From 7116fee18e27064d29030848e28cc1f3a45ab961 Mon Sep 17 00:00:00 2001 From: David Thompson Date: Tue, 29 Sep 2020 08:10:29 -0400 Subject: Update guix.scm. --- guix.scm | 59 ++++++++++++++++++++++++++--------------------------------- 1 file changed, 26 insertions(+), 33 deletions(-) diff --git a/guix.scm b/guix.scm index c1048a7..d626105 100644 --- a/guix.scm +++ b/guix.scm @@ -42,22 +42,27 @@ (guix packages) (guix utils) (gnu packages) + (gnu packages audio) (gnu packages autotools) (gnu packages pkg-config) (gnu packages texinfo) (gnu packages guile) (gnu packages gl) (gnu packages sdl) + (gnu packages mp3) (gnu packages maths) - (gnu packages image)) + (gnu packages image) + (gnu packages xiph)) -(define guile-opengl +(define target-guile guile-3.0) + +(define guile3.0-opengl (package (inherit guile-opengl) (inputs (map (match-lambda (("guile" _) - `("guile" ,guile-next)) + `("guile" ,target-guile)) (input input)) (package-inputs guile-opengl))) (native-inputs @@ -84,48 +89,33 @@ (invoke "autoreconf" "-vfi"))))))))) (define guile-sdl2 - (let ((commit "1c6a6250d2c1e6bfaca15058225f66ce9187ecaf")) + (let ((commit "1b7cdecf240859baa497f10215f3ebf72ec46963")) (package (name "guile-sdl2") - (version (string-append "0.3.1-1." (string-take commit 7))) + (version (string-append "0.5.0-1." (string-take commit 7))) (source (origin (method git-fetch) (uri (git-reference - (url "git://dthompson.us/guile-sdl2.git") + (url "https://git.dthompson.us/guile-sdl2.git") (commit commit))) (sha256 (base32 - "00lx6hw6jip0xdn7iapccswdh8wb2d69rikapj4laqlrybhjhp29")))) + "1rpxbpfxz3lan70lcfmi1kbapsjnj52s6vy6p0bqj7way6535sq6")))) (build-system gnu-build-system) (arguments - '(#:configure-flags - (list (string-append "--with-libsdl2-prefix=" - (assoc-ref %build-inputs "sdl2")) - (string-append "--with-libsdl2-image-prefix=" - (assoc-ref %build-inputs "sdl2-image")) - (string-append "--with-libsdl2-ttf-prefix=" - (assoc-ref %build-inputs "sdl2-ttf")) - (string-append "--with-libsdl2-mixer-prefix=" - (assoc-ref %build-inputs "sdl2-mixer"))) - #:make-flags '("GUILE_AUTO_COMPILE=0") + '(#:make-flags '("GUILE_AUTO_COMPILE=0") #:phases (modify-phases %standard-phases (add-after 'unpack 'bootstrap (lambda _ - (zero? (system* "sh" "bootstrap")))) - (add-after 'configure 'patch-makefile - (lambda _ - ;; Install compiled Guile files in the expected place. - (substitute* '("Makefile") - (("^godir = .*$") - "godir = $(moddir)\n"))))))) + (invoke "sh" "bootstrap")))))) (native-inputs `(("autoconf" ,autoconf) ("automake" ,automake) ("pkg-config" ,pkg-config) ("texinfo" ,texinfo))) (inputs - `(("guile" ,guile-next) + `(("guile" ,target-guile) ("sdl2" ,sdl2) ("sdl2-image" ,sdl2-image) ("sdl2-mixer" ,sdl2-mixer) @@ -137,18 +127,18 @@ SDL2 C shared library via the foreign function interface.") (license lgpl3+)))) (define chickadee - (let ((commit "ecc4cc242580610f21f5a4d44a3bf44a09dca81e")) + (let ((commit "c2f39ea3e873ad9663c28c4c870ba47cda32497e")) (package (name "chickadee") - (version "0.4.0") + (version (string-append "0.5.0-1." (string-take commit 7))) (source (origin (method git-fetch) (uri (git-reference - (url "git://dthompson.us/chickadee.git") + (url "https://git.dthompson.us/chickadee.git") (commit commit))) (sha256 (base32 - "03z07iqj4fvbf1fmxpfnxahxyn2jq2grxajnfnjjhl0ya8h6jdc7")))) + "0ibii5g0b6ax2ijmv7n44ly8fbi8jrycjkzmvhqfbym250g4rrfp")))) (build-system gnu-build-system) (arguments '(#:make-flags '("GUILE_AUTO_COMPILE=0") @@ -156,16 +146,19 @@ SDL2 C shared library via the foreign function interface.") (modify-phases %standard-phases (add-after 'unpack 'bootstrap (lambda _ - (zero? (system* "sh" "bootstrap"))))))) + (invoke "sh" "bootstrap")))))) (native-inputs `(("autoconf" ,autoconf) ("automake" ,automake) ("pkg-config" ,pkg-config) ("texinfo" ,texinfo))) (inputs - `(("guile" ,guile-next))) + `(("guile" ,target-guile) + ("libvorbis" ,libvorbis) + ("mpg123" ,mpg123) + ("openal" ,openal))) (propagated-inputs - `(("guile-opengl" ,guile-opengl) + `(("guile-opengl" ,guile3.0-opengl) ("guile-sdl2" ,guile-sdl2))) (synopsis "Game development toolkit for Guile Scheme") (description "Chickadee is a game development toolkit for Guile @@ -185,7 +178,7 @@ Scheme. It contains all of the basic components needed to develop ("pkg-config" ,pkg-config) ("texinfo" ,texinfo))) (inputs - `(("guile" ,guile-next))) + `(("guile" ,target-guile))) (propagated-inputs `(("guile-sdl2" ,guile-sdl2) ("chickadee" ,chickadee))) -- cgit v1.2.3