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authorDavid Thompson <dthompson2@worcester.edu>2021-10-07 20:17:50 -0400
committerDavid Thompson <dthompson2@worcester.edu>2021-10-07 20:17:50 -0400
commit0e699be281c8dea53e589e08a5831837e0eae7ea (patch)
tree4266aebec927b13ca56410be1901e3ee78dff49e /manuals/chickadee/9_002dPatches.html
parent38daa330f2194de5f39cd41b270c89d7b2e94427 (diff)
Updates for Chickadee 0.8.0 and Guile-SDL2 0.7.0.
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-<p>
-Next: <a href="Fonts.html" accesskey="n" rel="next">Fonts</a>, Previous: <a href="Sprites.html" accesskey="p" rel="prev">Sprites</a>, Up: <a href="Graphics.html" accesskey="u" rel="up">Graphics</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p>
-</div>
-<hr>
-<span id="g_t9_002dPatches-1"></span><h4 class="subsection">2.3.4 9-Patches</h4>
-
-<p>A 9-patch is a method of rendering a texture so that it can be
-stretched to cover an area of any size without becoming distorted.
-This is achieved by dividing up the sprite into nine regions:
-</p>
-<ul>
-<li> the center, which can be stretched or tiled horizontally and vertically
-</li><li> the four corners, which are never stretched or tiled
-</li><li> the left and right sides, which can be stretched or tiled vertically
-</li><li> the top and bottom sides, which can be stretched or tiled horizontally
-</li></ul>
-
-<p>The most common application of this technique is for graphical user
-interface widgets like buttons and dialog boxes which are often
-dynamically resizable. By using a 9-patch, they can be rendered at
-any size without scaling artifacts.
-</p>
-<dl>
-<dt id="index-draw_002d9_002dpatch">Procedure: <strong>draw-9-patch</strong> <em>texture rect [#:margin 0] [#:top-margin margin] [#:bottom-margin margin] [#:left-margin margin] [#:right-margin margin] [#:mode stretch] [#:origin] [#:scale] [#:rotation] [#:blend-mode] [#:tint white]</em></dt>
-<dd>
-<p>Draw a 9-patch over the area <var>rect</var> using <var>texture</var> whose
-stretchable/tileable patches are defined by the given margin
-measurements. The corners are never stretched/tiled, the left and
-right edges will be stretched/tiled vertically, the top and bottom
-edges may be stretched/tiled horizontally, and the center may be
-stretched/tiled in both directions.
-</p>
-<p><var>mode</var> may be either <code>stretch</code> (the default) or <code>tile</code>.
-</p>
-<p><var>margin</var> specifies the margin size for all sides of the 9-patch.
-To make margins of differing sizes, the <var>top-margin</var>,
-<var>bottom-margin</var>, <var>left-margin</var>, and <var>right-margin</var>
-arguments may be used.
-</p>
-<p>Refer to <code>draw-sprite</code> (see <a href="Sprites.html">Sprites</a>) for information about
-the other arguments as they are the same.
-</p></dd></dl>
-
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