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@@ -1,6 +1,6 @@
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+<!-- Copyright (C) 2017-2023 David Thompson dthompson2@worcester.edu
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@@ -17,25 +17,25 @@ Foundation Web site at http://www.gnu.org/licenses/fdl.html.
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+<hr />
<span id="Tweening-1"></span><h4 class="subsection">5.5.3 Tweening</h4>
<p>Tweening is the process of transitioning something from an initial
@@ -92,11 +92,11 @@ state to a final state over a pre-determined period of time. In other
words, tweening is a way to create animation. The <code>tween</code>
procedure can be used within any script like so:
</p>
-<div class="example">
-<pre class="example">(define x 0)
-(script
- ;; 0 to 100 in 60 ticks of the agenda.
- (tween 60 0 100 (lambda (y) (set! x y))))
+<div class="lisp">
+<pre class="lisp"><span class="syntax-open">(</span><span class="syntax-special">define</span> <span class="syntax-symbol">x</span> <span class="syntax-symbol">0</span><span class="syntax-close">)</span>
+<span class="syntax-open">(</span><span class="syntax-symbol">script</span>
+ <span class="syntax-comment">;; 0 to 100 in 60 ticks of the agenda.
+</span> <span class="syntax-open">(</span><span class="syntax-symbol">tween</span> <span class="syntax-symbol">60</span> <span class="syntax-symbol">0</span> <span class="syntax-symbol">100</span> <span class="syntax-open">(</span><span class="syntax-special">lambda</span> <span class="syntax-open">(</span><span class="syntax-symbol">y</span><span class="syntax-close">)</span> <span class="syntax-open">(</span><span class="syntax-symbol">set!</span> <span class="syntax-symbol">x</span> <span class="syntax-symbol">y</span><span class="syntax-close">)</span><span class="syntax-close">)</span><span class="syntax-close">)</span><span class="syntax-close">)</span>
</pre></div>
<dl>