From 3a259726918364985b141b9a15493353bbbcb495 Mon Sep 17 00:00:00 2001 From: David Thompson Date: Sun, 26 Aug 2018 09:52:37 -0400 Subject: Add 2D node primitives. --- starling/node-2d.scm | 406 +++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 406 insertions(+) create mode 100644 starling/node-2d.scm diff --git a/starling/node-2d.scm b/starling/node-2d.scm new file mode 100644 index 0000000..293b227 --- /dev/null +++ b/starling/node-2d.scm @@ -0,0 +1,406 @@ +;;; Starling Game Engine +;;; Copyright © 2018 David Thompson +;;; +;;; This program is free software: you can redistribute it and/or +;;; modify it under the terms of the GNU General Public License as +;;; published by the Free Software Foundation, either version 3 of the +;;; License, or (at your option) any later version. +;;; +;;; This program is distributed in the hope that it will be useful, +;;; but WITHOUT ANY WARRANTY; without even the implied warranty of +;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +;;; General Public License for more details. +;;; +;;; You should have received a copy of the GNU General Public License +;;; along with Starling. If not, see . + +;;; Commentary: +;; +;; 2D game nodes. +;; +;;; Code: + +(define-module (starling node-2d) + #:use-module (chickadee math matrix) + #:use-module (chickadee math rect) + #:use-module (chickadee math vector) + #:use-module (chickadee render) + #:use-module (chickadee render color) + #:use-module (chickadee render font) + #:use-module (chickadee render framebuffer) + #:use-module (chickadee render shapes) + #:use-module (chickadee render sprite) + #:use-module (chickadee render texture) + #:use-module (chickadee render viewport) + #:use-module (chickadee scripting) + #:use-module (oop goops) + #:use-module (starling node) + #:export ( + target + offset + position + width + height + + + camera + area + + + views + + + origin + position + rotation + skew + pivot + move + move-to + teleport + rotate + rotate-to + zoom + zoom-to + + + texture + + + atlas + animations + frame-duration + current-animation + start-time + change-animation + + + region + color + +