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authorDavid Thompson <dthompson@vistahigherlearning.com>2019-06-02 20:50:28 -0400
committerDavid Thompson <dthompson@vistahigherlearning.com>2019-06-02 20:50:28 -0400
commitb421d4e7e06f977436b6e6195b95ca44d884e0c0 (patch)
treecd6e040b7d0fea82b5f766d1508c7278ff50fac0 /manuals/guile-sdl2
parent179da31b16bcf711c14020ec85472c145fc4be51 (diff)
Add guile-sdl2 manual.
Diffstat (limited to 'manuals/guile-sdl2')
-rw-r--r--manuals/guile-sdl2/API-Reference.html126
-rw-r--r--manuals/guile-sdl2/Basics.html136
-rw-r--r--manuals/guile-sdl2/Chat.html107
-rw-r--r--manuals/guile-sdl2/Contributing.html112
-rw-r--r--manuals/guile-sdl2/Copying-This-Manual.html108
-rw-r--r--manuals/guile-sdl2/Events.html581
-rw-r--r--manuals/guile-sdl2/Fonts.html146
-rw-r--r--manuals/guile-sdl2/GNU-Free-Documentation-License.html576
-rw-r--r--manuals/guile-sdl2/Game-Controllers.html192
-rw-r--r--manuals/guile-sdl2/Getting-the-Source.html125
-rw-r--r--manuals/guile-sdl2/Images.html127
-rw-r--r--manuals/guile-sdl2/Index.html490
-rw-r--r--manuals/guile-sdl2/Input.html114
-rw-r--r--manuals/guile-sdl2/Installation.html116
-rw-r--r--manuals/guile-sdl2/Introduction.html120
-rw-r--r--manuals/guile-sdl2/Joysticks.html155
-rw-r--r--manuals/guile-sdl2/Keyboard.html117
-rw-r--r--manuals/guile-sdl2/Mouse.html127
-rw-r--r--manuals/guile-sdl2/OpenGL.html174
-rw-r--r--manuals/guile-sdl2/Rects.html133
-rw-r--r--manuals/guile-sdl2/Rendering.html191
-rw-r--r--manuals/guile-sdl2/Requirements.html118
-rw-r--r--manuals/guile-sdl2/Sound.html312
-rw-r--r--manuals/guile-sdl2/Submitting-Patches.html106
-rw-r--r--manuals/guile-sdl2/Surfaces.html316
-rw-r--r--manuals/guile-sdl2/Window-Management.html114
-rw-r--r--manuals/guile-sdl2/Windows.html217
-rw-r--r--manuals/guile-sdl2/index.html197
28 files changed, 5453 insertions, 0 deletions
diff --git a/manuals/guile-sdl2/API-Reference.html b/manuals/guile-sdl2/API-Reference.html
new file mode 100644
index 0000000..50560bb
--- /dev/null
+++ b/manuals/guile-sdl2/API-Reference.html
@@ -0,0 +1,126 @@
+<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html>
+<!-- Copyright (C) 2016 David Thompson davet@gnu.org
+
+Permission is granted to copy, distribute and/or modify this document
+under the terms of the GNU Free Documentation License, Version 1.3
+or any later version published by the Free Software Foundation;
+with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.
+A copy of the license is included in the section entitled "GNU
+Free Documentation License".
+
+A copy of the license is also available from the Free Software
+Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+
+
+The document was typeset with
+http://www.texinfo.org/ (GNU Texinfo).
+ -->
+<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
+<title>API Reference (Guile-SDL2)</title>
+
+<meta name="description" content="API Reference (Guile-SDL2)">
+<meta name="keywords" content="API Reference (Guile-SDL2)">
+<meta name="resource-type" content="document">
+<meta name="distribution" content="global">
+<meta name="Generator" content="makeinfo">
+<link href="index.html#Top" rel="start" title="Top">
+<link href="Index.html#Index" rel="index" title="Index">
+<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
+<link href="index.html#Top" rel="up" title="Top">
+<link href="Basics.html#Basics" rel="next" title="Basics">
+<link href="Requirements.html#Requirements" rel="prev" title="Requirements">
+<style type="text/css">
+<!--
+a.summary-letter {text-decoration: none}
+blockquote.indentedblock {margin-right: 0em}
+blockquote.smallindentedblock {margin-right: 0em; font-size: smaller}
+blockquote.smallquotation {font-size: smaller}
+div.display {margin-left: 3.2em}
+div.example {margin-left: 3.2em}
+div.lisp {margin-left: 3.2em}
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+div.smallexample {margin-left: 3.2em}
+div.smalllisp {margin-left: 3.2em}
+kbd {font-style: oblique}
+pre.display {font-family: inherit}
+pre.format {font-family: inherit}
+pre.menu-comment {font-family: serif}
+pre.menu-preformatted {font-family: serif}
+pre.smalldisplay {font-family: inherit; font-size: smaller}
+pre.smallexample {font-size: smaller}
+pre.smallformat {font-family: inherit; font-size: smaller}
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+span.nolinebreak {white-space: nowrap}
+span.roman {font-family: initial; font-weight: normal}
+span.sansserif {font-family: sans-serif; font-weight: normal}
+ul.no-bullet {list-style: none}
+@media (min-width: 1140px) {
+ body {
+ margin-left: 14rem;
+ margin-right: 4rem;
+ max-width: 52rem;
+ }
+}
+
+@media (min-width: 800px) and (max-width: 1140px) {
+ body {
+ margin-left: 6rem;
+ margin-right: 4rem;
+ max-width: 52rem;
+ }
+}
+
+@media (max-width: 800px) {
+ body {
+ margin: 1rem;
+ }
+}
+
+-->
+</style>
+<link rel="stylesheet" type="text/css" href="https://dthompson.us/css/dthompson.css">
+
+
+</head>
+
+<body lang="en">
+<a name="API-Reference"></a>
+<div class="header">
+<p>
+Next: <a href="Contributing.html#Contributing" accesskey="n" rel="next">Contributing</a>, Previous: <a href="Installation.html#Installation" accesskey="p" rel="prev">Installation</a>, Up: <a href="index.html#Top" accesskey="u" rel="up">Top</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+</div>
+<hr>
+<a name="API-Reference-1"></a>
+<h2 class="chapter">3 API Reference</h2>
+
+<table class="menu" border="0" cellspacing="0">
+<tr><td align="left" valign="top">&bull; <a href="Basics.html#Basics" accesskey="1">Basics</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Initialization and other basic things.
+</td></tr>
+<tr><td align="left" valign="top">&bull; <a href="Window-Management.html#Window-Management" accesskey="2">Window Management</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Working with the window system.
+</td></tr>
+<tr><td align="left" valign="top">&bull; <a href="Input.html#Input" accesskey="3">Input</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Keyboard, mouse, joystick input.
+</td></tr>
+<tr><td align="left" valign="top">&bull; <a href="Events.html#Events" accesskey="4">Events</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Asynchronous event handling.
+</td></tr>
+<tr><td align="left" valign="top">&bull; <a href="Rects.html#Rects" accesskey="5">Rects</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">2D rectangles.
+</td></tr>
+<tr><td align="left" valign="top">&bull; <a href="Surfaces.html#Surfaces" accesskey="6">Surfaces</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Software rendering.
+</td></tr>
+<tr><td align="left" valign="top">&bull; <a href="Rendering.html#Rendering" accesskey="7">Rendering</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Hardware accelerated rendering.
+</td></tr>
+<tr><td align="left" valign="top">&bull; <a href="Images.html#Images" accesskey="8">Images</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Loading and saving images.
+</td></tr>
+<tr><td align="left" valign="top">&bull; <a href="Sound.html#Sound" accesskey="9">Sound</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Sound effects and music.
+</td></tr>
+<tr><td align="left" valign="top">&bull; <a href="Fonts.html#Fonts">Fonts</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Truetype and bitmap font rendering.
+</td></tr>
+</table>
+
+
+
+
+</body>
+</html>
diff --git a/manuals/guile-sdl2/Basics.html b/manuals/guile-sdl2/Basics.html
new file mode 100644
index 0000000..60bd97c
--- /dev/null
+++ b/manuals/guile-sdl2/Basics.html
@@ -0,0 +1,136 @@
+<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html>
+<!-- Copyright (C) 2016 David Thompson davet@gnu.org
+
+Permission is granted to copy, distribute and/or modify this document
+under the terms of the GNU Free Documentation License, Version 1.3
+or any later version published by the Free Software Foundation;
+with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.
+A copy of the license is included in the section entitled "GNU
+Free Documentation License".
+
+A copy of the license is also available from the Free Software
+Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+
+
+The document was typeset with
+http://www.texinfo.org/ (GNU Texinfo).
+ -->
+<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
+<title>Basics (Guile-SDL2)</title>
+
+<meta name="description" content="Basics (Guile-SDL2)">
+<meta name="keywords" content="Basics (Guile-SDL2)">
+<meta name="resource-type" content="document">
+<meta name="distribution" content="global">
+<meta name="Generator" content="makeinfo">
+<link href="index.html#Top" rel="start" title="Top">
+<link href="Index.html#Index" rel="index" title="Index">
+<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
+<link href="API-Reference.html#API-Reference" rel="up" title="API Reference">
+<link href="Window-Management.html#Window-Management" rel="next" title="Window Management">
+<link href="API-Reference.html#API-Reference" rel="prev" title="API Reference">
+<style type="text/css">
+<!--
+a.summary-letter {text-decoration: none}
+blockquote.indentedblock {margin-right: 0em}
+blockquote.smallindentedblock {margin-right: 0em; font-size: smaller}
+blockquote.smallquotation {font-size: smaller}
+div.display {margin-left: 3.2em}
+div.example {margin-left: 3.2em}
+div.lisp {margin-left: 3.2em}
+div.smalldisplay {margin-left: 3.2em}
+div.smallexample {margin-left: 3.2em}
+div.smalllisp {margin-left: 3.2em}
+kbd {font-style: oblique}
+pre.display {font-family: inherit}
+pre.format {font-family: inherit}
+pre.menu-comment {font-family: serif}
+pre.menu-preformatted {font-family: serif}
+pre.smalldisplay {font-family: inherit; font-size: smaller}
+pre.smallexample {font-size: smaller}
+pre.smallformat {font-family: inherit; font-size: smaller}
+pre.smalllisp {font-size: smaller}
+span.nolinebreak {white-space: nowrap}
+span.roman {font-family: initial; font-weight: normal}
+span.sansserif {font-family: sans-serif; font-weight: normal}
+ul.no-bullet {list-style: none}
+@media (min-width: 1140px) {
+ body {
+ margin-left: 14rem;
+ margin-right: 4rem;
+ max-width: 52rem;
+ }
+}
+
+@media (min-width: 800px) and (max-width: 1140px) {
+ body {
+ margin-left: 6rem;
+ margin-right: 4rem;
+ max-width: 52rem;
+ }
+}
+
+@media (max-width: 800px) {
+ body {
+ margin: 1rem;
+ }
+}
+
+-->
+</style>
+<link rel="stylesheet" type="text/css" href="https://dthompson.us/css/dthompson.css">
+
+
+</head>
+
+<body lang="en">
+<a name="Basics"></a>
+<div class="header">
+<p>
+Next: <a href="Window-Management.html#Window-Management" accesskey="n" rel="next">Window Management</a>, Up: <a href="API-Reference.html#API-Reference" accesskey="u" rel="up">API Reference</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+</div>
+<hr>
+<a name="Basics-1"></a>
+<h3 class="section">3.1 Basics</h3>
+
+<div class="example">
+<pre class="example">(use-modules (sdl2))
+</pre></div>
+
+<dl>
+<dt><a name="index-sdl_002dinit"></a>Procedure: <strong>sdl-init</strong> <em>[<var>subsystems</var>]</em></dt>
+<dd><p>Initialize the SDL library. This must be called before using any
+other SDL procedure.
+</p>
+<p><var>subsystems</var> is an optional list of symbols that specifies the
+subsystems to initialize. All subsystems are initialized by default.
+The possible flags are <code>timer</code>, <code>audio</code>, <code>video</code>,
+<code>haptic</code>, <code>game-controller</code>, and <code>events</code>.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-sdl_002dquit"></a>Procedure: <strong>sdl-quit</strong></dt>
+<dd><p>Quit all activated SDL subsystems. This procedure should be called
+upon all exit conditions.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-sdl_002dversion"></a>Procedure: <strong>sdl-version</strong></dt>
+<dd><p>Return a three element list containing the major, minor, and patch
+version of the linked SDL library.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-sdl_002dticks"></a>Procedure: <strong>sdl-ticks</strong></dt>
+<dd><p>Return the number of milliseconds since the SDL library was
+initialized.
+</p></dd></dl>
+
+
+
+
+</body>
+</html>
diff --git a/manuals/guile-sdl2/Chat.html b/manuals/guile-sdl2/Chat.html
new file mode 100644
index 0000000..1bd0642
--- /dev/null
+++ b/manuals/guile-sdl2/Chat.html
@@ -0,0 +1,107 @@
+<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html>
+<!-- Copyright (C) 2016 David Thompson davet@gnu.org
+
+Permission is granted to copy, distribute and/or modify this document
+under the terms of the GNU Free Documentation License, Version 1.3
+or any later version published by the Free Software Foundation;
+with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.
+A copy of the license is included in the section entitled "GNU
+Free Documentation License".
+
+A copy of the license is also available from the Free Software
+Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+
+
+The document was typeset with
+http://www.texinfo.org/ (GNU Texinfo).
+ -->
+<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
+<title>Chat (Guile-SDL2)</title>
+
+<meta name="description" content="Chat (Guile-SDL2)">
+<meta name="keywords" content="Chat (Guile-SDL2)">
+<meta name="resource-type" content="document">
+<meta name="distribution" content="global">
+<meta name="Generator" content="makeinfo">
+<link href="index.html#Top" rel="start" title="Top">
+<link href="Index.html#Index" rel="index" title="Index">
+<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
+<link href="Contributing.html#Contributing" rel="up" title="Contributing">
+<link href="Copying-This-Manual.html#Copying-This-Manual" rel="next" title="Copying This Manual">
+<link href="Submitting-Patches.html#Submitting-Patches" rel="prev" title="Submitting Patches">
+<style type="text/css">
+<!--
+a.summary-letter {text-decoration: none}
+blockquote.indentedblock {margin-right: 0em}
+blockquote.smallindentedblock {margin-right: 0em; font-size: smaller}
+blockquote.smallquotation {font-size: smaller}
+div.display {margin-left: 3.2em}
+div.example {margin-left: 3.2em}
+div.lisp {margin-left: 3.2em}
+div.smalldisplay {margin-left: 3.2em}
+div.smallexample {margin-left: 3.2em}
+div.smalllisp {margin-left: 3.2em}
+kbd {font-style: oblique}
+pre.display {font-family: inherit}
+pre.format {font-family: inherit}
+pre.menu-comment {font-family: serif}
+pre.menu-preformatted {font-family: serif}
+pre.smalldisplay {font-family: inherit; font-size: smaller}
+pre.smallexample {font-size: smaller}
+pre.smallformat {font-family: inherit; font-size: smaller}
+pre.smalllisp {font-size: smaller}
+span.nolinebreak {white-space: nowrap}
+span.roman {font-family: initial; font-weight: normal}
+span.sansserif {font-family: sans-serif; font-weight: normal}
+ul.no-bullet {list-style: none}
+@media (min-width: 1140px) {
+ body {
+ margin-left: 14rem;
+ margin-right: 4rem;
+ max-width: 52rem;
+ }
+}
+
+@media (min-width: 800px) and (max-width: 1140px) {
+ body {
+ margin-left: 6rem;
+ margin-right: 4rem;
+ max-width: 52rem;
+ }
+}
+
+@media (max-width: 800px) {
+ body {
+ margin: 1rem;
+ }
+}
+
+-->
+</style>
+<link rel="stylesheet" type="text/css" href="https://dthompson.us/css/dthompson.css">
+
+
+</head>
+
+<body lang="en">
+<a name="Chat"></a>
+<div class="header">
+<p>
+Previous: <a href="Submitting-Patches.html#Submitting-Patches" accesskey="p" rel="prev">Submitting Patches</a>, Up: <a href="Contributing.html#Contributing" accesskey="u" rel="up">Contributing</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+</div>
+<hr>
+<a name="Chat-1"></a>
+<h3 class="section">4.3 Chat</h3>
+
+<p>The maintainer of this library hangs out in the <code>#guile</code> channel
+on <a href="irc.freenode.net">irc.freenode.net</a>, so help and general discussion may be found
+there.
+</p>
+
+
+
+</body>
+</html>
diff --git a/manuals/guile-sdl2/Contributing.html b/manuals/guile-sdl2/Contributing.html
new file mode 100644
index 0000000..0159bd0
--- /dev/null
+++ b/manuals/guile-sdl2/Contributing.html
@@ -0,0 +1,112 @@
+<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html>
+<!-- Copyright (C) 2016 David Thompson davet@gnu.org
+
+Permission is granted to copy, distribute and/or modify this document
+under the terms of the GNU Free Documentation License, Version 1.3
+or any later version published by the Free Software Foundation;
+with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.
+A copy of the license is included in the section entitled "GNU
+Free Documentation License".
+
+A copy of the license is also available from the Free Software
+Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+
+
+The document was typeset with
+http://www.texinfo.org/ (GNU Texinfo).
+ -->
+<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
+<title>Contributing (Guile-SDL2)</title>
+
+<meta name="description" content="Contributing (Guile-SDL2)">
+<meta name="keywords" content="Contributing (Guile-SDL2)">
+<meta name="resource-type" content="document">
+<meta name="distribution" content="global">
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+<link href="index.html#Top" rel="start" title="Top">
+<link href="Index.html#Index" rel="index" title="Index">
+<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
+<link href="index.html#Top" rel="up" title="Top">
+<link href="Getting-the-Source.html#Getting-the-Source" rel="next" title="Getting the Source">
+<link href="Fonts.html#Fonts" rel="prev" title="Fonts">
+<style type="text/css">
+<!--
+a.summary-letter {text-decoration: none}
+blockquote.indentedblock {margin-right: 0em}
+blockquote.smallindentedblock {margin-right: 0em; font-size: smaller}
+blockquote.smallquotation {font-size: smaller}
+div.display {margin-left: 3.2em}
+div.example {margin-left: 3.2em}
+div.lisp {margin-left: 3.2em}
+div.smalldisplay {margin-left: 3.2em}
+div.smallexample {margin-left: 3.2em}
+div.smalllisp {margin-left: 3.2em}
+kbd {font-style: oblique}
+pre.display {font-family: inherit}
+pre.format {font-family: inherit}
+pre.menu-comment {font-family: serif}
+pre.menu-preformatted {font-family: serif}
+pre.smalldisplay {font-family: inherit; font-size: smaller}
+pre.smallexample {font-size: smaller}
+pre.smallformat {font-family: inherit; font-size: smaller}
+pre.smalllisp {font-size: smaller}
+span.nolinebreak {white-space: nowrap}
+span.roman {font-family: initial; font-weight: normal}
+span.sansserif {font-family: sans-serif; font-weight: normal}
+ul.no-bullet {list-style: none}
+@media (min-width: 1140px) {
+ body {
+ margin-left: 14rem;
+ margin-right: 4rem;
+ max-width: 52rem;
+ }
+}
+
+@media (min-width: 800px) and (max-width: 1140px) {
+ body {
+ margin-left: 6rem;
+ margin-right: 4rem;
+ max-width: 52rem;
+ }
+}
+
+@media (max-width: 800px) {
+ body {
+ margin: 1rem;
+ }
+}
+
+-->
+</style>
+<link rel="stylesheet" type="text/css" href="https://dthompson.us/css/dthompson.css">
+
+
+</head>
+
+<body lang="en">
+<a name="Contributing"></a>
+<div class="header">
+<p>
+Next: <a href="Copying-This-Manual.html#Copying-This-Manual" accesskey="n" rel="next">Copying This Manual</a>, Previous: <a href="API-Reference.html#API-Reference" accesskey="p" rel="prev">API Reference</a>, Up: <a href="index.html#Top" accesskey="u" rel="up">Top</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+</div>
+<hr>
+<a name="Contributing-1"></a>
+<h2 class="chapter">4 Contributing</h2>
+
+<table class="menu" border="0" cellspacing="0">
+<tr><td align="left" valign="top">&bull; <a href="Getting-the-Source.html#Getting-the-Source" accesskey="1">Getting the Source</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Getting good with Git.
+</td></tr>
+<tr><td align="left" valign="top">&bull; <a href="Submitting-Patches.html#Submitting-Patches" accesskey="2">Submitting Patches</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Patches welcome!
+</td></tr>
+<tr><td align="left" valign="top">&bull; <a href="Chat.html#Chat" accesskey="3">Chat</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Let&rsquo;s talk!
+</td></tr>
+</table>
+
+
+
+
+</body>
+</html>
diff --git a/manuals/guile-sdl2/Copying-This-Manual.html b/manuals/guile-sdl2/Copying-This-Manual.html
new file mode 100644
index 0000000..575df18
--- /dev/null
+++ b/manuals/guile-sdl2/Copying-This-Manual.html
@@ -0,0 +1,108 @@
+<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html>
+<!-- Copyright (C) 2016 David Thompson davet@gnu.org
+
+Permission is granted to copy, distribute and/or modify this document
+under the terms of the GNU Free Documentation License, Version 1.3
+or any later version published by the Free Software Foundation;
+with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.
+A copy of the license is included in the section entitled "GNU
+Free Documentation License".
+
+A copy of the license is also available from the Free Software
+Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+
+
+The document was typeset with
+http://www.texinfo.org/ (GNU Texinfo).
+ -->
+<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
+<title>Copying This Manual (Guile-SDL2)</title>
+
+<meta name="description" content="Copying This Manual (Guile-SDL2)">
+<meta name="keywords" content="Copying This Manual (Guile-SDL2)">
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+<link href="index.html#Top" rel="start" title="Top">
+<link href="Index.html#Index" rel="index" title="Index">
+<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
+<link href="index.html#Top" rel="up" title="Top">
+<link href="GNU-Free-Documentation-License.html#GNU-Free-Documentation-License" rel="next" title="GNU Free Documentation License">
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+<!--
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+div.display {margin-left: 3.2em}
+div.example {margin-left: 3.2em}
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+div.smalldisplay {margin-left: 3.2em}
+div.smallexample {margin-left: 3.2em}
+div.smalllisp {margin-left: 3.2em}
+kbd {font-style: oblique}
+pre.display {font-family: inherit}
+pre.format {font-family: inherit}
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+pre.smalldisplay {font-family: inherit; font-size: smaller}
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+ body {
+ margin-left: 14rem;
+ margin-right: 4rem;
+ max-width: 52rem;
+ }
+}
+
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+ body {
+ margin-left: 6rem;
+ margin-right: 4rem;
+ max-width: 52rem;
+ }
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+
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+ body {
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+ }
+}
+
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+</style>
+<link rel="stylesheet" type="text/css" href="https://dthompson.us/css/dthompson.css">
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+<a name="Copying-This-Manual"></a>
+<div class="header">
+<p>
+Next: <a href="Index.html#Index" accesskey="n" rel="next">Index</a>, Previous: <a href="Contributing.html#Contributing" accesskey="p" rel="prev">Contributing</a>, Up: <a href="index.html#Top" accesskey="u" rel="up">Top</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+</div>
+<hr>
+<a name="Copying-This-Manual-1"></a>
+<h2 class="appendix">Appendix A Copying This Manual</h2>
+
+<table class="menu" border="0" cellspacing="0">
+<tr><td align="left" valign="top">&bull; <a href="GNU-Free-Documentation-License.html#GNU-Free-Documentation-License" accesskey="1">GNU Free Documentation License</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">License for copying this manual.
+</td></tr>
+</table>
+
+
+
+
+</body>
+</html>
diff --git a/manuals/guile-sdl2/Events.html b/manuals/guile-sdl2/Events.html
new file mode 100644
index 0000000..54b7f34
--- /dev/null
+++ b/manuals/guile-sdl2/Events.html
@@ -0,0 +1,581 @@
+<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html>
+<!-- Copyright (C) 2016 David Thompson davet@gnu.org
+
+Permission is granted to copy, distribute and/or modify this document
+under the terms of the GNU Free Documentation License, Version 1.3
+or any later version published by the Free Software Foundation;
+with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.
+A copy of the license is included in the section entitled "GNU
+Free Documentation License".
+
+A copy of the license is also available from the Free Software
+Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+
+
+The document was typeset with
+http://www.texinfo.org/ (GNU Texinfo).
