td><td valign="top"><a href="Kernel.html#Kernel">Kernel</a></td></tr> +<tr><td colspan="4"> <hr></td></tr> +<tr><th><a name="Index_fn_letter-T">T</a></th><td></td><td></td></tr> +<tr><td></td><td valign="top"><a href="Kernel.html#index-text_002dinput_002dhook"><code>text-input-hook</code></a>:</td><td> </td><td valign="top"><a href="Kernel.html#Kernel">Kernel</a></td></tr> +<tr><td></td><td valign="top"><a href="Kernel.html#index-time"><code>time</code></a>:</td><td> </td><td valign="top"><a href="Kernel.html#Kernel">Kernel</a></td></tr> +<tr><td colspan="4"> <hr></td></tr> +<tr><th><a name="Index_fn_letter-U">U</a></th><td></td><td></td></tr> +<tr><td></td><td valign="top"><a href="Kernel.html#index-update_002dhook"><code>update-hook</code></a>:</td><td> </td><td valign="top"><a href="Kernel.html#Kernel">Kernel</a></td></tr> +<tr><td colspan="4"> <hr></td></tr> +<tr><th><a name="Index_fn_letter-W">W</a></th><td></td><td></td></tr> +<tr><td></td><td valign="top"><a href="Rendering-Engine.html#index-with_002dblend_002dmode"><code>with-blend-mode</code></a>:</td><td> </td><td valign="top"><a href="Rendering-Engine.html#Rendering-Engine">Rendering Engine</a></td></tr> +<tr><td></td><td valign="top"><a href="Rendering-Engine.html#index-with_002ddepth_002dtest"><code>with-depth-test</code></a>:</td><td> </td><td valign="top"><a href="Rendering-Engine.html#Rendering-Engine">Rendering Engine</a></td></tr> +<tr><td></td><td valign="top"><a href="Rendering-Engine.html#index-with_002dframebuffer"><code>with-framebuffer</code></a>:</td><td> </td><td valign="top"><a href="Rendering-Engine.html#Rendering-Engine">Rendering Engine</a></td></tr> +<tr><td></td><td valign="top"><a href="Rendering-Engine.html#index-with_002dprojection"><code>with-projection</code></a>:</td><td> </td><td valign="top"><a href="Rendering-Engine.html#Rendering-Engine">Rendering Engine</a></td></tr> +<tr><td></td><td valign="top"><a href="Rendering-Engine.html#index-with_002dtexture"><code>with-texture</code></a>:</td><td> </td><td valign="top"><a href="Rendering-Engine.html#Rendering-Engine">Rendering Engine</a></td></tr> +<tr><td></td><td valign="top"><a href="Rendering-Engine.html#index-with_002dviewport"><code>with-viewport</code></a>:</td><td> </td><td valign="top"><a href="Rendering-Engine.html#Rendering-Engine">Rendering Engine</a></td></tr> +<tr><td colspan="4"> <hr></td></tr> +</table> +<table><tr><th valign="top">Jump to: </th><td><a class="summary-letter" href="#Index_fn_letter-A"><b>A</b></a> + +<a class="summary-letter" href="#Index_fn_letter-B"><b>B</b></a> + +<a class="summary-letter" href="#Index_fn_letter-C"><b>C</b></a> + +<a class="summary-letter" href="#Index_fn_letter-D"><b>D</b></a> + +<a class="summary-letter" href="#Index_fn_letter-G"><b>G</b></a> + +<a class="summary-letter" href="#Index_fn_letter-K"><b>K</b></a> + +<a class="summary-letter" href="#Index_fn_letter-L"><b>L</b></a> + +<a class="summary-letter" href="#Index_fn_letter-M"><b>M</b></a> + +<a class="summary-letter" href="#Index_fn_letter-Q"><b>Q</b></a> + +<a class="summary-letter" href="#Index_fn_letter-R"><b>R</b></a> + +<a class="summary-letter" href="#Index_fn_letter-T"><b>T</b></a> + +<a class="summary-letter" href="#Index_fn_letter-U"><b>U</b></a> + +<a class="summary-letter" href="#Index_fn_letter-W"><b>W</b></a> + +</td></tr></table> + +<hr> +<div class="header"> +<p> +Previous: <a href="Copying-This-Manual.html#Copying-This-Manual" accesskey="p" rel="prev">Copying This Manual</a>, Up: <a href="index.html#Top" accesskey="u" rel="up">Top</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Index" title="Index" rel="index">Index</a>]</p> +</div> + + + +</body> +</html> diff --git a/manuals/chickadee/Input.html b/manuals/chickadee/Input.html new file mode 100644 index 0000000..3c25932 --- /dev/null +++ b/manuals/chickadee/Input.html @@ -0,0 +1,80 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html> +<!-- Copyright (C) 2017 David Thompson davet@gnu.org + +Permission is granted to copy, distribute and/or modify this document +under the terms of the GNU Free Documentation License, Version 1.3 +or any later version published by the Free Software Foundation; +with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. +A copy of the license is included in the section entitled "GNU +Free Documentation License". + +A copy of the license is also available from the Free Software +Foundation Web site at http://www.gnu.org/licenses/fdl.html. + + +The document was typeset with +http://www.texinfo.org/ (GNU Texinfo). + --> +<!-- Created by GNU Texinfo 6.3, http://www.gnu.org/software/texinfo/ --> +<head> +<title>The Chickadee Game Toolkit: Input</title> + +<meta name="description" content="The Chickadee Game Toolkit: Input"> +<meta name="keywords" content="The Chickadee Game Toolkit: Input"> +<meta name="resource-type" content="document"> +<meta name="distribution" content="global"> +<meta name="Generator" content="makeinfo"> +<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> +<link href="index.html#Top" rel="start" title="Top"> +<link href="Index.html#Index" rel="index" title="Index"> +<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents"> +<link href="API-Reference.html#API-Reference" rel="up" title="API Reference"> +<link href="Math.html#Math" rel="next" title="Math"> +<link href="Kernel.html#Kernel" rel="prev" title="Kernel"> +<style type="text/css"> +<!-- +a.summary-letter {text-decoration: none} +blockquote.indentedblock {margin-right: 0em} +blockquote.smallindentedblock {margin-right: 0em; font-size: smaller} +blockquote.smallquotation {font-size: smaller} +div.display {margin-left: 3.2em} +div.example {margin-left: 3.2em} +div.lisp {margin-left: 3.2em} +div.smalldisplay {margin-left: 3.2em} +div.smallexample {margin-left: 3.2em} +div.smalllisp {margin-left: 3.2em} +kbd {font-style: oblique} +pre.display {font-family: inherit} +pre.format {font-family: inherit} +pre.menu-comment {font-family: serif} +pre.menu-preformatted {font-family: serif} +pre.smalldisplay {font-family: inherit; font-size: smaller} +pre.smallexample {font-size: smaller} +pre.smallformat {font-family: inherit; font-size: smaller} +pre.smalllisp {font-size: smaller} +span.nolinebreak {white-space: nowrap} +span.roman {font-family: initial; font-weight: normal} +span.sansserif {font-family: sans-serif; font-weight: normal} +ul.no-bullet {list-style: none} +--> +</style> + + +</head> + +<body lang="en"> +<a name="Input"></a> +<div class="header"> +<p> +Next: <a href="Math.html#Math" accesskey="n" rel="next">Math</a>, Previous: <a href="Kernel.html#Kernel" accesskey="p" rel="prev">Kernel</a>, Up: <a href="API-Reference.html#API-Reference" accesskey="u" rel="up">API Reference</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p> +</div> +<hr> +<a name="Input-1"></a> +<h3 class="section">2.2 Input</h3> + + + + +</body> +</html> diff --git a/manuals/chickadee/Installation.html b/manuals/chickadee/Installation.html new file mode 100644 index 0000000..f9f3629 --- /dev/null +++ b/manuals/chickadee/Installation.html @@ -0,0 +1,93 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html> +<!-- Copyright (C) 2017 David Thompson davet@gnu.org + +Permission is granted to copy, distribute and/or modify this document +under the terms of the GNU Free Documentation License, Version 1.3 +or any later version published by the Free Software Foundation; +with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. +A copy of the license is included in the section entitled "GNU +Free Documentation License". + +A copy of the license is also available from the Free Software +Foundation Web site at http://www.gnu.org/licenses/fdl.html. + + +The document was typeset with +http://www.texinfo.org/ (GNU Texinfo). + --> +<!-- Created by GNU Texinfo 6.3, http://www.gnu.org/software/texinfo/ --> +<head> +<title>The Chickadee Game Toolkit: Installation</title> + +<meta name="description" content="The Chickadee Game Toolkit: Installation"> +<meta name="keywords" content="The Chickadee Game Toolkit: Installation"> +<meta name="resource-type" content="document"> +<meta name="distribution" content="global"> +<meta name="Generator" content="makeinfo"> +<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> +<link href="index.html#Top" rel="start" title="Top"> +<link href="Index.html#Index" rel="index" title="Index"> +<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents"> +<link href="index.html#Top" rel="up" title="Top"> +<link href="Requirements.html#Requirements" rel="next" title="Requirements"> +<link href="index.html#Top" rel="prev" title="Top"> +<style type="text/css"> +<!