summaryrefslogtreecommitdiff
path: root/community-garden/view.scm
blob: ad93f454bc73d801539dd82708d3eb3a273c4468 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
(define-module (community-garden view)
  #:use-module (catbird asset)
  #:use-module (catbird input-map)
  #:use-module (catbird mode)
  #:use-module (catbird node)
  #:use-module (catbird node-2d)
  #:use-module ((catbird scene) #:select (current-scene))
  #:use-module (chickadee config)
  #:use-module (chickadee graphics color)
  #:use-module (chickadee graphics path)
  #:use-module (chickadee graphics text)
  #:use-module (chickadee graphics texture)
  #:use-module (chickadee math vector)
  #:use-module (chickadee scripting)
  #:use-module (community-garden garden-bed)
  #:use-module (community-garden plant)
  #:use-module (goblins)
  #:use-module (ice-9 atomic)
  #:use-module (ice-9 match)
  #:use-module (oop goops)
  #:use-module (srfi srfi-43)
  #:export (%window-width
            %window-height
            <garden-view>
            <garden-mode>))

(define %window-width 1024)
(define %window-height 768)
(define %tile-width 64.0)
(define %tile-height 64.0)
(define font-file (scope-datadir "fonts/Inconsolata-Regular.otf"))
(define-asset (title-font (f font-file))
  (load-font f 24))
(define-asset (plant-tile-font (f font-file))
  (load-font f 32))
(define-asset (sunflower-texture (f "assets/images/sunflower.png"))
  (load-image f))
(define-asset (cabbage-texture (f "assets/images/cabbage.png"))
  (load-image f))

(define-class <garden-tile> (<node-2d>)
  (tile-x #:getter tile-x #:init-keyword #:tile-x)
  (tile-y #:getter tile-y #:init-keyword #:tile-y))

(define-class <garden-view> (<node-2d>)
  (vat #:getter vat #:init-keyword #:vat)
  (user #:getter user #:init-keyword #:user)
  (name-box #:getter name-box #:init-keyword #:name-box)
  (garden-bed-box #:getter garden-bed-box #:init-keyword #:garden-bed-box)
  (prev-garden #:accessor prev-garden #:init-value #f)
  (tiles #:accessor tiles #:init-value #())
  (read-only? #:getter read-only? #:init-keyword #:read-only? #:init-value #t))

(define-method (garden-bed (garden <garden-view>))
  (atomic-box-ref (garden-bed-box garden)))

(define-method (garden-name (garden <garden-view>))
  (atomic-box-ref (name-box garden)))

(define-method (on-boot (garden <garden-view>))
  (define title
    (make <label>
      #:name 'name
      #:text (or (garden-name garden) "Untitled")
      #:font title-font
      #:position (vec2 32.0 (- %window-height 72.0))))
  (define tile-container
    (make <node-2d>
      #:name 'tile-container))
  (set! (width garden) %window-width)
  (set! (height garden) %window-height)
  (attach-to garden title tile-container)
  (center-horizontal-in-parent title)
  (refresh-garden garden)
  (run-script garden
    (forever
     ((vat garden)
      (lambda ()
        (on (user garden)
            (lambda (user)
              (on (<- user 'inspect-garden)
                  (lambda (garden-bed)
                    (atomic-box-set! (garden-bed-box garden) garden-bed)))))))
     (sleep 0.5))))

(define (for-each-tile proc tiles)
  (vector-for-each
   (lambda (y row)
     (vector-for-each
      (lambda (x tile)
        (proc x y tile))
      row))
   tiles))

(define-method (tile-ref (garden <garden-view>) x y)
  (vector-ref (vector-ref (tiles garden) y) x))

