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authorDavid Thompson <dthompson2@worcester.edu>2022-10-08 21:10:33 -0400
committerDavid Thompson <dthompson2@worcester.edu>2022-10-08 21:10:33 -0400
commit4731106e919a72399b6b00a8f08558bdb794e39b (patch)
tree24f7a42b02852a9e3e12797f922533a464c4baca /doc
parentf782e70390525fa2e5bfdf8e2ff249ece1640a98 (diff)
doc: Fix a couple of small mistakes.
Diffstat (limited to 'doc')
-rw-r--r--doc/chickadee.texi5
1 files changed, 2 insertions, 3 deletions
diff --git a/doc/chickadee.texi b/doc/chickadee.texi
index b576641..c6b2f07 100644
--- a/doc/chickadee.texi
+++ b/doc/chickadee.texi
@@ -199,7 +199,6 @@ In this file, special procedures may be defined to handle various
events from the game loop:
@itemize
-@item load-game
@item quit-game
@item draw
@item update
@@ -265,8 +264,8 @@ Update the game @var{n} times per second.
@item --repl
Launch a REPL in the terminal. This will allow the game environment
-to debugged and modified without having to stop and restart the game
-after each change.
+to be debugged and modified without having to stop and restart the
+game after each change.
@item --repl-server[=@var{port}]