-- +a.summary-letter {text-decoration: none} +blockquote.indentedblock {margin-right: 0em} +blockquote.smallindentedblock {margin-right: 0em; font-size: smaller} +blockquote.smallquotation {font-size: smaller} +div.display {margin-left: 3.2em} +div.example {margin-left: 3.2em} +div.lisp {margin-left: 3.2em} +div.smalldisplay {margin-left: 3.2em} +div.smallexample {margin-left: 3.2em} +div.smalllisp {margin-left: 3.2em} +kbd {font-style: oblique} +pre.display {font-family: inherit} +pre.format {font-family: inherit} +pre.menu-comment {font-family: serif} +pre.menu-preformatted {font-family: serif} +pre.smalldisplay {font-family: inherit; font-size: smaller} +pre.smallexample {font-size: smaller} +pre.smallformat {font-family: inherit; font-size: smaller} +pre.smalllisp {font-size: smaller} +span.nolinebreak {white-space: nowrap} +span.roman {font-family: initial; font-weight: normal} +span.sansserif {font-family: sans-serif; font-weight: normal} +ul.no-bullet {list-style: none} +--> +</style> + + +</head> + +<body lang="en"> +<a name="Installation"></a> +<div class="header"> +<p> +Next: <a href="API-Reference.html#API-Reference" accesskey="n" rel="next">API Reference</a>, Previous: <a href="index.html#Top" accesskey="p" rel="prev">Top</a>, Up: <a href="index.html#Top" accesskey="u" rel="up">Top</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p> +</div> +<hr> +<a name="Installation-1"></a> +<h2 class="chapter">1 Installation</h2> + +<p>Chickadee is available for download from its website at +<a href="dthompson.us/projects/chickadee.html">dthompson.us/projects/chickadee.html</a>. This section describes +the software requirements of Chickadee, as well as how to install it. +</p> +<p>The build procedure for Chickadee is the same as for GNU software +packages, and is not covered here. Please see the files <samp>README</samp> +and <samp>INSTALL</samp> for additional details. +</p> +<table class="menu" border="0" cellspacing="0"> +<tr><td align="left" valign="top">• <a href="Requirements.html#Requirements" accesskey="1">Requirements</a>:</td><td> </td><td align="left" valign="top">Software needed to build and run Chickadee. +</td></tr> +</table> + + + + +</body> +</html> diff --git a/manuals/chickadee/Kernel.html b/manuals/chickadee/Kernel.html new file mode 100644 index 0000000..c9d635b --- /dev/null +++ b/manuals/chickadee/Kernel.html @@ -0,0 +1,416 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html> +<!-- Copyright (C) 2017 David Thompson davet@gnu.org + +Permission is granted to copy, distribute and/or modify this document +under the terms of the GNU Free Documentation License, Version 1.3 +or any later version published by the Free Software Foundation; +with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. +A copy of the license is included in the section entitled "GNU +Free Documentation License". + +A copy of the license is also available from the Free Software +Foundation Web site at http://www.gnu.org/licenses/fdl.html. + + +The document was typeset with +http://www.texinfo.org/ (GNU Texinfo). + --> +<!-- Created by GNU Texinfo 6.3, http://www.gnu.org/software/texinfo/ --> +<head> +<title>The Chickadee Game Toolkit: Kernel</title> + +<meta name="description" content="The Chickadee Game Toolkit: Kernel"> +<meta name="keywords" content="The Chickadee Game Toolkit: Kernel"> +<meta name="resource-type" content="document"> +<meta name="distribution" content="global"> +<meta name="Generator" content="makeinfo"> +<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> +<link href="index.html#Top" rel="start" title="Top"> +<link href="Index.html#Index" rel="index" title="Index"> +<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents"> +<link href="API-Reference.html#API-Reference" rel="up" title="API Reference"> +<link href="Input.html#Input" rel="next" title="Input"> +<link href="API-Reference.html#API-Reference" rel="prev" title="API Reference"> +<style type="text/css"> +<!-- +a.summary-letter {text-decoration: none} +blockquote.indentedblock {margin-right: 0em} +blockquote.smallindentedblock {margin-right: 0em; font-size: smaller} +blockquote.smallquotation {font-size: smaller} +div.display {margin-left: 3.2em} +div.example {margin-left: 3.2em} +div.lisp {margin-left: 3.2em} +div.smalldisplay {margin-left: 3.2em} +div.smallexample {margin-left: 3.2em} +div.smalllisp {margin-left: 3.2em} +kbd {font-style: oblique} +pre.display {font-family: inherit} +pre.format {font-family: inherit} +pre.menu-comment {font-family: serif} +pre.menu-preformatted {font-family: serif} +pre.smalldisplay {font-family: inherit; font-size: smaller} +pre.smallexample {font-size: smaller} +pre.smallformat {font-family: inherit; font-size: smaller} +pre.smalllisp {font-size: smaller} +span.nolinebreak {white-space: nowrap} +span.roman {font-family: initial; font-weight: normal} +span.sansserif {font-family: sans-serif; font-weight: normal} +ul.no-bullet {list-style: none} +--> +</style> + + +</head> + +<body lang="en"> +<a name="Kernel"></a> +<div class="header"> +<p> +Next: <a href="Input.html#Input" accesskey="n" rel="next">Input</a>, Up: <a href="API-Reference.html#API-Reference" accesskey="u" rel="up">API Reference</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p> +</div> +<hr> +<a name="Kernel-1"></a> +<h3 class="section">2.1 Kernel</h3> + +<p>At the very core of Chickadee, in the <code>(chickadee)</code> module, lies +an event loop. This loop, or “kernel”, is responsible for creating +and managing the game window, dispatching input events, ensuring that +the game is updated at the desired interval, and rendering graphics. +The kernel implements what is known as a “fixed timestep” game loop, +meaning that the game simulation will be advanced by a fixed interval +of time and will never vary from frame to frame, unlike some other +styles of game loops. The appropriately named <code>run-game</code> and +<code>abort-game</code> procedures are the entry and exit points to the +Chickadee kernel. +</p> +<p>On its own, the kernel does not do very much at all. In order to +actually respond to input events, update game state, or draw something +to the game window, a hacker with a penchant for game development must +latch onto extension points built into the kernel, called “hooks”, +and specify what action ought to be taken for any given event. For +example, the <code>key-press-hook</code> can be used to respond to the +<code>a</code> key being pressed by swinging the player’s mighty sword. +There are many hooks available, so read on to learn about all of them. +For information about using Guile’s hook API, see See <a href="http://www.gnu.org/software/guile/manual/html_node/Hooks.html#Hooks">Hooks</a> in <cite>GNU Guile Reference Manual</cite>. +</p> +<dl> +<dt><a name="index-run_002dgame"></a>Scheme Procedure: <strong>run-game</strong> <em>[#:window-title "Chickadee!"]</em></dt> +<dd><p>[#:window-width 640] [#:window-height 480] [#:window-fullscreen? #f] + [#:update-hz 60] +Start the event loop. This procedure will not return until +<code>abort-game</code> is called. +</p> +<p>The <code>update-hook</code> will be run <var>update-hz</var> times per second. +</p> +<p>A new graphical window will be opened with <var>window-width</var> x +<var>window-height</var> as its dimensions, <var>window-title</var> as its +title, and in fullscreen mode if <var>window-fullscreen?</var> is +<code>#t</code>. +</p></dd></dl> + +<dl> +<dt><a name="index-abort_002dgame"></a>Scheme Procedure: <strong>abort-game</strong></dt> +<dd><p>Stop the currently running Chickadee event loop. +</p></dd></dl> + +<dl> +<dt><a name="index-time"></a>Scheme Procedure: <strong>time</strong></dt> +<dd><p>Return the current game time in milliseconds. +</p></dd></dl> + +<dl> +<dt><a name="index-load_002dhook"></a>Scheme Variable: <strong>load-hook</strong></dt> +<dd><p>A hook that is run once when the event loop boots, before any other +hook is run. This hook is run with zero arguments. +</p> +<div class="example"> +<pre class="example">(add-hook! load-hook (lambda () (display "hello!\n"))) +</pre></div> + +</dd></dl> + +<dl> +<dt><a name="index-update_002dhook"></a>Scheme Variable: <strong>update-hook</strong></dt> +<dd><p>A hook that is run every time the game simulation should be advanced. +This hook is run with a single argument <var>dt</var>, the fixed timestep +that was configured when the event loop was started, in milliseconds. +</p> +<div class="example"> +<pre class="example">(add-hook! update-hook (lambda (dt) (display "tick!\n"))) +</pre></div> + +</dd></dl> + +<dl> +<dt><a name="index-before_002ddraw_002dhook"></a>Scheme Variable: <strong>before-draw-hook</strong></dt> +<dd><p>A hook that is run before a frame is rendered. This hook is run with +zero arguments. +</p> +<div class="example"> +<pre class="example">(add-hook! before-draw-hook (lambda () (display "about to draw!\n"))) +</pre></div> + +</dd></dl> + +<dl> +<dt><a name="index-after_002ddraw_002dhook"></a>Scheme Variable: <strong>after-draw-hook</strong></dt> +<dd><p>A hook that is run after a frame is rendered. This hook is run with +zero arguments. +</p> +<div class="example"> +<pre class="example">(add-hook! after-draw-hook (lambda () (display "done drawing!\n"))) +</pre></div> + +<p>Combined with <code>before-draw-hook</code>, one can perform a frames per +second calculation to monitor game performance and stability. +</p> +</dd></dl> + +<dl> +<dt><a name="index-draw_002dhook"></a>Scheme Variable: <strong>draw-hook</strong></dt> +<dd><p>A hook that is run each time a frame should be rendered. This hook is +run with a single argument <var>alpha</var>, a value in the range [0, 1] +which represents how much time has past since the last game state +update relative to the upcoming game state update, as a percentage. +Because the game state is updated independent of rendering, it is +often the case that rendering is occuring between two updates. If the +game is rendered as it was during the last update, a strange +side-effect will occur that makes animation appear rough or +“choppy”. To counter this, the <var>alpha</var> value can be used to +perfrom a linear interpolation of a moving object between its current +position and its previous position. This odd trick has the pleasing +result of making the animation look smooth again, but requires keeping +track of previous state. +</p> + +<div class="example"> +<pre class="example">(add-hook! draw-hook (lambda (alpha) (display "<(._.