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* Kill engine when window close button is clicked.HEADmasterDavid Thompson2023-06-041-0/+1
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* Add TODO items.David Thompson2023-06-041-0/+6
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* Allow specifying default clear color.David Thompson2023-06-041-1/+4
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* asset: Export reload!David Thompson2023-06-041-0/+1
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* kernel: Export add-region.David Thompson2023-06-041-0/+1
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* node-2d: Fix default-width/height when there is no texture set.David Thompson2023-06-041-2/+4
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* region: Export additional methods.David Thompson2023-06-041-0/+2
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* Add minesweeper example.David Thompson2023-05-253-0/+239
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* node-2d: Add world->local method.David Thompson2023-05-251-9/+13
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* Update guix.scm.David Thompson2023-05-241-9/+4
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* node-2d: Only calculate beta value when interpolation is needed.David Thompson2023-05-161-5/+5
| | | | This avoids allocating a float every frame for static nodes.
* node: Remove costly closure allocation in update/render methods.David Thompson2023-05-161-2/+14
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* Add missing mixins imports.David Thompson2023-05-164-0/+4
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* Remove $ syntax.David Thompson2023-05-132-20/+0
| | | | Conflicts with goblins.
* Handle window resizing in a somewhat reasonable way.David Thompson2023-05-138-30/+109
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* guix: Update chickadee commit.David Thompson2023-05-131-2/+2
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* guix: Update chickadee commit.David Thompson2023-05-131-2/+2
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* guix: Remove custom guile-opengl package.David Thompson2023-05-131-17/+1
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* Remove viewport from regions.David Thompson2023-05-131-11/+3
| | | | Not needed now that regions are rendered to framebuffers.
* Lazily create agendas for scripted nodes.David Thompson2023-05-041-5/+17
| | | | | Most nodes do not end up running scripts, so this saves some precious time and reduces GC pressure.
* Remove on-boot and reboot methods.David Thompson2023-05-016-24/+18
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* Force re-layout after updating GC stats.David Thompson2023-04-301-0/+2
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* Be more responsive to nested container resizing.David Thompson2023-04-301-4/+12
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* Add GC stats display to overlay.David Thompson2023-04-301-2/+146
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* Open in-engine REPL upon error.David Thompson2023-04-303-106/+93
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* Add really hacky <link> node class.David Thompson2023-04-301-0/+54
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* Perform an initial container layout on initialize.David Thompson2023-04-301-0/+4
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* Use pushdown state for tracking keyboard focus.David Thompson2023-04-301-6/+21
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* Add REPL printer for assets.David Thompson2023-04-301-0/+10
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* Allow regions to be "frozen" so they don't render/update.David Thompson2023-04-301-7/+42
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* guix: Update chickadee commit.David Thompson2023-04-301-2/+2
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* Update guix.scm.David Thompson2023-04-271-43/+21
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* Relicense to Apache 2.0.David Thompson2023-04-2629-946/+446
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* repl: Use pushdown state.David Thompson2023-04-181-9/+10
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* scene: Use pushdown state.David Thompson2023-04-181-15/+13
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* region: Use pushdown state.David Thompson2023-04-181-11/+20
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* Add <pushdown-state> class.David Thompson2023-04-182-0/+43
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* repl: Narrow stacks by one more frame.David Thompson2023-04-021-1/+5
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* repl: Add ,bt command and better stack narrowing.David Thompson2023-04-021-7/+51
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* Activate UI minor mode in overlay.David Thompson2023-03-281-2/+5
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* line-editor: Tweak positioning to account for font descent.David Thompson2023-03-281-0/+1
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* repl: Allow multiple expressions per line.David Thompson2023-03-281-14/+27
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* repl: Add nested REPL support and start of a debugger.David Thompson2023-03-281-36/+65
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* repl: Add multiple return value support.David Thompson2023-03-271-14/+20
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* Allow REPL to render more than just text.David Thompson2023-03-271-38/+92
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* ui: Export layout method.David Thompson2023-03-271-0/+1
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* node: Add clear method.David Thompson2023-03-271-0/+4
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* Auto-resize REPL background.David Thompson2023-03-261-7/+9
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* Use actual position instead of interpolated position for local matrix.David Thompson2023-03-261-1/+1
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* Fix infinite loop in line editor.David Thompson2023-03-261-1/+5
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