+ -->
+<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
+<title>Events (Guile-SDL2)</title>
+
+<meta name="description" content="Events (Guile-SDL2)">
+<meta name="keywords" content="Events (Guile-SDL2)">
+<meta name="resource-type" content="document">
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+<meta name="Generator" content="makeinfo">
+<link href="index.html#Top" rel="start" title="Top">
+<link href="Index.html#Index" rel="index" title="Index">
+<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
+<link href="API-Reference.html#API-Reference" rel="up" title="API Reference">
+<link href="Rects.html#Rects" rel="next" title="Rects">
+<link href="Game-Controllers.html#Game-Controllers" rel="prev" title="Game Controllers">
+<style type="text/css">
+<!--
+a.summary-letter {text-decoration: none}
+blockquote.indentedblock {margin-right: 0em}
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+div.display {margin-left: 3.2em}
+div.example {margin-left: 3.2em}
+div.lisp {margin-left: 3.2em}
+div.smalldisplay {margin-left: 3.2em}
+div.smallexample {margin-left: 3.2em}
+div.smalllisp {margin-left: 3.2em}
+kbd {font-style: oblique}
+pre.display {font-family: inherit}
+pre.format {font-family: inherit}
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+ body {
+ margin-left: 14rem;
+ margin-right: 4rem;
+ max-width: 52rem;
+ }
+}
+
+@media (min-width: 800px) and (max-width: 1140px) {
+ body {
+ margin-left: 6rem;
+ margin-right: 4rem;
+ max-width: 52rem;
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+
+
+</head>
+
+<body lang="en">
+<a name="Events"></a>
+<div class="header">
+<p>
+Next: <a href="Rects.html#Rects" accesskey="n" rel="next">Rects</a>, Previous: <a href="Input.html#Input" accesskey="p" rel="prev">Input</a>, Up: <a href="API-Reference.html#API-Reference" accesskey="u" rel="up">API Reference</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+</div>
+<hr>
+<a name="Events-1"></a>
+<h3 class="section">3.4 Events</h3>
+
+<div class="example">
+<pre class="example">(use-modules (sdl2 events))
+</pre></div>
+
+<dl>
+<dt><a name="index-make_002dquit_002devent"></a>Procedure: <strong>make-quit-event</strong> <em>timestamp</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-quit_002devent_003f"></a>Procedure: <strong>quit-event?</strong> <em>e</em></dt>
+<dd><p>Return <code>#t</code> if <var>e</var> is a quit event.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-quit_002devent_002dtimestamp"></a>Procedure: <strong>quit-event-timestamp</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-make_002dwindow_002devent"></a>Procedure: <strong>make-window-event</strong> <em>timestamp window-id type vector</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-window_002devent_003f"></a>Procedure: <strong>window-event?</strong> <em>e</em></dt>
+<dd><p>Return <code>#t</code> if <var>e</var> is a window event.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-window_002dshown_002devent_003f"></a>Procedure: <strong>window-shown-event?</strong> <em>e</em></dt>
+<dd><p>Return <code>#t</code> if <var>e</var> is a window shown event.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-window_002dhidden_002devent_003f"></a>Procedure: <strong>window-hidden-event?</strong> <em>e</em></dt>
+<dd><p>Return <code>#t</code> if <var>e</var> is a window hidden event.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-window_002dexposed_002devent_003f"></a>Procedure: <strong>window-exposed-event?</strong> <em>e</em></dt>
+<dd><p>Return <code>#t</code> if <var>e</var> is a window exposed event.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-window_002dmoved_002devent_003f"></a>Procedure: <strong>window-moved-event?</strong> <em>e</em></dt>
+<dd><p>Return <code>#t</code> if <var>e</var> is a window moved event.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-window_002dresized_002devent_003f"></a>Procedure: <strong>window-resized-event?</strong> <em>e</em></dt>
+<dd><p>Return <code>#t</code> if <var>e</var> is a window resized event.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-window_002dsize_002dchanged_002devent_003f"></a>Procedure: <strong>window-size-changed-event?</strong> <em>e</em></dt>
+<dd><p>Return <code>#t</code> if <var>e</var> is a window size changed event.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-window_002dminimized_002devent_003f"></a>Procedure: <strong>window-minimized-event?</strong> <em>e</em></dt>
+<dd><p>Return <code>#t</code> if <var>e</var> is a window minimized event.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-window_002dmaximized_002devent_003f"></a>Procedure: <strong>window-maximized-event?</strong> <em>e</em></dt>
+<dd><p>Return <code>#t</code> if <var>e</var> is a window maximized event.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-window_002drestored_002devent_003f"></a>Procedure: <strong>window-restored-event?</strong> <em>e</em></dt>
+<dd><p>Return <code>#t</code> if <var>e</var> is a window restored event.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-window_002denter_002devent_003f"></a>Procedure: <strong>window-enter-event?</strong> <em>e</em></dt>
+<dd><p>Return <code>#t</code> if <var>e</var> is a window enter event.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-window_002dleave_002devent_003f"></a>Procedure: <strong>window-leave-event?</strong> <em>e</em></dt>
+<dd><p>Return <code>#t</code> if <var>e</var> is a window leave event.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-window_002dfocus_002dgained_002devent_003f"></a>Procedure: <strong>window-focus-gained-event?</strong> <em>e</em></dt>
+<dd><p>Return <code>#t</code> if <var>e</var> is a window focus gained event.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-window_002dfocus_002dlost_002devent_003f"></a>Procedure: <strong>window-focus-lost-event?</strong> <em>e</em></dt>
+<dd><p>Return <code>#t</code> if <var>e</var> is a window focus lost event.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-window_002dclosed_002devent_003f"></a>Procedure: <strong>window-closed-event?</strong> <em>e</em></dt>
+<dd><p>Return <code>#t</code> if <var>e</var> is a window closed event.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-window_002devent_002dtimestamp"></a>Procedure: <strong>window-event-timestamp</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-window_002devent_002dwindow_002did"></a>Procedure: <strong>window-event-window-id</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-window_002devent_002dtype"></a>Procedure: <strong>window-event-type</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-window_002devent_002dvector"></a>Procedure: <strong>window-event-vector</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-make_002dkeyboard_002devent"></a>Procedure: <strong>make-keyboard-event</strong> <em>timestamp window-id pressed? repeat? key scancode modifiers</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-keyboard_002devent_003f"></a>Procedure: <strong>keyboard-event?</strong> <em>e</em></dt>
+<dd><p>Return <code>#t</code> if <var>e</var> is a keyboard event.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-keyboard_002ddown_002devent_003f"></a>Procedure: <strong>keyboard-down-event?</strong> <em>e</em></dt>
+<dd><p>Return <code>#t</code> if <var>e</var> is a key press event.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-keyboard_002dup_002devent_003f"></a>Procedure: <strong>keyboard-up-event?</strong> <em>e</em></dt>
+<dd><p>Return <code>#t</code> if <var>e</var> is a key release event.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-keyboard_002devent_002dtimestamp"></a>Procedure: <strong>keyboard-event-timestamp</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-keyboard_002devent_002dwindow_002did"></a>Procedure: <strong>keyboard-event-window-id</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-keyboard_002devent_002dpressed_003f"></a>Procedure: <strong>keyboard-event-pressed?</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-keyboard_002devent_002drepeat_003f"></a>Procedure: <strong>keyboard-event-repeat?</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-keyboard_002devent_002dkey"></a>Procedure: <strong>keyboard-event-key</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-keyboard_002devent_002dscancode"></a>Procedure: <strong>keyboard-event-scancode</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-keyboard_002devent_002dmodifiers"></a>Procedure: <strong>keyboard-event-modifiers</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-make_002dtext_002dinput_002devent"></a>Procedure: <strong>make-text-input-event</strong> <em>timestamp window-id text</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-text_002dinput_002devent_003f"></a>Procedure: <strong>text-input-event?</strong> <em>e</em></dt>
+<dd><p>Return <code>#t</code> if <var>e</var> is a text input event.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-text_002dinput_002devent_002dtimestamp"></a>Procedure: <strong>text-input-event-timestamp</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-text_002dinput_002devent_002dwindow_002did"></a>Procedure: <strong>text-input-event-window-id</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-text_002dinput_002devent_002dtext"></a>Procedure: <strong>text-input-event-text</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-make_002dmouse_002dbutton_002devent"></a>Procedure: <strong>make-mouse-button-event</strong> <em>timestamp window-id which button pressed? clicks x y</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-mouse_002dbutton_002devent_003f"></a>Procedure: <strong>mouse-button-event?</strong> <em>e</em></dt>
+<dd><p>Return <code>#t</code> if <var>e</var> is a mouse button event.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-mouse_002dbutton_002ddown_002devent_003f"></a>Procedure: <strong>mouse-button-down-event?</strong> <em>e</em></dt>
+<dd><p>Return <code>#t</code> if <var>e</var> is a mouse button down event.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-mouse_002dbutton_002dup_002devent_003f"></a>Procedure: <strong>mouse-button-up-event?</strong> <em>e</em></dt>
+<dd><p>Return <code>#t</code> if <var>e</var> is a mouse button up event.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-mouse_002dbutton_002devent_002dtimestamp"></a>Procedure: <strong>mouse-button-event-timestamp</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-mouse_002dbutton_002devent_002dwindow_002did"></a>Procedure: <strong>mouse-button-event-window-id</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-mouse_002dbutton_002devent_002dwhich"></a>Procedure: <strong>mouse-button-event-which</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-mouse_002dbutton_002devent_002dbutton"></a>Procedure: <strong>mouse-button-event-button</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-mouse_002dbutton_002devent_002dpressed_003f"></a>Procedure: <strong>mouse-button-event-pressed?</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-mouse_002dbutton_002devent_002dclicks"></a>Procedure: <strong>mouse-button-event-clicks</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-mouse_002dbutton_002devent_002dx"></a>Procedure: <strong>mouse-button-event-x</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-mouse_002dbutton_002devent_002dy"></a>Procedure: <strong>mouse-button-event-y</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-make_002dmouse_002dmotion_002devent"></a>Procedure: <strong>make-mouse-motion-event</strong> <em>timestamp window-id which buttons x y x-rel y-rel</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-mouse_002dmotion_002devent_003f"></a>Procedure: <strong>mouse-motion-event?</strong> <em>e</em></dt>
+<dd><p>Return <code>#t</code> if <var>e</var> is a mouse motion event.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-mouse_002dmotion_002devent_002dtimestamp"></a>Procedure: <strong>mouse-motion-event-timestamp</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-mouse_002dmotion_002devent_002dwindow_002did"></a>Procedure: <strong>mouse-motion-event-window-id</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-mouse_002dmotion_002devent_002dwhich"></a>Procedure: <strong>mouse-motion-event-which</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-mouse_002dmotion_002devent_002dbuttons"></a>Procedure: <strong>mouse-motion-event-buttons</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-mouse_002dmotion_002devent_002dx"></a>Procedure: <strong>mouse-motion-event-x</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-mouse_002dmotion_002devent_002dy"></a>Procedure: <strong>mouse-motion-event-y</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-mouse_002dmotion_002devent_002dx_002drel"></a>Procedure: <strong>mouse-motion-event-x-rel</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-mouse_002dmotion_002devent_002dy_002drel"></a>Procedure: <strong>mouse-motion-event-y-rel</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-make_002djoystick_002daxis_002devent"></a>Procedure: <strong>make-joystick-axis-event</strong> <em>timestamp which axis value</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-joystick_002daxis_002devent_003f"></a>Procedure: <strong>joystick-axis-event?</strong> <em>e</em></dt>
+<dd><p>Return <code>#t</code> if <var>e</var> is a joystick axis event.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-joystick_002daxis_002devent_002dtimestamp"></a>Procedure: <strong>joystick-axis-event-timestamp</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-joystick_002daxis_002devent_002dwhich"></a>Procedure: <strong>joystick-axis-event-which</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-joystick_002daxis_002devent_002dbutton"></a>Procedure: <strong>joystick-axis-event-button</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-joystick_002daxis_002devent_002dpressed_003f"></a>Procedure: <strong>joystick-axis-event-pressed?</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-make_002djoystick_002dball_002devent"></a>Procedure: <strong>make-joystick-ball-event</strong> <em>timestamp which ball x-rel y-rel</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-joystick_002dball_002devent_003f"></a>Procedure: <strong>joystick-ball-event?</strong> <em>e</em></dt>
+<dd><p>Return <code>#t</code> if <var>e</var> is a joystick ball event.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-joystick_002dball_002devent_002dtimestamp"></a>Procedure: <strong>joystick-ball-event-timestamp</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-joystick_002dball_002devent_002dwhich"></a>Procedure: <strong>joystick-ball-event-which</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-joystick_002dball_002devent_002dball"></a>Procedure: <strong>joystick-ball-event-ball</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-joystick_002dball_002devent_002dx_002drel"></a>Procedure: <strong>joystick-ball-event-x-rel</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-joystick_002dball_002devent_002dy_002drel"></a>Procedure: <strong>joystick-ball-event-y-rel</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-make_002djoystick_002dhat_002devent"></a>Procedure: <strong>make-joystick-hat-event</strong> <em>timestamp which hat value</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-joystick_002dhat_002devent_003f"></a>Procedure: <strong>joystick-hat-event?</strong> <em>e</em></dt>
+<dd><p>Return <code>#t</code> if <var>e</var> is a joystick hat event.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-joystick_002dhat_002devent_002dtimestamp"></a>Procedure: <strong>joystick-hat-event-timestamp</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-joystick_002dhat_002devent_002dwhich"></a>Procedure: <strong>joystick-hat-event-which</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-joystick_002dhat_002devent_002dhat"></a>Procedure: <strong>joystick-hat-event-hat</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-joystick_002dhat_002devent_002dvalue"></a>Procedure: <strong>joystick-hat-event-value</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-make_002djoystick_002ddevice_002devent"></a>Procedure: <strong>make-joystick-device-event</strong> <em>timestamp which action</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-joystick_002ddevice_002devent_003f"></a>Procedure: <strong>joystick-device-event?</strong> <em>e</em></dt>
+<dd><p>Return <code>#t</code> if <var>e</var> is a joystick device event.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-joystick_002ddevice_002devent_002dtimestamp"></a>Procedure: <strong>joystick-device-event-timestamp</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-joystick_002ddevice_002devent_002dwhich"></a>Procedure: <strong>joystick-device-event-which</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-joystick_002ddevice_002devent_002daction"></a>Procedure: <strong>joystick-device-event-action</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-make_002dcontroller_002daxis_002devent"></a>Procedure: <strong>make-controller-axis-event</strong> <em>timestamp which axis value</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-controller_002daxis_002devent_003f"></a>Procedure: <strong>controller-axis-event?</strong> <em>e</em></dt>
+<dd><p>Return <code>#t</code> if <var>e</var> is a game controller axis event.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-controller_002daxis_002devent_002dtimestamp"></a>Procedure: <strong>controller-axis-event-timestamp</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-controller_002daxis_002devent_002dwhich"></a>Procedure: <strong>controller-axis-event-which</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-controller_002daxis_002devent_002daxis"></a>Procedure: <strong>controller-axis-event-axis</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-controller_002daxis_002devent_002dvalue"></a>Procedure: <strong>controller-axis-event-value</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-make_002dcontroller_002dbutton_002devent"></a>Procedure: <strong>make-controller-button-event</strong> <em>timestamp which button pressed?</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-controller_002dbutton_002devent_003f"></a>Procedure: <strong>controller-button-event?</strong> <em>e</em></dt>
+<dd><p>Return <code>#t</code> if <var>event</var> is a game controller button event.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-controller_002dbutton_002ddown_002devent_003f"></a>Procedure: <strong>controller-button-down-event?</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-controller_002dbutton_002dup_002devent_003f"></a>Procedure: <strong>controller-button-up-event?</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-controller_002dbutton_002devent_002dtimestamp"></a>Procedure: <strong>controller-button-event-timestamp</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-controller_002dbutton_002devent_002dwhich"></a>Procedure: <strong>controller-button-event-which</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-controller_002dbutton_002devent_002dbutton"></a>Procedure: <strong>controller-button-event-button</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-controller_002dbutton_002devent_002dpressed_003f"></a>Procedure: <strong>controller-button-event-pressed?</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-make_002dcontroller_002ddevice_002devent"></a>Procedure: <strong>make-controller-device-event</strong> <em>timestamp which action</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-controller_002ddevice_002devent_003f"></a>Procedure: <strong>controller-device-event?</strong> <em>e</em></dt>
+<dd><p>Return <code>#t</code> if <var>event</var> is a game controller device event.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-controller_002dadded_002devent_003f"></a>Procedure: <strong>controller-added-event?</strong> <em>e</em></dt>
+<dd><p>Return <code>#t</code> if <var>event</var> is a game controller device event with the
+&rsquo;added&rsquo; action.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-controller_002dremoved_002devent_003f"></a>Procedure: <strong>controller-removed-event?</strong> <em>e</em></dt>
+<dd><p>Return <code>#t</code> if <var>event</var> is a game controller device event with the
+&rsquo;removed&rsquo; action.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-controller_002dremapped_002devent_003f"></a>Procedure: <strong>controller-remapped-event?</strong> <em>e</em></dt>
+<dd><p>Return <code>#t</code> if <var>event</var> is a game controller device event with the
+&rsquo;remapped&rsquo; action.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-controller_002ddevice_002devent_002dtimestamp"></a>Procedure: <strong>controller-device-event-timestamp</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-controller_002ddevice_002devent_002dwhich"></a>Procedure: <strong>controller-device-event-which</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-controller_002ddevice_002devent_002daction"></a>Procedure: <strong>controller-device-event-action</strong> <em>e</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-poll_002devent"></a>Procedure: <strong>poll-event</strong></dt>
+</dl>
+
+<hr>
+<div class="header">
+<p>
+Next: <a href="Rects.html#Rects" accesskey="n" rel="next">Rects</a>, Previous: <a href="Input.html#Input" accesskey="p" rel="prev">Input</a>, Up: <a href="API-Reference.html#API-Reference" accesskey="u" rel="up">API Reference</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+</div>
+
+
+
+</body>
+</html>
diff --git a/manuals/guile-sdl2/Fonts.html b/manuals/guile-sdl2/Fonts.html
new file mode 100644
index 0000000..ed15bc1
--- /dev/null
+++ b/manuals/guile-sdl2/Fonts.html
@@ -0,0 +1,146 @@
+<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html>
+<!-- Copyright (C) 2016 David Thompson davet@gnu.org
+
+Permission is granted to copy, distribute and/or modify this document
+under the terms of the GNU Free Documentation License, Version 1.3
+or any later version published by the Free Software Foundation;
+with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.
+A copy of the license is included in the section entitled "GNU
+Free Documentation License".
+
+A copy of the license is also available from the Free Software
+Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+
+
+The document was typeset with
+http://www.texinfo.org/ (GNU Texinfo).
+ -->
+<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
+<title>Fonts (Guile-SDL2)</title>
+
+<meta name="description" content="Fonts (Guile-SDL2)">
+<meta name="keywords" content="Fonts (Guile-SDL2)">
+<meta name="resource-type" content="document">
+<meta name="distribution" content="global">
+<meta name="Generator" content="makeinfo">
+<link href="index.html#Top" rel="start" title="Top">
+<link href="Index.html#Index" rel="index" title="Index">
+<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
+<link href="API-Reference.html#API-Reference" rel="up" title="API Reference">
+<link href="Contributing.html#Contributing" rel="next" title="Contributing">
+<link href="Sound.html#Sound" rel="prev" title="Sound">
+<style type="text/css">
+<!--
+a.summary-letter {text-decoration: none}
+blockquote.indentedblock {margin-right: 0em}
+blockquote.smallindentedblock {margin-right: 0em; font-size: smaller}
+blockquote.smallquotation {font-size: smaller}
+div.display {margin-left: 3.2em}
+div.example {margin-left: 3.2em}
+div.lisp {margin-left: 3.2em}
+div.smalldisplay {margin-left: 3.2em}
+div.smallexample {margin-left: 3.2em}
+div.smalllisp {margin-left: 3.2em}
+kbd {font-style: oblique}
+pre.display {font-family: inherit}
+pre.format {font-family: inherit}
+pre.menu-comment {font-family: serif}
+pre.menu-preformatted {font-family: serif}
+pre.smalldisplay {font-family: inherit; font-size: smaller}
+pre.smallexample {font-size: smaller}
+pre.smallformat {font-family: inherit; font-size: smaller}
+pre.smalllisp {font-size: smaller}
+span.nolinebreak {white-space: nowrap}
+span.roman {font-family: initial; font-weight: normal}
+span.sansserif {font-family: sans-serif; font-weight: normal}
+ul.no-bullet {list-style: none}
+@media (min-width: 1140px) {
+ body {
+ margin-left: 14rem;
+ margin-right: 4rem;
+ max-width: 52rem;
+ }
+}
+
+@media (min-width: 800px) and (max-width: 1140px) {
+ body {
+ margin-left: 6rem;
+ margin-right: 4rem;
+ max-width: 52rem;
+ }
+}
+
+@media (max-width: 800px) {
+ body {
+ margin: 1rem;
+ }
+}
+
+-->
+</style>
+<link rel="stylesheet" type="text/css" href="https://dthompson.us/css/dthompson.css">
+
+
+</head>
+
+<body lang="en">
+<a name="Fonts"></a>
+<div class="header">
+<p>
+Previous: <a href="Sound.html#Sound" accesskey="p" rel="prev">Sound</a>, Up: <a href="API-Reference.html#API-Reference" accesskey="u" rel="up">API Reference</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+</div>
+<hr>
+<a name="Fonts-1"></a>
+<h3 class="section">3.10 Fonts</h3>
+
+<div class="example">
+<pre class="example">(use-modules (sdl2 ttf))
+</pre></div>
+
+<dl>
+<dt><a name="index-ttf_002dinit"></a>Procedure: <strong>ttf-init</strong></dt>
+<dd><p>Initialize the TTF system.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-ttf_002dquit"></a>Procedure: <strong>ttf-quit</strong></dt>
+<dd><p>Shut down and clean up the TTF system.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-load_002dfont"></a>Procedure: <strong>load-font</strong> <em>file point-size</em></dt>
+<dd><p>Load TTF font from <var>file</var> and return a new font object whose glyph size is
+<var>point-size</var>.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-delete_002dfont_0021"></a>Procedure: <strong>delete-font!</strong> <em>font</em></dt>
+<dd><p>Delete the memory allocated for <var>font</var>.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-font_002dheight"></a>Procedure: <strong>font-height</strong> <em>font</em></dt>
+<dd><p>Return the maximum height of <var>font</var>.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-render_002dfont_002dsolid"></a>Procedure: <strong>render-font-solid</strong> <em>font text color</em></dt>
+<dd><p>Render <var>text</var>, a UTF-8 encoded string, using <var>font</var> and <var>color</var>, the
+foreground color, and return a surface containing the results.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-render_002dfont_002dblended"></a>Procedure: <strong>render-font-blended</strong> <em>font text color</em></dt>
+<dd><p>Render <var>text</var>, a UTF-8 encoded string, using <var>font</var> and <var>color</var>, the
+foreground color, and return a high-quality alpha-blended surface containing the
+results.
+</p></dd></dl>
+
+
+
+
+</body>
+</html>
diff --git a/manuals/guile-sdl2/GNU-Free-Documentation-License.html b/manuals/guile-sdl2/GNU-Free-Documentation-License.html
new file mode 100644
index 0000000..7c1ea44
--- /dev/null
+++ b/manuals/guile-sdl2/GNU-Free-Documentation-License.html
@@ -0,0 +1,576 @@
+<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html>
+<!-- Copyright (C) 2016 David Thompson davet@gnu.org
+
+Permission is granted to copy, distribute and/or modify this document
+under the terms of the GNU Free Documentation License, Version 1.3
+or any later version published by the Free Software Foundation;
+with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.
+A copy of the license is included in the section entitled "GNU
+Free Documentation License".
+
+A copy of the license is also available from the Free Software
+Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+
+
+The document was typeset with
+http://www.texinfo.org/ (GNU Texinfo).
+ -->
+<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
+<title>GNU Free Documentation License (Guile-SDL2)</title>
+
+<meta name="description" content="GNU Free Documentation License (Guile-SDL2)">
+<meta name="keywords" content="GNU Free Documentation License (Guile-SDL2)">
+<meta name="resource-type" content="document">
+<meta name="distribution" content="global">
+<meta name="Generator" content="makeinfo">
+<link href="index.html#Top" rel="start" title="Top">
+<link href="Index.html#Index" rel="index" title="Index">
+<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
+<link href="Copying-This-Manual.html#Copying-This-Manual" rel="up" title="Copying This Manual">
+<link href="Index.html#Index" rel="next" title="Index">
+<link href="Copying-This-Manual.html#Copying-This-Manual" rel="prev" title="Copying This Manual">
+<style type="text/css">
+<!--
+a.summary-letter {text-decoration: none}
+blockquote.indentedblock {margin-right: 0em}
+blockquote.smallindentedblock {margin-right: 0em; font-size: smaller}
+blockquote.smallquotation {font-size: smaller}
+div.display {margin-left: 3.2em}
+div.example {margin-left: 3.2em}
+div.lisp {margin-left: 3.2em}
+div.smalldisplay {margin-left: 3.2em}
+div.smallexample {margin-left: 3.2em}
+div.smalllisp {margin-left: 3.2em}
+kbd {font-style: oblique}
+pre.display {font-family: inherit}
+pre.format {font-family: inherit}
+pre.menu-comment {font-family: serif}
+pre.menu-preformatted {font-family: serif}
+pre.smalldisplay {font-family: inherit; font-size: smaller}
+pre.smallexample {font-size: smaller}
+pre.smallformat {font-family: inherit; font-size: smaller}
+pre.smalllisp {font-size: smaller}
+span.nolinebreak {white-space: nowrap}
+span.roman {font-family: initial; font-weight: normal}
+span.sansserif {font-family: sans-serif; font-weight: normal}
+ul.no-bullet {list-style: none}
+@media (min-width: 1140px) {
+ body {
+ margin-left: 14rem;
+ margin-right: 4rem;
+ max-width: 52rem;
+ }
+}
+
+@media (min-width: 800px) and (max-width: 1140px) {
+ body {
+ margin-left: 6rem;
+ margin-right: 4rem;
+ max-width: 52rem;
+ }
+}
+
+@media (max-width: 800px) {
+ body {
+ margin: 1rem;
+ }
+}
+
+-->
+</style>
+<link rel="stylesheet" type="text/css" href="https://dthompson.us/css/dthompson.css">
+
+
+</head>
+
+<body lang="en">
+<a name="GNU-Free-Documentation-License"></a>
+<div class="header">
+<p>
+Up: <a href="Copying-This-Manual.html#Copying-This-Manual" accesskey="u" rel="up">Copying This Manual</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+</div>
+<hr>
+<a name="GNU-Free-Documentation-License-1"></a>
+<h3 class="section">A.1 GNU Free Documentation License</h3>
+<div align="center">Version 1.3, 3 November 2008
+</div>
+
+<div class="display">
+<pre class="display">Copyright &copy; 2000, 2001, 2002, 2007, 2008 Free Software Foundation, Inc.
