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author | David Thompson <dthompson2@worcester.edu> | 2023-12-28 11:23:49 -0500 |
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committer | David Thompson <dthompson2@worcester.edu> | 2023-12-28 11:23:49 -0500 |
commit | 25c5eac5e6ca1035db1eddd7bea9ac78531da57e (patch) | |
tree | 96377006bbfee75bcf0ce208c1ef89cbdfa5b803 /manuals/sly/Time.html | |
parent | 5b2e467a7e5e2ffbb0cbbf2557283be891d8206b (diff) |
Delete manuals!
Good riddance! These are hosted on files.dthompson.us now!
Diffstat (limited to 'manuals/sly/Time.html')
-rw-r--r-- | manuals/sly/Time.html | 105 |
1 files changed, 0 insertions, 105 deletions
diff --git a/manuals/sly/Time.html b/manuals/sly/Time.html deleted file mode 100644 index ca2986d..0000000 --- a/manuals/sly/Time.html +++ /dev/null @@ -1,105 +0,0 @@ -<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> -<html> -<!-- Copyright (C) 2013, 2014 David Thompson davet@gnu.org - -Permission is granted to copy, distribute and/or modify this document -under the terms of the GNU Free Documentation License, Version 1.3 -or any later version published by the Free Software Foundation; -with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. -A copy of the license is included in the section entitled "GNU -Free Documentation License". - -A copy of the license is also available from the Free Software -Foundation Web site at http://www.gnu.org/licenses/fdl.html. - - -The document was typeset with -http://www.texinfo.org/ (GNU Texinfo). - --> -<!-- Created by GNU Texinfo 6.0, http://www.gnu.org/software/texinfo/ --> -<head> -<title>Sly: Time</title> - -<meta name="description" content="Sly: Time"> -<meta name="keywords" content="Sly: Time"> -<meta name="resource-type" content="document"> -<meta name="distribution" content="global"> -<meta name="Generator" content="makeinfo"> -<meta charset="UTF-8"> -<link href="index.html#Top" rel="start" title="Top"> -<link href="Index.html#Index" rel="index" title="Index"> -<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents"> -<link href="API-Reference.html#API-Reference" rel="up" title="API Reference"> -<link href="Signals.html#Signals" rel="next" title="Signals"> -<link href="Miscellaneous.html#Miscellaneous" rel="prev" title="Miscellaneous"> -<style type="text/css"> -<!-- -a.summary-letter {text-decoration: none} -blockquote.indentedblock {margin-right: 0em} -blockquote.smallindentedblock {margin-right: 0em; font-size: smaller} -blockquote.smallquotation {font-size: smaller} -div.display {margin-left: 3.2em} -div.example {margin-left: 3.2em} -div.lisp {margin-left: 3.2em} -div.smalldisplay {margin-left: 3.2em} -div.smallexample {margin-left: 3.2em} -div.smalllisp {margin-left: 3.2em} -kbd {font-style: oblique} -pre.display {font-family: inherit} -pre.format {font-family: inherit} -pre.menu-comment {font-family: serif} -pre.menu-preformatted {font-family: serif} -pre.smalldisplay {font-family: inherit; font-size: smaller} -pre.smallexample {font-size: smaller} -pre.smallformat {font-family: inherit; font-size: smaller} -pre.smalllisp {font-size: smaller} -span.nocodebreak {white-space: nowrap} -span.nolinebreak {white-space: nowrap} -span.roman {font-family: serif; font-weight: normal} -span.sansserif {font-family: sans-serif; font-weight: normal} -ul.no-bullet {list-style: none} ---> -</style> - - -</head> - -<body lang="en"> -<a name="Time"></a> -<div class="header"> -<p> -Next: <a href="Input.html#Input" accesskey="n" rel="next">Input</a>, Previous: <a href="Math.html#Math" accesskey="p" rel="prev">Math</a>, Up: <a href="API-Reference.html#API-Reference" accesskey="u" rel="up">API Reference</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p> -</div> -<hr> -<a name="Time-1"></a> -<h3 class="section">4.3 Time</h3> - -<p>In the context of Sly, time is not the seconds that are passing in the -real world, but the virtual clock that is ticking within the game -loop. This manual refers to a “tick” as the smallest unit of time. -There are a user-defined amount of ticks in a real world second, but -by default it is 60. -</p> -<p>Sly includes several useful modules for working with time. Coroutines -are procedures that can be paused and resumed, agendas are procedure -schedulers, and signals built atop both agendas and coroutines to -provide a high-level functional reactive programming API. -</p> -<p>For most use-cases, the signal module should be used exclusively, but -the agenda and coroutine modules are useful for building new -high-level abstractions. -</p> -<table class="menu" border="0" cellspacing="0"> -<tr><td align="left" valign="top">• <a href="Signals.html#Signals" accesskey="1">Signals</a>:</td><td> </td><td align="left" valign="top">Functional reactive programming. -</td></tr> -<tr><td align="left" valign="top">• <a href="Coroutines.html#Coroutines" accesskey="2">Coroutines</a>:</td><td> </td><td align="left" valign="top">Cooperative multi-tasking. -</td></tr> -<tr><td align="left" valign="top">• <a href="Agendas.html#Agendas" accesskey="3">Agendas</a>:</td><td> </td><td align="left" valign="top">Deferred procedure scheduling. -</td></tr> -</table> - - - - -</body> -</html> |