<) \n"))) +</pre></div> + +</dd></dl> + +<dl> +<dt><a name="index-quit_002dhook"></a>Scheme Variable: <strong>quit-hook</strong></dt> +<dd><p>A hook that is run when the user clicks the close button on the game +window. This hook is run with zero arguments. +</p> +<div class="example"> +<pre class="example">(add-hook! quit-hook (lambda () (display "bye!\n"))) +</pre></div> + +</dd></dl> + +<dl> +<dt><a name="index-key_002dpress_002dhook"></a>Scheme Variable: <strong>key-press-hook</strong></dt> +<dd><p>A hook that is run when a key is pressed on the keyboard. This hook +is run with four arguments: +</p> +<ol> +<li> <var>key</var>: The symbolic name of the “virtual” key that was pressed. +For example: <code>backspace</code>. It’s called a virtual key because the +operating system may map a physical keyboard key to another key +entirely, such as how the author binds the “caps lock” key to mean +“control”. + +</li><li> <var>scancode</var>: The symbolic name of the physical key that was +pressed. + +</li><li> <var>modifiers</var>: A list of the symbolic names of modifier keys that +were being held down when the key was pressed. Possible values +include <code>ctrl</code>, <code>alt</code>, and <code>shift</code>. + +</li><li> <var>repeat?</var>: <code>#t</code> if this is a repeated press of the same key. + +</li></ol> + +<div class="example"> +<pre class="example">(add-hook! key-press-hook + (lambda (key scancode modifiers repeat?) + (display "pressed key: ") + (display key) + (newline))) +</pre></div> + +</dd></dl> + +<dl> +<dt><a name="index-key_002drelease_002dhook"></a>Scheme Variable: <strong>key-release-hook</strong></dt> +<dd><p>A hook that is run when a key is released on the keyboard. This hook +is run with three arguments: +</p> +<ol> +<li> <var>key</var>: The symbolic name of the “virtual” key that was released. + +</li><li> <var>scancode</var>: The symbolic name of the physical key that was +released. + +</li><li> <var>modifiers</var>: A list of the symbolic names of modifier keys that +were being held down when the key was released. + +</li></ol> + +</dd></dl> + +<dl> +<dt><a name="index-text_002dinput_002dhook"></a>Scheme Variable: <strong>text-input-hook</strong></dt> +<dd><p>A hook that is run when printable text is typed on the keyboard. This +hook is run with a single argument, <var>text</var>, a string containing +the text that was entered. +</p></dd></dl> + +<dl> +<dt><a name="index-mouse_002dpress_002dhook"></a>Scheme Variable: <strong>mouse-press-hook</strong></dt> +<dd><p>A hook that is run when a mouse button is pressed. This hook is run +with four arguments: +</p> +<ol> +<li> <var>button</var>: The symbolic name of the button that was pressed, such +as <code>left</code>, <code>middle</code>, or <code>right</code>. + +</li><li> <var>clicks</var>: The number of times the button has been clicked in a row. + +</li><li> <var>x</var>: The x coordinate of the mouse cursor. + +</li><li> <var>y</var>: The y coordinate of the mouse cursor. + +</li></ol> + +</dd></dl> + +<dl> +<dt><a name="index-mouse_002drelease_002dhook"></a>Scheme Variable: <strong>mouse-release-hook</strong></dt> +<dd><p>A hook that is run when a mouse button is released. This hook is run +with three arguments: +</p> +<ol> +<li> <var>button</var>: The symbolic name of the button that was released. + +</li><li> <var>x</var>: The x coordinate of the mouse cursor. + +</li><li> <var>y</var>: The y coordinate of the mouse cursor. + +</li></ol> + +</dd></dl> + +<dl> +<dt><a name="index-mouse_002dmove_002dhook"></a>Scheme Variable: <strong>mouse-move-hook</strong></dt> +<dd><p>A hook that is run when the mouse is moved. This hook is run with +five arguments: +</p> +<ol> +<li> <var>x</var>: The x coordinate of the mouse cursor. + +</li><li> <var>y</var>: The y coordinate of the mouse cursor. + +</li><li> <var>dx</var>: The amount the mouse has moved along the x axis since the +last mouse move event. + +</li><li> <var>dy</var>: The amount the mouse has moved along the y axis since the +last mouse move event. + +</li><li> <var>buttons</var>: A list of the buttons that were pressed down when the +mouse was moved. + +</li></ol> + +</dd></dl> + +<dl> +<dt><a name="index-controller_002dadd_002dhook"></a>Scheme Variable: <strong>controller-add-hook</strong></dt> +<dd><p>A hook that is run when a game controller is connected. This hook is +run with a single argument, <var>controller</var>, the controller that was +connected. +</p></dd></dl> + +<dl> +<dt><a name="index-controller_002dremove_002dhook"></a>Scheme Variable: <strong>controller-remove-hook</strong></dt> +<dd><p>A hook that is run when a game controller is disconnected. This hook +is run with a single argument, <var>controller</var>, the controller that +was disconnected. +</p></dd></dl> + +<dl> +<dt><a name="index-controller_002dpress_002dhook"></a>Scheme Variable: <strong>controller-press-hook</strong></dt> +<dd><p>A hook that is run when a button on a game controller is pressed. +This hook is run with two arguments: +</p> +<ol> +<li> <var>controller</var>: The controller that triggered the event. + +</li><li> <var>button</var>: The symbolic name of the button that was pressed. +Possible buttons are: + +<ul> +<li> <code>a</code> +</li><li> <code>b</code> +</li><li> <code>x</code> +</li><li> <code>y</code> +</li><li> <code>back</code> +</li><li> <code>guide</code> +</li><li> <code>start</code> +</li><li> <code>left-stick</code> +</li><li> <code>right-stick</code> +</li><li> <code>left-shoulder</code> +</li><li> <code>right-shoulder</code> +</li><li> <code>dpad-up</code> +</li><li> <code>dpad-down</code> +</li><li> <code>dpad-left</code> +</li><li> <code>dpad-right</code> + +</li></ul> + +</li></ol> + +</dd></dl> + +<dl> +<dt><a name="index-controller_002drelease_002dhook"></a>Scheme Variable: <strong>controller-release-hook</strong></dt> +<dd><p>A hook that is run when a button on a game controller is released. +</p> +<p>This hook is run with two arguments: +</p> +<ol> +<li> <var>controller</var>: The controller that triggered the event. + +</li><li> <var>button</var>: The symbolic name of the button that was released. + +</li></ol> + +</dd></dl> + +<dl> +<dt><a name="index-controller_002dmove_002dhook"></a>Scheme Variable: <strong>controller-move-hook</strong></dt> +<dd><p>A hook that is run when an analog stick or trigger on a game +controller is moved. This hook is run with three arguments +</p> +<ol> +<li> <var>controller</var>: The controller that triggered the event. + +</li><li> <var>axis</var>: The symbolic name of the axis that was moved. Possible +values are: + +<ul> +<li> <code>left-x</code> +</li><li> <code>left-y</code> +</li><li> <code>right-x</code> +</li><li> <code>right-y</code> +</li><li> <code>trigger-left</code> +</li><li> <code>trigger-right</code> +</li></ul> + +</li></ol> + +</dd></dl> + +<hr> +<div class="header"> +<p> +Next: <a href="Input.html#Input" accesskey="n" rel="next">Input</a>, Up: <a href="API-Reference.html#API-Reference" accesskey="u" rel="up">API Reference</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p> +</div> + + + +</body> +</html> diff --git a/manuals/chickadee/Lines-and-Shapes.html b/manuals/chickadee/Lines-and-Shapes.html new file mode 100644 index 0000000..01fac7b --- /dev/null +++ b/manuals/chickadee/Lines-and-Shapes.html @@ -0,0 +1,80 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html> +<!-- Copyright (C) 2017 David Thompson davet@gnu.org + +Permission is granted to copy, distribute and/or modify this document +under the terms of the GNU Free Documentation License, Version 1.3 +or any later version published by the Free Software Foundation; +with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. +A copy of the license is included in the section entitled "GNU +Free Documentation License". + +A copy of the license is also available from the Free Software +Foundation Web site at http://www.gnu.org/licenses/fdl.html. + + +The document was typeset with +http://www.texinfo.org/ (GNU Texinfo). + --> +<!-- Created by GNU Texinfo 6.3, http://www.gnu.org/software/texinfo/ --> +<head> +<title>The Chickadee Game Toolkit: Lines and Shapes</title> + +<meta name="description" content="The Chickadee Game Toolkit: Lines and Shapes"> +<meta name="keywords" content="The Chickadee Game Toolkit: Lines and Shapes"> +<meta name="resource-type" content="document"> +<meta name="distribution" content="global"> +<meta name="Generator" content="makeinfo"> +<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> +<link href="index.html#Top" rel="start" title="Top"> +<link href="Index.html#Index" rel="index" title="Index"> +<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents"> +<link href="Graphics.html#Graphics" rel="up" title="Graphics"> +<link href="Textures.html#Textures" rel="next" title="Textures"> +<link href="Sprites.html#Sprites" rel="prev" title="Sprites"> +<style type="text/css"> +<!