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author | David Thompson <dthompson@vistahigherlearning.com> | 2020-04-08 17:10:29 -0400 |
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committer | David Thompson <dthompson@vistahigherlearning.com> | 2020-04-08 17:10:29 -0400 |
commit | e7d470e954d0a17ab1b2fe0065f46f78475272f9 (patch) | |
tree | ca4d9c00789f41dbbdbac33151824812dad879f7 /manuals/chickadee/Window-Manipulation.html | |
parent | b660cbb5287f7cdcb6cebaba72afe8fc7d512616 (diff) |
Add chickade 0.5.0 stuff.
Diffstat (limited to 'manuals/chickadee/Window-Manipulation.html')
-rw-r--r-- | manuals/chickadee/Window-Manipulation.html | 191 |
1 files changed, 191 insertions, 0 deletions
diff --git a/manuals/chickadee/Window-Manipulation.html b/manuals/chickadee/Window-Manipulation.html new file mode 100644 index 0000000..0f9ab86 --- /dev/null +++ b/manuals/chickadee/Window-Manipulation.html @@ -0,0 +1,191 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html> +<!-- Copyright (C) 2017-2020 David Thompson davet@gnu.org + +Permission is granted to copy, distribute and/or modify this document +under the terms of the GNU Free Documentation License, Version 1.3 +or any later version published by the Free Software Foundation; +with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. +A copy of the license is included in the section entitled "GNU +Free Documentation License". + +A copy of the license is also available from the Free Software +Foundation Web site at http://www.gnu.org/licenses/fdl.html. + + +* Chickadee: (chickadee). Game programming toolkit for Guile. + +The document was typeset with +http://www.texinfo.org/ (GNU Texinfo). + --> +<!-- Created by GNU Texinfo 6.6, http://www.gnu.org/software/texinfo/ --> +<head> +<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> +<title>Window Manipulation (The Chickadee Game Toolkit)</title> + +<meta name="description" content="Window Manipulation (The Chickadee Game Toolkit)"> +<meta name="keywords" content="Window Manipulation (The Chickadee Game Toolkit)"> +<meta name="resource-type" content="document"> +<meta name="distribution" content="global"> +<meta name="Generator" content="makeinfo"> +<link href="index.html#Top" rel="start" title="Top"> +<link href="Index.html#Index" rel="index" title="Index"> +<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents"> +<link href="Kernel.html#Kernel" rel="up" title="Kernel"> +<link href="Live-Coding.html#Live-Coding" rel="next" title="Live Coding"> +<link href="Input-Devices.html#Input-Devices" rel="prev" title="Input Devices"> +<style type="text/css"> +<!-- +a.summary-letter {text-decoration: none} +blockquote.indentedblock {margin-right: 0em} +div.display {margin-left: 3.2em} +div.example {margin-left: 3.2em} +div.lisp {margin-left: 3.2em} +kbd {font-style: oblique} +pre.display {font-family: inherit} +pre.format {font-family: inherit} +pre.menu-comment {font-family: serif} +pre.menu-preformatted {font-family: serif} +span.nolinebreak {white-space: nowrap} +span.roman {font-family: initial; font-weight: normal} +span.sansserif {font-family: sans-serif; font-weight: normal} +ul.no-bullet {list-style: none} +@media (min-width: 1140px) { + body { + margin-left: 14rem; + margin-right: 4rem; + max-width: 52rem; + } +} + +@media (min-width: 800px) and (max-width: 1140px) { + body { + margin-left: 6rem; + margin-right: 4rem; + max-width: 52rem; + } +} + +@media (max-width: 800px) { + body { + margin: 1rem; + } +} + +--> +</style> +<link rel="stylesheet" type="text/css" href="https://dthompson.us/css/dthompson.css"> + + +</head> + +<body lang="en"> +<span id="Window-Manipulation"></span><div class="header"> +<p> +Next: <a href="Live-Coding.html#Live-Coding" accesskey="n" rel="next">Live Coding</a>, Previous: <a href="Input-Devices.html#Input-Devices" accesskey="p" rel="prev">Input Devices</a>, Up: <a href="Kernel.html#Kernel" accesskey="u" rel="up">Kernel</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p> +</div> +<hr> +<span id="Window-Manipulation-1"></span><h4 class="subsection">2.1.3 Window Manipulation</h4> + +<dl> +<dt id="index-current_002dwindow">Procedure: <strong>current-window</strong></dt> +<dd><p>Return the currently active game window. +</p></dd></dl> + +<dl> +<dt id="index-window_003f">Procedure: <strong>window?