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authorDavid Thompson <dthompson2@worcester.edu>2023-05-24 08:09:03 -0400
committerDavid Thompson <dthompson2@worcester.edu>2023-05-24 08:09:03 -0400
commit03072ef67af0623758a660e2cd3fb5e153133efa (patch)
treeeea30b2b8fd47aa7d1bd6494ed64b4313f03eb4a /manuals/chickadee/Live-Coding.html
parentbcccc363a3b814930856be06c52914fb88c2ece6 (diff)
Update chickadee manual.
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-<!-- Copyright (C) 2017-2021 David Thompson davet@gnu.org
+<!-- Copyright (C) 2017-2023 David Thompson dthompson2@worcester.edu
Permission is granted to copy, distribute and/or modify this document
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@@ -17,25 +17,25 @@ Foundation Web site at http://www.gnu.org/licenses/fdl.html.
The document was typeset with
http://www.texinfo.org/ (GNU Texinfo).
- -->
-<!-- Created by GNU Texinfo 6.7, http://www.gnu.org/software/texinfo/ -->
+ -->
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-<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
+<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<title>Live Coding (The Chickadee Game Toolkit)</title>
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+<link href="index.html" rel="up" title="Top" />
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+<link href="Invoking-chickadee-bundle.html" rel="prev" title="Invoking chickadee bundle" />
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@@ -84,7 +84,7 @@ ul.no-bullet {list-style: none}
<p>
Next: <a href="API-Reference.html" accesskey="n" rel="next">API Reference</a>, Previous: <a href="Command-Line-Interface.html" accesskey="p" rel="prev">Command Line Interface</a>, Up: <a href="index.html" accesskey="u" rel="up">Top</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p>
</div>
-<hr>
+<hr />
<span id="Live-Coding-1"></span><h2 class="chapter">4 Live Coding</h2>
<p>One of the biggest appeals of any Lisp dialect is the ability to use
@@ -108,17 +108,17 @@ Then, in the game loop&rsquo;s update procedure, call
<code>poll-coop-repl-server</code> and pass the REPL object. Here is a
template to follow:
</p>
-<div class="example">
-<pre class="example">(use-modules (chickadee)
- (system repl coop-server))
+<div class="lisp">
+<pre class="lisp"><span class="syntax-open">(</span><span class="syntax-symbol">use-modules</span> <span class="syntax-open">(</span><span class="syntax-symbol">chickadee</span><span class="syntax-close">)</span>
+ <span class="syntax-open">(</span><span class="syntax-symbol">system</span> <span class="syntax-symbol">repl</span> <span class="syntax-symbol">coop-server</span><span class="syntax-close">)</span><span class="syntax-close">)</span>
-(define repl (spawn-coop-repl-server))
+<span class="syntax-open">(</span><span class="syntax-special">define</span> <span class="syntax-symbol">repl</span> <span class="syntax-open">(</span><span class="syntax-symbol">spawn-coop-repl-server</span><span class="syntax-close">)</span><span class="syntax-close">)</span>
-(define (update dt)
- (poll-coop-repl-server repl)
- ...)
+<span class="syntax-open">(</span><span class="syntax-special">define</span> <span class="syntax-open">(</span><span class="syntax-symbol">update</span> <span class="syntax-symbol">dt</span><span class="syntax-close">)</span>
+ <span class="syntax-open">(</span><span class="syntax-symbol">poll-coop-repl-server</span> <span class="syntax-symbol">repl</span><span class="syntax-close">)</span>
+ <span class="syntax-symbol">...</span><span class="syntax-close">)</span>
-(run-game #:update update ...)
+<span class="syntax-open">(</span><span class="syntax-symbol">run-game</span> <span class="syntax-keyword">#:update</span> <span class="syntax-symbol">update</span> <span class="syntax-symbol">...</span><span class="syntax-close">)</span>
</pre></div>
<p>To use the REPL, connect to it via port 37146. Telnet will do the