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author | David Thompson <dthompson@vistahigherlearning.com> | 2020-10-09 08:40:52 -0400 |
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committer | David Thompson <dthompson@vistahigherlearning.com> | 2020-10-09 08:40:52 -0400 |
commit | f3569af23a082a96417669ded0d91453e836079e (patch) | |
tree | c63fba1123791a0dc6961843510954e65f358363 | |
parent | 0292c9402abc566bbf79dce3fd5bee3c16cf7cbf (diff) |
Tweak vec2 creation in chickadee examples.
-rw-r--r-- | haunt.scm | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -543,7 +543,7 @@ Scheme.") (chickadee render font)) (define (draw alpha) - (draw-text \"Hello, world!\" #v(260.0 240.0))) + (draw-text \"Hello, world!\" (vec2 260.0 240.0))) (run-game #:draw draw) ") @@ -560,7 +560,7 @@ Scheme.") (set! sprite (load-image \"images/chickadee.png\"))) (define (draw alpha) - (draw-sprite sprite #v(256.0 176.0))) + (draw-sprite sprite (vec2 256.0 176.0))) (run-game #:load load #:draw draw) ") |