+<a href="http://fsf.org/">http://fsf.org/</a>
+
+Everyone is permitted to copy and distribute verbatim copies
+of this license document, but changing it is not allowed.
+</pre></div>
+
+<ol start="0">
+<li> PREAMBLE
+
+<p>The purpose of this License is to make a manual, textbook, or other
+functional and useful document <em>free</em> in the sense of freedom: to
+assure everyone the effective freedom to copy and redistribute it,
+with or without modifying it, either commercially or noncommercially.
+Secondarily, this License preserves for the author and publisher a way
+to get credit for their work, while not being considered responsible
+for modifications made by others.
+</p>
+<p>This License is a kind of &ldquo;copyleft&rdquo;, which means that derivative
+works of the document must themselves be free in the same sense. It
+complements the GNU General Public License, which is a copyleft
+license designed for free software.
+</p>
+<p>We have designed this License in order to use it for manuals for free
+software, because free software needs free documentation: a free
+program should come with manuals providing the same freedoms that the
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+whether it is published as a printed book. We recommend this License
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+</p>
+</li><li> APPLICABILITY AND DEFINITIONS
+
+<p>This License applies to any manual or other work, in any medium, that
+contains a notice placed by the copyright holder saying it can be
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+copy, modify or distribute the work in a way requiring permission
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+<p>A &ldquo;Modified Version&rdquo; of the Document means any work containing the
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+<p>A &ldquo;Secondary Section&rdquo; is a named appendix or a front-matter section
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+</p>
+<p>The &ldquo;Invariant Sections&rdquo; are certain Secondary Sections whose titles
+are designated, as being those of Invariant Sections, in the notice
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+<p>The &ldquo;Cover Texts&rdquo; are certain short passages of text that are listed,
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+<p>A &ldquo;Transparent&rdquo; copy of the Document means a machine-readable copy,
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+<p>The &ldquo;publisher&rdquo; means any person or entity that distributes copies
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+<p>A section &ldquo;Entitled XYZ&rdquo; means a named subunit of the Document whose
+title either is precisely XYZ or contains XYZ in parentheses following
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+section &ldquo;Entitled XYZ&rdquo; according to this definition.
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+</li><li> VERBATIM COPYING
+
+<p>You may copy and distribute the Document in any medium, either
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+</li><li> COPYING IN QUANTITY
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+<p>If you publish printed copies (or copies in media that commonly have
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+<p>If the required texts for either cover are too voluminous to fit
+legibly, you should put the first ones listed (as many as fit
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+more than 100, you must either include a machine-readable Transparent
+copy along with each Opaque copy, or state in or with each Opaque copy
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+</li><li> MODIFICATIONS
+
+<p>You may copy and distribute a Modified Version of the Document under
+the conditions of sections 2 and 3 above, provided that you release
+the Modified Version under precisely this License, with the Modified
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+of it. In addition, you must do these things in the Modified Version:
+</p>
+<ol type="A" start="1">
+<li> Use in the Title Page (and on the covers, if any) a title distinct
+from that of the Document, and from those of previous versions
+(which should, if there were any, be listed in the History section
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+
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+Document (all of its principal authors, if it has fewer than five),
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+
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+Modified Version, as the publisher.
+
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+
+</li><li> Add an appropriate copyright notice for your modifications
+adjacent to the other copyright notices.
+
+</li><li> Include, immediately after the copyright notices, a license notice
+giving the public permission to use the Modified Version under the
+terms of this License, in the form shown in the Addendum below.
+
+</li><li> Preserve in that license notice the full lists of Invariant Sections
+and required Cover Texts given in the Document&rsquo;s license notice.
+
+</li><li> Include an unaltered copy of this License.
+
+</li><li> Preserve the section Entitled &ldquo;History&rdquo;, Preserve its Title, and add
+to it an item stating at least the title, year, new authors, and
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+there is no section Entitled &ldquo;History&rdquo; in the Document, create one
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+You may omit a network location for a work that was published at
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+publisher of the version it refers to gives permission.
+
+</li><li> For any section Entitled &ldquo;Acknowledgements&rdquo; or &ldquo;Dedications&rdquo;, Preserve
+the Title of the section, and preserve in the section all the
+substance and tone of each of the contributor acknowledgements and/or
+dedications given therein.
+
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+or the equivalent are not considered part of the section titles.
+
+</li><li> Delete any section Entitled &ldquo;Endorsements&rdquo;. Such a section
+may not be included in the Modified Version.
+
+</li><li> Do not retitle any existing section to be Entitled &ldquo;Endorsements&rdquo; or
+to conflict in title with any Invariant Section.
+
+</li><li> Preserve any Warranty Disclaimers.
+</li></ol>
+
+<p>If the Modified Version includes new front-matter sections or
+appendices that qualify as Secondary Sections and contain no material
+copied from the Document, you may at your option designate some or all
+of these sections as invariant. To do this, add their titles to the
+list of Invariant Sections in the Modified Version&rsquo;s license notice.
+These titles must be distinct from any other section titles.
+</p>
+<p>You may add a section Entitled &ldquo;Endorsements&rdquo;, provided it contains
+nothing but endorsements of your Modified Version by various
+parties&mdash;for example, statements of peer review or that the text has
+been approved by an organization as the authoritative definition of a
+standard.
+</p>
+<p>You may add a passage of up to five words as a Front-Cover Text, and a
+passage of up to 25 words as a Back-Cover Text, to the end of the list
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+you may not add another; but you may replace the old one, on explicit
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+<p>The author(s) and publisher(s) of the Document do not by this License
+give permission to use their names for publicity for or to assert or
+imply endorsement of any Modified Version.
+</p>
+</li><li> COMBINING DOCUMENTS
+
+<p>You may combine the Document with other documents released under this
+License, under the terms defined in section 4 above for modified
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+list them all as Invariant Sections of your combined work in its
+license notice, and that you preserve all their Warranty Disclaimers.
+</p>
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+multiple identical Invariant Sections may be replaced with a single
+copy. If there are multiple Invariant Sections with the same name but
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+adding at the end of it, in parentheses, the name of the original
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+Make the same adjustment to the section titles in the list of
+Invariant Sections in the license notice of the combined work.
+</p>
+<p>In the combination, you must combine any sections Entitled &ldquo;History&rdquo;
+in the various original documents, forming one section Entitled
+&ldquo;History&rdquo;; likewise combine any sections Entitled &ldquo;Acknowledgements&rdquo;,
+and any sections Entitled &ldquo;Dedications&rdquo;. You must delete all
+sections Entitled &ldquo;Endorsements.&rdquo;
+</p>
+</li><li> COLLECTIONS OF DOCUMENTS
+
+<p>You may make a collection consisting of the Document and other documents
+released under this License, and replace the individual copies of this
+License in the various documents with a single copy that is included in
+the collection, provided that you follow the rules of this License for
+verbatim copying of each of the documents in all other respects.
+</p>
+<p>You may extract a single document from such a collection, and distribute
+it individually under this License, provided you insert a copy of this
+License into the extracted document, and follow this License in all
+other respects regarding verbatim copying of that document.
+</p>
+</li><li> AGGREGATION WITH INDEPENDENT WORKS
+
+<p>A compilation of the Document or its derivatives with other separate
+and independent documents or works, in or on a volume of a storage or
+distribution medium, is called an &ldquo;aggregate&rdquo; if the copyright
+resulting from the compilation is not used to limit the legal rights
+of the compilation&rsquo;s users beyond what the individual works permit.
+When the Document is included in an aggregate, this License does not
+apply to the other works in the aggregate which are not themselves
+derivative works of the Document.
+</p>
+<p>If the Cover Text requirement of section 3 is applicable to these
+copies of the Document, then if the Document is less than one half of
+the entire aggregate, the Document&rsquo;s Cover Texts may be placed on
+covers that bracket the Document within the aggregate, or the
+electronic equivalent of covers if the Document is in electronic form.
+Otherwise they must appear on printed covers that bracket the whole
+aggregate.
+</p>
+</li><li> TRANSLATION
+
+<p>Translation is considered a kind of modification, so you may
+distribute translations of the Document under the terms of section 4.
+Replacing Invariant Sections with translations requires special
+permission from their copyright holders, but you may include
+translations of some or all Invariant Sections in addition to the
+original versions of these Invariant Sections. You may include a
+translation of this License, and all the license notices in the
+Document, and any Warranty Disclaimers, provided that you also include
+the original English version of this License and the original versions
+of those notices and disclaimers. In case of a disagreement between
+the translation and the original version of this License or a notice
+or disclaimer, the original version will prevail.
+</p>
+<p>If a section in the Document is Entitled &ldquo;Acknowledgements&rdquo;,
+&ldquo;Dedications&rdquo;, or &ldquo;History&rdquo;, the requirement (section 4) to Preserve
+its Title (section 1) will typically require changing the actual
+title.
+</p>
+</li><li> TERMINATION
+
+<p>You may not copy, modify, sublicense, or distribute the Document
+except as expressly provided under this License. Any attempt
+otherwise to copy, modify, sublicense, or distribute it is void, and
+will automatically terminate your rights under this License.
+</p>
+<p>However, if you cease all violation of this License, then your license
+from a particular copyright holder is reinstated (a) provisionally,
+unless and until the copyright holder explicitly and finally
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+fails to notify you of the violation by some reasonable means prior to
+60 days after the cessation.
+</p>
+<p>Moreover, your license from a particular copyright holder is
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+violation by some reasonable means, this is the first time you have
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+your receipt of the notice.
+</p>
+<p>Termination of your rights under this section does not terminate the
+licenses of parties who have received copies or rights from you under
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+not give you any rights to use it.
+</p>
+</li><li> FUTURE REVISIONS OF THIS LICENSE
+
+<p>The Free Software Foundation may publish new, revised versions
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+versions will be similar in spirit to the present version, but may
+differ in detail to address new problems or concerns. See
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+License can be used, that proxy&rsquo;s public statement of acceptance of a
+version permanently authorizes you to choose that version for the
+Document.
+</p>
+</li><li> RELICENSING
+
+<p>&ldquo;Massive Multiauthor Collaboration Site&rdquo; (or &ldquo;MMC Site&rdquo;) means any
+World Wide Web server that publishes copyrightable works and also
+provides prominent facilities for anybody to edit those works. A
+public wiki that anybody can edit is an example of such a server. A
+&ldquo;Massive Multiauthor Collaboration&rdquo; (or &ldquo;MMC&rdquo;) contained in the
+site means any set of copyrightable works thus published on the MMC
+site.
+</p>
+<p>&ldquo;CC-BY-SA&rdquo; means the Creative Commons Attribution-Share Alike 3.0
+license published by Creative Commons Corporation, a not-for-profit
+corporation with a principal place of business in San Francisco,
+California, as well as future copyleft versions of that license
+published by that same organization.
+</p>
+<p>&ldquo;Incorporate&rdquo; means to publish or republish a Document, in whole or
+in part, as part of another Document.
+</p>
+<p>An MMC is &ldquo;eligible for relicensing&rdquo; if it is licensed under this
+License, and if all works that were first published under this License
+somewhere other than this MMC, and subsequently incorporated in whole
+or in part into the MMC, (1) had no cover texts or invariant sections,
+and (2) were thus incorporated prior to November 1, 2008.
+</p>
+<p>The operator of an MMC Site may republish an MMC contained in the site
+under CC-BY-SA on the same site at any time before August 1, 2009,
+provided the MMC is eligible for relicensing.
+</p>
+</li></ol>
+
+<a name="ADDENDUM_003a-How-to-use-this-License-for-your-documents"></a>
+<h3 class="heading">ADDENDUM: How to use this License for your documents</h3>
+
+<p>To use this License in a document you have written, include a copy of
+the License in the document and put the following copyright and
+license notices just after the title page:
+</p>
+<div class="smallexample">
+<pre class="smallexample"> Copyright (C) <var>year</var> <var>your name</var>.
+ Permission is granted to copy, distribute and/or modify this document
+ under the terms of the GNU Free Documentation License, Version 1.3
+ or any later version published by the Free Software Foundation;
+ with no Invariant Sections, no Front-Cover Texts, and no Back-Cover
+ Texts. A copy of the license is included in the section entitled ``GNU
+ Free Documentation License''.
+</pre></div>
+
+<p>If you have Invariant Sections, Front-Cover Texts and Back-Cover Texts,
+replace the &ldquo;with&hellip;Texts.&rdquo; line with this:
+</p>
+<div class="smallexample">
+<pre class="smallexample"> with the Invariant Sections being <var>list their titles</var>, with
+ the Front-Cover Texts being <var>list</var>, and with the Back-Cover Texts
+ being <var>list</var>.
+</pre></div>
+
+<p>If you have Invariant Sections without Cover Texts, or some other
+combination of the three, merge those two alternatives to suit the
+situation.
+</p>
+<p>If your document contains nontrivial examples of program code, we
+recommend releasing these examples in parallel under your choice of
+free software license, such as the GNU General Public License,
+to permit their use in free software.
+</p>
+
+<hr>
+<div class="header">
+<p>
+Up: <a href="Copying-This-Manual.html#Copying-This-Manual" accesskey="u" rel="up">Copying This Manual</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+</div>
+
+
+
+</body>
+</html>
diff --git a/manuals/guile-sdl2/Game-Controllers.html b/manuals/guile-sdl2/Game-Controllers.html
new file mode 100644
index 0000000..1b77c66
--- /dev/null
+++ b/manuals/guile-sdl2/Game-Controllers.html
@@ -0,0 +1,192 @@
+<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html>
+<!-- Copyright (C) 2016 David Thompson davet@gnu.org
+
+Permission is granted to copy, distribute and/or modify this document
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+with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.
+A copy of the license is included in the section entitled "GNU
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+
+A copy of the license is also available from the Free Software
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+
+
+The document was typeset with
+http://www.texinfo.org/ (GNU Texinfo).
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+<link href="Input.html#Input" rel="up" title="Input">
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+<div class="header">
+<p>
+Previous: <a href="Joysticks.html#Joysticks" accesskey="p" rel="prev">Joysticks</a>, Up: <a href="Input.html#Input" accesskey="u" rel="up">Input</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+</div>
+<hr>
+<a name="Game-Controllers-1"></a>
+<h4 class="subsection">3.3.4 Game Controllers</h4>
+
+<div class="example">
+<pre class="example">(use-modules (sdl2 input game-controller))
+</pre></div>
+
+<dl>
+<dt><a name="index-load_002dgame_002dcontroller_002dmappings_0021"></a>Procedure: <strong>load-game-controller-mappings!</strong> <em>file</em></dt>
+<dd><p>Load game controller mapping from <var>file</var> and return the number of
+mappings added this way.
+</p>
+<p>See <a href="https://raw.github.com/gabomdq/SDL_GameControllerDB/master/gamecontrollerdb.txt">https://raw.github.com/gabomdq/SDL_GameControllerDB/master/gamecontrollerdb.txt</a>
+for a community maintained controller mapping file.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-open_002dgame_002dcontroller"></a>Procedure: <strong>open-game-controller</strong> <em>joystick-index</em></dt>
+<dd><p>Return a game controller object for the physical joystick device associated
+with the <var>joystick-index</var>.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-close_002dgame_002dcontroller"></a>Procedure: <strong>close-game-controller</strong> <em>controller</em></dt>
+<dd><p>Close <var>controller</var>.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-game_002dcontroller_003f"></a>Procedure: <strong>game-controller?</strong> <em>controller</em></dt>
+<dd><p>Close <var>controller</var>.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-game_002dcontroller_002dattached_003f"></a>Procedure: <strong>game-controller-attached?</strong> <em>controller</em></dt>
+<dd><p>Return <code>#t</code> if <var>controller</var> is currently in use.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-game_002dcontroller_002djoystick"></a>Procedure: <strong>game-controller-joystick</strong> <em>controller</em></dt>
+<dd><p>Return the underlying joystick object associated with <var>controller</var>.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-game_002dcontroller_002dname"></a>Procedure: <strong>game-controller-name</strong> <em>controller</em></dt>
+<dd><p>Return the human readable name for <var>controller</var>.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-game_002dcontroller_002daxis"></a>Procedure: <strong>game-controller-axis</strong> <em>controller axis</em></dt>
+<dd><p>Return a number in the range [-32768, 32767] representing the
+current state of <var>axis</var> on <var>controller</var>.
+</p>
+<p><var>axis</var> may be one of the following symbols:
+</p><ul>
+<li> <code>left-x</code>
+</li><li> <code>left-y</code>
+</li><li> <code>right-x</code>
+</li><li> <code>right-y</code>
+</li><li> <code>trigger-left</code>
+</li><li> <code>trigger-right</code>
+</li></ul>
+</dd></dl>
+
+<dl>
+<dt><a name="index-game_002dcontroller_002dbutton_002dpressed_003f"></a>Procedure: <strong>game-controller-button-pressed?</strong> <em>controller button</em></dt>
+<dd><p>Return <code>#t</code> if <var>button</var> is pressed on <var>controller</var>.
+</p>
+<p><var>button</var> may be one of the following symbols:
+</p><ul>
+<li> <code>a</code>
+</li><li> <code>b</code>
+</li><li> <code>x</code>
+</li><li> <code>y</code>
+</li><li> <code>back</code>
+</li><li> <code>guide</code>
+</li><li> <code>start</code>
+</li><li> <code>left-stick</code>
+</li><li> <code>right-stick</code>
+</li><li> <code>left-shoulder</code>
+</li><li> <code>right-shoulder</code>
+</li><li> <code>dpad-up</code>
+</li><li> <code>dpad-down</code>
+</li><li> <code>dpad-left</code>
+</li><li> <code>dpad-right</code>
+</li></ul>
+</dd></dl>
+
+<dl>
+<dt><a name="index-game_002dcontroller_002dindex_003f"></a>Procedure: <strong>game-controller-index?</strong> <em>joystick-index</em></dt>
+<dd><p>Return <code>#t</code> if <var>joystick-index</var> is a valid game controller index.
+</p></dd></dl>
+
+
+
+
+</body>
+</html>
diff --git a/manuals/guile-sdl2/Getting-the-Source.html b/manuals/guile-sdl2/Getting-the-Source.html
new file mode 100644
index 0000000..7f8f4cd
--- /dev/null
+++ b/manuals/guile-sdl2/Getting-the-Source.html
@@ -0,0 +1,125 @@
+<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html>
+<!-- Copyright (C) 2016 David Thompson davet@gnu.org
+
+Permission is granted to copy, distribute and/or modify this document
+under the terms of the GNU Free Documentation License, Version 1.3
+or any later version published by the Free Software Foundation;
+with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.
+A copy of the license is included in the section entitled "GNU
+Free Documentation License".
+
+A copy of the license is also available from the Free Software
+Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+
+
+The document was typeset with
+http://www.texinfo.org/ (GNU Texinfo).
+ -->
+<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
+<title>Getting the Source (Guile-SDL2)</title>
+
+<meta name="description" content="Getting the Source (Guile-SDL2)">
+<meta name="keywords" content="Getting the Source (Guile-SDL2)">
+<meta name="resource-type" content="document">
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+<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
+<link href="Contributing.html#Contributing" rel="up" title="Contributing">
+<link href="Submitting-Patches.html#Submitting-Patches" rel="next" title="Submitting Patches">
+<link href="Contributing.html#Contributing" rel="prev" title="Contributing">
+<style type="text/css">
+<!--
+a.summary-letter {text-decoration: none}
+blockquote.indentedblock {margin-right: 0em}
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+div.display {margin-left: 3.2em}
+div.example {margin-left: 3.2em}
+div.lisp {margin-left: 3.2em}
+div.smalldisplay {margin-left: 3.2em}
+div.smallexample {margin-left: 3.2em}
+div.smalllisp {margin-left: 3.2em}
+kbd {font-style: oblique}
+pre.display {font-family: inherit}
+pre.format {font-family: inherit}
+pre.menu-comment {font-family: serif}
+pre.menu-preformatted {font-family: serif}
+pre.smalldisplay {font-family: inherit; font-size: smaller}
+pre.smallexample {font-size: smaller}
+pre.smallformat {font-family: inherit; font-size: smaller}
+pre.smalllisp {font-size: smaller}
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+span.sansserif {font-family: sans-serif; font-weight: normal}
+ul.no-bullet {list-style: none}
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+ body {
+ margin-left: 14rem;
+ margin-right: 4rem;
+ max-width: 52rem;
+ }
+}
+
+@media (min-width: 800px) and (max-width: 1140px) {
+ body {
+ margin-left: 6rem;
+ margin-right: 4rem;
+ max-width: 52rem;
+ }
+}
+
+@media (max-width: 800px) {
+ body {
+ margin: 1rem;
+ }
+}
+
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+</style>
+<link rel="stylesheet" type="text/css" href="https://dthompson.us/css/dthompson.css">
+
+
+</head>
+
+<body lang="en">
+<a name="Getting-the-Source"></a>
+<div class="header">
+<p>
+Next: <a href="Submitting-Patches.html#Submitting-Patches" accesskey="n" rel="next">Submitting Patches</a>, Up: <a href="Contributing.html#Contributing" accesskey="u" rel="up">Contributing</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+</div>
+<hr>
+<a name="Getting-the-Source-1"></a>
+<h3 class="section">4.1 Getting the Source</h3>
+
+<p>Guile-SDL2 is developed using the Git version control system. The
+repository can be cloned with the following command:
+</p>
+<div class="example">
+<pre class="example">git clone https://git.dthompson.us/guile-sdl2.git
+</pre></div>
+
+<p>To build the source code from a Git checkout, run the following:
+</p>
+<div class="example">
+<pre class="example">./bootstrap
+./configure
+make
+</pre></div>
+
+<p>To start a Guile REPL with a pre-configured load path for using
+Guile-SDL2, use the <code>pre-inst-env</code> script:
+</p>
+<div class="example">
+<pre class="example">./pre-inst-env guile
+</pre></div>
+
+
+
+
+</body>
+</html>
diff --git a/manuals/guile-sdl2/Images.html b/manuals/guile-sdl2/Images.html
new file mode 100644
index 0000000..410d942
--- /dev/null
+++ b/manuals/guile-sdl2/Images.html
@@ -0,0 +1,127 @@
+<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html>
+<!-- Copyright (C) 2016 David Thompson davet@gnu.org
+
+Permission is granted to copy, distribute and/or modify this document
+under the terms of the GNU Free Documentation License, Version 1.3
+or any later version published by the Free Software Foundation;
+with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.
+A copy of the license is included in the section entitled "GNU
+Free Documentation License".
+
+A copy of the license is also available from the Free Software
+Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+
+
+The document was typeset with
+http://www.texinfo.org/ (GNU Texinfo).
+ -->
+<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
+<title>Images (Guile-SDL2)</title>
+
+<meta name="description" content="Images (Guile-SDL2)">
+<meta name="keywords" content="Images (Guile-SDL2)">
+<meta name="resource-type" content="document">
+<meta name="distribution" content="global">
+<meta name="Generator" content="makeinfo">
+<link href="index.html#Top" rel="start" title="Top">
+<link href="Index.html#Index" rel="index" title="Index">
+<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
+<link href="API-Reference.html#API-Reference" rel="up" title="API Reference">
+<link href="Sound.html#Sound" rel="next" title="Sound">
+<link href="Rendering.html#Rendering" rel="prev" title="Rendering">
+<style type="text/css">
+<!--
+a.summary-letter {text-decoration: none}
+blockquote.indentedblock {margin-right: 0em}
+blockquote.smallindentedblock {margin-right: 0em; font-size: smaller}
+blockquote.smallquotation {font-size: smaller}
+div.display {margin-left: 3.2em}
+div.example {margin-left: 3.2em}
+div.lisp {margin-left: 3.2em}
+div.smalldisplay {margin-left: 3.2em}
+div.smallexample {margin-left: 3.2em}
+div.smalllisp {margin-left: 3.2em}
+kbd {font-style: oblique}
+pre.display {font-family: inherit}
+pre.format {font-family: inherit}
+pre.menu-comment {font-family: serif}
+pre.menu-preformatted {font-family: serif}
+pre.smalldisplay {font-family: inherit; font-size: smaller}
+pre.smallexample {font-size: smaller}
+pre.smallformat {font-family: inherit; font-size: smaller}
+pre.smalllisp {font-size: smaller}
+span.nolinebreak {white-space: nowrap}
+span.roman {font-family: initial; font-weight: normal}
+span.sansserif {font-family: sans-serif; font-weight: normal}
+ul.no-bullet {list-style: none}
+@media (min-width: 1140px) {
+ body {
+ margin-left: 14rem;
+ margin-right: 4rem;
+ max-width: 52rem;
+ }
+}
+
+@media (min-width: 800px) and (max-width: 1140px) {
+ body {
+ margin-left: 6rem;
+ margin-right: 4rem;
+ max-width: 52rem;
+ }
+}
+
+@media (max-width: 800px) {
+ body {
+ margin: 1rem;
+ }
+}
+
+-->
+</style>
+<link rel="stylesheet" type="text/css" href="https://dthompson.us/css/dthompson.css">
+
+
+</head>
+
+<body lang="en">
+<a name="Images"></a>
+<div class="header">
+<p>
+Next: <a href="Sound.html#Sound" accesskey="n" rel="next">Sound</a>, Previous: <a href="Rendering.html#Rendering" accesskey="p" rel="prev">Rendering</a>, Up: <a href="API-Reference.html#API-Reference" accesskey="u" rel="up">API Reference</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+</div>
+<hr>
+<a name="Images-1"></a>
+<h3 class="section">3.8 Images</h3>
+
+<div class="example">
+<pre class="example">(use-modules (sdl2 image))
+</pre></div>
+
+<dl>
+<dt><a name="index-image_002dinit"></a>Procedure: <strong>image-init</strong></dt>
+<dd><p>Initialize dynamically loaded image libraries.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-image_002dquit"></a>Procedure: <strong>image-quit</strong></dt>
+<dd><p>Clean up dynamically loaded image libraries.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-load_002dimage"></a>Procedure: <strong>load-image</strong> <em>file</em></dt>
+<dd><p>Load the image in <var>file</var> and return an SDL surface.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-save_002dpng"></a>Procedure: <strong>save-png</strong> <em>surface file</em></dt>
+<dd><p>Save <var>surface</var> to <var>file</var> as a PNG formatted image.
