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authorDavid Thompson <dthompson2@worcester.edu>2018-08-24 08:39:28 -0400
committerDavid Thompson <dthompson2@worcester.edu>2018-08-24 08:39:28 -0400
commit01c93a1ebe9e5648a73025d5356d9cee72c7464d (patch)
tree92e7a43c04c680e38fbbc0b918cdd7c28930b5a5 /Makefile.am
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+## Starling Game Engine
+## Copyright © 2016 David Thompson <davet@gnu.org>
+##
+## Starling is free software: you can redistribute it and/or modify it
+## under the terms of the GNU General Public License as published by
+## the Free Software Foundation, either version 3 of the License, or
+## (at your option) any later version.
+##
+## Starling is distributed in the hope that it will be useful, but
+## WITHOUT ANY WARRANTY; without even the implied warranty of
+## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+## General Public License for more details.
+##
+## You should have received a copy of the GNU General Public License
+## along with Starling. If not, see <http://www.gnu.org/licenses/>.
+
+GOBJECTS = $(SOURCES:%.scm=%.go)
+
+nobase_mod_DATA = $(SOURCES) $(NOCOMP_SOURCES)
+nobase_go_DATA = $(GOBJECTS)
+
+# Make sure source files are installed first, so that the mtime of
+# installed compiled files is greater than that of installed source
+# files. See
+# <http://lists.gnu.org/archive/html/guile-devel/2010-07/msg00125.html>
+# for details.
+guile_install_go_files = install-nobase_goDATA
+$(guile_install_go_files): install-nobase_modDATA
+
+CLEANFILES = $(GOBJECTS)
+EXTRA_DIST = $(SOURCES) $(NOCOMP_SOURCES)
+GUILE_WARNINGS = -Wunbound-variable -Warity-mismatch -Wformat
+SUFFIXES = .scm .go
+.scm.go:
+ $(AM_V_GEN)$(top_builddir)/pre-inst-env $(GUILE_TOOLS) compile $(GUILE_WARNINGS) -o "$@" "$<"
+
+moddir=$(prefix)/share/guile/site/$(GUILE_EFFECTIVE_VERSION)
+godir=$(libdir)/guile/$(GUILE_EFFECTIVE_VERSION)/site-ccache
+
+SOURCES = \
+ starling/node.scm \
+ starling/node-2d.scm \
+ starling/kernel.scm
+
+EXTRA_DIST += \
+ COPYING