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path: root/starling/node-2d.scm
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* node-2d: Improve teleporting a node that a camera is tracking.David Thompson2020-12-161-2/+17
* node-2d: Reduce matrix multiplication when camera is tracking a target.David Thompson2020-12-161-8/+8
* node-2d: Improve position interpolation logic.David Thompson2020-12-161-5/+3
* node-2d: Allow non-node-2d objects to live within a node-2d tree.David Thompson2020-12-161-1/+2
* node-2d: Stop using deprecated reader syntax for 2D vectors.David Thompson2020-12-161-6/+6
* node-2d: Fix camera target tracking.David Thompson2020-12-161-33/+21
* Use a more precise timer.David Thompson2020-12-151-2/+4
* Update to new chickadee and guile-sdl2.David Thompson2020-12-111-15/+22
* node-2d: Stop using framebuffers with canvases.David Thompson2020-10-061-91/+37
* Add system module to fix circular reference.David Thompson2020-10-041-3/+2
* Update chickadee to latest commit.David Thompson2020-10-031-10/+10
* node-2d: Use for-each-child instead of iterating children list directly.David Thompson2020-09-291-6/+6
* Migrate over changes from unfinished spring lisp game jam entry.David Thompson2020-09-261-2/+30
* Commit this old stuff that was hanging around.David Thompson2020-09-261-1/+1
* node-2d: Fix sprite batch rendering.David Thompson2019-07-181-2/+3
* node-2d: Add particles node.David Thompson2019-07-181-1/+19
* node-2d: Update copyright year.David Thompson2019-07-091-1/+1
* node-2d: Export scale procedure.David Thompson2019-07-091-0/+1
* node-2d: Add <animation> class.David Thompson2019-06-261-6/+13
* node-2d: Rename 'rect' method to 'source-rect'.David Thompson2019-06-261-6/+6
* Rename update*/render* to update-tree/render-tree.David Thompson2019-06-121-4/+4
* node-2d: sprite: Allow overriding texcoords and destination rectangle.David Thompson2019-06-111-3/+23
* node-2d: Respect desired viewport in <view-2d>.David Thompson2019-06-111-5/+24
* node-2d: Export local-matrix and world-matrix methods.David Thompson2019-05-231-0/+2
* node-2d: Rewrite sprite nodes.David Thompson2019-05-231-16/+72
* Add <scene-2d> convenience class.David Thompson2019-05-071-0/+10
* Update to the latest Chickadee commit.David Thompson2018-12-161-1/+1
* node-2d: Export dirty! method.David Thompson2018-09-101-1/+2
* node-2d: Initialize last position to avoid rendering glitches.David Thompson2018-09-101-0/+3
* node-2d: Fix broken activate method.David Thompson2018-09-091-1/+2
* node-2d: Add tile map node.David Thompson2018-08-301-1/+23
* node-2d: Add follow-bezier-path method.David Thompson2018-08-301-0/+18
* node-2d: Add tweened animations for position, rotation, and scale.David Thompson2018-08-281-49/+91
* node: Add visible? flag.David Thompson2018-08-281-20/+21
* Add sane default canvas view.David Thompson2018-08-281-1/+14
* Remove viewport from camera.David Thompson2018-08-281-18/+5
* Add sprite batch node.David Thompson2018-08-271-0/+12
* Animate sprite based on elapsed program time, not agenda time.David Thompson2018-08-271-2/+3
* Add live asset reloading.David Thompson2018-08-271-6/+3
* Add 2D node primitives.David Thompson2018-08-261-0/+406