+</p></dd></dl>
+
+
+
+
+</body>
+</html>
diff --git a/manuals/guile-sdl2/Index.html b/manuals/guile-sdl2/Index.html
new file mode 100644
index 0000000..cc332b2
--- /dev/null
+++ b/manuals/guile-sdl2/Index.html
@@ -0,0 +1,490 @@
+<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html>
+<!-- Copyright (C) 2016 David Thompson davet@gnu.org
+
+Permission is granted to copy, distribute and/or modify this document
+under the terms of the GNU Free Documentation License, Version 1.3
+or any later version published by the Free Software Foundation;
+with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.
+A copy of the license is included in the section entitled "GNU
+Free Documentation License".
+
+A copy of the license is also available from the Free Software
+Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+
+
+The document was typeset with
+http://www.texinfo.org/ (GNU Texinfo).
+ -->
+<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
+<title>Index (Guile-SDL2)</title>
+
+<meta name="description" content="Index (Guile-SDL2)">
+<meta name="keywords" content="Index (Guile-SDL2)">
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+<link href="index.html#Top" rel="start" title="Top">
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+<link href="index.html#Top" rel="up" title="Top">
+<link href="GNU-Free-Documentation-License.html#GNU-Free-Documentation-License" rel="prev" title="GNU Free Documentation License">
+<style type="text/css">
+<!--
+a.summary-letter {text-decoration: none}
+blockquote.indentedblock {margin-right: 0em}
+blockquote.smallindentedblock {margin-right: 0em; font-size: smaller}
+blockquote.smallquotation {font-size: smaller}
+div.display {margin-left: 3.2em}
+div.example {margin-left: 3.2em}
+div.lisp {margin-left: 3.2em}
+div.smalldisplay {margin-left: 3.2em}
+div.smallexample {margin-left: 3.2em}
+div.smalllisp {margin-left: 3.2em}
+kbd {font-style: oblique}
+pre.display {font-family: inherit}
+pre.format {font-family: inherit}
+pre.menu-comment {font-family: serif}
+pre.menu-preformatted {font-family: serif}
+pre.smalldisplay {font-family: inherit; font-size: smaller}
+pre.smallexample {font-size: smaller}
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+pre.smalllisp {font-size: smaller}
+span.nolinebreak {white-space: nowrap}
+span.roman {font-family: initial; font-weight: normal}
+span.sansserif {font-family: sans-serif; font-weight: normal}
+ul.no-bullet {list-style: none}
+@media (min-width: 1140px) {
+ body {
+ margin-left: 14rem;
+ margin-right: 4rem;
+ max-width: 52rem;
+ }
+}
+
+@media (min-width: 800px) and (max-width: 1140px) {
+ body {
+ margin-left: 6rem;
+ margin-right: 4rem;
+ max-width: 52rem;
+ }
+}
+
+@media (max-width: 800px) {
+ body {
+ margin: 1rem;
+ }
+}
+
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+</style>
+<link rel="stylesheet" type="text/css" href="https://dthompson.us/css/dthompson.css">
+
+
+</head>
+
+<body lang="en">
+<a name="Index"></a>
+<div class="header">
+<p>
+Previous: <a href="Copying-This-Manual.html#Copying-This-Manual" accesskey="p" rel="prev">Copying This Manual</a>, Up: <a href="index.html#Top" accesskey="u" rel="up">Top</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Index" title="Index" rel="index">Index</a>]</p>
+</div>
+<hr>
+<a name="Index-1"></a>
+<h2 class="unnumbered">Index</h2>
+
+<table><tr><th valign="top">Jump to: &nbsp; </th><td><a class="summary-letter" href="#Index_fn_symbol-1"><b>%</b></a>
+ &nbsp;
+<br>
+<a class="summary-letter" href="#Index_fn_letter-B"><b>B</b></a>
+ &nbsp;
+<a class="summary-letter" href="#Index_fn_letter-C"><b>C</b></a>
+ &nbsp;
+<a class="summary-letter" href="#Index_fn_letter-D"><b>D</b></a>
+ &nbsp;
+<a class="summary-letter" href="#Index_fn_letter-F"><b>F</b></a>
+ &nbsp;
+<a class="summary-letter" href="#Index_fn_letter-G"><b>G</b></a>
+ &nbsp;
+<a class="summary-letter" href="#Index_fn_letter-H"><b>H</b></a>
+ &nbsp;
+<a class="summary-letter" href="#Index_fn_letter-I"><b>I</b></a>
+ &nbsp;
+<a class="summary-letter" href="#Index_fn_letter-J"><b>J</b></a>
+ &nbsp;
+<a class="summary-letter" href="#Index_fn_letter-K"><b>K</b></a>
+ &nbsp;
+<a class="summary-letter" href="#Index_fn_letter-L"><b>L</b></a>
+ &nbsp;
+<a class="summary-letter" href="#Index_fn_letter-M"><b>M</b></a>
+ &nbsp;
+<a class="summary-letter" href="#Index_fn_letter-N"><b>N</b></a>
+ &nbsp;
+<a class="summary-letter" href="#Index_fn_letter-O"><b>O</b></a>
+ &nbsp;
+<a class="summary-letter" href="#Index_fn_letter-P"><b>P</b></a>
+ &nbsp;
+<a class="summary-letter" href="#Index_fn_letter-Q"><b>Q</b></a>
+ &nbsp;
+<a class="summary-letter" href="#Index_fn_letter-R"><b>R</b></a>
+ &nbsp;
+<a class="summary-letter" href="#Index_fn_letter-S"><b>S</b></a>
+ &nbsp;
+<a class="summary-letter" href="#Index_fn_letter-T"><b>T</b></a>
+ &nbsp;
+<a class="summary-letter" href="#Index_fn_letter-W"><b>W</b></a>
+ &nbsp;
+</td></tr></table>
+<table class="index-fn" border="0">
+<tr><td></td><th align="left">Index Entry</th><td>&nbsp;</td><th align="left"> Section</th></tr>
+<tr><td colspan="4"> <hr></td></tr>
+<tr><th><a name="Index_fn_symbol-1">%</a></th><td></td><td></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-_0025default_002dchunk_002dsize"><code>%default-chunk-size</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-_0025default_002dformat"><code>%default-format</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-_0025default_002dfrequency"><code>%default-frequency</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
+<tr><td colspan="4"> <hr></td></tr>
+<tr><th><a name="Index_fn_letter-B">B</a></th><td></td><td></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-blit_002dscaled"><code>blit-scaled</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-blit_002dsurface"><code>blit-surface</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-bytevector_002d_003esurface"><code>bytevector-&gt;surface</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
+<tr><td colspan="4"> <hr></td></tr>
+<tr><th><a name="Index_fn_letter-C">C</a></th><td></td><td></td></tr>
+<tr><td></td><td valign="top"><a href="OpenGL.html#index-call_002dwith_002dgl_002dcontext"><code>call-with-gl-context</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="OpenGL.html#OpenGL">OpenGL</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rendering.html#index-call_002dwith_002drenderer"><code>call-with-renderer</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html#Rendering">Rendering</a></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-call_002dwith_002dsurface"><code>call-with-surface</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="Windows.html#index-call_002dwith_002dwindow"><code>call-with-window</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html#Windows">Windows</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-channel_002dpaused_003f"><code>channel-paused?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-channel_002dplaying_003f"><code>channel-playing?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-chunk_003f"><code>chunk?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rendering.html#index-clear_002drenderer"><code>clear-renderer</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html#Rendering">Rendering</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-close_002daudio"><code>close-audio</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
+<tr><td></td><td valign="top"><a href="Game-Controllers.html#index-close_002dgame_002dcontroller"><code>close-game-controller</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Game-Controllers.html#Game-Controllers">Game Controllers</a></td></tr>
+<tr><td></td><td valign="top"><a href="Joysticks.html#index-close_002djoystick"><code>close-joystick</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Joysticks.html#Joysticks">Joysticks</a></td></tr>
+<tr><td></td><td valign="top"><a href="Windows.html#index-close_002dwindow_0021"><code>close-window!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html#Windows">Windows</a></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-color_002da"><code>color-a</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-color_002db"><code>color-b</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-color_002dg"><code>color-g</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-color_002dr"><code>color-r</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-color_003f"><code>color?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-controller_002dadded_002devent_003f"><code>controller-added-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-controller_002daxis_002devent_002daxis"><code>controller-axis-event-axis</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-controller_002daxis_002devent_002dtimestamp"><code>controller-axis-event-timestamp</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-controller_002daxis_002devent_002dvalue"><code>controller-axis-event-value</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-controller_002daxis_002devent_002dwhich"><code>controller-axis-event-which</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-controller_002daxis_002devent_003f"><code>controller-axis-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-controller_002dbutton_002ddown_002devent_003f"><code>controller-button-down-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-controller_002dbutton_002devent_002dbutton"><code>controller-button-event-button</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-controller_002dbutton_002devent_002dpressed_003f"><code>controller-button-event-pressed?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-controller_002dbutton_002devent_002dtimestamp"><code>controller-button-event-timestamp</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-controller_002dbutton_002devent_002dwhich"><code>controller-button-event-which</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-controller_002dbutton_002devent_003f"><code>controller-button-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-controller_002dbutton_002dup_002devent_003f"><code>controller-button-up-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-controller_002ddevice_002devent_002daction"><code>controller-device-event-action</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-controller_002ddevice_002devent_002dtimestamp"><code>controller-device-event-timestamp</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-controller_002ddevice_002devent_002dwhich"><code>controller-device-event-which</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-controller_002ddevice_002devent_003f"><code>controller-device-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-controller_002dremapped_002devent_003f"><code>controller-remapped-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-controller_002dremoved_002devent_003f"><code>controller-removed-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-convert_002dsurface_002dformat"><code>convert-surface-format</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
+<tr><td colspan="4"> <hr></td></tr>
+<tr><th><a name="Index_fn_letter-D">D</a></th><td></td><td></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-delete_002dchunk_0021"><code>delete-chunk!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
+<tr><td></td><td valign="top"><a href="Fonts.html#index-delete_002dfont_0021"><code>delete-font!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Fonts.html#Fonts">Fonts</a></td></tr>
+<tr><td></td><td valign="top"><a href="OpenGL.html#index-delete_002dgl_002dcontext_0021"><code>delete-gl-context!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="OpenGL.html#OpenGL">OpenGL</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-delete_002dmusic_0021"><code>delete-music!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rendering.html#index-delete_002drenderer_0021"><code>delete-renderer!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html#Rendering">Rendering</a></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-delete_002dsurface_0021"><code>delete-surface!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rendering.html#index-delete_002dtexture_0021"><code>delete-texture!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html#Rendering">Rendering</a></td></tr>
+<tr><td colspan="4"> <hr></td></tr>
+<tr><th><a name="Index_fn_letter-F">F</a></th><td></td><td></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-fill_002drect"><code>fill-rect</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="Fonts.html#index-font_002dheight"><code>font-height</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Fonts.html#Fonts">Fonts</a></td></tr>
+<tr><td colspan="4"> <hr></td></tr>
+<tr><th><a name="Index_fn_letter-G">G</a></th><td></td><td></td></tr>
+<tr><td></td><td valign="top"><a href="Game-Controllers.html#index-game_002dcontroller_002dattached_003f"><code>game-controller-attached?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Game-Controllers.html#Game-Controllers">Game Controllers</a></td></tr>
+<tr><td></td><td valign="top"><a href="Game-Controllers.html#index-game_002dcontroller_002daxis"><code>game-controller-axis</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Game-Controllers.html#Game-Controllers">Game Controllers</a></td></tr>
+<tr><td></td><td valign="top"><a href="Game-Controllers.html#index-game_002dcontroller_002dbutton_002dpressed_003f"><code>game-controller-button-pressed?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Game-Controllers.html#Game-Controllers">Game Controllers</a></td></tr>
+<tr><td></td><td valign="top"><a href="Game-Controllers.html#index-game_002dcontroller_002dindex_003f"><code>game-controller-index?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Game-Controllers.html#Game-Controllers">Game Controllers</a></td></tr>
+<tr><td></td><td valign="top"><a href="Game-Controllers.html#index-game_002dcontroller_002djoystick"><code>game-controller-joystick</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Game-Controllers.html#Game-Controllers">Game Controllers</a></td></tr>
+<tr><td></td><td valign="top"><a href="Game-Controllers.html#index-game_002dcontroller_002dname"><code>game-controller-name</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Game-Controllers.html#Game-Controllers">Game Controllers</a></td></tr>
+<tr><td></td><td valign="top"><a href="Game-Controllers.html#index-game_002dcontroller_003f"><code>game-controller?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Game-Controllers.html#Game-Controllers">Game Controllers</a></td></tr>
+<tr><td colspan="4"> <hr></td></tr>
+<tr><th><a name="Index_fn_letter-H">H</a></th><td></td><td></td></tr>
+<tr><td></td><td valign="top"><a href="Windows.html#index-hide_002dwindow_0021"><code>hide-window!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html#Windows">Windows</a></td></tr>
+<tr><td colspan="4"> <hr></td></tr>
+<tr><th><a name="Index_fn_letter-I">I</a></th><td></td><td></td></tr>
+<tr><td></td><td valign="top"><a href="Windows.html#index-id_002d_003ewindow"><code>id-&gt;window</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html#Windows">Windows</a></td></tr>
+<tr><td></td><td valign="top"><a href="Images.html#index-image_002dinit"><code>image-init</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Images.html#Images">Images</a></td></tr>
+<tr><td></td><td valign="top"><a href="Images.html#index-image_002dquit"><code>image-quit</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Images.html#Images">Images</a></td></tr>
+<tr><td colspan="4"> <hr></td></tr>
+<tr><th><a name="Index_fn_letter-J">J</a></th><td></td><td></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002daxis_002devent_002dbutton"><code>joystick-axis-event-button</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002daxis_002devent_002dpressed_003f"><code>joystick-axis-event-pressed?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002daxis_002devent_002dtimestamp"><code>joystick-axis-event-timestamp</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002daxis_002devent_002dwhich"><code>joystick-axis-event-which</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002daxis_002devent_003f"><code>joystick-axis-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002dball_002devent_002dball"><code>joystick-ball-event-ball</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002dball_002devent_002dtimestamp"><code>joystick-ball-event-timestamp</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002dball_002devent_002dwhich"><code>joystick-ball-event-which</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002dball_002devent_002dx_002drel"><code>joystick-ball-event-x-rel</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002dball_002devent_002dy_002drel"><code>joystick-ball-event-y-rel</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002dball_002devent_003f"><code>joystick-ball-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002ddevice_002devent_002daction"><code>joystick-device-event-action</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002ddevice_002devent_002dtimestamp"><code>joystick-device-event-timestamp</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002ddevice_002devent_002dwhich"><code>joystick-device-event-which</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002ddevice_002devent_003f"><code>joystick-device-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002dhat_002devent_002dhat"><code>joystick-hat-event-hat</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002dhat_002devent_002dtimestamp"><code>joystick-hat-event-timestamp</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002dhat_002devent_002dvalue"><code>joystick-hat-event-value</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002dhat_002devent_002dwhich"><code>joystick-hat-event-which</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002dhat_002devent_003f"><code>joystick-hat-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Joysticks.html#index-joystick_002dinstance_002did"><code>joystick-instance-id</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Joysticks.html#Joysticks">Joysticks</a></td></tr>
+<tr><td></td><td valign="top"><a href="Joysticks.html#index-joystick_002dnum_002daxes"><code>joystick-num-axes</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Joysticks.html#Joysticks">Joysticks</a></td></tr>
+<tr><td></td><td valign="top"><a href="Joysticks.html#index-joystick_002dnum_002dballs"><code>joystick-num-balls</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Joysticks.html#Joysticks">Joysticks</a></td></tr>
+<tr><td></td><td valign="top"><a href="Joysticks.html#index-joystick_002dnum_002dbuttons"><code>joystick-num-buttons</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Joysticks.html#Joysticks">Joysticks</a></td></tr>
+<tr><td></td><td valign="top"><a href="Joysticks.html#index-joystick_002dnum_002dhats"><code>joystick-num-hats</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Joysticks.html#Joysticks">Joysticks</a></td></tr>
+<tr><td></td><td valign="top"><a href="Joysticks.html#index-joystick_002dpower_002dlevel"><code>joystick-power-level</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Joysticks.html#Joysticks">Joysticks</a></td></tr>
+<tr><td colspan="4"> <hr></td></tr>
+<tr><th><a name="Index_fn_letter-K">K</a></th><td></td><td></td></tr>
+<tr><td></td><td valign="top"><a href="Keyboard.html#index-key_002dpressed_003f"><code>key-pressed?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Keyboard.html#Keyboard">Keyboard</a></td></tr>
+<tr><td></td><td valign="top"><a href="Keyboard.html#index-key_002dreleased_003f"><code>key-released?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Keyboard.html#Keyboard">Keyboard</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-keyboard_002ddown_002devent_003f"><code>keyboard-down-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-keyboard_002devent_002dkey"><code>keyboard-event-key</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-keyboard_002devent_002dmodifiers"><code>keyboard-event-modifiers</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-keyboard_002devent_002dpressed_003f"><code>keyboard-event-pressed?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-keyboard_002devent_002drepeat_003f"><code>keyboard-event-repeat?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-keyboard_002devent_002dscancode"><code>keyboard-event-scancode</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-keyboard_002devent_002dtimestamp"><code>keyboard-event-timestamp</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-keyboard_002devent_002dwindow_002did"><code>keyboard-event-window-id</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-keyboard_002devent_003f"><code>keyboard-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-keyboard_002dup_002devent_003f"><code>keyboard-up-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td colspan="4"> <hr></td></tr>
+<tr><th><a name="Index_fn_letter-L">L</a></th><td></td><td></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-load_002dbmp"><code>load-bmp</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-load_002dchunk"><code>load-chunk</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
+<tr><td></td><td valign="top"><a href="Fonts.html#index-load_002dfont"><code>load-font</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Fonts.html#Fonts">Fonts</a></td></tr>
+<tr><td></td><td valign="top"><a href="Game-Controllers.html#index-load_002dgame_002dcontroller_002dmappings_0021"><code>load-game-controller-mappings!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Game-Controllers.html#Game-Controllers">Game Controllers</a></td></tr>
+<tr><td></td><td valign="top"><a href="Images.html#index-load_002dimage"><code>load-image</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Images.html#Images">Images</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-load_002dmusic"><code>load-music</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
+<tr><td colspan="4"> <hr></td></tr>
+<tr><th><a name="Index_fn_letter-M">M</a></th><td></td><td></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-make_002dcontroller_002daxis_002devent"><code>make-controller-axis-event</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-make_002dcontroller_002dbutton_002devent"><code>make-controller-button-event</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-make_002dcontroller_002ddevice_002devent"><code>make-controller-device-event</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="OpenGL.html#index-make_002dgl_002dcontext"><code>make-gl-context</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="OpenGL.html#OpenGL">OpenGL</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-make_002djoystick_002daxis_002devent"><code>make-joystick-axis-event</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-make_002djoystick_002dball_002devent"><code>make-joystick-ball-event</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-make_002djoystick_002ddevice_002devent"><code>make-joystick-device-event</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-make_002djoystick_002dhat_002devent"><code>make-joystick-hat-event</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-make_002dkeyboard_002devent"><code>make-keyboard-event</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-make_002dmouse_002dbutton_002devent"><code>make-mouse-button-event</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-make_002dmouse_002dmotion_002devent"><code>make-mouse-motion-event</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-make_002dquit_002devent"><code>make-quit-event</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rects.html#index-make_002drect"><code>make-rect</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rects.html#Rects">Rects</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rendering.html#index-make_002drenderer"><code>make-renderer</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html#Rendering">Rendering</a></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-make_002drgb_002dsurface"><code>make-rgb-surface</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-make_002dtext_002dinput_002devent"><code>make-text-input-event</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Windows.html#index-make_002dwindow"><code>make-window</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html#Windows">Windows</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-make_002dwindow_002devent"><code>make-window-event</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Windows.html#index-maximize_002dwindow_0021"><code>maximize-window!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html#Windows">Windows</a></td></tr>
+<tr><td></td><td valign="top"><a href="Windows.html#index-minimize_002dwindow_0021"><code>minimize-window!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html#Windows">Windows</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-mixer_002dinit"><code>mixer-init</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-mixer_002dquit"><code>mixer-quit</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dbutton_002ddown_002devent_003f"><code>mouse-button-down-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dbutton_002devent_002dbutton"><code>mouse-button-event-button</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dbutton_002devent_002dclicks"><code>mouse-button-event-clicks</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dbutton_002devent_002dpressed_003f"><code>mouse-button-event-pressed?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dbutton_002devent_002dtimestamp"><code>mouse-button-event-timestamp</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dbutton_002devent_002dwhich"><code>mouse-button-event-which</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dbutton_002devent_002dwindow_002did"><code>mouse-button-event-window-id</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dbutton_002devent_002dx"><code>mouse-button-event-x</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dbutton_002devent_002dy"><code>mouse-button-event-y</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dbutton_002devent_003f"><code>mouse-button-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Mouse.html#index-mouse_002dbutton_002dpressed_003f"><code>mouse-button-pressed?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Mouse.html#Mouse">Mouse</a></td></tr>
+<tr><td></td><td valign="top"><a href="Mouse.html#index-mouse_002dbutton_002dreleased_003f"><code>mouse-button-released?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Mouse.html#Mouse">Mouse</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dbutton_002dup_002devent_003f"><code>mouse-button-up-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dmotion_002devent_002dbuttons"><code>mouse-motion-event-buttons</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dmotion_002devent_002dtimestamp"><code>mouse-motion-event-timestamp</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dmotion_002devent_002dwhich"><code>mouse-motion-event-which</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dmotion_002devent_002dwindow_002did"><code>mouse-motion-event-window-id</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dmotion_002devent_002dx"><code>mouse-motion-event-x</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dmotion_002devent_002dx_002drel"><code>mouse-motion-event-x-rel</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dmotion_002devent_002dy"><code>mouse-motion-event-y</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dmotion_002devent_002dy_002drel"><code>mouse-motion-event-y-rel</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dmotion_002devent_003f"><code>mouse-motion-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Mouse.html#index-mouse_002dx"><code>mouse-x</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Mouse.html#Mouse">Mouse</a></td></tr>
+<tr><td></td><td valign="top"><a href="Mouse.html#index-mouse_002dy"><code>mouse-y</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Mouse.html#Mouse">Mouse</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-music_002dpaused_003f"><code>music-paused?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-music_002dplaying_003f"><code>music-playing?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-music_002dvolume"><code>music-volume</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-music_003f"><code>music?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
+<tr><td colspan="4"> <hr></td></tr>
+<tr><th><a name="Index_fn_letter-N">N</a></th><td></td><td></td></tr>
+<tr><td></td><td valign="top"><a href="Joysticks.html#index-num_002djoysticks"><code>num-joysticks</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Joysticks.html#Joysticks">Joysticks</a></td></tr>
+<tr><td colspan="4"> <hr></td></tr>
+<tr><th><a name="Index_fn_letter-O">O</a></th><td></td><td></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-open_002daudio"><code>open-audio</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
+<tr><td></td><td valign="top"><a href="Game-Controllers.html#index-open_002dgame_002dcontroller"><code>open-game-controller</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Game-Controllers.html#Game-Controllers">Game Controllers</a></td></tr>
+<tr><td></td><td valign="top"><a href="Joysticks.html#index-open_002djoystick"><code>open-joystick</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Joysticks.html#Joysticks">Joysticks</a></td></tr>
+<tr><td colspan="4"> <hr></td></tr>
