diff options
author | David Thompson <dthompson2@worcester.edu> | 2017-01-23 21:37:54 -0500 |
---|---|---|
committer | David Thompson <dthompson2@worcester.edu> | 2017-01-23 21:37:54 -0500 |
commit | 1120a159f43cd64532ada005ad9a7693d8649ba3 (patch) | |
tree | d321e47b668fdd33f2795c28cb850c87b722fc54 | |
parent | 2aa92720f5dd895470d6b065657c9639c8d3eb9b (diff) |
chickadee: Update code example again.
-rw-r--r-- | haunt.scm | 8 |
1 files changed, 5 insertions, 3 deletions
@@ -439,15 +439,17 @@ eventually 3D) games in Scheme, such as:") (p "Here is a simple example:") ,(highlight-scheme "(use-modules (chickadee) - (chickadee math vector)) + (chickadee math vector) + (chickadee render sprite) + (chickadee render texture)) (define sprite #f) (define (load) - (set! sprite (load-image \"chickadee.png\"))) + (set! sprite (load-image \"images/chickadee.png\"))) (define (draw alpha) - (draw-sprite sprite (vec2 320.0 240.0))) + (draw-sprite sprite (vec2 256.0 176.0))) (add-hook! load-hook load) (add-hook! draw-hook draw) |