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author | David Thompson <dthompson2@worcester.edu> | 2023-12-28 11:23:49 -0500 |
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committer | David Thompson <dthompson2@worcester.edu> | 2023-12-28 11:23:49 -0500 |
commit | 25c5eac5e6ca1035db1eddd7bea9ac78531da57e (patch) | |
tree | 96377006bbfee75bcf0ce208c1ef89cbdfa5b803 /manuals/chickadee/Window-Manipulation.html | |
parent | 5b2e467a7e5e2ffbb0cbbf2557283be891d8206b (diff) |
Delete manuals!
Good riddance! These are hosted on files.dthompson.us now!
Diffstat (limited to 'manuals/chickadee/Window-Manipulation.html')
-rw-r--r-- | manuals/chickadee/Window-Manipulation.html | 190 |
1 files changed, 0 insertions, 190 deletions
diff --git a/manuals/chickadee/Window-Manipulation.html b/manuals/chickadee/Window-Manipulation.html deleted file mode 100644 index 879c12c..0000000 --- a/manuals/chickadee/Window-Manipulation.html +++ /dev/null @@ -1,190 +0,0 @@ -<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> -<html> -<!-- Copyright (C) 2017-2023 David Thompson dthompson2@worcester.edu - -Permission is granted to copy, distribute and/or modify this document -under the terms of the GNU Free Documentation License, Version 1.3 -or any later version published by the Free Software Foundation; -with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. -A copy of the license is included in the section entitled "GNU -Free Documentation License". - -A copy of the license is also available from the Free Software -Foundation Web site at http://www.gnu.org/licenses/fdl.html. - - -* Chickadee: (chickadee). Game programming toolkit for Guile. - -The document was typeset with -http://www.texinfo.org/ (GNU Texinfo). - --> -<!-- Created by GNU Texinfo 6.7, http://www.gnu.org/software/texinfo/ --> -<head> -<meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> -<title>Window Manipulation (The Chickadee Game Toolkit)</title> - -<meta name="description" content="Window Manipulation (The Chickadee Game Toolkit)" /> -<meta name="keywords" content="Window Manipulation (The Chickadee Game Toolkit)" /> -<meta name="resource-type" content="document" /> -<meta name="distribution" content="global" /> -<meta name="Generator" content="makeinfo" /> -<link href="index.html" rel="start" title="Top" /> -<link href="Index.html" rel="index" title="Index" /> -<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents" /> -<link href="Kernel.html" rel="up" title="Kernel" /> -<link href="Math.html" rel="next" title="Math" /> -<link href="Input-Devices.html" rel="prev" title="Input Devices" /> -<style type="text/css"> -<!-- -a.summary-letter {text-decoration: none} -blockquote.indentedblock {margin-right: 0em} -div.display {margin-left: 3.2em} -div.example {margin-left: 3.2em} -div.lisp {margin-left: 3.2em} -kbd {font-style: oblique} -pre.display {font-family: inherit} -pre.format {font-family: inherit} -pre.menu-comment {font-family: serif} -pre.menu-preformatted {font-family: serif} -span.nolinebreak {white-space: nowrap} -span.roman {font-family: initial; font-weight: normal} -span.sansserif {font-family: sans-serif; font-weight: normal} -ul.no-bullet {list-style: none} -@media (min-width: 1140px) { - body { - margin-left: 14rem; - margin-right: 4rem; - max-width: 52rem; - } -} - -@media (min-width: 800px) and (max-width: 1140px) { - body { - margin-left: 6rem; - margin-right: 4rem; - max-width: 52rem; - } -} - -@media (max-width: 800px) { - body { - margin: 1rem; - } -} - ---> -</style> -<link rel="stylesheet" type="text/css" href="https://dthompson.us/css/dthompson.css" /> - - -</head> - -<body lang="en"> -<span id="Window-Manipulation"></span><div class="header"> -<p> -Previous: <a href="Input-Devices.html" accesskey="p" rel="prev">Input Devices</a>, Up: <a href="Kernel.html" accesskey="u" rel="up">Kernel</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p> -</div> -<hr /> -<span id="Window-Manipulation-1"></span><h4 class="subsection">5.1.3 Window Manipulation</h4> - -<dl> -<dt id="index-current_002dwindow">Procedure: <strong>current-window</strong></dt> -<dd><p>Return the currently active game window. -</p></dd></dl> - -<dl> -<dt id="index-window_003f">Procedure: <strong>window?