+<tr><th><a name="Index_fn_letter-P">P</a></th><td></td><td></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-palette_002dcolors"><code>palette-colors</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-palette_002dlength"><code>palette-length</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-palette_003f"><code>palette?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-pause_002dchannel_0021"><code>pause-channel!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-pause_002dmusic_0021"><code>pause-music!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-paused_002dchannels_002dcount"><code>paused-channels-count</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-pixel_002dformat_002dalpha_002dmask"><code>pixel-format-alpha-mask</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-pixel_002dformat_002dbits_002dper_002dpixel"><code>pixel-format-bits-per-pixel</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-pixel_002dformat_002dblue_002dmask"><code>pixel-format-blue-mask</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-pixel_002dformat_002dbytes_002dper_002dpixel"><code>pixel-format-bytes-per-pixel</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-pixel_002dformat_002dgreen_002dmask"><code>pixel-format-green-mask</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-pixel_002dformat_002dname"><code>pixel-format-name</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-pixel_002dformat_002dpalette"><code>pixel-format-palette</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-pixel_002dformat_002dred_002dmask"><code>pixel-format-red-mask</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-pixel_002dformat_003f"><code>pixel-format?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-play_002dchunk_0021"><code>play-chunk!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-play_002dmusic_0021"><code>play-music!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-playing_002dchannels_002dcount"><code>playing-channels-count</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-poll_002devent"><code>poll-event</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rendering.html#index-present_002drenderer"><code>present-renderer</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html#Rendering">Rendering</a></td></tr>
+<tr><td colspan="4"> <hr></td></tr>
+<tr><th><a name="Index_fn_letter-Q">Q</a></th><td></td><td></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-quit_002devent_002dtimestamp"><code>quit-event-timestamp</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-quit_002devent_003f"><code>quit-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td colspan="4"> <hr></td></tr>
+<tr><th><a name="Index_fn_letter-R">R</a></th><td></td><td></td></tr>
+<tr><td></td><td valign="top"><a href="Windows.html#index-raise_002dwindow_0021"><code>raise-window!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html#Windows">Windows</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rects.html#index-rect_002dheight"><code>rect-height</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rects.html#Rects">Rects</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rects.html#index-rect_002dwidth"><code>rect-width</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rects.html#Rects">Rects</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rects.html#index-rect_002dx"><code>rect-x</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rects.html#Rects">Rects</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rects.html#index-rect_002dy"><code>rect-y</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rects.html#Rects">Rects</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rendering.html#index-render_002dcopy"><code>render-copy</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html#Rendering">Rendering</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rendering.html#index-render_002ddraw_002dline"><code>render-draw-line</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html#Rendering">Rendering</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rendering.html#index-render_002ddraw_002dlines"><code>render-draw-lines</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html#Rendering">Rendering</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rendering.html#index-render_002ddraw_002dpoint"><code>render-draw-point</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html#Rendering">Rendering</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rendering.html#index-render_002ddraw_002dpoints"><code>render-draw-points</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html#Rendering">Rendering</a></td></tr>
+<tr><td></td><td valign="top"><a href="Fonts.html#index-render_002dfont_002dblended"><code>render-font-blended</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Fonts.html#Fonts">Fonts</a></td></tr>
+<tr><td></td><td valign="top"><a href="Fonts.html#index-render_002dfont_002dsolid"><code>render-font-solid</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Fonts.html#Fonts">Fonts</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rendering.html#index-renderer_003f"><code>renderer?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html#Rendering">Rendering</a></td></tr>
+<tr><td></td><td valign="top"><a href="Windows.html#index-restore_002dwindow_0021"><code>restore-window!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html#Windows">Windows</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-resume_002dchannel_0021"><code>resume-channel!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-resume_002dmusic_0021"><code>resume-music!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-rewind_002dmusic_0021"><code>rewind-music!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
+<tr><td colspan="4"> <hr></td></tr>
+<tr><th><a name="Index_fn_letter-S">S</a></th><td></td><td></td></tr>
+<tr><td></td><td valign="top"><a href="Images.html#index-save_002dpng"><code>save-png</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Images.html#Images">Images</a></td></tr>
+<tr><td></td><td valign="top"><a href="Basics.html#index-sdl_002dinit"><code>sdl-init</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Basics.html#Basics">Basics</a></td></tr>
+<tr><td></td><td valign="top"><a href="Basics.html#index-sdl_002dquit"><code>sdl-quit</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Basics.html#Basics">Basics</a></td></tr>
+<tr><td></td><td valign="top"><a href="Basics.html#index-sdl_002dticks"><code>sdl-ticks</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Basics.html#Basics">Basics</a></td></tr>
+<tr><td></td><td valign="top"><a href="Basics.html#index-sdl_002dversion"><code>sdl-version</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Basics.html#Basics">Basics</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-set_002dchannel_002dvolume_0021"><code>set-channel-volume!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-set_002dchunk_002dvolume_0021"><code>set-chunk-volume!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
+<tr><td></td><td valign="top"><a href="OpenGL.html#index-set_002dgl_002dattribute_0021"><code>set-gl-attribute!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="OpenGL.html#OpenGL">OpenGL</a></td></tr>
+<tr><td></td><td valign="top"><a href="OpenGL.html#index-set_002dgl_002dswap_002dinterval_0021"><code>set-gl-swap-interval!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="OpenGL.html#OpenGL">OpenGL</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-set_002dmusic_002dvolume_0021"><code>set-music-volume!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
+<tr><td></td><td valign="top"><a href="Windows.html#index-set_002dwindow_002dborder_0021"><code>set-window-border!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html#Windows">Windows</a></td></tr>
+<tr><td></td><td valign="top"><a href="Windows.html#index-set_002dwindow_002dfullscreen_0021"><code>set-window-fullscreen!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html#Windows">Windows</a></td></tr>
+<tr><td></td><td valign="top"><a href="Windows.html#index-set_002dwindow_002dposition_0021"><code>set-window-position!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html#Windows">Windows</a></td></tr>
+<tr><td></td><td valign="top"><a href="Windows.html#index-set_002dwindow_002dsize_0021"><code>set-window-size!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html#Windows">Windows</a></td></tr>
+<tr><td></td><td valign="top"><a href="Windows.html#index-set_002dwindow_002dtitle_0021"><code>set-window-title!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html#Windows">Windows</a></td></tr>
+<tr><td></td><td valign="top"><a href="Windows.html#index-show_002dwindow_0021"><code>show-window!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html#Windows">Windows</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-stop_002dchannel_0021"><code>stop-channel!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-stop_002dmusic_0021"><code>stop-music!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rendering.html#index-surface_002d_003etexture"><code>surface-&gt;texture</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html#Rendering">Rendering</a></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-surface_002dheight"><code>surface-height</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-surface_002dpitch"><code>surface-pitch</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-surface_002dpixel_002dformat"><code>surface-pixel-format</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-surface_002dpixels"><code>surface-pixels</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-surface_002dwidth"><code>surface-width</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="OpenGL.html#index-swap_002dgl_002dwindow"><code>swap-gl-window</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="OpenGL.html#OpenGL">OpenGL</a></td></tr>
+<tr><td colspan="4"> <hr></td></tr>
+<tr><th><a name="Index_fn_letter-T">T</a></th><td></td><td></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-text_002dinput_002devent_002dtext"><code>text-input-event-text</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-text_002dinput_002devent_002dtimestamp"><code>text-input-event-timestamp</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-text_002dinput_002devent_002dwindow_002did"><code>text-input-event-window-id</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-text_002dinput_002devent_003f"><code>text-input-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Fonts.html#index-ttf_002dinit"><code>ttf-init</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Fonts.html#Fonts">Fonts</a></td></tr>
+<tr><td></td><td valign="top"><a href="Fonts.html#index-ttf_002dquit"><code>ttf-quit</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Fonts.html#Fonts">Fonts</a></td></tr>
+<tr><td colspan="4"> <hr></td></tr>
+<tr><th><a name="Index_fn_letter-W">W</a></th><td></td><td></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-window_002dclosed_002devent_003f"><code>window-closed-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-window_002denter_002devent_003f"><code>window-enter-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-window_002devent_002dtimestamp"><code>window-event-timestamp</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-window_002devent_002dtype"><code>window-event-type</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-window_002devent_002dvector"><code>window-event-vector</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-window_002devent_002dwindow_002did"><code>window-event-window-id</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-window_002devent_003f"><code>window-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-window_002dexposed_002devent_003f"><code>window-exposed-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-window_002dfocus_002dgained_002devent_003f"><code>window-focus-gained-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-window_002dfocus_002dlost_002devent_003f"><code>window-focus-lost-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-window_002dhidden_002devent_003f"><code>window-hidden-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Windows.html#index-window_002did"><code>window-id</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html#Windows">Windows</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-window_002dleave_002devent_003f"><code>window-leave-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-window_002dmaximized_002devent_003f"><code>window-maximized-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-window_002dminimized_002devent_003f"><code>window-minimized-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-window_002dmoved_002devent_003f"><code>window-moved-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Windows.html#index-window_002dposition"><code>window-position</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html#Windows">Windows</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-window_002dresized_002devent_003f"><code>window-resized-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-window_002drestored_002devent_003f"><code>window-restored-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-window_002dshown_002devent_003f"><code>window-shown-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Windows.html#index-window_002dsize"><code>window-size</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html#Windows">Windows</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-window_002dsize_002dchanged_002devent_003f"><code>window-size-changed-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Windows.html#index-window_002dtitle"><code>window-title</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html#Windows">Windows</a></td></tr>
+<tr><td colspan="4"> <hr></td></tr>
+</table>
+<table><tr><th valign="top">Jump to: &nbsp; </th><td><a class="summary-letter" href="#Index_fn_symbol-1"><b>%</b></a>
+ &nbsp;
+<br>
+<a class="summary-letter" href="#Index_fn_letter-B"><b>B</b></a>
+ &nbsp;
+<a class="summary-letter" href="#Index_fn_letter-C"><b>C</b></a>
+ &nbsp;
+<a class="summary-letter" href="#Index_fn_letter-D"><b>D</b></a>
+ &nbsp;
+<a class="summary-letter" href="#Index_fn_letter-F"><b>F</b></a>
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+<a class="summary-letter" href="#Index_fn_letter-O"><b>O</b></a>
+ &nbsp;
+<a class="summary-letter" href="#Index_fn_letter-P"><b>P</b></a>
+ &nbsp;
+<a class="summary-letter" href="#Index_fn_letter-Q"><b>Q</b></a>
+ &nbsp;
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+ &nbsp;
+<a class="summary-letter" href="#Index_fn_letter-S"><b>S</b></a>
+ &nbsp;
+<a class="summary-letter" href="#Index_fn_letter-T"><b>T</b></a>
+ &nbsp;
+<a class="summary-letter" href="#Index_fn_letter-W"><b>W</b></a>
+ &nbsp;
+</td></tr></table>
+
+<hr>
+<div class="header">
+<p>
+Previous: <a href="Copying-This-Manual.html#Copying-This-Manual" accesskey="p" rel="prev">Copying This Manual</a>, Up: <a href="index.html#Top" accesskey="u" rel="up">Top</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Index" title="Index" rel="index">Index</a>]</p>
+</div>
+
+
+
+</body>
+</html>
diff --git a/manuals/guile-sdl2/Input.html b/manuals/guile-sdl2/Input.html
new file mode 100644
index 0000000..5020666
--- /dev/null
+++ b/manuals/guile-sdl2/Input.html
@@ -0,0 +1,114 @@
+<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html>
+<!-- Copyright (C) 2016 David Thompson davet@gnu.org
+
+Permission is granted to copy, distribute and/or modify this document
+under the terms of the GNU Free Documentation License, Version 1.3
+or any later version published by the Free Software Foundation;
+with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.
+A copy of the license is included in the section entitled "GNU
+Free Documentation License".
+
+A copy of the license is also available from the Free Software
+Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+
+
+The document was typeset with
+http://www.texinfo.org/ (GNU Texinfo).
+ -->
+<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
+<title>Input (Guile-SDL2)</title>
+
+<meta name="description" content="Input (Guile-SDL2)">
+<meta name="keywords" content="Input (Guile-SDL2)">
+<meta name="resource-type" content="document">
+<meta name="distribution" content="global">
+<meta name="Generator" content="makeinfo">
+<link href="index.html#Top" rel="start" title="Top">
+<link href="Index.html#Index" rel="index" title="Index">
+<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
+<link href="API-Reference.html#API-Reference" rel="up" title="API Reference">
+<link href="Keyboard.html#Keyboard" rel="next" title="Keyboard">
+<link href="OpenGL.html#OpenGL" rel="prev" title="OpenGL">
+<style type="text/css">
+<!--
+a.summary-letter {text-decoration: none}
+blockquote.indentedblock {margin-right: 0em}
+blockquote.smallindentedblock {margin-right: 0em; font-size: smaller}
+blockquote.smallquotation {font-size: smaller}
+div.display {margin-left: 3.2em}
+div.example {margin-left: 3.2em}
+div.lisp {margin-left: 3.2em}
+div.smalldisplay {margin-left: 3.2em}
+div.smallexample {margin-left: 3.2em}
+div.smalllisp {margin-left: 3.2em}
+kbd {font-style: oblique}
+pre.display {font-family: inherit}
+pre.format {font-family: inherit}
+pre.menu-comment {font-family: serif}
+pre.menu-preformatted {font-family: serif}
+pre.smalldisplay {font-family: inherit; font-size: smaller}
+pre.smallexample {font-size: smaller}
+pre.smallformat {font-family: inherit; font-size: smaller}
+pre.smalllisp {font-size: smaller}
+span.nolinebreak {white-space: nowrap}
+span.roman {font-family: initial; font-weight: normal}
+span.sansserif {font-family: sans-serif; font-weight: normal}
+ul.no-bullet {list-style: none}
+@media (min-width: 1140px) {
+ body {
+ margin-left: 14rem;
+ margin-right: 4rem;
+ max-width: 52rem;
+ }
+}
+
+@media (min-width: 800px) and (max-width: 1140px) {
+ body {
+ margin-left: 6rem;
+ margin-right: 4rem;
+ max-width: 52rem;
+ }
+}
+
+@media (max-width: 800px) {
+ body {
+ margin: 1rem;
+ }
+}
+
+-->
+</style>
+<link rel="stylesheet" type="text/css" href="https://dthompson.us/css/dthompson.css">
+
+
+</head>
+
+<body lang="en">
+<a name="Input"></a>
+<div class="header">
+<p>
+Next: <a href="Events.html#Events" accesskey="n" rel="next">Events</a>, Previous: <a href="Window-Management.html#Window-Management" accesskey="p" rel="prev">Window Management</a>, Up: <a href="API-Reference.html#API-Reference" accesskey="u" rel="up">API Reference</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+</div>
+<hr>
+<a name="Input-1"></a>
+<h3 class="section">3.3 Input</h3>
+
+<table class="menu" border="0" cellspacing="0">
+<tr><td align="left" valign="top">&bull; <a href="Keyboard.html#Keyboard" accesskey="1">Keyboard</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Keyboard input.
+</td></tr>
+<tr><td align="left" valign="top">&bull; <a href="Mouse.html#Mouse" accesskey="2">Mouse</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Mouse input.
+</td></tr>
+<tr><td align="left" valign="top">&bull; <a href="Joysticks.html#Joysticks" accesskey="3">Joysticks</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Joystick input.
+</td></tr>
+<tr><td align="left" valign="top">&bull; <a href="Game-Controllers.html#Game-Controllers" accesskey="4">Game Controllers</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Game controller input.
+</td></tr>
+</table>
+
+
+
+
+</body>
+</html>
diff --git a/manuals/guile-sdl2/Installation.html b/manuals/guile-sdl2/Installation.html
new file mode 100644
index 0000000..26fc5e5
--- /dev/null
+++ b/manuals/guile-sdl2/Installation.html
@@ -0,0 +1,116 @@
+<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html>
+<!-- Copyright (C) 2016 David Thompson davet@gnu.org
+
+Permission is granted to copy, distribute and/or modify this document
+under the terms of the GNU Free Documentation License, Version 1.3
+or any later version published by the Free Software Foundation;
+with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.
+A copy of the license is included in the section entitled "GNU
+Free Documentation License".
+
+A copy of the license is also available from the Free Software
+Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+
+
+The document was typeset with
+http://www.texinfo.org/ (GNU Texinfo).
+ -->
+<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
+<head>
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+ }
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+
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+ body {
+ margin-left: 6rem;
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+ }
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+
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+ body {
+ margin: 1rem;
+ }
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+
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+<link rel="stylesheet" type="text/css" href="https://dthompson.us/css/dthompson.css">
+
+
+</head>
+
+<body lang="en">
+<a name="Installation"></a>
+<div class="header">
+<p>
+Next: <a href="API-Reference.html#API-Reference" accesskey="n" rel="next">API Reference</a>, Previous: <a href="Introduction.html#Introduction" accesskey="p" rel="prev">Introduction</a>, Up: <a href="index.html#Top" accesskey="u" rel="up">Top</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+</div>
+<hr>
+<a name="Installation-1"></a>
+<h2 class="chapter">2 Installation</h2>
+
+<p>Guile-SDL2 is available for download from its website at
+<a href="dthompson.us/projects/guile-sdl2.html">dthompson.us/projects/guile-sdl2.html</a>. This section describes
+the software requirements of Guile-SDL2, as well as how to install it.
+</p>
+<p>The build procedure for Guile-SDL2 is the same as for GNU software
+packages, and is not covered here. Please see the files
+<samp>README.org</samp> and <samp>INSTALL.org</samp> for additional details.
+</p>
+<table class="menu" border="0" cellspacing="0">
+<tr><td align="left" valign="top">&bull; <a href="Requirements.html#Requirements" accesskey="1">Requirements</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Software needed to build and run Guile-SDL2.
+</td></tr>
+</table>
+
+
+
+
+</body>
+</html>
diff --git a/manuals/guile-sdl2/Introduction.html b/manuals/guile-sdl2/Introduction.html
new file mode 100644
index 0000000..ac4ad50
--- /dev/null
+++ b/manuals/guile-sdl2/Introduction.html
@@ -0,0 +1,120 @@
+<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html>
+<!-- Copyright (C) 2016 David Thompson davet@gnu.org
+
+Permission is granted to copy, distribute and/or modify this document
+under the terms of the GNU Free Documentation License, Version 1.3
+or any later version published by the Free Software Foundation;
+with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.
+A copy of the license is included in the section entitled "GNU
+Free Documentation License".
+
+A copy of the license is also available from the Free Software
+Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+
+
+The document was typeset with
+http://www.texinfo.org/ (GNU Texinfo).
+ -->
+<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
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+<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
+<title>Introduction (Guile-SDL2)</title>
+
+<meta name="description" content="Introduction (Guile-SDL2)">
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+<link href="index.html#Top" rel="up" title="Top">
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+div.example {margin-left: 3.2em}
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+ body {
+ margin-left: 14rem;
+ margin-right: 4rem;
+ max-width: 52rem;
+ }
+}
+
+@media (min-width: 800px) and (max-width: 1140px) {
+ body {
+ margin-left: 6rem;
+ margin-right: 4rem;
+ max-width: 52rem;
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+
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+
+
+</head>
+
+<body lang="en">
+<a name="Introduction"></a>
+<div class="header">
+<p>
+Next: <a href="Installation.html#Installation" accesskey="n" rel="next">Installation</a>, Previous: <a href="index.html#Top" accesskey="p" rel="prev">Top</a>, Up: <a href="index.html#Top" accesskey="u" rel="up">Top</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+</div>
+<hr>
+<a name="Introduction-1"></a>
+<h2 class="chapter">1 Introduction</h2>
+
+<p>Guile-SDL2 provides both low-level and high-level Guile Scheme
+bindings to the Simple DirectMedia Layer version 2.0 C library. The
+bindings are written in pure Scheme by using Guile&rsquo;s foreign function
+interface. In addition to the SDL2 core library, bindings are also
+provided for the SDL2_image, SDL2_mixer, and SDL2_ttf add-on
+libraries.
+</p>
+<p>While Guile-SDL2 does provide direct, low-level bindings for the SDL2
+C API, its main feature is exposing high-level interfaces that Scheme
+programmers will find comfortable to use, hiding away the ugly,
+foreign C details. This manual will cover only the high-level API.
+see <a href="API-Reference.html#API-Reference">API Reference</a>
+</p>
+<p>As of this writing, the bindings are useful, but <em>incomplete</em>.
+If you find an SDL2 feature that you cannot use with Guile-SDL2, let
+us know and maybe send a patch! see <a href="Contributing.html#Contributing">Contributing</a>
+</p>
+
+
+
+</body>
+</html>
diff --git a/manuals/guile-sdl2/Joysticks.html b/manuals/guile-sdl2/Joysticks.html
new file mode 100644
index 0000000..4ce9098
--- /dev/null
+++ b/manuals/guile-sdl2/Joysticks.html
@@ -0,0 +1,155 @@
+<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html>
+<!-- Copyright (C) 2016 David Thompson davet@gnu.org
+
+Permission is granted to copy, distribute and/or modify this document
+under the terms of the GNU Free Documentation License, Version 1.3
+or any later version published by the Free Software Foundation;
+with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.
+A copy of the license is included in the section entitled "GNU
+Free Documentation License".
+
+A copy of the license is also available from the Free Software
+Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+
+
+The document was typeset with
+http://www.texinfo.org/ (GNU Texinfo).
+ -->
+<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
+<title>Joysticks (Guile-SDL2)</title>
+
+<meta name="description" content="Joysticks (Guile-SDL2)">
+<meta name="keywords" content="Joysticks (Guile-SDL2)">
+<meta name="resource-type" content="document">
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+<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
+<link href="Input.html#Input" rel="up" title="Input">
+<link href="Game-Controllers.html#Game-Controllers" rel="next" title="Game Controllers">
+<link href="Mouse.html#Mouse" rel="prev" title="Mouse">
+<style type="text/css">
+<!--
+a.summary-letter {text-decoration: none}
+blockquote.indentedblock {margin-right: 0em}
+blockquote.smallindentedblock {margin-right: 0em; font-size: smaller}
+blockquote.smallquotation {font-size: smaller}
+div.display {margin-left: 3.2em}
+div.example {margin-left: 3.2em}
+div.lisp {margin-left: 3.2em}
+div.smalldisplay {margin-left: 3.2em}
+div.smallexample {margin-left: 3.2em}
+div.smalllisp {margin-left: 3.2em}
+kbd {font-style: oblique}
+pre.display {font-family: inherit}
+pre.format {font-family: inherit}
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+pre.menu-preformatted {font-family: serif}
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+ body {
+ margin-left: 14rem;
+ margin-right: 4rem;
+ max-width: 52rem;
+ }
+}
+
+@media (min-width: 800px) and (max-width: 1140px) {
+ body {
+ margin-left: 6rem;
+ margin-right: 4rem;
+ max-width: 52rem;
+ }
+}
+
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+ body {
+ margin: 1rem;
+ }
+}
+
+-->
+</style>
+<link rel="stylesheet" type="text/css" href="https://dthompson.us/css/dthompson.css">
+
+
+</head>
+
+<body lang="en">
+<a name="Joysticks"></a>
+<div class="header">
+<p>
+Next: <a href="Game-Controllers.html#Game-Controllers" accesskey="n" rel="next">Game Controllers</a>, Previous: <a href="Mouse.html#Mouse" accesskey="p" rel="prev">Mouse</a>, Up: <a href="Input.html#Input" accesskey="u" rel="up">Input</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+</div>
+<hr>
+<a name="Joysticks-1"></a>
+<h4 class="subsection">3.3.3 Joysticks</h4>
+
+<div class="example">
+<pre class="example">(use-modules (sdl2 input joystick))
+</pre></div>
+
+<dl>
+<dt><a name="index-num_002djoysticks"></a>Procedure: <strong>num-joysticks</strong></dt>
+<dd><p>Return the current number of connected joystick devices.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-open_002djoystick"></a>Procedure: <strong>open-joystick</strong> <em>device-index</em></dt>
+<dd><p>Return a joystick object for the physical joystick device associated
+with <var>device-index</var>.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-close_002djoystick"></a>Procedure: <strong>close-joystick</strong> <em>joystick</em></dt>
+<dd><p>Close <var>joystick</var>.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-joystick_002dinstance_002did"></a>Procedure: <strong>joystick-instance-id</strong> <em>joystick</em></dt>
+<dd><p>Return the instance id of <var>joystick</var>.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-joystick_002dpower_002dlevel"></a>Procedure: <strong>joystick-power-level</strong> <em>joystick</em></dt>
+<dd><p>Return the symbolic battery power level for <var>joystick</var>, either
+<code>unknown</code>, <code>empty</code>, <code>low</code>, <code>medium</code>, <code>full</code>,
+or <code>wired</code>.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-joystick_002dnum_002daxes"></a>Procedure: <strong>joystick-num-axes</strong> <em>joystick</em></dt>
+<dd><p>Return the number of axes for <var>joystick</var>.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-joystick_002dnum_002dballs"></a>Procedure: <strong>joystick-num-balls</strong> <em>joystick</em></dt>
+<dd><p>Return the number of balls for <var>joystick</var>.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-joystick_002dnum_002dbuttons"></a>Procedure: <strong>joystick-num-buttons</strong> <em>joystick</em></dt>
+<dd><p>Return the number of buttons for <var>joystick</var>.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-joystick_002dnum_002dhats"></a>Procedure: <strong>joystick-num-hats</strong> <em>joystick</em></dt>
+<dd><p>Return the number of hats for <var>joystick</var>.
+</p></dd></dl>
+
+
+
+
+</body>
+</html>
diff --git a/manuals/guile-sdl2/Keyboard.html b/manuals/guile-sdl2/Keyboard.html
new file mode 100644
index 0000000..7acfd81
--- /dev/null
+++ b/manuals/guile-sdl2/Keyboard.html
@@ -0,0 +1,117 @@
+<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html>
+<!-- Copyright (C) 2016 David Thompson davet@gnu.org
+
+Permission is granted to copy, distribute and/or modify this document
+under the terms of the GNU Free Documentation License, Version 1.3
+or any later version published by the Free Software Foundation;
+with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.
+A copy of the license is included in the section entitled "GNU
+Free Documentation License".
+
+A copy of the license is also available from the Free Software
+Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+
+
+The document was typeset with
+http://www.texinfo.org/ (GNU Texinfo).
