diff options
author | David Thompson <dthompson2@worcester.edu> | 2023-05-24 08:09:03 -0400 |
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committer | David Thompson <dthompson2@worcester.edu> | 2023-05-24 08:09:03 -0400 |
commit | 03072ef67af0623758a660e2cd3fb5e153133efa (patch) | |
tree | eea30b2b8fd47aa7d1bd6494ed64b4313f03eb4a /manuals/chickadee/Audio.html | |
parent | bcccc363a3b814930856be06c52914fb88c2ece6 (diff) |
Update chickadee manual.
Diffstat (limited to 'manuals/chickadee/Audio.html')
-rw-r--r-- | manuals/chickadee/Audio.html | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/manuals/chickadee/Audio.html b/manuals/chickadee/Audio.html index 4a72f03..8f167d0 100644 --- a/manuals/chickadee/Audio.html +++ b/manuals/chickadee/Audio.html @@ -1,6 +1,6 @@ <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html> -<!-- Copyright (C) 2017-2021 David Thompson davet@gnu.org +<!-- Copyright (C) 2017-2023 David Thompson dthompson2@worcester.edu Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 @@ -17,25 +17,25 @@ Foundation Web site at http://www.gnu.org/licenses/fdl.html. The document was typeset with http://www.texinfo.org/ (GNU Texinfo). - --> -<!-- Created by GNU Texinfo 6.7, http://www.gnu.org/software/texinfo/ --> + --> +<!-- Created by GNU Texinfo 6.7, http://www.gnu.org/software/texinfo/ --> <head> -<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> +<meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>Audio (The Chickadee Game Toolkit)</title> -<meta name="description" content="Audio (The Chickadee Game Toolkit)"> -<meta name="keywords" content="Audio (The Chickadee Game Toolkit)"> -<meta name="resource-type" content="document"> -<meta name="distribution" content="global"> -<meta name="Generator" content="makeinfo"> -<link href="index.html" rel="start" title="Top"> -<link href="Index.html" rel="index" title="Index"> -<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents"> -<link href="API-Reference.html" rel="up" title="API Reference"> -<link href="Audio-Files.html" rel="next" title="Audio Files"> -<link href="Rendering-Engine.html" rel="prev" title="Rendering Engine"> +<meta name="description" content="Audio (The Chickadee Game Toolkit)" /> +<meta name="keywords" content="Audio (The Chickadee Game Toolkit)" /> +<meta name="resource-type" content="document" /> +<meta name="distribution" content="global" /> +<meta name="Generator" content="makeinfo" /> +<link href="index.html" rel="start" title="Top" /> +<link href="Index.html" rel="index" title="Index" /> +<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents" /> +<link href="API-Reference.html" rel="up" title="API Reference" /> +<link href="Audio-Files.html" rel="next" title="Audio Files" /> +<link href="Rendering-Engine.html" rel="prev" title="Rendering Engine" /> <style type="text/css"> -<!-- +<!-- a.summary-letter {text-decoration: none} blockquote.indentedblock {margin-right: 0em} div.display {margin-left: 3.2em} @@ -72,9 +72,9 @@ ul.no-bullet {list-style: none} } } ---> +--> </style> -<link rel="stylesheet" type="text/css" href="https://dthompson.us/css/dthompson.css"> +<link rel="stylesheet" type="text/css" href="https://dthompson.us/css/dthompson.css" /> </head> @@ -84,7 +84,7 @@ ul.no-bullet {list-style: none} <p> Next: <a href="Scripting.html" accesskey="n" rel="next">Scripting</a>, Previous: <a href="Graphics.html" accesskey="p" rel="prev">Graphics</a>, Up: <a href="API-Reference.html" accesskey="u" rel="up">API Reference</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p> </div> -<hr> +<hr /> <span id="Audio-1"></span><h3 class="section">5.4 Audio</h3> <p>A game isn’t complete without sound. Most games play some cool @@ -107,10 +107,10 @@ robust audio API backed by the OpenAL 3D audio system. in the load hook (or anywhere else once the game loop is running) and play it! </p> -<div class="example"> -<pre class="example">(define sample (load-audio "neat-sound-effect.wav")) +<div class="lisp"> +<pre class="lisp"><span class="syntax-open">(</span><span class="syntax-special">define</span> <span class="syntax-symbol">sample</span> <span class="syntax-open">(</span><span class="syntax-symbol">load-audio</span> <span class="syntax-string">"neat-sound-effect.wav"</span><span class="syntax-close">)</span><span class="syntax-close">)</span> -(audio-play sample) +<span class="syntax-open">(</span><span class="syntax-symbol">audio-play</span> <span class="syntax-symbol">sample</span><span class="syntax-close">)</span> </pre></div> <p>For more advanced usage, check out the full API reference in the |