-- +a.summary-letter {text-decoration: none} +blockquote.indentedblock {margin-right: 0em} +blockquote.smallindentedblock {margin-right: 0em; font-size: smaller} +blockquote.smallquotation {font-size: smaller} +div.display {margin-left: 3.2em} +div.example {margin-left: 3.2em} +div.lisp {margin-left: 3.2em} +div.smalldisplay {margin-left: 3.2em} +div.smallexample {margin-left: 3.2em} +div.smalllisp {margin-left: 3.2em} +kbd {font-style: oblique} +pre.display {font-family: inherit} +pre.format {font-family: inherit} +pre.menu-comment {font-family: serif} +pre.menu-preformatted {font-family: serif} +pre.smalldisplay {font-family: inherit; font-size: smaller} +pre.smallexample {font-size: smaller} +pre.smallformat {font-family: inherit; font-size: smaller} +pre.smalllisp {font-size: smaller} +span.nolinebreak {white-space: nowrap} +span.roman {font-family: initial; font-weight: normal} +span.sansserif {font-family: sans-serif; font-weight: normal} +ul.no-bullet {list-style: none} +--> +</style> + + +</head> + +<body lang="en"> +<a name="Lines-and-Shapes"></a> +<div class="header"> +<p> +Next: <a href="Textures.html#Textures" accesskey="n" rel="next">Textures</a>, Previous: <a href="Sprites.html#Sprites" accesskey="p" rel="prev">Sprites</a>, Up: <a href="Graphics.html#Graphics" accesskey="u" rel="up">Graphics</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p> +</div> +<hr> +<a name="Lines-and-Shapes-1"></a> +<h4 class="subsection">2.4.3 Lines and Shapes</h4> + + + + +</body> +</html> diff --git a/manuals/chickadee/Math.html b/manuals/chickadee/Math.html new file mode 100644 index 0000000..0204efc --- /dev/null +++ b/manuals/chickadee/Math.html @@ -0,0 +1,94 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html> +<!-- Copyright (C) 2017 David Thompson davet@gnu.org + +Permission is granted to copy, distribute and/or modify this document +under the terms of the GNU Free Documentation License, Version 1.3 +or any later version published by the Free Software Foundation; +with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. +A copy of the license is included in the section entitled "GNU +Free Documentation License". + +A copy of the license is also available from the Free Software +Foundation Web site at http://www.gnu.org/licenses/fdl.html. + + +The document was typeset with +http://www.texinfo.org/ (GNU Texinfo). + --> +<!-- Created by GNU Texinfo 6.3, http://www.gnu.org/software/texinfo/ --> +<head> +<title>The Chickadee Game Toolkit: Math</title> + +<meta name="description" content="The Chickadee Game Toolkit: Math"> +<meta name="keywords" content="The Chickadee Game Toolkit: Math"> +<meta name="resource-type" content="document"> +<meta name="distribution" content="global"> +<meta name="Generator" content="makeinfo"> +<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> +<link href="index.html#Top" rel="start" title="Top"> +<link href="Index.html#Index" rel="index" title="Index"> +<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents"> +<link href="API-Reference.html#API-Reference" rel="up" title="API Reference"> +<link href="Vectors.html#Vectors" rel="next" title="Vectors"> +<link href="Input.html#Input" rel="prev" title="Input"> +<style type="text/css"> +<!-- +a.summary-letter {text-decoration: none} +blockquote.indentedblock {margin-right: 0em} +blockquote.smallindentedblock {margin-right: 0em; font-size: smaller} +blockquote.smallquotation {font-size: smaller} +div.display {margin-left: 3.2em} +div.example {margin-left: 3.2em} +div.lisp {margin-left: 3.2em} +div.smalldisplay {margin-left: 3.2em} +div.smallexample {margin-left: 3.2em} +div.smalllisp {margin-left: 3.2em} +kbd {font-style: oblique} +pre.display {font-family: inherit} +pre.format {font-family: inherit} +pre.menu-comment {font-family: serif} +pre.menu-preformatted {font-family: serif} +pre.smalldisplay {font-family: inherit; font-size: smaller} +pre.smallexample {font-size: smaller} +pre.smallformat {font-family: inherit; font-size: smaller} +pre.smalllisp {font-size: smaller} +span.nolinebreak {white-space: nowrap} +span.roman {font-family: initial; font-weight: normal} +span.sansserif {font-family: sans-serif; font-weight: normal} +ul.no-bullet {list-style: none} +--> +</style> + + +</head> + +<body lang="en"> +<a name="Math"></a> +<div class="header"> +<p> +Next: <a href="Graphics.html#Graphics" accesskey="n" rel="next">Graphics</a>, Previous: <a href="Input.html#Input" accesskey="p" rel="prev">Input</a>, Up: <a href="API-Reference.html#API-Reference" accesskey="u" rel="up">API Reference</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p> +</div> +<hr> +<a name="Math-1"></a> +<h3 class="section">2.3 Math</h3> + +<p>Chickadee contains data types and procedures for performing the most +common computations in video game simulations such as linear algebra +with vectors and matrices and axis-aligned bounding box collision +detection. +</p> +<table class="menu" border="0" cellspacing="0"> +<tr><td align="left" valign="top">• <a href="Vectors.html#Vectors" accesskey="1">Vectors</a>:</td><td> </td><td align="left" valign="top">Euclidean vectors. +</td></tr> +<tr><td align="left" valign="top">• <a href="Matrices.html#Matrices" accesskey="2">Matrices</a>:</td><td> </td><td align="left" valign="top">Transformation matrices. +</td></tr> +<tr><td align="left" valign="top">• <a href="Rectangles.html#Rectangles" accesskey="3">Rectangles</a>:</td><td> </td><td align="left" valign="top">Axis-aligned bounding boxes. +</td></tr> +</table> + + + + +</body> +</html> diff --git a/manuals/chickadee/Matrices.html b/manuals/chickadee/Matrices.html new file mode 100644 index 0000000..f84f62d --- /dev/null +++ b/manuals/chickadee/Matrices.html @@ -0,0 +1,80 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html> +<!-- Copyright (C) 2017 David Thompson davet@gnu.org + +Permission is granted to copy, distribute and/or modify this document +under the terms of the GNU Free Documentation License, Version 1.3 +or any later version published by the Free Software Foundation; +with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. +A copy of the license is included in the section entitled "GNU +Free Documentation License". + +A copy of the license is also available from the Free Software +Foundation Web site at http://www.gnu.org/licenses/fdl.html. + + +The document was typeset with +http://www.texinfo.org/ (GNU Texinfo). + --> +<!-- Created by GNU Texinfo 6.3, http://www.gnu.org/software/texinfo/ --> +<head> +<title>The Chickadee Game Toolkit: Matrices</title> + +<meta name="description" content="The Chickadee Game Toolkit: Matrices"> +<meta name="keywords" content="The Chickadee Game Toolkit: Matrices"> +<meta name="resource-type" content="document"> +<meta name="distribution" content="global"> +<meta name="Generator" content="makeinfo"> +<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> +<link href="index.html#Top" rel="start" title="Top"> +<link href="Index.html#Index" rel="index" title="Index"> +<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents"> +<link href="Math.html#Math" rel="up" title="Math"> +<link href="Rectangles.html#Rectangles" rel="next" title="Rectangles"> +<link href="Vectors.html#Vectors" rel="prev" title="Vectors"> +<style type="text/css"> +<!-- +a.summary-letter {text-decoration: none} +blockquote.indentedblock {margin-right: 0em} +blockquote.smallindentedblock {margin-right: 0em; font-size: smaller} +blockquote.smallquotation {font-size: smaller} +div.display {margin-left: 3.2em} +div.example {margin-left: 3.2em} +div.lisp {margin-left: 3.2em} +div.smalldisplay {margin-left: 3.2em} +div.smallexample {margin-left: 3.2em} +div.smalllisp {margin-left: 3.2em} +kbd {font-style: oblique} +pre.display {font-family: inherit} +pre.format {font-family: inherit} +pre.menu-comment {font-family: serif} +pre.menu-preformatted {font-family: serif} +pre.smalldisplay {font-family: inherit; font-size: smaller} +pre.smallexample {font-size: smaller} +pre.smallformat {font-family: inherit; font-size: smaller} +pre.smalllisp {font-size: smaller} +span.nolinebreak {white-space: nowrap} +span.roman {font-family: initial; font-weight: normal} +span.sansserif {font-family: sans-serif; font-weight: normal} +ul.no-bullet {list-style: none} +--> +</style> + + +</head> + +<body lang="en"> +<a name="Matrices"></a> +<div class="header"> +<p> +Next: <a href="Rectangles.html#Rectangles" accesskey="n" rel="next">Rectangles</a>, Previous: <a href="Vectors.html#Vectors" accesskey="p" rel="prev">Vectors</a>, Up: <a href="Math.html#Math" accesskey="u" rel="up">Math</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p> +</div> +<hr> +<a name="Matrices-1"></a> +<h4 class="subsection">2.3.2 Matrices</h4> + + + + +</body> +</html> diff --git a/manuals/chickadee/Rectangles.html b/manuals/chickadee/Rectangles.html new file mode 100644 index 0000000..743db15 --- /dev/null +++ b/manuals/chickadee/Rectangles.html @@ -0,0 +1,80 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html> +<!-- Copyright (C) 2017 David Thompson davet@gnu.org + +Permission is granted to copy, distribute and/or modify this document +under the terms of the GNU Free Documentation License, Version 1.3 +or any later version published by the Free Software Foundation; +with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. +A copy of the license is included in the section entitled "GNU +Free Documentation License". + +A copy of the license is also available from the Free Software +Foundation Web site at http://www.gnu.org/licenses/fdl.html. + + +The document was typeset with +http://www.texinfo.org/ (GNU Texinfo). + --> +<!