+ -->
+<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
+<title>Keyboard (Guile-SDL2)</title>
+
+<meta name="description" content="Keyboard (Guile-SDL2)">
+<meta name="keywords" content="Keyboard (Guile-SDL2)">
+<meta name="resource-type" content="document">
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+<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
+<link href="Input.html#Input" rel="up" title="Input">
+<link href="Mouse.html#Mouse" rel="next" title="Mouse">
+<link href="Input.html#Input" rel="prev" title="Input">
+<style type="text/css">
+<!--
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+blockquote.indentedblock {margin-right: 0em}
+blockquote.smallindentedblock {margin-right: 0em; font-size: smaller}
+blockquote.smallquotation {font-size: smaller}
+div.display {margin-left: 3.2em}
+div.example {margin-left: 3.2em}
+div.lisp {margin-left: 3.2em}
+div.smalldisplay {margin-left: 3.2em}
+div.smallexample {margin-left: 3.2em}
+div.smalllisp {margin-left: 3.2em}
+kbd {font-style: oblique}
+pre.display {font-family: inherit}
+pre.format {font-family: inherit}
+pre.menu-comment {font-family: serif}
+pre.menu-preformatted {font-family: serif}
+pre.smalldisplay {font-family: inherit; font-size: smaller}
+pre.smallexample {font-size: smaller}
+pre.smallformat {font-family: inherit; font-size: smaller}
+pre.smalllisp {font-size: smaller}
+span.nolinebreak {white-space: nowrap}
+span.roman {font-family: initial; font-weight: normal}
+span.sansserif {font-family: sans-serif; font-weight: normal}
+ul.no-bullet {list-style: none}
+@media (min-width: 1140px) {
+ body {
+ margin-left: 14rem;
+ margin-right: 4rem;
+ max-width: 52rem;
+ }
+}
+
+@media (min-width: 800px) and (max-width: 1140px) {
+ body {
+ margin-left: 6rem;
+ margin-right: 4rem;
+ max-width: 52rem;
+ }
+}
+
+@media (max-width: 800px) {
+ body {
+ margin: 1rem;
+ }
+}
+
+-->
+</style>
+<link rel="stylesheet" type="text/css" href="https://dthompson.us/css/dthompson.css">
+
+
+</head>
+
+<body lang="en">
+<a name="Keyboard"></a>
+<div class="header">
+<p>
+Next: <a href="Mouse.html#Mouse" accesskey="n" rel="next">Mouse</a>, Up: <a href="Input.html#Input" accesskey="u" rel="up">Input</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+</div>
+<hr>
+<a name="Keyboard-1"></a>
+<h4 class="subsection">3.3.1 Keyboard</h4>
+
+<div class="example">
+<pre class="example">(use-modules (sdl2 input keyboard))
+</pre></div>
+
+<dl>
+<dt><a name="index-key_002dpressed_003f"></a>Procedure: <strong>key-pressed?</strong> <em>key</em></dt>
+<dd><p>Return <code>#t</code> if <var>key</var> is currently being pressed.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-key_002dreleased_003f"></a>Procedure: <strong>key-released?</strong> <em>key</em></dt>
+<dd><p>Return <code>#t</code> is <var>key</var> is not currently being pressed.
+</p></dd></dl>
+
+
+
+
+</body>
+</html>
diff --git a/manuals/guile-sdl2/Mouse.html b/manuals/guile-sdl2/Mouse.html
new file mode 100644
index 0000000..8b79e72
--- /dev/null
+++ b/manuals/guile-sdl2/Mouse.html
@@ -0,0 +1,127 @@
+<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html>
+<!-- Copyright (C) 2016 David Thompson davet@gnu.org
+
+Permission is granted to copy, distribute and/or modify this document
+under the terms of the GNU Free Documentation License, Version 1.3
+or any later version published by the Free Software Foundation;
+with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.
+A copy of the license is included in the section entitled "GNU
+Free Documentation License".
+
+A copy of the license is also available from the Free Software
+Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+
+
+The document was typeset with
+http://www.texinfo.org/ (GNU Texinfo).
+ -->
+<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
+<title>Mouse (Guile-SDL2)</title>
+
+<meta name="description" content="Mouse (Guile-SDL2)">
+<meta name="keywords" content="Mouse (Guile-SDL2)">
+<meta name="resource-type" content="document">
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+<link href="Index.html#Index" rel="index" title="Index">
+<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
+<link href="Input.html#Input" rel="up" title="Input">
+<link href="Joysticks.html#Joysticks" rel="next" title="Joysticks">
+<link href="Keyboard.html#Keyboard" rel="prev" title="Keyboard">
+<style type="text/css">
+<!--
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+div.example {margin-left: 3.2em}
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+div.smalllisp {margin-left: 3.2em}
+kbd {font-style: oblique}
+pre.display {font-family: inherit}
+pre.format {font-family: inherit}
+pre.menu-comment {font-family: serif}
+pre.menu-preformatted {font-family: serif}
+pre.smalldisplay {font-family: inherit; font-size: smaller}
+pre.smallexample {font-size: smaller}
+pre.smallformat {font-family: inherit; font-size: smaller}
+pre.smalllisp {font-size: smaller}
+span.nolinebreak {white-space: nowrap}
+span.roman {font-family: initial; font-weight: normal}
+span.sansserif {font-family: sans-serif; font-weight: normal}
+ul.no-bullet {list-style: none}
+@media (min-width: 1140px) {
+ body {
+ margin-left: 14rem;
+ margin-right: 4rem;
+ max-width: 52rem;
+ }
+}
+
+@media (min-width: 800px) and (max-width: 1140px) {
+ body {
+ margin-left: 6rem;
+ margin-right: 4rem;
+ max-width: 52rem;
+ }
+}
+
+@media (max-width: 800px) {
+ body {
+ margin: 1rem;
+ }
+}
+
+-->
+</style>
+<link rel="stylesheet" type="text/css" href="https://dthompson.us/css/dthompson.css">
+
+
+</head>
+
+<body lang="en">
+<a name="Mouse"></a>
+<div class="header">
+<p>
+Next: <a href="Joysticks.html#Joysticks" accesskey="n" rel="next">Joysticks</a>, Previous: <a href="Keyboard.html#Keyboard" accesskey="p" rel="prev">Keyboard</a>, Up: <a href="Input.html#Input" accesskey="u" rel="up">Input</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+</div>
+<hr>
+<a name="Mouse-1"></a>
+<h4 class="subsection">3.3.2 Mouse</h4>
+
+<div class="example">
+<pre class="example">(use-modules (sdl2 input mouse))
+</pre></div>
+
+<dl>
+<dt><a name="index-mouse_002dx"></a>Procedure: <strong>mouse-x</strong></dt>
+<dd><p>Return the x coordinate of the mouse cursor.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-mouse_002dy"></a>Procedure: <strong>mouse-y</strong></dt>
+<dd><p>Return the y coordinate of the mouse cursor.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-mouse_002dbutton_002dpressed_003f"></a>Procedure: <strong>mouse-button-pressed?</strong> <em>button</em></dt>
+<dd><p>Return <code>#t</code> if <var>button</var> is currently being pressed.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-mouse_002dbutton_002dreleased_003f"></a>Procedure: <strong>mouse-button-released?</strong> <em>button</em></dt>
+<dd><p>Return <code>#t</code> if <var>button</var> is not currently being pressed.
+</p></dd></dl>
+
+
+
+
+</body>
+</html>
diff --git a/manuals/guile-sdl2/OpenGL.html b/manuals/guile-sdl2/OpenGL.html
new file mode 100644
index 0000000..e05fa3f
--- /dev/null
+++ b/manuals/guile-sdl2/OpenGL.html
@@ -0,0 +1,174 @@
+<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html>
+<!-- Copyright (C) 2016 David Thompson davet@gnu.org
+
+Permission is granted to copy, distribute and/or modify this document
+under the terms of the GNU Free Documentation License, Version 1.3
+or any later version published by the Free Software Foundation;
+with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.
+A copy of the license is included in the section entitled "GNU
+Free Documentation License".
+
+A copy of the license is also available from the Free Software
+Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+
+
+The document was typeset with
+http://www.texinfo.org/ (GNU Texinfo).
+ -->
+<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
+<title>OpenGL (Guile-SDL2)</title>
+
+<meta name="description" content="OpenGL (Guile-SDL2)">
+<meta name="keywords" content="OpenGL (Guile-SDL2)">
+<meta name="resource-type" content="document">
+<meta name="distribution" content="global">
+<meta name="Generator" content="makeinfo">
+<link href="index.html#Top" rel="start" title="Top">
+<link href="Index.html#Index" rel="index" title="Index">
+<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
+<link href="Window-Management.html#Window-Management" rel="up" title="Window Management">
+<link href="Input.html#Input" rel="next" title="Input">
+<link href="Windows.html#Windows" rel="prev" title="Windows">
+<style type="text/css">
+<!--
+a.summary-letter {text-decoration: none}
+blockquote.indentedblock {margin-right: 0em}
+blockquote.smallindentedblock {margin-right: 0em; font-size: smaller}
+blockquote.smallquotation {font-size: smaller}
+div.display {margin-left: 3.2em}
+div.example {margin-left: 3.2em}
+div.lisp {margin-left: 3.2em}
+div.smalldisplay {margin-left: 3.2em}
+div.smallexample {margin-left: 3.2em}
+div.smalllisp {margin-left: 3.2em}
+kbd {font-style: oblique}
+pre.display {font-family: inherit}
+pre.format {font-family: inherit}
+pre.menu-comment {font-family: serif}
+pre.menu-preformatted {font-family: serif}
+pre.smalldisplay {font-family: inherit; font-size: smaller}
+pre.smallexample {font-size: smaller}
+pre.smallformat {font-family: inherit; font-size: smaller}
+pre.smalllisp {font-size: smaller}
+span.nolinebreak {white-space: nowrap}
+span.roman {font-family: initial; font-weight: normal}
+span.sansserif {font-family: sans-serif; font-weight: normal}
+ul.no-bullet {list-style: none}
+@media (min-width: 1140px) {
+ body {
+ margin-left: 14rem;
+ margin-right: 4rem;
+ max-width: 52rem;
+ }
+}
+
+@media (min-width: 800px) and (max-width: 1140px) {
+ body {
+ margin-left: 6rem;
+ margin-right: 4rem;
+ max-width: 52rem;
+ }
+}
+
+@media (max-width: 800px) {
+ body {
+ margin: 1rem;
+ }
+}
+
+-->
+</style>
+<link rel="stylesheet" type="text/css" href="https://dthompson.us/css/dthompson.css">
+
+
+</head>
+
+<body lang="en">
+<a name="OpenGL"></a>
+<div class="header">
+<p>
+Previous: <a href="Windows.html#Windows" accesskey="p" rel="prev">Windows</a>, Up: <a href="Window-Management.html#Window-Management" accesskey="u" rel="up">Window Management</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+</div>
+<hr>
+<a name="OpenGL-1"></a>
+<h4 class="subsection">3.2.2 OpenGL</h4>
+
+<dl>
+<dt><a name="index-make_002dgl_002dcontext"></a>Procedure: <strong>make-gl-context</strong> <em>window</em></dt>
+<dd><p>Create an OpenGL context for <var>window</var>.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-delete_002dgl_002dcontext_0021"></a>Procedure: <strong>delete-gl-context!</strong> <em>context</em></dt>
+<dd><p>Delete <var>context</var>, an OpenGL context object.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-call_002dwith_002dgl_002dcontext"></a>Procedure: <strong>call-with-gl-context</strong> <em>window proc</em></dt>
+<dd><p>Call <var>proc</var> with a new OpenGL context created for <var>window</var>, and
+close the context when <var>proc</var> returns or otherwise exits.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-swap_002dgl_002dwindow"></a>Procedure: <strong>swap-gl-window</strong> <em>window</em></dt>
+<dd><p>Update <var>window</var> with OpenGL rendering.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-set_002dgl_002dattribute_0021"></a>Procedure: <strong>set-gl-attribute!</strong> <em>attr value</em></dt>
+<dd><p>Set the OpenGL attribute represented by the symbol <var>attr</var> to
+<var>value</var>. Possible values for <var>attr</var> are:
+</p>
+<ul>
+<li> <code>red-size</code>
+</li><li> <code>green-size</code>
+</li><li> <code>blue-size</code>
+</li><li> <code>alpha-size</code>
+</li><li> <code>buffer-size</code>
+</li><li> <code>double-buffer</code>
+</li><li> <code>depth-size</code>
+</li><li> <code>stencil-size</code>
+</li><li> <code>accum-red-size</code>
+</li><li> <code>accum-green-size</code>
+</li><li> <code>accum-blue-size</code>
+</li><li> <code>stereo</code>
+</li><li> <code>multisample-buffers</code>
+</li><li> <code>multisample-samples</code>
+</li><li> <code>retained-backing</code>
+</li><li> <code>context-major-version</code>
+</li><li> <code>context-minor-version</code>
+</li><li> <code>context-egl</code>
+</li><li> <code>context-flags</code>
+</li><li> <code>context-profile-mask</code>
+</li><li> <code>share-with-current-context</code>
+</li><li> <code>framebuffer-srgb-capable</code>
+</li></ul>
+
+</dd></dl>
+
+<dl>
+<dt><a name="index-set_002dgl_002dswap_002dinterval_0021"></a>Procedure: <strong>set-gl-swap-interval!</strong> <em>interval</em></dt>
+<dd><p>Set the framebuffer swap interval for the current OpenGL context to the
+type indicated by the symbol <var>interval</var>. Possible values of
+<var>interval</var> are:
+</p>
+<ul>
+<li> <code>immediate</code>, for immediate updates
+</li><li> <code>vsync</code>, for updates synchronized with the screen&rsquo;s vertical retrace
+</li><li> <code>late-swap-tear</code>, for late swap tearing
+</li></ul>
+
+<p>Late swap tearing works the same as vsync, but if the vertical retrace
+has been missed for a given frame, buffers are swapped immediately,
+which might be less jarring for the user during occasional framerate
+drops.
+</p></dd></dl>
+
+
+
+
+</body>
+</html>
diff --git a/manuals/guile-sdl2/Rects.html b/manuals/guile-sdl2/Rects.html
new file mode 100644
index 0000000..1b5693f
--- /dev/null
+++ b/manuals/guile-sdl2/Rects.html
@@ -0,0 +1,133 @@
+<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html>
+<!-- Copyright (C) 2016 David Thompson davet@gnu.org
+
+Permission is granted to copy, distribute and/or modify this document
+under the terms of the GNU Free Documentation License, Version 1.3
+or any later version published by the Free Software Foundation;
+with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.
+A copy of the license is included in the section entitled "GNU
+Free Documentation License".
+
+A copy of the license is also available from the Free Software
+Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+
+
+The document was typeset with
+http://www.texinfo.org/ (GNU Texinfo).
+ -->
+<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
+<title>Rects (Guile-SDL2)</title>
+
+<meta name="description" content="Rects (Guile-SDL2)">
+<meta name="keywords" content="Rects (Guile-SDL2)">
+<meta name="resource-type" content="document">
+<meta name="distribution" content="global">
+<meta name="Generator" content="makeinfo">
+<link href="index.html#Top" rel="start" title="Top">
+<link href="Index.html#Index" rel="index" title="Index">
+<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
+<link href="API-Reference.html#API-Reference" rel="up" title="API Reference">
+<link href="Surfaces.html#Surfaces" rel="next" title="Surfaces">
+<link href="Events.html#Events" rel="prev" title="Events">
+<style type="text/css">
+<!--
+a.summary-letter {text-decoration: none}
+blockquote.indentedblock {margin-right: 0em}
+blockquote.smallindentedblock {margin-right: 0em; font-size: smaller}
+blockquote.smallquotation {font-size: smaller}
+div.display {margin-left: 3.2em}
+div.example {margin-left: 3.2em}
+div.lisp {margin-left: 3.2em}
+div.smalldisplay {margin-left: 3.2em}
+div.smallexample {margin-left: 3.2em}
+div.smalllisp {margin-left: 3.2em}
+kbd {font-style: oblique}
+pre.display {font-family: inherit}
+pre.format {font-family: inherit}
+pre.menu-comment {font-family: serif}
+pre.menu-preformatted {font-family: serif}
+pre.smalldisplay {font-family: inherit; font-size: smaller}
+pre.smallexample {font-size: smaller}
+pre.smallformat {font-family: inherit; font-size: smaller}
+pre.smalllisp {font-size: smaller}
+span.nolinebreak {white-space: nowrap}
+span.roman {font-family: initial; font-weight: normal}
+span.sansserif {font-family: sans-serif; font-weight: normal}
+ul.no-bullet {list-style: none}
+@media (min-width: 1140px) {
+ body {
+ margin-left: 14rem;
+ margin-right: 4rem;
+ max-width: 52rem;
+ }
+}
+
+@media (min-width: 800px) and (max-width: 1140px) {
+ body {
+ margin-left: 6rem;
+ margin-right: 4rem;
+ max-width: 52rem;
+ }
+}
+
+@media (max-width: 800px) {
+ body {
+ margin: 1rem;
+ }
+}
+
+-->
+</style>
+<link rel="stylesheet" type="text/css" href="https://dthompson.us/css/dthompson.css">
+
+
+</head>
+
+<body lang="en">
+<a name="Rects"></a>
+<div class="header">
+<p>
+Next: <a href="Surfaces.html#Surfaces" accesskey="n" rel="next">Surfaces</a>, Previous: <a href="Events.html#Events" accesskey="p" rel="prev">Events</a>, Up: <a href="API-Reference.html#API-Reference" accesskey="u" rel="up">API Reference</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+</div>
+<hr>
+<a name="Rects-1"></a>
+<h3 class="section">3.5 Rects</h3>
+
+<div class="example">
+<pre class="example">(use-modules (sdl2 rect))
+</pre></div>
+
+<dl>
+<dt><a name="index-make_002drect"></a>Procedure: <strong>make-rect</strong> <em><var>x</var> <var>y</var> <var>width</var> <var>height</var></em></dt>
+<dd><p>Return a new rectangle whose upper-left corner is at (<var>x</var>,
+<var>y</var>) and is <var>width</var> pixels wide and <var>height</var> pixels high.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-rect_002dx"></a>Procedure: <strong>rect-x</strong> <em><var>rect</var></em></dt>
+<dd><p>Return the X coordinate of <var>rect</var>.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-rect_002dy"></a>Procedure: <strong>rect-y</strong> <em><var>rect</var></em></dt>
+<dd><p>Return the Y coordinate of <var>rect</var>.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-rect_002dwidth"></a>Procedure: <strong>rect-width</strong> <em><var>rect</var></em></dt>
+<dd><p>Return the width of <var>rect</var>.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-rect_002dheight"></a>Procedure: <strong>rect-height</strong> <em><var>rect</var></em></dt>
+<dd><p>Return the height of <var>rect</var>.
+</p></dd></dl>
+
+
+
+
+</body>
+</html>
diff --git a/manuals/guile-sdl2/Rendering.html b/manuals/guile-sdl2/Rendering.html
new file mode 100644
index 0000000..236d4e8
--- /dev/null
+++ b/manuals/guile-sdl2/Rendering.html
@@ -0,0 +1,191 @@
+<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html>
+<!-- Copyright (C) 2016 David Thompson davet@gnu.org
+
+Permission is granted to copy, distribute and/or modify this document
+under the terms of the GNU Free Documentation License, Version 1.3
+or any later version published by the Free Software Foundation;
+with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.
+A copy of the license is included in the section entitled "GNU
+Free Documentation License".
+
+A copy of the license is also available from the Free Software
+Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+
+
+The document was typeset with
+http://www.texinfo.org/ (GNU Texinfo).
+ -->
+<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
+<title>Rendering (Guile-SDL2)</title>
+
+<meta name="description" content="Rendering (Guile-SDL2)">
+<meta name="keywords" content="Rendering (Guile-SDL2)">
+<meta name="resource-type" content="document">
+<meta name="distribution" content="global">
+<meta name="Generator" content="makeinfo">
+<link href="index.html#Top" rel="start" title="Top">
+<link href="Index.html#Index" rel="index" title="Index">
+<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
+<link href="API-Reference.html#API-Reference" rel="up" title="API Reference">
+<link href="Images.html#Images" rel="next" title="Images">
+<link href="Surfaces.html#Surfaces" rel="prev" title="Surfaces">
+<style type="text/css">
+<!--
+a.summary-letter {text-decoration: none}
+blockquote.indentedblock {margin-right: 0em}
+blockquote.smallindentedblock {margin-right: 0em; font-size: smaller}
+blockquote.smallquotation {font-size: smaller}
+div.display {margin-left: 3.2em}
+div.example {margin-left: 3.2em}
+div.lisp {margin-left: 3.2em}
+div.smalldisplay {margin-left: 3.2em}
+div.smallexample {margin-left: 3.2em}
+div.smalllisp {margin-left: 3.2em}
+kbd {font-style: oblique}
+pre.display {font-family: inherit}
+pre.format {font-family: inherit}
+pre.menu-comment {font-family: serif}
+pre.menu-preformatted {font-family: serif}
+pre.smalldisplay {font-family: inherit; font-size: smaller}
+pre.smallexample {font-size: smaller}
+pre.smallformat {font-family: inherit; font-size: smaller}
+pre.smalllisp {font-size: smaller}
+span.nolinebreak {white-space: nowrap}
+span.roman {font-family: initial; font-weight: normal}
+span.sansserif {font-family: sans-serif; font-weight: normal}
+ul.no-bullet {list-style: none}
+@media (min-width: 1140px) {
+ body {
+ margin-left: 14rem;
+ margin-right: 4rem;
+ max-width: 52rem;
+ }
+}
+
+@media (min-width: 800px) and (max-width: 1140px) {
+ body {
+ margin-left: 6rem;
+ margin-right: 4rem;
+ max-width: 52rem;
+ }
+}
+
+@media (max-width: 800px) {
+ body {
+ margin: 1rem;
+ }
+}
+
+-->
+</style>
+<link rel="stylesheet" type="text/css" href="https://dthompson.us/css/dthompson.css">
+
+
+</head>
+
+<body lang="en">
+<a name="Rendering"></a>
+<div class="header">
+<p>
+Next: <a href="Images.html#Images" accesskey="n" rel="next">Images</a>, Previous: <a href="Surfaces.html#Surfaces" accesskey="p" rel="prev">Surfaces</a>, Up: <a href="API-Reference.html#API-Reference" accesskey="u" rel="up">API Reference</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+</div>
+<hr>
+<a name="Rendering-1"></a>
+<h3 class="section">3.7 Rendering</h3>
+
+<div class="example">
+<pre class="example">(use-modules (sdl2 render))
+</pre></div>
+
+<dl>
+<dt><a name="index-make_002drenderer"></a>Procedure: <strong>make-renderer</strong> <em>window [#:optional flags='(accelerated vsync)]</em></dt>
+<dd><p>Return a new renderer for <var>window</var> created with the options specified
+in <var>flags</var>, a list of symbols. The valid symbols that may appear in
+<var>flags</var> are:
+</p>
+<ul>
+<li> software, to use a software renderer fallback
+</li><li> accelerated, to use hardware acceleration
+</li><li> vsync, to synchronize rendering with the monitor&rsquo;s refresh rate
+</li><li> texture, for render to texture support
+</li></ul>
+</dd></dl>
+
+<dl>
+<dt><a name="index-renderer_003f"></a>Procedure: <strong>renderer?</strong> <em>r</em></dt>
+<dd><p>Return <code>#t</code> if <var>r</var> is a renderer.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-delete_002drenderer_0021"></a>Procedure: <strong>delete-renderer!</strong> <em>renderer</em></dt>
+<dd><p>Delete the rendering context <var>renderer</var>.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-call_002dwith_002drenderer"></a>Procedure: <strong>call-with-renderer</strong> <em>renderer proc</em></dt>
+<dd><p>Call <var>proc</var>, passing it <var>renderer</var> and closing <var>renderer</var> upon exit
+of <var>proc</var>.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-clear_002drenderer"></a>Procedure: <strong>clear-renderer</strong> <em>renderer</em></dt>
+<dd><p>Clear the rendering target <var>renderer</var> with the current drawing color.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-present_002drenderer"></a>Procedure: <strong>present-renderer</strong> <em>renderer</em></dt>
+<dd><p>Display <var>renderer</var>.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-render_002dcopy"></a>Procedure: <strong>render-copy</strong> <em>renderer texture [#:angle 0] [#:srcrect] [#:dstrect] [#:center]</em></dt>
+<dd><p>Copy <var>texture</var> to the rendering target of <var>renderer</var>.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-render_002ddraw_002dline"></a>Procedure: <strong>render-draw-line</strong> <em>renderer x1 y1 x2 y2</em></dt>
+<dd><p>Draw a line from (<var>x1</var>, <var>y1</var>) to (<var>x2</var>, <var>y2</var>) on the
+current rendering target of <var>renderer</var>.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-render_002ddraw_002dlines"></a>Procedure: <strong>render-draw-lines</strong> <em>renderer point</em></dt>
+<dd><p>Draw a series of connected lines from <var>points</var> on the current
+rendering target of <var>renderer</var>.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-render_002ddraw_002dpoint"></a>Procedure: <strong>render-draw-point</strong> <em>renderer x y</em></dt>
+<dd><p>Draw a point at (<var>x</var>, <var>y</var>) on the current rendering target
+of <var>renderer</var>.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-render_002ddraw_002dpoints"></a>Procedure: <strong>render-draw-points</strong> <em>renderer points</em></dt>
+<dd><p>Draw a multiple points from <var>points</var> on the current rendering
+target of <var>renderer</var>.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-surface_002d_003etexture"></a>Procedure: <strong>surface-&gt;texture</strong> <em>renderer surface</em></dt>
+<dd><p>Convert <var>surface</var> to a texture suitable for <var>renderer</var>.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-delete_002dtexture_0021"></a>Procedure: <strong>delete-texture!</strong> <em>texture</em></dt>
+<dd><p>Free the memory used by <var>texture</var>.
+</p></dd></dl>
+
+<hr>
+<div class="header">
+<p>
+Next: <a href="Images.html#Images" accesskey="n" rel="next">Images</a>, Previous: <a href="Surfaces.html#Surfaces" accesskey="p" rel="prev">Surfaces</a>, Up: <a href="API-Reference.html#API-Reference" accesskey="u" rel="up">API Reference</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+</div>
+
+
+
+</body>
+</html>
diff --git a/manuals/guile-sdl2/Requirements.html b/manuals/guile-sdl2/Requirements.html
new file mode 100644
index 0000000..17cd527
--- /dev/null
+++ b/manuals/guile-sdl2/Requirements.html
@@ -0,0 +1,118 @@
+<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html>
+<!-- Copyright (C) 2016 David Thompson davet@gnu.org
+
+Permission is granted to copy, distribute and/or modify this document
+under the terms of the GNU Free Documentation License, Version 1.3
+or any later version published by the Free Software Foundation;
+with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.
