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authorDavid Thompson <dthompson2@worcester.edu>2018-12-12 09:20:10 -0500
committerDavid Thompson <dthompson2@worcester.edu>2018-12-12 09:20:10 -0500
commitf16fed3d50fd3d56deb46a3d4641a81460e389de (patch)
tree71659ed643b65eadb17110b3f8f0c5d5cfdd3031 /manuals/chickadee/Textures.html
parentc4b418c2dcfba3c741f67058a51a3e490aa4b297 (diff)
Update Chickadee manual and home page for 0.3.0.
Better late than never!
Diffstat (limited to 'manuals/chickadee/Textures.html')
-rw-r--r--manuals/chickadee/Textures.html14
1 files changed, 7 insertions, 7 deletions
diff --git a/manuals/chickadee/Textures.html b/manuals/chickadee/Textures.html
index 66d9fe7..b9bb778 100644
--- a/manuals/chickadee/Textures.html
+++ b/manuals/chickadee/Textures.html
@@ -16,16 +16,16 @@ Foundation Web site at http://www.gnu.org/licenses/fdl.html.
The document was typeset with
http://www.texinfo.org/ (GNU Texinfo).
-->
-<!-- Created by GNU Texinfo 6.3, http://www.gnu.org/software/texinfo/ -->
+<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
<head>
-<title>The Chickadee Game Toolkit: Textures</title>
+<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
+<title>Textures (The Chickadee Game Toolkit)</title>
-<meta name="description" content="The Chickadee Game Toolkit: Textures">
-<meta name="keywords" content="The Chickadee Game Toolkit: Textures">
+<meta name="description" content="Textures (The Chickadee Game Toolkit)">
+<meta name="keywords" content="Textures (The Chickadee Game Toolkit)">
<meta name="resource-type" content="document">
<meta name="distribution" content="global">
<meta name="Generator" content="makeinfo">
-<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<link href="index.html#Top" rel="start" title="Top">
<link href="Index.html#Index" rel="index" title="Index">
<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
@@ -94,10 +94,10 @@ Next: <a href="Sprites.html#Sprites" accesskey="n" rel="next">Sprites</a>, Previ
</div>
<hr>
<a name="Textures-1"></a>
-<h4 class="subsection">2.4.2 Textures</h4>
+<h4 class="subsection">2.3.2 Textures</h4>
<dl>
-<dt><a name="index-load_002dimage"></a>Scheme Procedure: <strong>load-image</strong> <em><var>file</var> [#:min-filter nearest] [#:mag-filter nearest] [#:wrap-s repeat] [#:wrap-t repeat]</em></dt>
+<dt><a name="index-load_002dimage"></a>Procedure: <strong>load-image</strong> <em><var>file</var> [#:min-filter nearest] [#:mag-filter nearest] [#:wrap-s repeat] [#:wrap-t repeat]</em></dt>
<dd>
<p>Load the image data from <var>file</var> and return a new texture object.
</p>