-- Created by GNU Texinfo 6.3, http://www.gnu.org/software/texinfo/ --> +<head> +<title>The Chickadee Game Toolkit: Rectangles</title> + +<meta name="description" content="The Chickadee Game Toolkit: Rectangles"> +<meta name="keywords" content="The Chickadee Game Toolkit: Rectangles"> +<meta name="resource-type" content="document"> +<meta name="distribution" content="global"> +<meta name="Generator" content="makeinfo"> +<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> +<link href="index.html#Top" rel="start" title="Top"> +<link href="Index.html#Index" rel="index" title="Index"> +<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents"> +<link href="Math.html#Math" rel="up" title="Math"> +<link href="Graphics.html#Graphics" rel="next" title="Graphics"> +<link href="Matrices.html#Matrices" rel="prev" title="Matrices"> +<style type="text/css"> +<!-- +a.summary-letter {text-decoration: none} +blockquote.indentedblock {margin-right: 0em} +blockquote.smallindentedblock {margin-right: 0em; font-size: smaller} +blockquote.smallquotation {font-size: smaller} +div.display {margin-left: 3.2em} +div.example {margin-left: 3.2em} +div.lisp {margin-left: 3.2em} +div.smalldisplay {margin-left: 3.2em} +div.smallexample {margin-left: 3.2em} +div.smalllisp {margin-left: 3.2em} +kbd {font-style: oblique} +pre.display {font-family: inherit} +pre.format {font-family: inherit} +pre.menu-comment {font-family: serif} +pre.menu-preformatted {font-family: serif} +pre.smalldisplay {font-family: inherit; font-size: smaller} +pre.smallexample {font-size: smaller} +pre.smallformat {font-family: inherit; font-size: smaller} +pre.smalllisp {font-size: smaller} +span.nolinebreak {white-space: nowrap} +span.roman {font-family: initial; font-weight: normal} +span.sansserif {font-family: sans-serif; font-weight: normal} +ul.no-bullet {list-style: none} +--> +</style> + + +</head> + +<body lang="en"> +<a name="Rectangles"></a> +<div class="header"> +<p> +Previous: <a href="Matrices.html#Matrices" accesskey="p" rel="prev">Matrices</a>, Up: <a href="Math.html#Math" accesskey="u" rel="up">Math</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p> +</div> +<hr> +<a name="Rectangles-1"></a> +<h4 class="subsection">2.3.3 Rectangles</h4> + + + + +</body> +</html> diff --git a/manuals/chickadee/Rendering-Engine.html b/manuals/chickadee/Rendering-Engine.html new file mode 100644 index 0000000..b4514db --- /dev/null +++ b/manuals/chickadee/Rendering-Engine.html @@ -0,0 +1,183 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html> +<!-- Copyright (C) 2017 David Thompson davet@gnu.org + +Permission is granted to copy, distribute and/or modify this document +under the terms of the GNU Free Documentation License, Version 1.3 +or any later version published by the Free Software Foundation; +with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. +A copy of the license is included in the section entitled "GNU +Free Documentation License". + +A copy of the license is also available from the Free Software +Foundation Web site at http://www.gnu.org/licenses/fdl.html. + + +The document was typeset with +http://www.texinfo.org/ (GNU Texinfo). + --> +<!-- Created by GNU Texinfo 6.3, http://www.gnu.org/software/texinfo/ --> +<head> +<title>The Chickadee Game Toolkit: Rendering Engine</title> + +<meta name="description" content="The Chickadee Game Toolkit: Rendering Engine"> +<meta name="keywords" content="The Chickadee Game Toolkit: Rendering Engine"> +<meta name="resource-type" content="document"> +<meta name="distribution" content="global"> +<meta name="Generator" content="makeinfo"> +<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> +<link href="index.html#Top" rel="start" title="Top"> +<link href="Index.html#Index" rel="index" title="Index"> +<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents"> +<link href="Graphics.html#Graphics" rel="up" title="Graphics"> +<link href="Sprites.html#Sprites" rel="next" title="Sprites"> +<link href="Graphics.html#Graphics" rel="prev" title="Graphics"> +<style type="text/css"> +<!-- +a.summary-letter {text-decoration: none} +blockquote.indentedblock {margin-right: 0em} +blockquote.smallindentedblock {margin-right: 0em; font-size: smaller} +blockquote.smallquotation {font-size: smaller} +div.display {margin-left: 3.2em} +div.example {margin-left: 3.2em} +div.lisp {margin-left: 3.2em} +div.smalldisplay {margin-left: 3.2em} +div.smallexample {margin-left: 3.2em} +div.smalllisp {margin-left: 3.2em} +kbd {font-style: oblique} +pre.display {font-family: inherit} +pre.format {font-family: inherit} +pre.menu-comment {font-family: serif} +pre.menu-preformatted {font-family: serif} +pre.smalldisplay {font-family: inherit; font-size: smaller} +pre.smallexample {font-size: smaller} +pre.smallformat {font-family: inherit; font-size: smaller} +pre.smalllisp {font-size: smaller} +span.nolinebreak {white-space: nowrap} +span.roman {font-family: initial; font-weight: normal} +span.sansserif {font-family: sans-serif; font-weight: normal} +ul.no-bullet {list-style: none} +--> +</style> + + +</head> + +<body lang="en"> +<a name="Rendering-Engine"></a> +<div class="header"> +<p> +Next: <a href="Sprites.html#Sprites" accesskey="n" rel="next">Sprites</a>, Up: <a href="Graphics.html#Graphics" accesskey="u" rel="up">Graphics</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p> +</div> +<hr> +<a name="Rendering-Engine-1"></a> +<h4 class="subsection">2.4.1 Rendering Engine</h4> + +<p>Chickadee defines rendering using a metaphor familiar to Scheme +programmers: procedure application. A shader (see <a href="Shaders.html#Shaders">Shaders</a>) is +like a procedure for the GPU to apply. Shaders are passed arguments: +A vertex array containing the geometry to render (see <a href="Vertex-Arrays.html#Vertex-Arrays">Vertex Arrays</a>) and zero or more keyword arguments that the shader +understands. Similar to how Scheme has <code>apply</code> for calling +procedures, Chickadee provides <code>gpu-apply</code> for calling shaders. +</p> +<p>Additionally, there is some dynamic state that effects how +<code>gpu-apply</code> will behave. Things like the current viewport, +framebuffer, and blend mode are stored as dynamic state because it +would be tedious to have to have to specify them each time +<code>gpu-apply</code> is called. +</p> +<p>The following procedures and syntax can be found in the +<code>(chickadee render)</code> module. +</p> +<dl> +<dt><a name="index-gpu_002dapply"></a>Scheme Syntax: <strong>gpu-apply</strong> <em><var>shader</var> <var>vertex-array</var> [#:uniform-key <var>uniform-value</var> ...]</em></dt> +<dt><a name="index-gpu_002dapply_002a"></a>Scheme Syntax: <strong>gpu-apply*</strong> <em><var>shader</var> <var>vertex-array</var> <var>count</var> [#:uniform-key <var>uniform-value</var> ...]</em></dt> +<dd> +<p>Render <var>vertex-array</var> using <var>shader</var> with the uniform values +specified in the following keyword arguments. +</p> +<p>While <code>gpu-apply</code> will draw every vertex in <var>vertex-array</var>, +<code>gpu-apply*</code> will only draw <var>count</var> vertices. +</p> +</dd></dl> + +<dl> +<dt><a name="index-current_002dviewport"></a>Scheme Procedure: <strong>current-viewport</strong></dt> +<dd><p>Return the currently bound viewport. See <a href="Viewports.html#Viewports">Viewports</a> for more +details about using viewports. +</p></dd></dl> + +<dl> +<dt><a name="index-current_002dframebuffer"></a>Scheme Procedure: <strong>current-framebuffer</strong></dt> +<dd><p>Return the currently bound framebuffer. See <a href="Framebuffers.html#Framebuffers">Framebuffers</a> for more +details about using framebuffers. +</p></dd></dl> + +<dl> +<dt><a name="index-current_002dblend_002dmode"></a>Scheme Procedure: <strong>current-blend-mode</strong></dt> +<dd><p>Return the currently bound blend mode. See <a href="Blending-and-Depth-Testing.html#Blending-and-Depth-Testing">Blending and Depth Testing</a> for more details about using blend modes. +</p></dd></dl> + +<dl> +<dt><a name="index-current_002ddepth_002dtest"></a>Scheme Procedure: <strong>current-depth-test</strong></dt> +<dd><p>Return <code>#t</code> if depth testing is currently enabled. +See <a href="Blending-and-Depth-Testing.html#Blending-and-Depth-Testing">Blending and Depth Testing</a> for more details about using the +depth test. +</p></dd></dl> + +<dl> +<dt><a name="index-current_002dtexture"></a>Scheme Procedure: <strong>current-texture</strong></dt> +<dd><p>Return the currently bound texture. See <a href="Textures.html#Textures">Textures</a> for more details +about using textures. +</p></dd></dl> + +<dl> +<dt><a name="index-current_002dprojection"></a>Scheme Procedure: <strong>current-projection</strong></dt> +<dd><p>Return the currently bound projection matrix. See <a href="Matrices.html#Matrices">Matrices</a> for +more details about matrices. +</p></dd></dl> + +<dl> +<dt><a name="index-with_002dviewport"></a>Scheme Syntax: <strong>with-viewport</strong> <em><var>viewport</var> <var>body</var> ...</em></dt> +<dd><p>Evaluate <var>body</var> with the current viewport bound to <var>viewport</var>. +</p></dd></dl> + +<dl> +<dt><a name="index-with_002dframebuffer"></a>Scheme Syntax: <strong>with-framebuffer</strong> <em><var>framebuffer</var> <var>body</var> ...</em></dt> +<dd><p>Evaluate <var>body</var> with the current framebuffer bound to +<var>framebuffer</var>. +</p></dd></dl> + +<dl> +<dt><a name="index-with_002dblend_002dmode"></a>Scheme Syntax: <strong>with-blend-mode</strong> <em><var>blend-mode</var> <var>body</var> ...