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author | David Thompson <dthompson2@worcester.edu> | 2023-12-28 11:23:49 -0500 |
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committer | David Thompson <dthompson2@worcester.edu> | 2023-12-28 11:23:49 -0500 |
commit | 25c5eac5e6ca1035db1eddd7bea9ac78531da57e (patch) | |
tree | 96377006bbfee75bcf0ce208c1ef89cbdfa5b803 /manuals/sly/Keyboard.html | |
parent | 5b2e467a7e5e2ffbb0cbbf2557283be891d8206b (diff) |
Delete manuals!
Good riddance! These are hosted on files.dthompson.us now!
Diffstat (limited to 'manuals/sly/Keyboard.html')
-rw-r--r-- | manuals/sly/Keyboard.html | 137 |
1 files changed, 0 insertions, 137 deletions
diff --git a/manuals/sly/Keyboard.html b/manuals/sly/Keyboard.html deleted file mode 100644 index b0de8f3..0000000 --- a/manuals/sly/Keyboard.html +++ /dev/null @@ -1,137 +0,0 @@ -<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> -<html> -<!-- Copyright (C) 2013, 2014 David Thompson davet@gnu.org - -Permission is granted to copy, distribute and/or modify this document -under the terms of the GNU Free Documentation License, Version 1.3 -or any later version published by the Free Software Foundation; -with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. -A copy of the license is included in the section entitled "GNU -Free Documentation License". - -A copy of the license is also available from the Free Software -Foundation Web site at http://www.gnu.org/licenses/fdl.html. - - -The document was typeset with -http://www.texinfo.org/ (GNU Texinfo). - --> -<!-- Created by GNU Texinfo 6.0, http://www.gnu.org/software/texinfo/ --> -<head> -<title>Sly: Keyboard</title> - -<meta name="description" content="Sly: Keyboard"> -<meta name="keywords" content="Sly: Keyboard"> -<meta name="resource-type" content="document"> -<meta name="distribution" content="global"> -<meta name="Generator" content="makeinfo"> -<meta charset="UTF-8"> -<link href="index.html#Top" rel="start" title="Top"> -<link href="Index.html#Index" rel="index" title="Index"> -<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents"> -<link href="Input.html#Input" rel="up" title="Input"> -<link href="Mouse.html#Mouse" rel="next" title="Mouse"> -<link href="Input.html#Input" rel="prev" title="Input"> -<style type="text/css"> -<!-- -a.summary-letter {text-decoration: none} -blockquote.indentedblock {margin-right: 0em} -blockquote.smallindentedblock {margin-right: 0em; font-size: smaller} -blockquote.smallquotation {font-size: smaller} -div.display {margin-left: 3.2em} -div.example {margin-left: 3.2em} -div.lisp {margin-left: 3.2em} -div.smalldisplay {margin-left: 3.2em} -div.smallexample {margin-left: 3.2em} -div.smalllisp {margin-left: 3.2em} -kbd {font-style: oblique} -pre.display {font-family: inherit} -pre.format {font-family: inherit} -pre.menu-comment {font-family: serif} -pre.menu-preformatted {font-family: serif} -pre.smalldisplay {font-family: inherit; font-size: smaller} -pre.smallexample {font-size: smaller} -pre.smallformat {font-family: inherit; font-size: smaller} -pre.smalllisp {font-size: smaller} -span.nocodebreak {white-space: nowrap} -span.nolinebreak {white-space: nowrap} -span.roman {font-family: serif; font-weight: normal} -span.sansserif {font-family: sans-serif; font-weight: normal} -ul.no-bullet {list-style: none} ---> -</style> - - -</head> - -<body lang="en"> -<a name="Keyboard"></a> -<div class="header"> -<p> -Next: <a href="Mouse.html#Mouse" accesskey="n" rel="next">Mouse</a>, Up: <a href="Input.html#Input" accesskey="u" rel="up">Input</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p> -</div> -<hr> -<a name="Keyboard-1"></a> -<h4 class="subsection">4.4.1 Keyboard</h4> - -<div class="example"> -<pre class="example">(use-modules (sly input keyboard)) -</pre></div> - -<p>Keyboard hooks, signals, and procedures. -</p> -<dl> -<dt><a name="index-key_002dpress_002dhook"></a>Scheme Variable: <strong>key-press-hook</strong></dt> -<dd><p>This hook is run whenever a key is pressed down. Procedures added to -this hook should accept two arguments: <code>key</code>, a symbol, and -<code>char</code>, a unicode character. -</p></dd></dl> - -<dl> -<dt><a name="index-key_002drelease_002dhook"></a>Scheme Variable: <strong>key-release-hook</strong></dt> -<dd><p>This hook is run whenever a key is released. Procedures added to this -hook should accept two arguments: <code>key</code>, a symbol, and -<code>char</code>, a unicode character. -</p></dd></dl> - -<dl> -<dt><a name="index-key_002dlast_002ddown"></a>Scheme Signal: <strong>key-last-down</strong></dt> -<dd><p>The last key pressed. -</p></dd></dl> - -<dl> -<dt><a name="index-key_002dlast_002dup"></a>Scheme Signal: <strong>key-last-up</strong></dt> -<dd><p>The last key released. -</p></dd></dl> - -<dl> -<dt><a name="index-key_002ddown_003f"></a>Scheme Procedure: <strong>key-down?</strong> <em><var>key</var></em></dt> -<dd><p>Create a signal for the state of <code>key</code>. The signal value is -<code>#t</code> when <code>key</code> is pressed and <code>#f</code> otherwise. -</p></dd></dl> - -<p>A lot of games use directional keys to control the player. The below -procedure and signals make this style of movement easy to use. -</p> -<dl> -<dt><a name="index-key_002ddirections"></a>Scheme Procedure: <strong>key-directions</strong> <em><var>up</var> <var>down</var> <var>left</var> <var>right</var></em></dt> -<dd><p>Create a signal whose value is a 2D unit vector that can be used for -8-directional movement. The vector is determined by the state of the -directional keys: <code>up</code>, <code>down</code>, <code>left</code>, <code>right</code>. -</p></dd></dl> - -<dl> -<dt><a name="index-key_002darrows"></a>Scheme Signal: <strong>key-arrows</strong></dt> -<dd><p>A 2D directional vector based on the state of the arrow keys. -</p></dd></dl> - -<dl> -<dt><a name="index-key_002dwasd"></a>Scheme Signal: <strong>key-wasd</strong></dt> -<dd><p>A 2D directional vector based on the state of the WASD keys. -</p></dd></dl> - - - - -</body> -</html> |