+A copy of the license is included in the section entitled "GNU
+Free Documentation License".
+
+A copy of the license is also available from the Free Software
+Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+
+
+The document was typeset with
+http://www.texinfo.org/ (GNU Texinfo).
+ -->
+<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
+<title>Requirements (Guile-SDL2)</title>
+
+<meta name="description" content="Requirements (Guile-SDL2)">
+<meta name="keywords" content="Requirements (Guile-SDL2)">
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+<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
+<link href="Installation.html#Installation" rel="up" title="Installation">
+<link href="API-Reference.html#API-Reference" rel="next" title="API Reference">
+<link href="Installation.html#Installation" rel="prev" title="Installation">
+<style type="text/css">
+<!--
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+blockquote.smallquotation {font-size: smaller}
+div.display {margin-left: 3.2em}
+div.example {margin-left: 3.2em}
+div.lisp {margin-left: 3.2em}
+div.smalldisplay {margin-left: 3.2em}
+div.smallexample {margin-left: 3.2em}
+div.smalllisp {margin-left: 3.2em}
+kbd {font-style: oblique}
+pre.display {font-family: inherit}
+pre.format {font-family: inherit}
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+pre.smalldisplay {font-family: inherit; font-size: smaller}
+pre.smallexample {font-size: smaller}
+pre.smallformat {font-family: inherit; font-size: smaller}
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+ body {
+ margin-left: 14rem;
+ margin-right: 4rem;
+ max-width: 52rem;
+ }
+}
+
+@media (min-width: 800px) and (max-width: 1140px) {
+ body {
+ margin-left: 6rem;
+ margin-right: 4rem;
+ max-width: 52rem;
+ }
+}
+
+@media (max-width: 800px) {
+ body {
+ margin: 1rem;
+ }
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+
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+
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+</head>
+
+<body lang="en">
+<a name="Requirements"></a>
+<div class="header">
+<p>
+Up: <a href="Installation.html#Installation" accesskey="u" rel="up">Installation</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+</div>
+<hr>
+<a name="Requirements-1"></a>
+<h3 class="section">2.1 Requirements</h3>
+
+<p>Guile-SDL2 depends on the following packages:
+</p>
+<ul>
+<li> <a href="https://gnu.org/software/guile">GNU Guile</a>, version 2.0.11 or later;
+</li><li> <a href="https://libsdl.org">SDL2</a>, version 2.0.0 or later;
+</li></ul>
+
+<p>Guile-SDL2 has the following optional dependencies:
+</p>
+<ul>
+<li> <a href="https://www.libsdl.org/projects/SDL_image">SDL2_image</a>, version 2.0.0 or later;
+</li><li> <a href="https://www.libsdl.org/projects/SDL_mixer">SDL2_mixer</a>, version 2.0.0 or later;
+</li><li> <a href="https://www.libsdl.org/projects/SDL_ttf">SDL2_ttf</a>, version 2.0.0 or later;
+</li></ul>
+
+
+
+
+</body>
+</html>
diff --git a/manuals/guile-sdl2/Sound.html b/manuals/guile-sdl2/Sound.html
new file mode 100644
index 0000000..f98ceb7
--- /dev/null
+++ b/manuals/guile-sdl2/Sound.html
@@ -0,0 +1,312 @@
+<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html>
+<!-- Copyright (C) 2016 David Thompson davet@gnu.org
+
+Permission is granted to copy, distribute and/or modify this document
+under the terms of the GNU Free Documentation License, Version 1.3
+or any later version published by the Free Software Foundation;
+with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.
+A copy of the license is included in the section entitled "GNU
+Free Documentation License".
+
+A copy of the license is also available from the Free Software
+Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+
+
+The document was typeset with
+http://www.texinfo.org/ (GNU Texinfo).
+ -->
+<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
+<title>Sound (Guile-SDL2)</title>
+
+<meta name="description" content="Sound (Guile-SDL2)">
+<meta name="keywords" content="Sound (Guile-SDL2)">
+<meta name="resource-type" content="document">
+<meta name="distribution" content="global">
+<meta name="Generator" content="makeinfo">
+<link href="index.html#Top" rel="start" title="Top">
+<link href="Index.html#Index" rel="index" title="Index">
+<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
+<link href="API-Reference.html#API-Reference" rel="up" title="API Reference">
+<link href="Fonts.html#Fonts" rel="next" title="Fonts">
+<link href="Images.html#Images" rel="prev" title="Images">
+<style type="text/css">
+<!--
+a.summary-letter {text-decoration: none}
+blockquote.indentedblock {margin-right: 0em}
+blockquote.smallindentedblock {margin-right: 0em; font-size: smaller}
+blockquote.smallquotation {font-size: smaller}
+div.display {margin-left: 3.2em}
+div.example {margin-left: 3.2em}
+div.lisp {margin-left: 3.2em}
+div.smalldisplay {margin-left: 3.2em}
+div.smallexample {margin-left: 3.2em}
+div.smalllisp {margin-left: 3.2em}
+kbd {font-style: oblique}
+pre.display {font-family: inherit}
+pre.format {font-family: inherit}
+pre.menu-comment {font-family: serif}
+pre.menu-preformatted {font-family: serif}
+pre.smalldisplay {font-family: inherit; font-size: smaller}
+pre.smallexample {font-size: smaller}
+pre.smallformat {font-family: inherit; font-size: smaller}
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+span.nolinebreak {white-space: nowrap}
+span.roman {font-family: initial; font-weight: normal}
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+ul.no-bullet {list-style: none}
+@media (min-width: 1140px) {
+ body {
+ margin-left: 14rem;
+ margin-right: 4rem;
+ max-width: 52rem;
+ }
+}
+
+@media (min-width: 800px) and (max-width: 1140px) {
+ body {
+ margin-left: 6rem;
+ margin-right: 4rem;
+ max-width: 52rem;
+ }
+}
+
+@media (max-width: 800px) {
+ body {
+ margin: 1rem;
+ }
+}
+
+-->
+</style>
+<link rel="stylesheet" type="text/css" href="https://dthompson.us/css/dthompson.css">
+
+
+</head>
+
+<body lang="en">
+<a name="Sound"></a>
+<div class="header">
+<p>
+Next: <a href="Fonts.html#Fonts" accesskey="n" rel="next">Fonts</a>, Previous: <a href="Images.html#Images" accesskey="p" rel="prev">Images</a>, Up: <a href="API-Reference.html#API-Reference" accesskey="u" rel="up">API Reference</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+</div>
+<hr>
+<a name="Sound-1"></a>
+<h3 class="section">3.9 Sound</h3>
+
+<div class="example">
+<pre class="example">(use-modules (sdl2 mixer))
+</pre></div>
+
+<dl>
+<dt><a name="index-_0025default_002dfrequency"></a>Scheme Variable: <strong>%default-frequency</strong></dt>
+</dl>
+
+<dl>
+<dt><a name="index-_0025default_002dformat"></a>Scheme Variable: <strong>%default-format</strong></dt>
+</dl>
+
+<dl>
+<dt><a name="index-_0025default_002dchunk_002dsize"></a>Scheme Variable: <strong>%default-chunk-size</strong></dt>
+</dl>
+
+<dl>
+<dt><a name="index-mixer_002dinit"></a>Procedure: <strong>mixer-init</strong> <em>[#:optional formats='(flac mod modplug mp3 ogg fluidsynth)]</em></dt>
+<dd><p>Initialize mixer library with support for <var>formats</var>, a list of
+symbols representing audio file formats. Possible formats are:
+</p>
+<ul>
+<li> flac
+</li><li> mod
+</li><li> modplug
+</li><li> mp3
+</li><li> ogg
+</li><li> fluidsynth
+</li></ul>
+</dd></dl>
+
+<dl>
+<dt><a name="index-mixer_002dquit"></a>Procedure: <strong>mixer-quit</strong></dt>
+<dd><p>Shutdown mixer library.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-open_002daudio"></a>Procedure: <strong>open-audio</strong> <em>[#:frequency=%default-frequency] [#:format=%default-format] [#:stereo?=#t] [#:chunk-size=%default-chunk-size]</em></dt>
+<dd><p>Initialize the mixer API. <var>frequency</var> specificies the sample rate in
+hertz. When <var>stereo?</var> is <code>#t</code>, two output channels are used, otherwise
+mono output is used instead. <var>chunk-size</var> specifies the number of bytes
+used per output sample. <var>format</var> is a symbol that specifies the output
+sample format. Possible values are:
+</p>
+<ul>
+<li> u8
+</li><li> s8
+</li><li> u16lsb
+</li><li> s16lsb
+</li><li> u16msb
+</li><li> s16msb
+</li><li> u16
+</li><li> s16
+</li><li> s32lsb
+</li><li> s32msb
+</li><li> s32
+</li><li> f32lsb
+</li><li> f32msb
+</li><li> f32
+</li></ul>
+</dd></dl>
+
+<dl>
+<dt><a name="index-close_002daudio"></a>Procedure: <strong>close-audio</strong></dt>
+<dd><p>Shut down the mixer API.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-chunk_003f"></a>Procedure: <strong>chunk?</strong> <em>c</em></dt>
+<dd><p>Return <code>#t</code> if <var>c</var> is a chunk.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-load_002dchunk"></a>Procedure: <strong>load-chunk</strong> <em>file</em></dt>
+<dd><p>Load the audio data in <var>file</var> and return an audio chunk.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-delete_002dchunk_0021"></a>Procedure: <strong>delete-chunk!</strong> <em>chunk</em></dt>
+<dd><p>Free the memory used for <var>chunk</var>.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-set_002dchunk_002dvolume_0021"></a>Procedure: <strong>set-chunk-volume!</strong> <em>chunk volume</em></dt>
+<dd><p>Set the loudness of <var>chunk</var> to <var>volume</var>, an integer in the range
+[0,128]. Return the previous chunk volume setting.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-play_002dchunk_0021"></a>Procedure: <strong>play-chunk!</strong> <em>chunk [#:loops=0] [#:channel]</em></dt>
+<dd><p>Play <var>chunk</var> on <var>channel</var>, an integer channel identifier or <code>#f</code>
+to use the first unreserved audio channel. <var>chunk</var> will play <var>loops</var> +
+1 times. Return the channel identifier that <var>chunk</var> is played on.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-set_002dchannel_002dvolume_0021"></a>Procedure: <strong>set-channel-volume!</strong> <em>channel volume</em></dt>
+<dd><p>Set the loudness of <var>channel</var>, an integer channel identifier or <code>#f</code>
+for all channels, to <var>volume</var>, an integer in the range [0,128]. Return
+the previous volume of <var>channel</var>, or the average of all channels if
+<var>channel</var> is <code>#f</code>.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-pause_002dchannel_0021"></a>Procedure: <strong>pause-channel!</strong> <em>channel</em></dt>
+<dd><p>Pause playback on <var>channel</var>, an integer channel identifier, or <code>#f</code> to
+pause all channels.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-resume_002dchannel_0021"></a>Procedure: <strong>resume-channel!</strong> <em>channel</em></dt>
+<dd><p>Resume playback on <var>channel</var>, an integer channel identifier, or <code>#f</code> to
+resume all channels.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-stop_002dchannel_0021"></a>Procedure: <strong>stop-channel!</strong> <em>channel</em></dt>
+<dd><p>Halt playback on <var>channel</var>, an integer channel identifier, or <code>#f</code> to
+halt all channels.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-channel_002dplaying_003f"></a>Procedure: <strong>channel-playing?</strong> <em>channel</em></dt>
+<dd><p>Return <code>#t</code> if <var>channel</var> is playing.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-playing_002dchannels_002dcount"></a>Procedure: <strong>playing-channels-count</strong></dt>
+<dd><p>Return the number of channels currently playing.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-channel_002dpaused_003f"></a>Procedure: <strong>channel-paused?</strong> <em>channel</em></dt>
+<dd><p>Return <code>#t</code> if <var>channel</var> is paused.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-paused_002dchannels_002dcount"></a>Procedure: <strong>paused-channels-count</strong></dt>
+<dd><p>Return the number of channels that are paused.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-music_003f"></a>Procedure: <strong>music?</strong> <em>m</em></dt>
+<dd><p>Return <code>#t</code> if <var>m</var> is music.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-load_002dmusic"></a>Procedure: <strong>load-music</strong> <em>file</em></dt>
+<dd><p>Load music from <var>file</var>.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-delete_002dmusic_0021"></a>Procedure: <strong>delete-music!</strong> <em>music</em></dt>
+<dd><p>Delete the memory used for <var>music</var>.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-play_002dmusic_0021"></a>Procedure: <strong>play-music!</strong> <em>music [#:optional loops=1]</em></dt>
+<dd><p>Play <var>music</var>, repeated <var>loops</var> times. <var>loops</var> may be <code>#f</code>, in
+which case the music loops indefinitely.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-set_002dmusic_002dvolume_0021"></a>Procedure: <strong>set-music-volume!</strong> <em>volume</em></dt>
+<dd><p>Set music loudness to <var>volume</var>, an integer in the range [0,128]. Return the
+previous volume.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-music_002dvolume"></a>Procedure: <strong>music-volume</strong></dt>
+<dd><p>Return the music volume.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-pause_002dmusic_0021"></a>Procedure: <strong>pause-music!</strong></dt>
+<dd><p>Puase the music.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-resume_002dmusic_0021"></a>Procedure: <strong>resume-music!</strong></dt>
+<dd><p>Resume music playback.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-rewind_002dmusic_0021"></a>Procedure: <strong>rewind-music!</strong></dt>
+<dd><p>Start music playback from the beginning. Rewinding is only supported for MOD,
+OGG, MP3, and native MIDI music.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-stop_002dmusic_0021"></a>Procedure: <strong>stop-music!</strong></dt>
+<dd><p>Halt music playback.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-music_002dplaying_003f"></a>Procedure: <strong>music-playing?</strong></dt>
+<dd><p>Return <code>#t</code> if music is currently playing.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-music_002dpaused_003f"></a>Procedure: <strong>music-paused?</strong></dt>
+<dd><p>Return <code>#t</code> if music is currently paused.
+</p></dd></dl>
+
+<hr>
+<div class="header">
+<p>
+Next: <a href="Fonts.html#Fonts" accesskey="n" rel="next">Fonts</a>, Previous: <a href="Images.html#Images" accesskey="p" rel="prev">Images</a>, Up: <a href="API-Reference.html#API-Reference" accesskey="u" rel="up">API Reference</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+</div>
+
+
+
+</body>
+</html>
diff --git a/manuals/guile-sdl2/Submitting-Patches.html b/manuals/guile-sdl2/Submitting-Patches.html
new file mode 100644
index 0000000..9b3b1a0
--- /dev/null
+++ b/manuals/guile-sdl2/Submitting-Patches.html
@@ -0,0 +1,106 @@
+<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html>
+<!-- Copyright (C) 2016 David Thompson davet@gnu.org
+
+Permission is granted to copy, distribute and/or modify this document
+under the terms of the GNU Free Documentation License, Version 1.3
+or any later version published by the Free Software Foundation;
+with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.
+A copy of the license is included in the section entitled "GNU
+Free Documentation License".
+
+A copy of the license is also available from the Free Software
+Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+
+
+The document was typeset with
+http://www.texinfo.org/ (GNU Texinfo).
+ -->
+<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
+<title>Submitting Patches (Guile-SDL2)</title>
+
+<meta name="description" content="Submitting Patches (Guile-SDL2)">
+<meta name="keywords" content="Submitting Patches (Guile-SDL2)">
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+<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
+<link href="Contributing.html#Contributing" rel="up" title="Contributing">
+<link href="Chat.html#Chat" rel="next" title="Chat">
+<link href="Getting-the-Source.html#Getting-the-Source" rel="prev" title="Getting the Source">
+<style type="text/css">
+<!--
+a.summary-letter {text-decoration: none}
+blockquote.indentedblock {margin-right: 0em}
+blockquote.smallindentedblock {margin-right: 0em; font-size: smaller}
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+div.display {margin-left: 3.2em}
+div.example {margin-left: 3.2em}
+div.lisp {margin-left: 3.2em}
+div.smalldisplay {margin-left: 3.2em}
+div.smallexample {margin-left: 3.2em}
+div.smalllisp {margin-left: 3.2em}
+kbd {font-style: oblique}
+pre.display {font-family: inherit}
+pre.format {font-family: inherit}
+pre.menu-comment {font-family: serif}
+pre.menu-preformatted {font-family: serif}
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+@media (min-width: 1140px) {
+ body {
+ margin-left: 14rem;
+ margin-right: 4rem;
+ max-width: 52rem;
+ }
+}
+
+@media (min-width: 800px) and (max-width: 1140px) {
+ body {
+ margin-left: 6rem;
+ margin-right: 4rem;
+ max-width: 52rem;
+ }
+}
+
+@media (max-width: 800px) {
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+ }
+}
+
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+</style>
+<link rel="stylesheet" type="text/css" href="https://dthompson.us/css/dthompson.css">
+
+
+</head>
+
+<body lang="en">
+<a name="Submitting-Patches"></a>
+<div class="header">
+<p>
+Next: <a href="Chat.html#Chat" accesskey="n" rel="next">Chat</a>, Previous: <a href="Getting-the-Source.html#Getting-the-Source" accesskey="p" rel="prev">Getting the Source</a>, Up: <a href="Contributing.html#Contributing" accesskey="u" rel="up">Contributing</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+</div>
+<hr>
+<a name="Submitting-Patches-1"></a>
+<h3 class="section">4.2 Submitting Patches</h3>
+
+<p>Patches generated by <code>git format-patch</code> may be sent to
+<a href="mailto:davet@gnu.org">davet@gnu.org</a>. Thanks in advance!
+</p>
+
+
+
+</body>
+</html>
diff --git a/manuals/guile-sdl2/Surfaces.html b/manuals/guile-sdl2/Surfaces.html
new file mode 100644
index 0000000..7a094fe
--- /dev/null
+++ b/manuals/guile-sdl2/Surfaces.html
@@ -0,0 +1,316 @@
+<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html>
+<!-- Copyright (C) 2016 David Thompson davet@gnu.org
+
+Permission is granted to copy, distribute and/or modify this document
+under the terms of the GNU Free Documentation License, Version 1.3
+or any later version published by the Free Software Foundation;
+with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.
+A copy of the license is included in the section entitled "GNU
+Free Documentation License".
+
+A copy of the license is also available from the Free Software
+Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+
+
+The document was typeset with
+http://www.texinfo.org/ (GNU Texinfo).
+ -->
+<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
+<title>Surfaces (Guile-SDL2)</title>
+
+<meta name="description" content="Surfaces (Guile-SDL2)">
+<meta name="keywords" content="Surfaces (Guile-SDL2)">
+<meta name="resource-type" content="document">
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+<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
+<link href="API-Reference.html#API-Reference" rel="up" title="API Reference">
+<link href="Rendering.html#Rendering" rel="next" title="Rendering">
+<link href="Rects.html#Rects" rel="prev" title="Rects">
+<style type="text/css">
+<!--
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+div.display {margin-left: 3.2em}
+div.example {margin-left: 3.2em}
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+div.smallexample {margin-left: 3.2em}
+div.smalllisp {margin-left: 3.2em}
+kbd {font-style: oblique}
+pre.display {font-family: inherit}
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+pre.smallexample {font-size: smaller}
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+ body {
+ margin-left: 14rem;
+ margin-right: 4rem;
+ max-width: 52rem;
+ }
+}
+
+@media (min-width: 800px) and (max-width: 1140px) {
+ body {
+ margin-left: 6rem;
+ margin-right: 4rem;
+ max-width: 52rem;
+ }
+}
+
+@media (max-width: 800px) {
+ body {
+ margin: 1rem;
+ }
+}
+
+-->
+</style>
+<link rel="stylesheet" type="text/css" href="https://dthompson.us/css/dthompson.css">
+
+
+</head>
+
+<body lang="en">
+<a name="Surfaces"></a>
+<div class="header">
+<p>
+Next: <a href="Rendering.html#Rendering" accesskey="n" rel="next">Rendering</a>, Previous: <a href="Rects.html#Rects" accesskey="p" rel="prev">Rects</a>, Up: <a href="API-Reference.html#API-Reference" accesskey="u" rel="up">API Reference</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+</div>
+<hr>
+<a name="Surfaces-1"></a>
+<h3 class="section">3.6 Surfaces</h3>
+
+<div class="example">
+<pre class="example">(use-modules (sdl2 surface))
+</pre></div>
+
+<dl>
+<dt><a name="index-color_003f"></a>Procedure: <strong>color?</strong> <em>c</em></dt>
+<dd><p>Return <code>#t</code> if <var>c</var> is a color.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-color_002dr"></a>Procedure: <strong>color-r</strong> <em>c</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-color_002dg"></a>Procedure: <strong>color-g</strong> <em>c</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-color_002db"></a>Procedure: <strong>color-b</strong> <em>c</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-color_002da"></a>Procedure: <strong>color-a</strong> <em>c</em></dt>
+</dl>
+
+<dl>
+<dt><a name="index-palette_003f"></a>Procedure: <strong>palette?</strong> <em>p</em></dt>
+<dd><p>Return <code>#t</code> if <var>p</var> is a palette.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-palette_002dlength"></a>Procedure: <strong>palette-length</strong> <em>palette</em></dt>
+<dd><p>Return the number of colors in <var>palette</var>.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-palette_002dcolors"></a>Procedure: <strong>palette-colors</strong> <em>palette</em></dt>
+<dd><p>Return the colors in <var>palette</var>.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-pixel_002dformat_003f"></a>Procedure: <strong>pixel-format?</strong> <em>pf</em></dt>
+<dd><p>Return <code>#t</code> if <var>pf</var> is a pixel format.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-pixel_002dformat_002dname"></a>Procedure: <strong>pixel-format-name</strong> <em>pf</em></dt>
+<dd><p>Return the symbolic name of the pixel format <var>pf</var>.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-pixel_002dformat_002dpalette"></a>Procedure: <strong>pixel-format-palette</strong> <em>pf</em></dt>
+<dd><p>Return the palette for the pixel format <var>pf</var>.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-pixel_002dformat_002dbits_002dper_002dpixel"></a>Procedure: <strong>pixel-format-bits-per-pixel</strong> <em>pf</em></dt>
+<dd><p>Return the number of bits per pixel for the pixel format <var>pf</var>.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-pixel_002dformat_002dbytes_002dper_002dpixel"></a>Procedure: <strong>pixel-format-bytes-per-pixel</strong> <em>pf</em></dt>
+<dd><p>Return the number of bytes per pixel for the pixel format <var>pf</var>.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-pixel_002dformat_002dred_002dmask"></a>Procedure: <strong>pixel-format-red-mask</strong> <em>pf</em></dt>
+<dd><p>Return the bitmask for the red component of a pixel in the pixel format
+<var>pf</var>.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-pixel_002dformat_002dgreen_002dmask"></a>Procedure: <strong>pixel-format-green-mask</strong> <em>pf</em></dt>
+<dd><p>Return the bitmask for the green component of a pixel in the pixel format
+<var>pf</var>.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-pixel_002dformat_002dblue_002dmask"></a>Procedure: <strong>pixel-format-blue-mask</strong> <em>pf</em></dt>
+<dd><p>Return the bitmask for the blue component of a pixel in the pixel format
+<var>pf</var>.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-pixel_002dformat_002dalpha_002dmask"></a>Procedure: <strong>pixel-format-alpha-mask</strong> <em>pf</em></dt>
+<dd><p>Return the bitmask for the alpha component of a pixel in the pixel format
+<var>pf</var>.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-make_002drgb_002dsurface"></a>Procedure: <strong>make-rgb-surface</strong> <em>width height depth</em></dt>
+<dd><p>Create a new SDL surface with the dimensions <var>width</var> and <var>height</var> and
+<var>depth</var> bits per pixel.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-bytevector_002d_003esurface"></a>Procedure: <strong>bytevector-&gt;surface</strong> <em>bv width height depth pitch</em></dt>
+<dd><p>Convert <var>bv</var>, a bytevector of pixel data with dimensions
+<var>width</var>x<var>height</var>, to an SDL surface. Each pixel is <var>depth</var> bits in
+size, and each row of pixels is <var>pitch</var> bytes in size.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-delete_002dsurface_0021"></a>Procedure: <strong>delete-surface!</strong> <em>surface</em></dt>
+<dd><p>Free the memory used by <var>surface</var>.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-call_002dwith_002dsurface"></a>Procedure: <strong>call-with-surface</strong> <em>surface proc</em></dt>
+<dd><p>Call <var>proc</var>, passing it <var>surface</var> and deleting <var>surface</var> upon exit
+of <var>proc</var>.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-load_002dbmp"></a>Procedure: <strong>load-bmp</strong> <em>file</em></dt>
+<dd><p>Create a new surface from the bitmap data in <var>file</var>.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-surface_002dwidth"></a>Procedure: <strong>surface-width</strong> <em>surface</em></dt>
+<dd><p>Return the width of <var>surface</var> in pixels.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-surface_002dheight"></a>Procedure: <strong>surface-height</strong> <em>surface</em></dt>
+<dd><p>Return the height of <var>surface</var> in pixels.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-surface_002dpitch"></a>Procedure: <strong>surface-pitch</strong> <em>surface</em></dt>
+<dd><p>Return the length of a row of pixels in <var>surface</var> in bytes.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-surface_002dpixels"></a>Procedure: <strong>surface-pixels</strong> <em>surface</em></dt>
+<dd><p>Return a bytevector containing the raw pixel data in <var>surface</var>.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-surface_002dpixel_002dformat"></a>Procedure: <strong>surface-pixel-format</strong> <em>surface</em></dt>
+<dd><p>Return the pixel format for <var>surface</var>.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-convert_002dsurface_002dformat"></a>Procedure: <strong>convert-surface-format</strong> <em>surface format</em></dt>
+<dd><p>Convert the pixels in <var>surface</var> to <var>format</var>, a symbol representing a
+specific pixel format, and return a new surface object.