</em></dt> +<dd><p>Evaluate <var>body</var> with the current blend mode bound to +<var>blend-mode</var>. +</p></dd></dl> + +<dl> +<dt><a name="index-with_002ddepth_002dtest"></a>Scheme Syntax: <strong>with-depth-test</strong> <em><var>depth-test?</var> <var>body</var> ...</em></dt> +<dd><p>Evaluate <var>body</var> with the depth-test disabled if <var>depth-test?</var> +is <code>#f</code>, or enabled otherwise. +</p></dd></dl> + +<dl> +<dt><a name="index-with_002dtexture"></a>Scheme Syntax: <strong>with-texture</strong> <em><var>texture</var> <var>body</var> ...</em></dt> +<dd><p>Evaluate <var>body</var> with the current texture bound to <var>texture</var>. +</p></dd></dl> + +<dl> +<dt><a name="index-with_002dprojection"></a>Scheme Syntax: <strong>with-projection</strong> <em><var>projection</var> <var>body</var> ...</em></dt> +<dd><p>Evaluate <var>body</var> with the current projection matrix bound to +<var>projection</var>. +</p></dd></dl> + +<hr> +<div class="header"> +<p> +Next: <a href="Sprites.html#Sprites" accesskey="n" rel="next">Sprites</a>, Up: <a href="Graphics.html#Graphics" accesskey="u" rel="up">Graphics</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p> +</div> + + + +</body> +</html> diff --git a/manuals/chickadee/Requirements.html b/manuals/chickadee/Requirements.html new file mode 100644 index 0000000..53927d7 --- /dev/null +++ b/manuals/chickadee/Requirements.html @@ -0,0 +1,92 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html> +<!-- Copyright (C) 2017 David Thompson davet@gnu.org + +Permission is granted to copy, distribute and/or modify this document +under the terms of the GNU Free Documentation License, Version 1.3 +or any later version published by the Free Software Foundation; +with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. +A copy of the license is included in the section entitled "GNU +Free Documentation License". + +A copy of the license is also available from the Free Software +Foundation Web site at http://www.gnu.org/licenses/fdl.html. + + +The document was typeset with +http://www.texinfo.org/ (GNU Texinfo). + --> +<!-- Created by GNU Texinfo 6.3, http://www.gnu.org/software/texinfo/ --> +<head> +<title>The Chickadee Game Toolkit: Requirements</title> + +<meta name="description" content="The Chickadee Game Toolkit: Requirements"> +<meta name="keywords" content="The Chickadee Game Toolkit: Requirements"> +<meta name="resource-type" content="document"> +<meta name="distribution" content="global"> +<meta name="Generator" content="makeinfo"> +<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> +<link href="index.html#Top" rel="start" title="Top"> +<link href="Index.html#Index" rel="index" title="Index"> +<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents"> +<link href="Installation.html#Installation" rel="up" title="Installation"> +<link href="API-Reference.html#API-Reference" rel="next" title="API Reference"> +<link href="Installation.html#Installation" rel="prev" title="Installation"> +<style type="text/css"> +<!-- +a.summary-letter {text-decoration: none} +blockquote.indentedblock {margin-right: 0em} +blockquote.smallindentedblock {margin-right: 0em; font-size: smaller} +blockquote.smallquotation {font-size: smaller} +div.display {margin-left: 3.2em} +div.example {margin-left: 3.2em} +div.lisp {margin-left: 3.2em} +div.smalldisplay {margin-left: 3.2em} +div.smallexample {margin-left: 3.2em} +div.smalllisp {margin-left: 3.2em} +kbd {font-style: oblique} +pre.display {font-family: inherit} +pre.format {font-family: inherit} +pre.menu-comment {font-family: serif} +pre.menu-preformatted {font-family: serif} +pre.smalldisplay {font-family: inherit; font-size: smaller} +pre.smallexample {font-size: smaller} +pre.smallformat {font-family: inherit; font-size: smaller} +pre.smalllisp {font-size: smaller} +span.nolinebreak {white-space: nowrap} +span.roman {font-family: initial; font-weight: normal} +span.sansserif {font-family: sans-serif; font-weight: normal} +ul.no-bullet {list-style: none} +--> +</style> + + +</head> + +<body lang="en"> +<a name="Requirements"></a> +<div class="header"> +<p> +Up: <a href="Installation.html#Installation" accesskey="u" rel="up">Installation</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p> +</div> +<hr> +<a name="Requirements-1"></a> +<h3 class="section">1.1 Requirements</h3> + +<p>Chickadee depends on the following packages: +</p> +<ul> +<li> <a href="https://gnu.org/software/guile">GNU Guile</a>, version 2.1.0 or later; +</li><li> <a href="https://gnu.org/software/guile-opengl">GNU guile-opengl</a>, version 0.1 or later. +</li><li> <a href="https://dthompson.us/pages/software/guile-sdl2.html">guile-sdl2</a>, version 0.2.0 or later; +</li></ul> + +<p>Additionally, Chickadee depends on being able to create an OpenGL 3.3 +context at runtime, which means that some older computers may not be +able to run games written with Chickadee. +</p> + + + +</body> +</html> diff --git a/manuals/chickadee/Shaders.html b/manuals/chickadee/Shaders.html new file mode 100644 index 0000000..a0e7637 --- /dev/null +++ b/manuals/chickadee/Shaders.html @@ -0,0 +1,86 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html> +<!-- Copyright (C) 2017 David Thompson davet@gnu.org + +Permission is granted to copy, distribute and/or modify this document +under the terms of the GNU Free Documentation License, Version 1.3 +or any later version published by the Free Software Foundation; +with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. +A copy of the license is included in the section entitled "GNU +Free Documentation License". + +A copy of the license is also available from the Free Software +Foundation Web site at http://www.gnu.org/licenses/fdl.html. + + +The document was typeset with +http://www.texinfo.org/ (GNU Texinfo). + --> +<!-- Created by GNU Texinfo 6.3, http://www.gnu.org/software/texinfo/ --> +<head> +<title>The Chickadee Game Toolkit: Shaders</title> + +<meta name="description" content="The Chickadee Game Toolkit: Shaders"> +<meta name="keywords" content="The Chickadee Game Toolkit: Shaders"> +<meta name="resource-type" content="document"> +<meta name="distribution" content="global"> +<meta name="Generator" content="makeinfo"> +<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> +<link href="index.html#Top" rel="start" title="Top"> +<link href="Index.html#Index" rel="index" title="Index"> +<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents"> +<link href="Graphics.html#Graphics" rel="up" title="Graphics"> +<link href="Framebuffers.html#Framebuffers" rel="next" title="Framebuffers"> +<link href="Vertex-Arrays.html#Vertex-Arrays" rel="prev" title="Vertex Arrays"> +<style type="text/css"> +<!-- +a.summary-letter {text-decoration: none} +blockquote.indentedblock {margin-right: 0em} +blockquote.smallindentedblock {margin-right: 0em; font-size: smaller} +blockquote.smallquotation {font-size: smaller} +div.display {margin-left: 3.2em} +div.example {margin-left: 3.2em} +div.lisp {margin-left: 3.2em} +div.smalldisplay {margin-left: 3.2em} +div.smallexample {margin-left: 3.2em} +div.smalllisp {margin-left: 3.2em} +kbd {font-style: oblique} +pre.display {font-family: inherit} +pre.format {font-family: inherit} +pre.menu-comment {font-family: serif} +pre.menu-preformatted {font-family: serif} +pre.smalldisplay {font-family: inherit; font-size: smaller} +pre.smallexample {font-size: smaller} +pre.smallformat {font-family: inherit; font-size: smaller} +pre.smalllisp {font-size: smaller} +span.nolinebreak {white-space: nowrap} +span.roman {font-family: initial; font-weight: normal} +span.sansserif {font-family: sans-serif; font-weight: normal} +ul.no-bullet {list-style: none} +--> +</style> + + +</head> + +<body lang="en"> +<a name="Shaders"></a> +<div class="header"> +<p> +Next: <a href="Framebuffers.html#Framebuffers" accesskey="n" rel="next">Framebuffers</a>, Previous: <a href="Vertex-Arrays.html#Vertex-Arrays" accesskey="p" rel="prev">Vertex Arrays</a>, Up: <a href="Graphics.html#Graphics" accesskey="u" rel="up">Graphics</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p> +</div> +<hr> +<a name="Shaders-1"></a> +<h4 class="subsection">2.4.7 Shaders</h4> + +<p>Shaders are programs for the GPU to evaluate. They are written in the +OpenGL Shading Language, or GLSL. Chickadee does not currently +provide a Scheme-like domain specific language for writing shaders. +Since shaders must be written in GLSL and not Scheme, they are +considered an advanced feature. +</p> + + + +</body> +</html> diff --git a/manuals/chickadee/Sprites.html b/manuals/chickadee/Sprites.html new file mode 100644 index 0000000..700941b --- /dev/null +++ b/manuals/chickadee/Sprites.html @@ -0,0 +1,80 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html> +<!-- Copyright (C) 2017 David Thompson davet@gnu.org + +Permission is granted to copy, distribute and/or modify this document +under the terms of the GNU Free Documentation License, Version 1.3 +or any later version published by the Free Software Foundation; +with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. +A copy of the license is included in the section entitled "GNU +Free Documentation License". + +A copy of the license is also available from the Free Software +Foundation Web site at http://www.gnu.org/licenses/fdl.html. + + +The document was typeset with +http://www.texinfo.org/ (GNU Texinfo). + --> +<!