summaryrefslogtreecommitdiff
path: root/manuals/chickadee/Framebuffers.html
diff options
context:
space:
mode:
authorDavid Thompson <dthompson2@worcester.edu>2021-04-13 11:30:50 -0400
committerDavid Thompson <dthompson2@worcester.edu>2021-04-13 11:30:50 -0400
commitce9d6e8ad28b2d84d1a292a871c23b66a4654b54 (patch)
treeade44e7bb7b891c9ae0ceba18633ef4b2a911a7c /manuals/chickadee/Framebuffers.html
parent2a30eb2a2d5472be3df1254d5d4d04310314e628 (diff)
Add new guile-sdl2 and chickadee releases.
Diffstat (limited to 'manuals/chickadee/Framebuffers.html')
-rw-r--r--manuals/chickadee/Framebuffers.html2
1 files changed, 1 insertions, 1 deletions
diff --git a/manuals/chickadee/Framebuffers.html b/manuals/chickadee/Framebuffers.html
index dcef63b..a6ad3d2 100644
--- a/manuals/chickadee/Framebuffers.html
+++ b/manuals/chickadee/Framebuffers.html
@@ -85,7 +85,7 @@ ul.no-bullet {list-style: none}
Next: <a href="Viewports.html" accesskey="n" rel="next">Viewports</a>, Previous: <a href="Blending.html" accesskey="p" rel="prev">Blending</a>, Up: <a href="Graphics.html" accesskey="u" rel="up">Graphics</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p>
</div>
<hr>
-<span id="Framebuffers-1"></span><h4 class="subsection">2.3.10 Framebuffers</h4>
+<span id="Framebuffers-1"></span><h4 class="subsection">2.3.11 Framebuffers</h4>
<p>A framebuffer is a chunk of memory that the GPU can render things
onto. By default, the framebuffer that is used for rendering is the