+</p>
+<p>Valid format types are:
+</p>
+<ul>
+<li> <code>index1lsb</code>
+</li><li> <code>index1msb</code>
+</li><li> <code>index4lsb</code>
+</li><li> <code>index4msb</code>
+</li><li> <code>index8</code>
+</li><li> <code>rgb332</code>
+</li><li> <code>rgb444</code>
+</li><li> <code>rgb555</code>
+</li><li> <code>bgr555</code>
+</li><li> <code>argb4444</code>
+</li><li> <code>rgba4444</code>
+</li><li> <code>abgr4444</code>
+</li><li> <code>bgra4444</code>
+</li><li> <code>argb1555</code>
+</li><li> <code>rgba5551</code>
+</li><li> <code>abgr1555</code>
+</li><li> <code>bgra5551</code>
+</li><li> <code>rgb565</code>
+</li><li> <code>bgr565</code>
+</li><li> <code>rgb24</code>
+</li><li> <code>bgr24</code>
+</li><li> <code>rgb888</code>
+</li><li> <code>rgbx8888</code>
+</li><li> <code>bgr888</code>
+</li><li> <code>bgrx8888</code>
+</li><li> <code>argb8888</code>
+</li><li> <code>rgba8888</code>
+</li><li> <code>abgr8888</code>
+</li><li> <code>bgra8888</code>
+</li><li> <code>argb2101010</code>
+</li><li> <code>yv12</code>
+</li><li> <code>iyuv</code>
+</li><li> <code>yuy2</code>
+</li><li> <code>uyvy</code>
+</li><li> <code>yvyu</code>
+</li></ul>
+</dd></dl>
+
+<dl>
+<dt><a name="index-blit_002dsurface"></a>Procedure: <strong>blit-surface</strong> <em><var>src</var> <var>src-rect</var> <var>dst</var> <var>dst-rect</var></em></dt>
+<dd><p>Blit the rectangle <var>src-rect</var> from the surface <var>src</var> to
+<var>dst-rect</var> of the surface <var>dst</var>.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-blit_002dscaled"></a>Procedure: <strong>blit-scaled</strong> <em><var>src</var> <var>src-rect</var> <var>dst</var> <var>dst-rect</var></em></dt>
+<dd><p>Blit the rectangle <var>src-rect</var> from the surface <var>src</var> to
+<var>dst-rect</var> of the surface <var>dst</var>, scaling the source to fit the
+destination.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-fill_002drect"></a>Procedure: <strong>fill-rect</strong> <em><var>dst</var> <var>rect</var> <var>color</var></em></dt>
+<dd><p>Fill <var>rect</var> with <var>color</var>, a 32-bit color encoded as an integer
+value, in the surface <var>dst</var>.
+</p></dd></dl>
+
+<hr>
+<div class="header">
+<p>
+Next: <a href="Rendering.html#Rendering" accesskey="n" rel="next">Rendering</a>, Previous: <a href="Rects.html#Rects" accesskey="p" rel="prev">Rects</a>, Up: <a href="API-Reference.html#API-Reference" accesskey="u" rel="up">API Reference</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+</div>
+
+
+
+</body>
+</html>
diff --git a/manuals/guile-sdl2/Window-Management.html b/manuals/guile-sdl2/Window-Management.html
new file mode 100644
index 0000000..60ef06d
--- /dev/null
+++ b/manuals/guile-sdl2/Window-Management.html
@@ -0,0 +1,114 @@
+<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html>
+<!-- Copyright (C) 2016 David Thompson davet@gnu.org
+
+Permission is granted to copy, distribute and/or modify this document
+under the terms of the GNU Free Documentation License, Version 1.3
+or any later version published by the Free Software Foundation;
+with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.
+A copy of the license is included in the section entitled "GNU
+Free Documentation License".
+
+A copy of the license is also available from the Free Software
+Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+
+
+The document was typeset with
+http://www.texinfo.org/ (GNU Texinfo).
+ -->
+<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
+<title>Window Management (Guile-SDL2)</title>
+
+<meta name="description" content="Window Management (Guile-SDL2)">
+<meta name="keywords" content="Window Management (Guile-SDL2)">
+<meta name="resource-type" content="document">
+<meta name="distribution" content="global">
+<meta name="Generator" content="makeinfo">
+<link href="index.html#Top" rel="start" title="Top">
+<link href="Index.html#Index" rel="index" title="Index">
+<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
+<link href="API-Reference.html#API-Reference" rel="up" title="API Reference">
+<link href="Windows.html#Windows" rel="next" title="Windows">
+<link href="Basics.html#Basics" rel="prev" title="Basics">
+<style type="text/css">
+<!--
+a.summary-letter {text-decoration: none}
+blockquote.indentedblock {margin-right: 0em}
+blockquote.smallindentedblock {margin-right: 0em; font-size: smaller}
+blockquote.smallquotation {font-size: smaller}
+div.display {margin-left: 3.2em}
+div.example {margin-left: 3.2em}
+div.lisp {margin-left: 3.2em}
+div.smalldisplay {margin-left: 3.2em}
+div.smallexample {margin-left: 3.2em}
+div.smalllisp {margin-left: 3.2em}
+kbd {font-style: oblique}
+pre.display {font-family: inherit}
+pre.format {font-family: inherit}
+pre.menu-comment {font-family: serif}
+pre.menu-preformatted {font-family: serif}
+pre.smalldisplay {font-family: inherit; font-size: smaller}
+pre.smallexample {font-size: smaller}
+pre.smallformat {font-family: inherit; font-size: smaller}
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+span.roman {font-family: initial; font-weight: normal}
+span.sansserif {font-family: sans-serif; font-weight: normal}
+ul.no-bullet {list-style: none}
+@media (min-width: 1140px) {
+ body {
+ margin-left: 14rem;
+ margin-right: 4rem;
+ max-width: 52rem;
+ }
+}
+
+@media (min-width: 800px) and (max-width: 1140px) {
+ body {
+ margin-left: 6rem;
+ margin-right: 4rem;
+ max-width: 52rem;
+ }
+}
+
+@media (max-width: 800px) {
+ body {
+ margin: 1rem;
+ }
+}
+
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+</style>
+<link rel="stylesheet" type="text/css" href="https://dthompson.us/css/dthompson.css">
+
+
+</head>
+
+<body lang="en">
+<a name="Window-Management"></a>
+<div class="header">
+<p>
+Next: <a href="Input.html#Input" accesskey="n" rel="next">Input</a>, Previous: <a href="Basics.html#Basics" accesskey="p" rel="prev">Basics</a>, Up: <a href="API-Reference.html#API-Reference" accesskey="u" rel="up">API Reference</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+</div>
+<hr>
+<a name="Window-Management-1"></a>
+<h3 class="section">3.2 Window Management</h3>
+
+<table class="menu" border="0" cellspacing="0">
+<tr><td align="left" valign="top">&bull; <a href="Windows.html#Windows" accesskey="1">Windows</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Window manipulation.
+</td></tr>
+<tr><td align="left" valign="top">&bull; <a href="OpenGL.html#OpenGL" accesskey="2">OpenGL</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">OpenGL contexts.
+</td></tr>
+</table>
+
+<div class="example">
+<pre class="example">(use-modules (sdl2 video))
+</pre></div>
+
+
+
+
+</body>
+</html>
diff --git a/manuals/guile-sdl2/Windows.html b/manuals/guile-sdl2/Windows.html
new file mode 100644
index 0000000..2bb310a
--- /dev/null
+++ b/manuals/guile-sdl2/Windows.html
@@ -0,0 +1,217 @@
+<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html>
+<!-- Copyright (C) 2016 David Thompson davet@gnu.org
+
+Permission is granted to copy, distribute and/or modify this document
+under the terms of the GNU Free Documentation License, Version 1.3
+or any later version published by the Free Software Foundation;
+with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.
+A copy of the license is included in the section entitled "GNU
+Free Documentation License".
+
+A copy of the license is also available from the Free Software
+Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+
+
+The document was typeset with
+http://www.texinfo.org/ (GNU Texinfo).
+ -->
+<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
+<title>Windows (Guile-SDL2)</title>
+
+<meta name="description" content="Windows (Guile-SDL2)">
+<meta name="keywords" content="Windows (Guile-SDL2)">
+<meta name="resource-type" content="document">
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+<link href="index.html#Top" rel="start" title="Top">
+<link href="Index.html#Index" rel="index" title="Index">
+<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
+<link href="Window-Management.html#Window-Management" rel="up" title="Window Management">
+<link href="OpenGL.html#OpenGL" rel="next" title="OpenGL">
+<link href="Window-Management.html#Window-Management" rel="prev" title="Window Management">
+<style type="text/css">
+<!--
+a.summary-letter {text-decoration: none}
+blockquote.indentedblock {margin-right: 0em}
+blockquote.smallindentedblock {margin-right: 0em; font-size: smaller}
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+div.display {margin-left: 3.2em}
+div.example {margin-left: 3.2em}
+div.lisp {margin-left: 3.2em}
+div.smalldisplay {margin-left: 3.2em}
+div.smallexample {margin-left: 3.2em}
+div.smalllisp {margin-left: 3.2em}
+kbd {font-style: oblique}
+pre.display {font-family: inherit}
+pre.format {font-family: inherit}
+pre.menu-comment {font-family: serif}
+pre.menu-preformatted {font-family: serif}
+pre.smalldisplay {font-family: inherit; font-size: smaller}
+pre.smallexample {font-size: smaller}
+pre.smallformat {font-family: inherit; font-size: smaller}
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+span.roman {font-family: initial; font-weight: normal}
+span.sansserif {font-family: sans-serif; font-weight: normal}
+ul.no-bullet {list-style: none}
+@media (min-width: 1140px) {
+ body {
+ margin-left: 14rem;
+ margin-right: 4rem;
+ max-width: 52rem;
+ }
+}
+
+@media (min-width: 800px) and (max-width: 1140px) {
+ body {
+ margin-left: 6rem;
+ margin-right: 4rem;
+ max-width: 52rem;
+ }
+}
+
+@media (max-width: 800px) {
+ body {
+ margin: 1rem;
+ }
+}
+
+-->
+</style>
+<link rel="stylesheet" type="text/css" href="https://dthompson.us/css/dthompson.css">
+
+
+</head>
+
+<body lang="en">
+<a name="Windows"></a>
+<div class="header">
+<p>
+Next: <a href="OpenGL.html#OpenGL" accesskey="n" rel="next">OpenGL</a>, Up: <a href="Window-Management.html#Window-Management" accesskey="u" rel="up">Window Management</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+</div>
+<hr>
+<a name="Windows-1"></a>
+<h4 class="subsection">3.2.1 Windows</h4>
+
+<dl>
+<dt><a name="index-make_002dwindow"></a>Procedure: <strong>make-window</strong> <em>[#:title &quot;Guile SDL2 Window&quot;] [#:position (#f #f)] [#:size (640 480)] [#:maximize? #f] [#:minimize? #f] [#:opengl? #f] [#:border? #t] [#:fullscreen? #f] [#:fullscreen-desktop? #f] [#:grab-input? #f] [#:high-dpi? #f]</em></dt>
+<dd><p>Create a new window named <var>title</var> with dimensions <var>size</var> located
+at <var>position</var> on the display. <var>position</var> and <var>size</var> are
+two-element lists in the form <code>(x y)</code>, where each coordinate is
+measured in pixels. In the case of <var>position</var>, a coordinate may use
+the special symbol <var>center</var> to indicate that the window should be
+centered on that axis, or <code>#f</code> to indicate that it does not matter
+where the window is located on that axis.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-close_002dwindow_0021"></a>Procedure: <strong>close-window!</strong> <em>window</em></dt>
+<dd><p>Close <var>window</var>.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-call_002dwith_002dwindow"></a>Procedure: <strong>call-with-window</strong> <em>window proc</em></dt>
+<dd><p>Call <var>proc</var> with <var>window</var>, an SDL window object, and close it
+when <var>proc</var> returns or otherwise exits.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-window_002dtitle"></a>Procedure: <strong>window-title</strong> <em>window</em></dt>
+<dd><p>Return the title for <var>window</var>.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-window_002dsize"></a>Procedure: <strong>window-size</strong> <em>window</em></dt>
+<dd><p>Return the dimensions of <var>window</var>.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-window_002dposition"></a>Procedure: <strong>window-position</strong> <em>window</em></dt>
+<dd><p>Return the position of <var>window</var> on the display.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-window_002did"></a>Procedure: <strong>window-id</strong> <em>window</em></dt>
+<dd><p>Return the numeric ID of <var>window</var>.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-id_002d_003ewindow"></a>Procedure: <strong>id-&gt;window</strong> <em>id</em></dt>
+<dd><p>Return the window corresponding to <var>ID</var>, a positive integer, or
+<code>#f</code> if there is no such window.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-hide_002dwindow_0021"></a>Procedure: <strong>hide-window!</strong> <em>window</em></dt>
+<dd><p>Hide <var>window</var>.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-show_002dwindow_0021"></a>Procedure: <strong>show-window!</strong> <em>window</em></dt>
+<dd><p>Show <var>window</var> and focus on it.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-maximize_002dwindow_0021"></a>Procedure: <strong>maximize-window!</strong> <em>window</em></dt>
+<dd><p>Make <var>window</var> as large as possible.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-minimize_002dwindow_0021"></a>Procedure: <strong>minimize-window!</strong> <em>window</em></dt>
+<dd><p>Shrink <var>window</var> to an iconic representation.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-raise_002dwindow_0021"></a>Procedure: <strong>raise-window!</strong> <em>window</em></dt>
+<dd><p>Raise <var>window</var> above all other windows and set input focus.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-restore_002dwindow_0021"></a>Procedure: <strong>restore-window!</strong> <em>window</em></dt>
+<dd><p>Restore the size and position of a minimized or maximized <var>window</var>.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-set_002dwindow_002dborder_0021"></a>Procedure: <strong>set-window-border!</strong> <em>window border?</em></dt>
+<dd><p>When <var>border?</var>, draw the usual border around <var>window</var>, otherwise
+remove the border.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-set_002dwindow_002dtitle_0021"></a>Procedure: <strong>set-window-title!</strong> <em>window title</em></dt>
+<dd><p>Set the title of <var>window</var> to the string <var>title</var>.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-set_002dwindow_002dposition_0021"></a>Procedure: <strong>set-window-position!</strong> <em>window position</em></dt>
+<dd><p>Set the position of <var>window</var> to <var>position</var>, a two-element list
+of (x,y) coordinates measured in pixels.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-set_002dwindow_002dsize_0021"></a>Procedure: <strong>set-window-size!</strong> <em>window size</em></dt>
+<dd><p>Set the dimensions of <var>window</var> to <var>size</var>, a two-element list of
+(width,height) coordinates measured in pixels.
+</p></dd></dl>
+
+<dl>
+<dt><a name="index-set_002dwindow_002dfullscreen_0021"></a>Procedure: <strong>set-window-fullscreen!</strong> <em>window fullscreen? [#:desktop?]</em></dt>
+<dd><p>Toggle fullscreen mode on/off for <var>window</var>. If <var>fullscreen?</var>,
+fullscreen mode is activated, otherwise it is deactivated. If
+<var>fullscreen?</var> and <var>desktop?</var>, a special &quot;fake&quot; fullscreen mode
+is used that takes the size of the desktop.
+</p></dd></dl>
+
+<hr>
+<div class="header">
+<p>
+Next: <a href="OpenGL.html#OpenGL" accesskey="n" rel="next">OpenGL</a>, Up: <a href="Window-Management.html#Window-Management" accesskey="u" rel="up">Window Management</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+</div>
+
+
+
+</body>
+</html>
diff --git a/manuals/guile-sdl2/index.html b/manuals/guile-sdl2/index.html
new file mode 100644
index 0000000..7e9f574
--- /dev/null
+++ b/manuals/guile-sdl2/index.html
@@ -0,0 +1,197 @@
+<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html>
+<!-- Copyright (C) 2016 David Thompson davet@gnu.org
+
+Permission is granted to copy, distribute and/or modify this document
+under the terms of the GNU Free Documentation License, Version 1.3
+or any later version published by the Free Software Foundation;
+with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.
+A copy of the license is included in the section entitled "GNU
+Free Documentation License".
+
+A copy of the license is also available from the Free Software
+Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+
+
+The document was typeset with
+http://www.texinfo.org/ (GNU Texinfo).
+ -->
+<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
+<title>Top (Guile-SDL2)</title>
+
+<meta name="description" content="Top (Guile-SDL2)">
+<meta name="keywords" content="Top (Guile-SDL2)">
+<meta name="resource-type" content="document">
+<meta name="distribution" content="global">
+<meta name="Generator" content="makeinfo">
+<link href="#Top" rel="start" title="Top">
+<link href="Index.html#Index" rel="index" title="Index">
+<link href="#SEC_Contents" rel="contents" title="Table of Contents">
+<link href="../dir/index.html" rel="up" title="(dir)">
+<link href="Introduction.html#Introduction" rel="next" title="Introduction">
+<style type="text/css">
+<!--
+a.summary-letter {text-decoration: none}
+blockquote.indentedblock {margin-right: 0em}
+blockquote.smallindentedblock {margin-right: 0em; font-size: smaller}
+blockquote.smallquotation {font-size: smaller}
+div.display {margin-left: 3.2em}
+div.example {margin-left: 3.2em}
+div.lisp {margin-left: 3.2em}
+div.smalldisplay {margin-left: 3.2em}
+div.smallexample {margin-left: 3.2em}
+div.smalllisp {margin-left: 3.2em}
+kbd {font-style: oblique}
+pre.display {font-family: inherit}
+pre.format {font-family: inherit}
+pre.menu-comment {font-family: serif}
+pre.menu-preformatted {font-family: serif}
+pre.smalldisplay {font-family: inherit; font-size: smaller}
+pre.smallexample {font-size: smaller}
+pre.smallformat {font-family: inherit; font-size: smaller}
+pre.smalllisp {font-size: smaller}
+span.nolinebreak {white-space: nowrap}
+span.roman {font-family: initial; font-weight: normal}
+span.sansserif {font-family: sans-serif; font-weight: normal}
+ul.no-bullet {list-style: none}
+@media (min-width: 1140px) {
+ body {
+ margin-left: 14rem;
+ margin-right: 4rem;
+ max-width: 52rem;
+ }
+}
+
+@media (min-width: 800px) and (max-width: 1140px) {
+ body {
+ margin-left: 6rem;
+ margin-right: 4rem;
+ max-width: 52rem;
+ }
+}
+
+@media (max-width: 800px) {
+ body {
+ margin: 1rem;
+ }
+}
+
+-->
+</style>
+<link rel="stylesheet" type="text/css" href="https://dthompson.us/css/dthompson.css">
+
+
+</head>
+
+<body lang="en">
+<h1 class="settitle" align="center">Guile-SDL2</h1>
+
+
+<a name="SEC_Contents"></a>
+<h2 class="contents-heading">Table of Contents</h2>
+
+<div class="contents">
+
+<ul class="no-bullet">
+ <li><a name="toc-Introduction-1" href="Introduction.html#Introduction">1 Introduction</a></li>
+ <li><a name="toc-Installation-1" href="Installation.html#Installation">2 Installation</a>
+ <ul class="no-bullet">
+ <li><a name="toc-Requirements-1" href="Requirements.html#Requirements">2.1 Requirements</a></li>
+ </ul></li>
+ <li><a name="toc-API-Reference-1" href="API-Reference.html#API-Reference">3 API Reference</a>
+ <ul class="no-bullet">
+ <li><a name="toc-Basics-1" href="Basics.html#Basics">3.1 Basics</a></li>
+ <li><a name="toc-Window-Management-1" href="Window-Management.html#Window-Management">3.2 Window Management</a>
+ <ul class="no-bullet">
+ <li><a name="toc-Windows-1" href="Windows.html#Windows">3.2.1 Windows</a></li>
+ <li><a name="toc-OpenGL-1" href="OpenGL.html#OpenGL">3.2.2 OpenGL</a></li>
+ </ul></li>
+ <li><a name="toc-Input-1" href="Input.html#Input">3.3 Input</a>
+ <ul class="no-bullet">
+ <li><a name="toc-Keyboard-1" href="Keyboard.html#Keyboard">3.3.1 Keyboard</a></li>
+ <li><a name="toc-Mouse-1" href="Mouse.html#Mouse">3.3.2 Mouse</a></li>
+ <li><a name="toc-Joysticks-1" href="Joysticks.html#Joysticks">3.3.3 Joysticks</a></li>
+ <li><a name="toc-Game-Controllers-1" href="Game-Controllers.html#Game-Controllers">3.3.4 Game Controllers</a></li>
+ </ul></li>
+ <li><a name="toc-Events-1" href="Events.html#Events">3.4 Events</a></li>
+ <li><a name="toc-Rects-1" href="Rects.html#Rects">3.5 Rects</a></li>
+ <li><a name="toc-Surfaces-1" href="Surfaces.html#Surfaces">3.6 Surfaces</a></li>
+ <li><a name="toc-Rendering-1" href="Rendering.html#Rendering">3.7 Rendering</a></li>
+ <li><a name="toc-Images-1" href="Images.html#Images">3.8 Images</a></li>
+ <li><a name="toc-Sound-1" href="Sound.html#Sound">3.9 Sound</a></li>
+ <li><a name="toc-Fonts-1" href="Fonts.html#Fonts">3.10 Fonts</a></li>
+ </ul></li>
+ <li><a name="toc-Contributing-1" href="Contributing.html#Contributing">4 Contributing</a>
+ <ul class="no-bullet">
+ <li><a name="toc-Getting-the-Source-1" href="Getting-the-Source.html#Getting-the-Source">4.1 Getting the Source</a></li>
+ <li><a name="toc-Submitting-Patches-1" href="Submitting-Patches.html#Submitting-Patches">4.2 Submitting Patches</a></li>
+ <li><a name="toc-Chat-1" href="Chat.html#Chat">4.3 Chat</a></li>
+ </ul></li>
+ <li><a name="toc-Copying-This-Manual-1" href="Copying-This-Manual.html#Copying-This-Manual">Appendix A Copying This Manual</a>
+ <ul class="no-bullet">
+ <li><a name="toc-GNU-Free-Documentation-License-1" href="GNU-Free-Documentation-License.html#GNU-Free-Documentation-License">A.1 GNU Free Documentation License</a></li>
+ </ul></li>
+ <li><a name="toc-Index-1" href="Index.html#Index">Index</a></li>
+</ul>
+</div>
+
+
+<a name="Top"></a>
+<div class="header">
+<p>
+Next: <a href="Introduction.html#Introduction" accesskey="n" rel="next">Introduction</a>, Up: <a href="../dir/index.html" accesskey="u" rel="up">(dir)</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+</div>
+<hr>
+<a name="Guile_002dSDL2"></a>
+<h1 class="top">Guile-SDL2</h1>
+
+<p>Copyright &copy; 2016 David Thompson <a href="mailto:davet@gnu.org">davet@gnu.org</a>
+</p>
+<blockquote>
+<p>Permission is granted to copy, distribute and/or modify this document
+under the terms of the GNU Free Documentation License, Version 1.3
+or any later version published by the Free Software Foundation;
+with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.
+A copy of the license is included in the section entitled &ldquo;GNU
+Free Documentation License&rdquo;.
+</p>
+<p>A copy of the license is also available from the Free Software
+Foundation Web site at <a href="http://www.gnu.org/licenses/fdl.html">http://www.gnu.org/licenses/fdl.html</a>.
+</p>
+</blockquote>
+
+<p>The document was typeset with
+<a href="http://www.texinfo.org/">GNU Texinfo</a>.
+</p>
+
+
+<table class="menu" border="0" cellspacing="0">
+<tr><td align="left" valign="top">&bull; <a href="Introduction.html#Introduction" accesskey="1">Introduction</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">About Guile-SDL2.
+</td></tr>
+<tr><td align="left" valign="top">&bull; <a href="Installation.html#Installation" accesskey="2">Installation</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Installing Guile-SDL2.
+</td></tr>
+<tr><td align="left" valign="top">&bull; <a href="API-Reference.html#API-Reference" accesskey="3">API Reference</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">High-level Scheme interfaces to SDL2.
+</td></tr>
+<tr><td align="left" valign="top">&bull; <a href="Contributing.html#Contributing" accesskey="4">Contributing</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Guidelines for hacking Guile-SDL2.
+</td></tr>
+<tr><th colspan="3" align="left" valign="top"><pre class="menu-comment">
+
+</pre></th></tr><tr><td align="left" valign="top">&bull; <a href="Copying-This-Manual.html#Copying-This-Manual" accesskey="5">Copying This Manual</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">The GNU Free Documentation License and you!
+</td></tr>
+<tr><td align="left" valign="top">&bull; <a href="Index.html#Index" accesskey="6">Index</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">
+</td></tr>
+</table>
+
+
+<hr>
+<div class="header">
+<p>
+Next: <a href="Introduction.html#Introduction" accesskey="n" rel="next">Introduction</a>, Up: <a href="../dir/index.html" accesskey="u" rel="up">(dir)</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+</div>
+
+
+
+</body>
+</html>