summaryrefslogtreecommitdiff
path: root/pre-inst-env.in
diff options
context:
space:
mode:
authorDavid Thompson <dthompson2@worcester.edu>2018-08-24 08:39:28 -0400
committerDavid Thompson <dthompson2@worcester.edu>2018-08-24 08:39:28 -0400
commit01c93a1ebe9e5648a73025d5356d9cee72c7464d (patch)
tree92e7a43c04c680e38fbbc0b918cdd7c28930b5a5 /pre-inst-env.in
First commit!
Diffstat (limited to 'pre-inst-env.in')
-rw-r--r--pre-inst-env.in29
1 files changed, 29 insertions, 0 deletions
diff --git a/pre-inst-env.in b/pre-inst-env.in
new file mode 100644
index 0000000..5727ddf
--- /dev/null
+++ b/pre-inst-env.in
@@ -0,0 +1,29 @@
+#!/bin/sh
+
+# Starling Game Engine
+# Copyright © 2018 David Thompson <davet@gnu.org>
+#
+# Starling is free software: you can redistribute it and/or modify it
+# under the terms of the GNU General Public License as published by
+# the Free Software Foundation, either version 3 of the License, or
+# (at your option) any later version.
+#
+# Starling is distributed in the hope that it will be useful, but
+# WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+# General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with Starling. If not, see <http://www.gnu.org/licenses/>.
+
+abs_top_srcdir="`cd "@abs_top_srcdir@" > /dev/null; pwd`"
+abs_top_builddir="`cd "@abs_top_builddir@" > /dev/null; pwd`"
+
+GUILE_LOAD_COMPILED_PATH="$abs_top_builddir${GUILE_LOAD_COMPILED_PATH:+:}$GUILE_LOAD_COMPILED_PATH"
+GUILE_LOAD_PATH="$abs_top_builddir:$abs_top_srcdir${GUILE_LOAD_PATH:+:}:$GUILE_LOAD_PATH"
+export GUILE_LOAD_COMPILED_PATH GUILE_LOAD_PATH
+
+PATH="$abs_top_builddir/scripts:$PATH"
+export PATH
+
+exec "$@"