(define-method (rebuild-tiles (garden <garden-view>))
  (let ((g (garden-bed garden))
        (container (& garden tile-container)))
    (for-each-tile
     (lambda (x y tile)
       (detach tile))
     (tiles garden))
    (set! (tiles garden)
          (vector-unfold
           (lambda (y)
             (vector-unfold
              (lambda (x)
                (let* ((painter (with-style ((fill-color db32-rope)
                                             (stroke-color db32-oiled-cedar))
                                  (fill-and-stroke
                                   (rectangle (vec2 0.0 0.0)
                                              %tile-width
                                              %tile-height))))
                       (bg (make <canvas>
                             #:name 'background
                             #:painter painter))
                       (sprite (make <sprite>
                                 #:name 'sprite
                                 #:texture null-texture))
                       (tile (make <garden-tile>
                               #:tile-x x
                               #:tile-y y)))
                  (set! (width tile) %tile-width)
                  (set! (height tile) %tile-height)
                  (attach-to tile bg sprite)
                  (attach-to container tile)
                  tile))
              (garden-bed-width g)))
           (garden-bed-height g)))
    (for-each-tile
     (lambda (x y tile)
       (if (= y 0)
           (set! (position-y tile) (* %tile-height (- (garden-bed-height g) 1)))
           (place-below (tile-ref garden x (- y 1)) tile))
       (unless (= x 0)
         (place-right (tile-ref garden (- x 1) y) tile)))
     (tiles garden))
    (set! (width container) (* (garden-bed-width g) %tile-width))
    (set! (height container) (* (garden-bed-height g) %tile-height))
    (center-in-parent container)))

(define-method (refresh-garden (garden <garden-view>))
  (let ((g (garden-bed garden))
        (prev-g (prev-garden garden)))
    (unless (eq? g prev-g)
      (unless (and prev-g
                   (= (garden-bed-width g) (garden-bed-width prev-g))
                   (= (garden-bed-height g) (garden-bed-height prev-g)))
        (rebuild-tiles garden))
      (for-each-tile
       (lambda (x y tile)
         (let ((plant (garden-bed-ref g x y))
               (sprite (& tile sprite)))
           (set! (texture sprite)
                 (if plant
                     (match (plant-name plant)
                       ("Cabbage" cabbage-texture)
                       ("Sunflower" sunflower-texture)
                       (_ null-texture))
                     null-texture))
           (center-in-parent sprite)))
       (tiles garden))
      (set! (prev-garden garden) g))))

(define-method (update (garden <garden-view>) dt)
  (refresh-garden garden))

(define-method (plant-in-tile (garden <garden-view>) (tile <garden-tile>))
  (define (plant-ref plants name)
    (let loop ((plants plants))
      (match plants
        (() #f)
        (((k v) . rest)
         (if (string=? k name)
             v
             (loop rest))))))
  ((vat garden)
   (lambda ()
     (on (user garden)
         (lambda (user)
           (on (<- user 'get-approved-plants)
               (lambda (plants)
                 (<- user 'plant
                     (tile-x tile)
                     (tile-y tile)
                     (plant-ref plants "Cabbage")))))))))

(define-method (dig-up-tile (garden <garden-view>) (tile <garden-tile>))
  ((vat garden)
   (lambda ()
     (on (user garden)
         (lambda (user)
           (<- user 'dig-up (tile-x tile) (tile-y tile)))))))

(define-method (garden-pick (garden <garden-view>) x y)
  (define (find-tile node)
    (cond
     ((not node)
      #f)
     ((is-a? node <garden-tile>)
      node)
     ((parent node)
      (find-tile (parent node)))))
  (find-tile (pick garden (vec2 x y) (lambda _ #t))))

(define-class <garden-mode> (<major-mode>))

(define-method (do-plant (mode <garden-mode>) x y)
  (define garden (& (current-scene) garden))
  (define tile (garden-pick garden x y))
  (when (and tile (not (read-only? garden)))
    (plant-in-tile garden tile)))

(define-method (do-dig (mode <garden-mode>) x y)
  (define garden (& (current-scene) garden))
  (define tile (garden-pick garden x y))
  (when (and tile (not (read-only? garden)))
    (dig-up-tile garden tile)))

(bind-input <garden-mode> (mouse-press 'left) do-plant)
(bind-input <garden-mode> (mouse-press 'right) do-dig)