-- Created by GNU Texinfo 6.3, http://www.gnu.org/software/texinfo/ --> +<head> +<title>The Chickadee Game Toolkit: Sprites</title> + +<meta name="description" content="The Chickadee Game Toolkit: Sprites"> +<meta name="keywords" content="The Chickadee Game Toolkit: Sprites"> +<meta name="resource-type" content="document"> +<meta name="distribution" content="global"> +<meta name="Generator" content="makeinfo"> +<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> +<link href="index.html#Top" rel="start" title="Top"> +<link href="Index.html#Index" rel="index" title="Index"> +<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents"> +<link href="Graphics.html#Graphics" rel="up" title="Graphics"> +<link href="Lines-and-Shapes.html#Lines-and-Shapes" rel="next" title="Lines and Shapes"> +<link href="Rendering-Engine.html#Rendering-Engine" rel="prev" title="Rendering Engine"> +<style type="text/css"> +<!-- +a.summary-letter {text-decoration: none} +blockquote.indentedblock {margin-right: 0em} +blockquote.smallindentedblock {margin-right: 0em; font-size: smaller} +blockquote.smallquotation {font-size: smaller} +div.display {margin-left: 3.2em} +div.example {margin-left: 3.2em} +div.lisp {margin-left: 3.2em} +div.smalldisplay {margin-left: 3.2em} +div.smallexample {margin-left: 3.2em} +div.smalllisp {margin-left: 3.2em} +kbd {font-style: oblique} +pre.display {font-family: inherit} +pre.format {font-family: inherit} +pre.menu-comment {font-family: serif} +pre.menu-preformatted {font-family: serif} +pre.smalldisplay {font-family: inherit; font-size: smaller} +pre.smallexample {font-size: smaller} +pre.smallformat {font-family: inherit; font-size: smaller} +pre.smalllisp {font-size: smaller} +span.nolinebreak {white-space: nowrap} +span.roman {font-family: initial; font-weight: normal} +span.sansserif {font-family: sans-serif; font-weight: normal} +ul.no-bullet {list-style: none} +--> +</style> + + +</head> + +<body lang="en"> +<a name="Sprites"></a> +<div class="header"> +<p> +Next: <a href="Lines-and-Shapes.html#Lines-and-Shapes" accesskey="n" rel="next">Lines and Shapes</a>, Previous: <a href="Rendering-Engine.html#Rendering-Engine" accesskey="p" rel="prev">Rendering Engine</a>, Up: <a href="Graphics.html#Graphics" accesskey="u" rel="up">Graphics</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p> +</div> +<hr> +<a name="Sprites-1"></a> +<h4 class="subsection">2.4.2 Sprites</h4> + + + + +</body> +</html> diff --git a/manuals/chickadee/Textures.html b/manuals/chickadee/Textures.html new file mode 100644 index 0000000..a31d6fb --- /dev/null +++ b/manuals/chickadee/Textures.html @@ -0,0 +1,97 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html> +<!-- Copyright (C) 2017 David Thompson davet@gnu.org + +Permission is granted to copy, distribute and/or modify this document +under the terms of the GNU Free Documentation License, Version 1.3 +or any later version published by the Free Software Foundation; +with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. +A copy of the license is included in the section entitled "GNU +Free Documentation License". + +A copy of the license is also available from the Free Software +Foundation Web site at http://www.gnu.org/licenses/fdl.html. + + +The document was typeset with +http://www.texinfo.org/ (GNU Texinfo). + --> +<!-- Created by GNU Texinfo 6.3, http://www.gnu.org/software/texinfo/ --> +<head> +<title>The Chickadee Game Toolkit: Textures</title> + +<meta name="description" content="The Chickadee Game Toolkit: Textures"> +<meta name="keywords" content="The Chickadee Game Toolkit: Textures"> +<meta name="resource-type" content="document"> +<meta name="distribution" content="global"> +<meta name="Generator" content="makeinfo"> +<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> +<link href="index.html#Top" rel="start" title="Top"> +<link href="Index.html#Index" rel="index" title="Index"> +<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents"> +<link href="Graphics.html#Graphics" rel="up" title="Graphics"> +<link href="Blending-and-Depth-Testing.html#Blending-and-Depth-Testing" rel="next" title="Blending and Depth Testing"> +<link href="Lines-and-Shapes.html#Lines-and-Shapes" rel="prev" title="Lines and Shapes"> +<style type="text/css"> +<!-- +a.summary-letter {text-decoration: none} +blockquote.indentedblock {margin-right: 0em} +blockquote.smallindentedblock {margin-right: 0em; font-size: smaller} +blockquote.smallquotation {font-size: smaller} +div.display {margin-left: 3.2em} +div.example {margin-left: 3.2em} +div.lisp {margin-left: 3.2em} +div.smalldisplay {margin-left: 3.2em} +div.smallexample {margin-left: 3.2em} +div.smalllisp {margin-left: 3.2em} +kbd {font-style: oblique} +pre.display {font-family: inherit} +pre.format {font-family: inherit} +pre.menu-comment {font-family: serif} +pre.menu-preformatted {font-family: serif} +pre.smalldisplay {font-family: inherit; font-size: smaller} +pre.smallexample {font-size: smaller} +pre.smallformat {font-family: inherit; font-size: smaller} +pre.smalllisp {font-size: smaller} +span.nolinebreak {white-space: nowrap} +span.roman {font-family: initial; font-weight: normal} +span.sansserif {font-family: sans-serif; font-weight: normal} +ul.no-bullet {list-style: none} +--> +</style> + + +</head> + +<body lang="en"> +<a name="Textures"></a> +<div class="header"> +<p> +Next: <a href="Blending-and-Depth-Testing.html#Blending-and-Depth-Testing" accesskey="n" rel="next">Blending and Depth Testing</a>, Previous: <a href="Lines-and-Shapes.html#Lines-and-Shapes" accesskey="p" rel="prev">Lines and Shapes</a>, Up: <a href="Graphics.html#Graphics" accesskey="u" rel="up">Graphics</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p> +</div> +<hr> +<a name="Textures-1"></a> +<h4 class="subsection">2.4.4 Textures</h4> + +<dl> +<dt><a name="index-load_002dimage"></a>Scheme Procedure: <strong>load-image</strong> <em><var>file</var> [#:min-filter nearest]</em></dt> +<dd><p>[#:mag-filter nearest] [#:wrap-s repeat] [#:wrap-t repeat] +</p> +<p>Load the image data from <var>file</var> and return a new texture object. +</p> +<p><var>min-filter</var> and <var>mag-filter</var> describe the method that should +be used for minification and magnification when rendering, +respectively. Possible values are <code>nearest</code> and <code>linear</code>. +</p> +<p><var>wrap-s</var> and <var>wrap-t</var> describe how to interpret texture +coordinates that are greater than <code>1.0</code>. Possible values are +<code>repeat</code>, <code>clamp</code>, <code>clamp-to-border</code>, and +<code>clamp-to-edge</code>. +</p> +</dd></dl> + + + + +</body> +</html> diff --git a/manuals/chickadee/Vectors.html b/manuals/chickadee/Vectors.html new file mode 100644 index 0000000..8a624ff --- /dev/null +++ b/manuals/chickadee/Vectors.html @@ -0,0 +1,80 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html> +<!-- Copyright (C) 2017 David Thompson davet@gnu.org + +Permission is granted to copy, distribute and/or modify this document +under the terms of the GNU Free Documentation License, Version 1.3 +or any later version published by the Free Software Foundation; +with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. +A copy of the license is included in the section entitled "GNU +Free Documentation License". + +A copy of the license is also available from the Free Software +Foundation Web site at http://www.gnu.org/licenses/fdl.html. + + +The document was typeset with +http://www.texinfo.org/ (GNU Texinfo). + --> +<!-- Created by GNU Texinfo 6.3, http://www.gnu.org/software/texinfo/ --> +<head> +<title>The Chickadee Game Toolkit: Vectors</title> + +<meta name="description" content="The Chickadee Game Toolkit: Vectors"> +<meta name="keywords" content="The Chickadee Game Toolkit: Vectors"> +<meta name="resource-type" content="document"> +<meta name="distribution" content="global"> +<meta name="Generator" content="makeinfo"> +<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> +<link href="index.html#Top" rel="start" title="Top"> +<link href="Index.html#Index" rel="index" title="Index"> +<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents"> +<link href="Math.html#Math" rel="up" title="Math"> +<link href="Matrices.html#Matrices" rel="next" title="Matrices"> +<link href="Math.html#Math" rel="prev" title="Math"> +<style type="text/css"> +<!-- +a.summary-letter {text-decoration: none} +blockquote.indentedblock {margin-right: 0em} +blockquote.smallindentedblock {margin-right: 0em; font-size: smaller} +blockquote.smallquotation {font-size: smaller} +div.display {margin-left: 3.2em} +div.example {margin-left: 3.2em} +div.lisp {margin-left: 3.2em} +div.smalldisplay {margin-left: 3.2em} +div.smallexample {margin-left: 3.2em} +div.smalllisp {margin-left: 3.2em} +kbd {font-style: oblique} +pre.display {font-family: inherit} +pre.format {font-family: inherit} +pre.menu-comment {font-family: serif} +pre.menu-preformatted {font-family: serif} +pre.smalldisplay {font-family: inherit; 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+with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. +A copy of the license is included in the section entitled "GNU +Free Documentation License". + +A copy of the license is also available from the Free Software +Foundation Web site at http://www.gnu.org/licenses/fdl.html. + + +The document was typeset with +http://www.texinfo.org/ (GNU Texinfo). + --> +<!