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authorDavid Thompson <dthompson2@worcester.edu>2023-12-28 11:23:49 -0500
committerDavid Thompson <dthompson2@worcester.edu>2023-12-28 11:23:49 -0500
commit25c5eac5e6ca1035db1eddd7bea9ac78531da57e (patch)
tree96377006bbfee75bcf0ce208c1ef89cbdfa5b803 /manuals/sly/Keyboard.html
parent5b2e467a7e5e2ffbb0cbbf2557283be891d8206b (diff)
Delete manuals!
Good riddance! These are hosted on files.dthompson.us now!
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-<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<html>
-<!-- Copyright (C) 2013, 2014 David Thompson davet@gnu.org
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-or any later version published by the Free Software Foundation;
-with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.
-A copy of the license is included in the section entitled "GNU
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-A copy of the license is also available from the Free Software
-Foundation Web site at http://www.gnu.org/licenses/fdl.html.
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-http://www.texinfo.org/ (GNU Texinfo).
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-<!-- Created by GNU Texinfo 6.0, http://www.gnu.org/software/texinfo/ -->
-<head>
-<title>Sly: Keyboard</title>
-
-<meta name="description" content="Sly: Keyboard">
-<meta name="keywords" content="Sly: Keyboard">
-<meta name="resource-type" content="document">
-<meta name="distribution" content="global">
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-<link href="index.html#Top" rel="start" title="Top">
-<link href="Index.html#Index" rel="index" title="Index">
-<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
-<link href="Input.html#Input" rel="up" title="Input">
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-<body lang="en">
-<a name="Keyboard"></a>
-<div class="header">
-<p>
-Next: <a href="Mouse.html#Mouse" accesskey="n" rel="next">Mouse</a>, Up: <a href="Input.html#Input" accesskey="u" rel="up">Input</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
-</div>
-<hr>
-<a name="Keyboard-1"></a>
-<h4 class="subsection">4.4.1 Keyboard</h4>
-
-<div class="example">
-<pre class="example">(use-modules (sly input keyboard))
-</pre></div>
-
-<p>Keyboard hooks, signals, and procedures.
-</p>
-<dl>
-<dt><a name="index-key_002dpress_002dhook"></a>Scheme Variable: <strong>key-press-hook</strong></dt>
-<dd><p>This hook is run whenever a key is pressed down. Procedures added to
-this hook should accept two arguments: <code>key</code>, a symbol, and
-<code>char</code>, a unicode character.
-</p></dd></dl>
-
-<dl>
-<dt><a name="index-key_002drelease_002dhook"></a>Scheme Variable: <strong>key-release-hook</strong></dt>
-<dd><p>This hook is run whenever a key is released. Procedures added to this
-hook should accept two arguments: <code>key</code>, a symbol, and
-<code>char</code>, a unicode character.
-</p></dd></dl>
-
-<dl>
-<dt><a name="index-key_002dlast_002ddown"></a>Scheme Signal: <strong>key-last-down</strong></dt>
-<dd><p>The last key pressed.
-</p></dd></dl>
-
-<dl>
-<dt><a name="index-key_002dlast_002dup"></a>Scheme Signal: <strong>key-last-up</strong></dt>
-<dd><p>The last key released.
-</p></dd></dl>
-
-<dl>
-<dt><a name="index-key_002ddown_003f"></a>Scheme Procedure: <strong>key-down?</strong> <em><var>key</var></em></dt>
-<dd><p>Create a signal for the state of <code>key</code>. The signal value is
-<code>#t</code> when <code>key</code> is pressed and <code>#f</code> otherwise.
-</p></dd></dl>
-
-<p>A lot of games use directional keys to control the player. The below
-procedure and signals make this style of movement easy to use.
-</p>
-<dl>
-<dt><a name="index-key_002ddirections"></a>Scheme Procedure: <strong>key-directions</strong> <em><var>up</var> <var>down</var> <var>left</var> <var>right</var></em></dt>
-<dd><p>Create a signal whose value is a 2D unit vector that can be used for
-8-directional movement. The vector is determined by the state of the
-directional keys: <code>up</code>, <code>down</code>, <code>left</code>, <code>right</code>.
-</p></dd></dl>
-
-<dl>
-<dt><a name="index-key_002darrows"></a>Scheme Signal: <strong>key-arrows</strong></dt>
-<dd><p>A 2D directional vector based on the state of the arrow keys.
-</p></dd></dl>
-
-<dl>
-<dt><a name="index-key_002dwasd"></a>Scheme Signal: <strong>key-wasd</strong></dt>
-<dd><p>A 2D directional vector based on the state of the WASD keys.
-</p></dd></dl>
-
-
-
-
-</body>
-</html>