;;; Starling Game Engine ;;; Copyright © 2020 David Thompson ;;; ;;; This program is free software: you can redistribute it and/or ;;; modify it under the terms of the GNU General Public License as ;;; published by the Free Software Foundation, either version 3 of the ;;; License, or (at your option) any later version. ;;; ;;; This program is distributed in the hope that it will be useful, ;;; but WITHOUT ANY WARRANTY; without even the implied warranty of ;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ;;; General Public License for more details. ;;; ;;; You should have received a copy of the GNU General Public License ;;; along with Starling. If not, see . ;;; Commentary: ;; ;; OS/window system related things. ;; ;;; Code: (define-module (starling system) #:use-module (oop goops) #:use-module (sdl2) #:use-module (sdl2 video) #:export (elapsed-time current-window current-window-size)) (define %time-freq (exact->inexact (sdl-performance-frequency))) (define (elapsed-time) "Return the current value of the system timer in seconds." (/ (sdl-performance-counter) %time-freq)) (define current-window (make-parameter #f)) (define (current-window-size) (window-size (current-window)))