-- Created by GNU Texinfo 6.3, http://www.gnu.org/software/texinfo/ --> +<head> +<title>The Chickadee Game Toolkit: Vertex Arrays</title> + +<meta name="description" content="The Chickadee Game Toolkit: Vertex Arrays"> +<meta name="keywords" content="The Chickadee Game Toolkit: Vertex Arrays"> +<meta name="resource-type" content="document"> +<meta name="distribution" content="global"> +<meta name="Generator" content="makeinfo"> +<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> +<link href="index.html#Top" rel="start" title="Top"> +<link href="Index.html#Index" rel="index" title="Index"> +<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents"> +<link href="Graphics.html#Graphics" rel="up" title="Graphics"> +<link href="Shaders.html#Shaders" rel="next" title="Shaders"> +<link href="Blending-and-Depth-Testing.html#Blending-and-Depth-Testing" rel="prev" title="Blending and Depth Testing"> +<style type="text/css"> +<!-- +a.summary-letter {text-decoration: none} +blockquote.indentedblock {margin-right: 0em} +blockquote.smallindentedblock {margin-right: 0em; 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+with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. +A copy of the license is included in the section entitled "GNU +Free Documentation License". + +A copy of the license is also available from the Free Software +Foundation Web site at http://www.gnu.org/licenses/fdl.html. + + +The document was typeset with +http://www.texinfo.org/ (GNU Texinfo). + --> +<!-- Created by GNU Texinfo 6.3, http://www.gnu.org/software/texinfo/ --> +<head> +<title>The Chickadee Game Toolkit: Viewports</title> + +<meta name="description" content="The Chickadee Game Toolkit: Viewports"> +<meta name="keywords" content="The Chickadee Game Toolkit: Viewports"> +<meta name="resource-type" content="document"> +<meta name="distribution" content="global"> +<meta name="Generator" content="makeinfo"> +<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> +<link href="index.html#Top" rel="start" title="Top"> +<link href="Index.html#Index" rel="index" title="Index"> +<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents"> +<link href="Graphics.html#Graphics" rel="up" title="Graphics"> +<link href="Audio.html#Audio" rel="next" title="Audio"> +<link href="Framebuffers.html#Framebuffers" rel="prev" title="Framebuffers"> +<style type="text/css"> +<!-- +a.summary-letter {text-decoration: none} +blockquote.indentedblock {margin-right: 0em} +blockquote.smallindentedblock {margin-right: 0em; 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+with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. +A copy of the license is included in the section entitled "GNU +Free Documentation License". + +A copy of the license is also available from the Free Software +Foundation Web site at http://www.gnu.org/licenses/fdl.html. + + +The document was typeset with +http://www.texinfo.org/ (GNU Texinfo). + --> +<!-- Created by GNU Texinfo 6.3, http://www.gnu.org/software/texinfo/ --> +<head> +<title>The Chickadee Game Toolkit: Top</title> + +<meta name="description" content="The Chickadee Game Toolkit: Top"> +<meta name="keywords" content="The Chickadee Game Toolkit: Top"> +<meta name="resource-type" content="document"> +<meta name="distribution" content="global"> +<meta name="Generator" content="makeinfo"> +<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> +<link href="#Top" rel="start" title="Top"> +<link href="Index.html#Index" rel="index" title="Index"> +<link href="#SEC_Contents" rel="contents" title="Table of Contents"> +<link href="../dir/index.html" rel="up" title="(dir)"> +<link href="Installation.html#Installation" rel="next" title="Installation"> +<style type="text/css"> +<!-- +a.summary-letter {text-decoration: none} +blockquote.indentedblock {margin-right: 0em} +blockquote.smallindentedblock {margin-right: 0em; font-size: smaller} +blockquote.smallquotation {font-size: smaller} +div.display {margin-left: 3.2em} +div.example {margin-left: 3.2em} +div.lisp {margin-left: 3.2em} +div.smalldisplay {margin-left: 3.2em} +div.smallexample {margin-left: 3.2em} +div.smalllisp {margin-left: 3.2em} +kbd {font-style: oblique} +pre.display {font-family: inherit} +pre.format {font-family: inherit} +pre.menu-comment {font-family: serif} +pre.menu-preformatted {font-family: serif} +pre.smalldisplay {font-family: inherit; font-size: smaller} +pre.smallexample {font-size: smaller} +pre.smallformat {font-family: inherit; font-size: smaller} +pre.smalllisp {font-size: smaller} +span.nolinebreak {white-space: nowrap} +span.roman {font-family: initial; font-weight: normal} +span.sansserif {font-family: sans-serif; font-weight: normal} +ul.no-bullet {list-style: none} +--> +</style> + + +</head> + +<body lang="en"> +<h1 class="settitle" align="center">The Chickadee Game Toolkit</h1> + + +<a name="SEC_Contents"></a> +<h2 class="contents-heading">Table of Contents</h2> + +<div class="contents"> + +<ul class="no-bullet"> + <li><a name="toc-Installation-1" href="Installation.html#Installation">1 Installation</a> + <ul class="no-bullet"> + <li><a name="toc-Requirements-1" href="Requirements.html#Requirements">1.1 Requirements</a></li> + </ul></li> + <li><a name="toc-API-Reference-1" href="API-Reference.html#API-Reference">2 API Reference</a> + <ul class="no-bullet"> + <li><a name="toc-Kernel-1" href="Kernel.html#Kernel">2.1 Kernel</a></li> + <li><a name="toc-Input-1" href="Input.html#Input">2.2 Input</a></li> + <li><a name="toc-Math-1" href="Math.html#Math">2.3 Math</a> + <ul class="no-bullet"> + <li><a name="toc-Vectors-1" href="Vectors.html#Vectors">2.3.1 Vectors</a></li> + <li><a name="toc-Matrices-1" href="Matrices.html#Matrices">2.3.2 Matrices</a></li> + <li><a name="toc-Rectangles-1" href="Rectangles.html#Rectangles">2.3.3 Rectangles</a></li> + </ul></li> + <li><a name="toc-Graphics-1" href="Graphics.html#Graphics">2.4 Graphics</a> + <ul class="no-bullet"> + <li><a name="toc-Rendering-Engine-1" href="Rendering-Engine.html#Rendering-Engine">2.4.1 Rendering Engine</a></li> + <li><a name="toc-Sprites-1" href="Sprites.html#Sprites">2.4.2 Sprites</a></li> + <li><a name="toc-Lines-and-Shapes-1" href="Lines-and-Shapes.html#Lines-and-Shapes">2.4.3 Lines and Shapes</a></li> + <li><a name="toc-Textures-1" href="Textures.html#Textures">2.4.4 Textures</a></li> + <li><a name="toc-Blending-and-Depth-Testing-1" href="Blending-and-Depth-Testing.html#Blending-and-Depth-Testing">2.4.5 Blending and Depth Testing</a></li> + <li><a name="toc-Vertex-Arrays-1" href="Vertex-Arrays.html#Vertex-Arrays">2.4.6 Vertex Arrays</a></li> + <li><a name="toc-Shaders-1" href="Shaders.html#Shaders">2.4.7 Shaders</a></li> + <li><a name="toc-Framebuffers-1" href="Framebuffers.html#Framebuffers">2.4.8 Framebuffers</a></li> + <li><a name="toc-Viewports-1" href="Viewports.html#Viewports">2.4.9 Viewports</a></li> + </ul></li> + <li><a name="toc-Audio-1" href="Audio.html#Audio">2.5 Audio</a></li> + </ul></li> + <li><a name="toc-Copying-This-Manual-1" href="Copying-This-Manual.html#Copying-This-Manual">Appendix A Copying This Manual</a> + <ul class="no-bullet"> + <li><a name="toc-GNU-Free-Documentation-License-1" href="GNU-Free-Documentation-License.html#GNU-Free-Documentation-License">A.1 GNU Free Documentation License</a></li> + </ul></li> + <li><a name="toc-Index-1" href="Index.html#Index">Index</a></li> +</ul> +</div> + + +<a name="Top"></a> +<div class="header"> +<p> +Next: <a href="Installation.html#Installation" accesskey="n" rel="next">Installation</a>, Up: <a href="../dir/index.html" accesskey="u" rel="up">(dir)</a> [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p> +</div> +<hr> +<a name="Chickadee"></a> +<h1 class="top">Chickadee</h1> + +<p>Copyright © 2017 David Thompson <a href="mailto:davet@gnu.org">davet@gnu.org</a> +</p> +<blockquote> +<p>Permission is granted to copy, distribute and/or modify this document +under the terms of the GNU Free Documentation License, Version 1.3 +or any later version published by the Free Software Foundation; +with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. +A copy of the license is included in the section entitled “GNU +Free Documentation License”. +</p> +<p>A copy of the license is also available from the Free Software +Foundation Web site at <a href="http://www.gnu.org/licenses/fdl.html">http://www.gnu.org/licenses/fdl.html</a>. +</p> +</blockquote> + +<p>The document was typeset with +<a href="http://www.texinfo.org/">GNU Texinfo</a>. +</p> + + +<table class="menu" border="0" cellspacing="0"> +<tr><td align="left" valign="top">• <a href="Installation.html#Installation" accesskey="1">Installation</a>:</td><td> </td><td align="left" valign="top">Installing Chickadee. +</td></tr> +<tr><td align="left" valign="top">• <a href="API-Reference.html#API-Reference" accesskey="2">API Reference</a>:</td><td> </td><td align="left" valign="top">Chickadee API reference. +</td></tr> +<tr><th colspan="3" align="left" valign="top"><pre class="menu-comment"> + +</pre></th></tr><tr><td align="left" valign="top">• <a href="Copying-This-Manual.html#Copying-This-Manual" accesskey="3">Copying This Manual</a>:</td><td> </td><td align="left" valign="top">The GNU Free Documentation License and you! +</td></tr> +<tr><td align="left" valign="top">• <a href="Index.html#Index" accesskey="4">Index</a>:</td><td> </td><td align="left" valign="top"> +</td></tr> +</table> + + +<hr> +<div class="header"> +<p> +Next: <a href="Installation.html#Installation" accesskey="n" rel="next">Installation</a>, Up: <a href="../dir/index.html" accesskey="u" rel="up">(dir)</a> [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p> +</div> + + + +</body> +</html> |