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authorDavid Thompson <dthompson2@worcester.edu>2014-11-30 21:37:27 -0500
committerDavid Thompson <dthompson2@worcester.edu>2014-11-30 21:37:27 -0500
commite6b1e33431b748e2e5b422d498ef8db56aeec4b3 (patch)
tree5d6c2537a26b408ff9d3ca492765763652550583 /examples
parent6429069bc0f97475c228e15da981630b8789bdaf (diff)
examples: Delete transition example.
Made redundant by animation example. * examples/transition.scm: Delete.
Diffstat (limited to 'examples')
-rw-r--r--examples/transition.scm45
1 files changed, 0 insertions, 45 deletions
diff --git a/examples/transition.scm b/examples/transition.scm
deleted file mode 100644
index 9370f00..0000000
--- a/examples/transition.scm
+++ /dev/null
@@ -1,45 +0,0 @@
-;;; Sly
-;;; Copyright (C) 2014 David Thompson <dthompson2@worcester.edu>
-;;;
-;;; This program is free software: you can redistribute it and/or
-;;; modify it under the terms of the GNU General Public License as
-;;; published by the Free Software Foundation, either version 3 of the
-;;; License, or (at your option) any later version.
-;;;
-;;; This program is distributed in the hope that it will be useful,
-;;; but WITHOUT ANY WARRANTY; without even the implied warranty of
-;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-;;; General Public License for more details.
-;;;
-;;; You should have received a copy of the GNU General Public License
-;;; along with this program. If not, see
-;;; <http://www.gnu.org/licenses/>.
-
-(use-modules (sly game)
- (sly render sprite)
- (sly vector)
- (sly window)
- (sly render color)
- (sly signal)
- (sly render texture)
- (sly transition))
-
-(load "common.scm")
-
-(define texture (load-texture "images/p1_front.png"))
-
-(define sprite
- (signal-map
- (lambda (position color)
- (make-sprite texture
- #:position position
- #:color color))
- (transition #(32 240) #(608 240) 120
- #:ease ease-in-out-quad)
- (transition white tango-plum 120)))
-
-(add-hook! draw-hook (lambda (dt alpha)
- (draw-sprite (signal-ref-maybe sprite))))
-
-(with-window (make-window #:title "Transitions")
- (start-game-loop))