</strong> <em>obj</em></dt> -<dd><p>Return <code>#t</code> if <var>obj</var> is a window object. -</p></dd></dl> - -<dl> -<dt id="index-window_002dtitle">Procedure: <strong>window-title</strong> <em>window</em></dt> -<dd><p>Return the title of <var>window</var>. -</p></dd></dl> - -<dl> -<dt id="index-window_002dwidth">Procedure: <strong>window-width</strong> <em>window</em></dt> -<dd><p>Return the width of <var>window</var> in pixels. -</p></dd></dl> - -<dl> -<dt id="index-window_002dheight">Procedure: <strong>window-height</strong> <em>window</em></dt> -<dd><p>Return the height of <var>window</var> in pixels. -</p></dd></dl> - -<dl> -<dt id="index-window_002dx">Procedure: <strong>window-x</strong> <em>window</em></dt> -<dd><p>Retun the X coordinate of the upper-left corner of <var>window</var>. -</p></dd></dl> - -<dl> -<dt id="index-window_002dy">Procedure: <strong>window-y</strong> <em>window</em></dt> -<dd><p>Return the Y coordinate of the upper-left corner of <var>window</var>. -</p></dd></dl> - -<dl> -<dt id="index-hide_002dwindow_0021">Procedure: <strong>hide-window!</strong> <em>window</em></dt> -<dd><p>Hide <var>window</var>. -</p></dd></dl> - -<dl> -<dt id="index-show_002dwindow_0021">Procedure: <strong>show-window!</strong> <em>window</em></dt> -<dd><p>Show <var>window</var>. -</p></dd></dl> - -<dl> -<dt id="index-maximize_002dwindow_0021">Procedure: <strong>maximize-window!</strong> <em>window</em></dt> -<dd><p>Maximize <var>window</var>. -</p></dd></dl> - -<dl> -<dt id="index-minimize_002dwindow_0021">Procedure: <strong>minimize-window!</strong> <em>window</em></dt> -<dd><p>Minimize <var>window</var>. -</p></dd></dl> - -<dl> -<dt id="index-raise_002dwindow_0021">Procedure: <strong>raise-window!</strong> <em>window</em></dt> -<dd><p>Make <var>window</var> visible over all other windows. -</p></dd></dl> - -<dl> -<dt id="index-restore_002dwindow_0021">Procedure: <strong>restore-window!</strong> <em>window</em></dt> -<dd><p>Restore the size and position of a minimized or maximized -<var>window</var>. -</p></dd></dl> - -<dl> -<dt id="index-set_002dwindow_002dborder_0021">Procedure: <strong>set-window-border!</strong> <em>window border?</em></dt> -<dd><p>Enable/disable the border around <var>window</var>. If <var>border?</var> is -<code>#f</code>, the border is disabled, otherwise it is enabled. -</p></dd></dl> - -<dl> -<dt id="index-set_002dwindow_002dtitle_0021">Procedure: <strong>set-window-title!</strong> <em>window title</em></dt> -<dd><p>Change the title of <var>window</var> to <var>title</var>. -</p></dd></dl> - -<dl> -<dt id="index-set_002dwindow_002dsize_0021">Procedure: <strong>set-window-size!</strong> <em>window width height</em></dt> -<dd><p>Change the dimensions of <var>window</var> to <var>width</var> x <var>height</var> -pixels. -</p></dd></dl> - -<dl> -<dt id="index-set_002dwindow_002dposition_0021">Procedure: <strong>set-window-position!</strong> <em>window x y</em></dt> -<dd><p>Move the upper-left corner of <var>window</var> to pixel coordinates -(<var>x</var>, <var>y</var>). -</p></dd></dl> - -<dl> -<dt id="index-set_002dwindow_002dfullscreen_0021">Procedure: <strong>set-window-fullscreen!</strong> <em>window fullscreen?</em></dt> -<dd><p>Enable or disable fullscreen mode for <var>window</var>. If -<var>fullscreen?</var> is <code>#f</code>, fullscreen mode is disabled, otherwise -it is enabled. -</p></dd></dl> - - - - -</body> -</html> |