</strong> <em>obj</em></dt> +<dd><p>Return <code>#t</code> if <var>obj</var> is a window object. +</p></dd></dl> + +<dl> +<dt id="index-window_002dtitle">Procedure: <strong>window-title</strong> <em>window</em></dt> +<dd><p>Return the title of <var>window</var>. +</p></dd></dl> + +<dl> +<dt id="index-window_002dwidth">Procedure: <strong>window-width</strong> <em>window</em></dt> +<dd><p>Return the width of <var>window</var> in pixels. +</p></dd></dl> + +<dl> +<dt id="index-window_002dheight">Procedure: <strong>window-height</strong> <em>window</em></dt> +<dd><p>Return the height of <var>window</var> in pixels. +</p></dd></dl> + +<dl> +<dt id="index-window_002dx">Procedure: <strong>window-x</strong> <em>window</em></dt> +<dd><p>Retun the X coordinate of the upper-left corner of <var>window</var>. +</p></dd></dl> + +<dl> +<dt id="index-window_002dy">Procedure: <strong>window-y</strong> <em>window</em></dt> +<dd><p>Return the Y coordinate of the upper-left corner of <var>window</var>. +</p></dd></dl> + +<dl> +<dt id="index-hide_002dwindow_0021">Procedure: <strong>hide-window!</strong> <em>window</em></dt> +<dd><p>Hide <var>window</var>. +</p></dd></dl> + +<dl> +<dt id="index-show_002dwindow_0021">Procedure: <strong>show-window!</strong> <em>window</em></dt> +<dd><p>Show <var>window</var>. +</p></dd></dl> + +<dl> +<dt id="index-maximize_002dwindow_0021">Procedure: <strong>maximize-window!</strong> <em>window</em></dt> +<dd><p>Maximize <var>window</var>. +</p></dd></dl> + +<dl> +<dt id="index-minimize_002dwindow_0021">Procedure: <strong>minimize-window!</strong> <em>window</em></dt> +<dd><p>Minimize <var>window</var>. +</p></dd></dl> + +<dl> +<dt id="index-raise_002dwindow_0021">Procedure: <strong>raise-window!</strong> <em>window</em></dt> +<dd><p>Make <var>window</var> visible over all other windows. +</p></dd></dl> + +<dl> +<dt id="index-restore_002dwindow_0021">Procedure: <strong>restore-window!</strong> <em>window</em></dt> +<dd><p>Restore the size and position of a minimized or maximized +<var>window</var>. +</p></dd></dl> + +<dl> +<dt id="index-set_002dwindow_002dborder_0021">Procedure: <strong>set-window-border!</strong> <em>window border?</em></dt> +<dd><p>Enable/disable the border around <var>window</var>. If <var>border?</var> is +<code>#f</code>, the border is disabled, otherwise it is enabled. +</p></dd></dl> + +<dl> +<dt id="index-set_002dwindow_002dtitle_0021">Procedure: <strong>set-window-title!</strong> <em>window title</em></dt> +<dd><p>Change the title of <var>window</var> to <var>title</var>. +</p></dd></dl> + +<dl> +<dt id="index-set_002dwindow_002dsize_0021">Procedure: <strong>set-window-size!</strong> <em>window width height</em></dt> +<dd><p>Change the dimensions of <var>window</var> to <var>width</var> x <var>height</var> +pixels. +</p></dd></dl> + +<dl> +<dt id="index-set_002dwindow_002dposition_0021">Procedure: <strong>set-window-position!</strong> <em>window x y</em></dt> +<dd><p>Move the upper-left corner of <var>window</var> to pixel coordinates +(<var>x</var>, <var>y</var>). +</p></dd></dl> + +<dl> +<dt id="index-set_002dwindow_002dfullscreen_0021">Procedure: <strong>set-window-fullscreen!</strong> <em>window fullscreen?</em></dt> +<dd><p>Enable or disable fullscreen mode for <var>window</var>. If +<var>fullscreen?</var> is <code>#f</code>, fullscreen mode is disabled, otherwise +it is enabled. +</p></dd></dl> + + + + + +</body> +</html> |