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starling
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starling-to-catbird
Object-oriented game engine for Guile
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*
node-2d: Improve sprite texture state management.
David Thompson
2021-04-14
1
-5
/
+7
|
*
node-2d: Add bounding boxes.
David Thompson
2021-04-14
1
-26
/
+174
|
*
node-2d: Reimplement some animation methods using new virtual slot accessors.
David Thompson
2021-04-14
1
-17
/
+18
|
*
node-2d: Remove pivot method.
David Thompson
2021-04-14
1
-6
/
+0
|
*
guix: Update chickadee to latest commit.
David Thompson
2021-04-14
1
-1
/
+1
|
*
node: Add custom write method.
David Thompson
2021-04-14
1
-0
/
+15
|
*
node: Allow children to be attached via make method.
David Thompson
2021-04-14
1
-0
/
+2
|
*
node: Change id system to a numeric one.
David Thompson
2021-04-14
1
-2
/
+10
|
*
node-2d: Add missing position-y accessor.
David Thompson
2021-04-14
1
-1
/
+1
|
*
node-2d: Add virtual slots for vector component access.
David Thompson
2021-04-05
1
-5
/
+60
|
*
node: Update copyright line.
David Thompson
2021-04-05
1
-1
/
+1
|
*
node: Allow asset/watch slot getters/setter to compose.
David Thompson
2021-04-05
1
-16
/
+23
|
*
Add watchable slots to <meta-node> metaclass.
David Thompson
2021-03-16
2
-17
/
+32
|
*
Update to latest chickadee commit.
David Thompson
2021-03-16
2
-2
/
+2
|
*
node-2d: Fix animated sprite setters.
David Thompson
2021-01-30
1
-2
/
+2
|
*
node-2d: Remove unnecessary initializer.
David Thompson
2021-01-30
1
-5
/
+3
|
*
node-2d: Rewrite sprite classes.
David Thompson
2021-01-30
1
-37
/
+28
|
*
Fix typo in comment.
David Thompson
2021-01-29
1
-1
/
+1
|
*
Remove docstrings that aren't actually docstrings.
David Thompson
2021-01-29
2
-21
/
+0
|
*
Make asset access transparent and add reload handler method.
David Thompson
2021-01-29
3
-19
/
+90
|
*
Update to latest chickadee commit.
David Thompson
2021-01-26
2
-8
/
+7
|
*
kernel: Use define-minibuffer-command.
David Thompson
2021-01-05
1
-9
/
+6
|
*
minibuffer: Add define-minibuffer-command macro.
David Thompson
2021-01-02
1
-0
/
+4
|
*
node-2d: Add first-camera convenience method.
David Thompson
2020-12-16
1
-0
/
+6
|
*
asset: Purge old asset object when redefining it.
David Thompson
2020-12-16
1
-13
/
+13
|
*
node-2d: Improve teleporting a node that a camera is tracking.
David Thompson
2020-12-16
1
-2
/
+17
|
*
node: Short circuit update-tree if node is not booted.
David Thompson
2020-12-16
1
-1
/
+1
|
|
|
|
|
This provides some safety for users doing things like calling update-tree on their own for some unattached subtree of nodes.
*
node-2d: Reduce matrix multiplication when camera is tracking a target.
David Thompson
2020-12-16
1
-8
/
+8
|
*
node-2d: Improve position interpolation logic.
David Thompson
2020-12-16
1
-5
/
+3
|
*
node-2d: Allow non-node-2d objects to live within a node-2d tree.
David Thompson
2020-12-16
1
-1
/
+2
|
*
node-2d: Stop using deprecated reader syntax for 2D vectors.
David Thompson
2020-12-16
1
-6
/
+6
|
*
node-2d: Fix camera target tracking.
David Thompson
2020-12-16
1
-33
/
+21
|
*
Add convenient current-scene method.
David Thompson
2020-12-15
1
-0
/
+3
|
*
Use a more precise timer.
David Thompson
2020-12-15
3
-4
/
+9
|
*
node: Improve boot logic.
David Thompson
2020-12-15
1
-4
/
+7
|
*
Update to new chickadee and guile-sdl2.
David Thompson
2020-12-11
4
-44
/
+59
|
*
repl: Improve exception printing code.
David Thompson
2020-10-11
1
-15
/
+14
|
*
repl: Print backtrace on error.
David Thompson
2020-10-11
1
-24
/
+50
|
*
repl: Add really crappy exception handling.
David Thompson
2020-10-09
1
-24
/
+42
|
*
kernel: Update copyright year.
David Thompson
2020-10-06
1
-1
/
+1
|
*
kernel: Remove name slot.
David Thompson
2020-10-06
1
-2
/
+0
|
|
|
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The <node> class already has this, and name should be a symbol anyway.
*
kernel: Create minibuffer node only once.
David Thompson
2020-10-06
2
-17
/
+20
|
*
Add primitive in-engine REPL.
David Thompson
2020-10-06
2
-13
/
+165
|
*
Update some colors.
David Thompson
2020-10-06
2
-2
/
+2
|
*
Add ring buffer implementation.
David Thompson
2020-10-06
1
-0
/
+81
|
*
scene: Remove scancode arg from key press/release methods.
David Thompson
2020-10-06
3
-8
/
+8
|
*
node-2d: Stop using framebuffers with canvases.
David Thompson
2020-10-06
2
-93
/
+39
|
*
Rename repl module to repl-server.
David Thompson
2020-10-06
2
-14
/
+15
|
*
kernel: Reorganize a bit.
David Thompson
2020-10-04
1
-7
/
+17
|
*
minibuffer: Store commands in a hash table.
David Thompson
2020-10-04
1
-9
/
+9
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