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authorDavid Thompson <dthompson2@worcester.edu>2018-12-12 09:20:10 -0500
committerDavid Thompson <dthompson2@worcester.edu>2018-12-12 09:20:10 -0500
commitf16fed3d50fd3d56deb46a3d4641a81460e389de (patch)
tree71659ed643b65eadb17110b3f8f0c5d5cfdd3031 /manuals/chickadee/Scripting.html
parentc4b418c2dcfba3c741f67058a51a3e490aa4b297 (diff)
Update Chickadee manual and home page for 0.3.0.
Better late than never!
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+<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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+<title>Scripting (The Chickadee Game Toolkit)</title>
+
+<meta name="description" content="Scripting (The Chickadee Game Toolkit)">
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+<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
+<link href="API-Reference.html#API-Reference" rel="up" title="API Reference">
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+<a name="Scripting"></a>
+<div class="header">
+<p>
+Previous: <a href="Graphics.html#Graphics" accesskey="p" rel="prev">Graphics</a>, Up: <a href="API-Reference.html#API-Reference" accesskey="u" rel="up">API Reference</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+</div>
+<hr>
+<a name="Scripting-1"></a>
+<h3 class="section">2.4 Scripting</h3>
+
+<p>Game logic is a web of asynchronous events that are carefully
+coordinated to bring the game world to life. In order to make an
+enemy follow and attack the player, or move an NPC back and forth in
+front of the item shop, or do both at the same time, a scripting
+system is a necessity. Chickadee comes with an asynchronous
+programming system in the <code>(chickadee scripting)</code> module.
+Lightweight, cooperative threads known as &ldquo;scripts&rdquo; allow the
+programmer to write asynchronous code as if it were synchronous, and
+allow many such &ldquo;threads&rdquo; to run concurrently.
+</p>
+<p>But before we dig deeper into scripts, let&rsquo;s discuss the simple act
+of scheduling tasks.
+</p>
+<table class="menu" border="0" cellspacing="0">
+<tr><td align="left" valign="top">&bull; <a href="Agendas.html#Agendas" accesskey="1">Agendas</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Scheduling tasks.
+</td></tr>
+<tr><td align="left" valign="top">&bull; <a href="Scripts.html#Scripts" accesskey="2">Scripts</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Cooperative multitasking.
+</td></tr>
+<tr><td align="left" valign="top">&bull; <a href="Tweening.html#Tweening" accesskey="3">Tweening</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Animations.
+</td></tr>
+<tr><td align="left" valign="top">&bull; <a href="Channels.html#Channels" accesskey="4">Channels</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Publish data to listeners.
+</td></tr>
+</table>
+
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+
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+</html>